Wednesday, December 1, 2021

Cardfight!! Vanguard ZERO:
Sovereign Star Dragon
[覇道竜星]
Duration:
[Japanese Edition] 1st December
 2021 — 31st December 2021 (JPT)
[Global Edition] 1st February 2022 — 28th February 2022 (PST)

Feature:
Sovereign Star Dragon is the 3rd G Series Fighters Box Pickup series which is also the 24th Fighters Gacha’s Pickup series, introduced in Cardfight!! Vanguard ZERO.
- Further boosting to the clans: Shadow Paladin, Gold Paladin and Link Joker.
- Starting from this set, a new feature: Separate sleeves for G Zone and main deck.

- Upon release, all players will be given a Harmonics Messiah in their present boxes, which can be used in all clans:
Harmonics Messiah
(ハーモニクス・メサイア)
-/Messiah/-
G/4/Triple Drive!!!/16000+/1
[STRIDE]
[V]: When placed, unlock any number of locked cards, and discard a card from your hand for each unlocked card.
(Can be used in all clans)
GR

Upon release, all players will be given new First Vanguards in their present boxes:
Fullbau Brave
(フルバウ・ブレイブ)
United Sanctuary/High Beast/Shadow Paladin
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: [C-Blast (1)] and [Put this unit into your soul] to put a Blaster from your deck into your hand.
[R]: This unit cannot be retired by your opponent's card effects.
RR

Promising Knight, David
(新鋭の騎士 ダヴィド)
United Sanctuary/Human/Shadow Paladin
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: While you are retiring your rear-guards for the cost of your unit's ability, retiring this unit may be regarded as retiring 2 rear-guards.
[R]: This unit cannot be retired by your opponent's effects.
RR

Rising Lionet
(ライジング・ライオネット)
United Sanctuary/High Beast/Gold Paladin
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: When your other rear-guard is placed from your deck, [put this unit into your soul], that unit gets [Power] +5000, and the following ability until end of turn.
"[R]: When it's attack hits a vanguard, [C-Blast (1)] to look at 3 cards from the top of your deck, and call a card."
[R]: This unit cannot be retired by your opponent's effects.
RR

Aquamarine Lion, Shyte
(紺青の獅子 シャイト)
United Sanctuary/High Beast/Gold Paladin
-/0/Boost/5000/1
[Soul]: When your Ezel vanguard is placed, [put a card other than Aquamarine Lion, Shyte from your soul into your drop zone] to call this card, draw a card, and this unit gets [Power] +2000 until end of turn.
R

Neon Messiah
(ネオンメサイア)
Star Gate/Messiah/Link Joker
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: When this unit is unlocked, [put this unit into your soul] to add a grade 3 Messiah from your deck into your hand.
[R]: This unit cannot be retired by your opponent's effects.
RR


:: G Fighters Box Cardlist ::
Dark Dragon, Phantom Blaster "Diablo"
(暗黒竜 ファントム・ブラスター “Diablo”)
United Sanctuary/Abyss Dragon/Shadow Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V] [GB (2)] [1/Turn]: [C-Blast (1)] and [G Persona Blast], until end of turn, this unit gets [Power] +10000 / [Critical] +1, and the following ability.
"[V]: When this unit attacks a vanguard, [choose 3 of your rear-guards, and retire them], if your opponent has 1 or less rear-guards, until end of that battle, when your opponent would activate a sentinel choose a grade 3 or greater card at random from their hand, and discard it. If they do not discard, your opponent cannot activate sentinels. If your opponent has 2 or more rear-guards, choose 2 of your opponent’s rear-guards, and retire them."
GR

Supremacy Black Dragon, Aurageyser Dragon
(覇道黒竜 オーラガイザー・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit attacks a vanguard, [C-Blast (1)] and [G Persona Blast] and [retire 2 of your rear-guards] to reveal 2 cards from the top of your deck, and add them to your hand. This unit gets [Power] +5000 for each grade 1 card revealed with this effect until end of turn.
GR

Fast Chase Golden Knight, Cambell 
(疾駆の黄金騎士 カンベル)
United Sanctuary/Human/Gold Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit's attack hits a vanguard, look at 5 cards from the top of your deck, call a card, and that unit gets [Power] +2000 until end of turn.
GR

Golden Dragon, Spearcross Dragon
 (黄金竜 スピアクロス・ドラゴン)
United Sanctuary/Cosmo Dragon/Gold Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V] [GB (2)]: When placed, [C-Blast (2)] and [G Persona Blast] to look at 5 cards from the top of your deck, call a card for each face up card in your G zone.
GR

Genesis Dragon, Amnesty Messiah
(創世竜 アムネスティ・メサイア)
Star Gate/Messiah/Link Joker
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit attacks a vanguard, [C-Blast (1)] to unlock any number of locked cards, and this unit gets [Power] +3000 until end of that battle for each unit unlocked. If you unlocked 3 or more, this unit gets [Critical] +1 until end of that battle.
GR

Nebula Dragon, Big Crunch Dragon
(星雲竜 ビッグクランチ・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V] [GB (2)]: [C-Blast (1)] and [G Persona Blast] to choose 1 of your opponent's front row rear-guards, and lock all of your opponent's rear-guards in the same column as that unit.
GR

Dark Knight, Grim Recruiter
(暗黒騎士 グリム・リクルーター)
United Sanctuary/Human/Shadow Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit's attack hits a vanguard, call a grade 1 or less card from your deck.
RRR

Blaster Dark "Diablo"
(ブラスター・ダーク "Diablo")
United Sanctuary/Human/Shadow Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [GB (2)]: While you are paying the cost to stride a Blaster G unit, the cards in your hand get grade +3.
[V]: When your Dark Dragon, Phantom Blaster "Diablo" strides, retire 1 of your opponent's rear-guards.
[V]: During the turn this unit was placed, [Power] +3000.
RRR

Phantom Blaster Dragon
(ファントム・ブラスター・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [LB (4)]: When rode upon, [S-Blast (3)] to give your vanguard to get [Power] +10000, and the following ability.
"[V]: When this unit attacks a vanguard, [choose 3 of your rear-guards, and retire them] to draw 2 cards, [C-Charge (3)], and until end of that battle, have your opponent discard a grade 3 or greater card at random from their hand when activating Sentinel during that battle. If they do not discard, it does not activate."
[V]: When placed, [retire 1 of your rear-guards] to add a Blaster card from your deck into your hand.
RRR

Supremacy Dragon, Claret Sword Dragon
(覇道竜 クラレットソード・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [GB (2)] [1/Turn]: [Choose 2 of your rear-guards, and retire them] to gets [Power] +10000 / [Critical] +1 until end of turn.
[V]: When your G unit strides, [C-Blast (1)] to return any number of non-sentinel grade 1 card from your drop zone to the deck, call a grade 1 from your deck, and that unit gets [Power] +2000 until end of turn.
[V]: During the turn this unit is placed, this unit gets [Power] +3000.
RRR

Golden Dragon, Rising Shine Dragon
(黄金竜 ライジングシャイン・ドラゴン)
United Sanctuary/Cosmo Dragon/Gold Paladin
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit's attack hits a vanguard, [C-Blast (1)] and [face up a card in your G zone] to look at 3 cards from the top of your deck, and call 2 cards from among them.

Sunrise Ray Knight, Gurguit
(旭光の騎士 グルグウィント)
United Sanctuary/Human/Gold Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [GB (2)]: At the end of your turn, [S-Blast (1)] and [C-Blast (1)] to look at 4 cards from the top of your deck, and put a card into your drop zone. This unit gets [Power] +5000 until end of your opponent's next turn. If you put a trigger into your drop zone, get an additional [Power] +5000.
[V]: When your G unit strides, [C-Blast (1)] to look at 4 cards from the top of your deck, call a card, and that unit gets [Power] +2000 until end of turn.
[V]: During the turn this unit is placed, this unit gets [Power] +3000.
RRR

Holy Mage, Pwyll
(神聖魔道士 プイス)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks a vanguard, ifboosted, [C-Blast (1)] to look at 3 cards from the top of your deck, and call a card.
RRR

Genesis Dragon, Judgement Messiah
(創世竜 ジャッジメント・メサイア)
Star Gate/Messiah/Link Joker
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit's attack hits a vanguard, choose 1 of your opponent’s back row rear-guard, and lock it. Then, you may unlock a locked card.
RRR

Alter Ego Messiah
(オルターエゴ・メサイア)
Star Gate/Messiah/Link Joker
Trigger/3/Twin Drive!!/11000/1
[V] [GB (2)] [1/Turn]: When a locked card is unlocked, [S-Blast (1)] to draw a card.
[V]: When your G unit strides, [C-Blast (1)] to choose 1 of both player's rear-guards, and lock them. Your vanguards gets [Power] +5000 until end of turn. At the beginning of your opponent's next battle phase, unlock your opponent's cards locked by this ability.
[V]: During the turn this unit is placed, this unit gets [Power] +3000.
RRR

Arrester Messiah 
(アレスター・メサイア)
Star Gate/Messiah/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Messiah, this unit gets [Power] +2000 and the following ability until end of turn.
"[R]: At the end of the battle that this unit attacked a vanguard, [lock this unit] to choose 1 rear-guard in either player's back row rear-guard, and lock it."
RRR

Dark Great Mage, Badhadh Caar
(暗黒大魔道士 バイヴ・カー)
United Sanctuary/Elf/Shadow Paladin
-/3/Twin Drive!!/11000/1
[V/R] [GB (1)]: When this unit's attack hits a vanguard, [C-Blast (1)] to call a grade 1 or less card from your deck.
RR

Dark Night Maiden, Macha
(闇夜の乙女 マーハ)
United Sanctuary/Human/Shadow Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks a vanguard, if boosted, [C-Blast (1)] to call a grade 1 card from your deck.
RR

Cherishing Knight, Branwen
(哀慕の騎士 ブランウェン)
United Sanctuary/Human/Shadow Paladin
-/1/Boost/7000/1
[R]: When placed from hand, [discard a card from your hand] to add a grade 3 Claret Sword Dragon from your deck to your hand.
[Hand]: While paying the cost for STRIDE, this card gets grade +2.
RR

Pitch Black Sage, Charon
(真黒の賢者 カロン)
United Sanctuary/Giant/Shadow Paladin
-/1/Boost/7000/1
[R]: When placed from hand, [discard a hand from your hand] to add a grade 3 Blaster Dark from your deck into your hand.
[R]: While you are retiring your rear-guards for the cost of your unit's ability, if your vanguard is a grade 3 or greater vanguard Blaster, retiring this unit may be regarded as retiring 2 rear-guards.
RR

Karma Collector
(カルマ・コレクター)
United Sanctuary/Demon/Shadow Paladin
-/1/Boost/6000/1
[Sentinel(A total of 4 Sentinels may be put in the deck)
[Hand]: When the Vanguard is hit, and you lose if you do not guard, Perfect Guard is activated. If there is a Karma Collector in your drop zone, [C-Charge (1)].
RR

Taboo Mage, Cafar
(禁忌の魔道士 カファー)
United Sanctuary/Elf/Shadow Paladin
Trigger/0/Boost/4000/1
Critical / +5000
[R]: When your vanguard attacks, if it is a grade 3 or greater Claret Sword Dragon, [put this unit into your soul] to draw a card, and your vanguards gets [Power] +5000 until end of that battle.
[Trigger Zone]: When this unit is revealed during damage check, draw a card.
RR

Raven-haired Ezel
(レーブンヘアードエイゼル)
United Sanctuary/Human/Gold Paladin
Trigger/3/Twin Drive!!/11000/1
[V/R] [LB (5)]: When this unit rides a grade 3 or greater Ezel, until end of turn, it gets [Power] +10000, and your opponent cannot guard with cards other than sentinels.
RR

Veteran Knight, Danvallo 
(老練の騎士 ダンヴァロ)
United Sanctuary/Human/Gold Paladin
Trigger/3/Twin Drive!!/11000/1
[V/R] [GB (1)]: When it's attack hits a vanguard, [C-Blast (1)] to look at 4 cards from the top of your deck, and call a card.
RR

Knight of the Remaining Sun, Henrinus
(残陽の騎士 ヘンリネス)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Gurguit, [S-Blast (1)] and [C-Blast (1)] to look at 3 cards from the top of your deck, and call a card. This unit get [Power] +2000 until end of turn.
RR

Dawning Knight, Gorboduc
(曙光の騎士 ゴルポドゥク)
United Sanctuary/Human/Gold Paladin
-/1/Boost/7000/1
[R]: When placed from hand, [discard a card from your hand] to add a grade 3 Gurguit from your deck to your hand.
[Hand]: While paying the cost for STRIDE, this card gets grade +2.
RR

Holy Mage, Bryder
i (神聖魔道士 プリデリー)
United Sanctuary/Elf/Gold Paladin
-/1/Boost/6000/1
[Sentinel(A total of 4 Sentinels may be put in the deck)
[Hand]: When the Vanguard is hit, and you lose if you do not guard, Perfect Guard is activated. If there is a Holy Mage, Bryderi in your drop zone, [C-Charge (1)].
RR

Scarface Lion
(スカーフェイス・ライオン)
United Sanctuary/High Beast/Gold Paladin
Trigger/0/Boost/4000/1
Critical / +5000
[R]: When your vanguard attacks, if it is a grade 3 or greater Gurguit, [put this unit into your soul] to draw a card, and your vanguards gets [Power] +5000 until end of that battle.
[Trigger Zone]: When this unit is revealed during damage check, draw a card.
RR

Lady Gunner of the Neutron Star 
(中性子星のレディガンナー)
Star Gate/Cyberoid/Link Joker
Trigger/3/Twin Drive!!/11000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Messiah, [choose 1 of your other rear-guard, and lock it] to choose 1 of your opponent's rear-guard, and lock it. At the beginning of your opponent's next battle phase, unlock your opponent's cards locked by this ability.
RR

Awaking Messiah
 (アローザル・メサイア)
Star Gate/Messiah/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit is unlocked during your turn, Stand 1 of your other rear-guards, and that unit gets [Power] +2000 until end of turn.
RR

Destiny Dealer
(デスティニー・ディーラー)
Star Gate/Cyber Beast/Link Joker
-/1/Boost/7000/1
[R]: When placed from hand, [discard a card from your hand] to add a grade 3 Messiah from your deck to your hand.
[Hand]: While paying the cost for STRIDE, this card gets grade +2.
RR

Sacrifice Messiah 
(サクリファイス・メサイア)
Star Gate/Messiah/Link Joker
-/1/Boost/7000/1
[R] [GB (1)]: When another rear-guard is locked during your turn, if your vanguard is a grade 3 or greater Messiah, [lock this unit] to [C-Charge (1)], and 1 of your other units gets [Power] +3000 until end of turn.
RR

Flowers in Vacuum, Cosmo Wreath
(真空に咲く花 コスモリース)
Star Gate/Cyberoid/Link Joker
-/1/Boost/6000/1
[Sentinel(A total of 4 Sentinels may be put in the deck)
[Hand]: When the Vanguard is hit, and you lose if you do not guard, Perfect Guard is activated. If there is a Flowers in Vacuum, Cosmo Wreath in your drop zone, [C-Charge (1)].
RR

Blink Messiah
(ブリンクメサイア)
Star Gate/Messiah/Link Joker
Trigger/0/Boost/4000/1
Critical / +5000
[R]: When your vanguard attacks, if it is a grade 3 or greater Messiah, [put this unit into your soul] to draw a card, and your vanguards gets [Power] +5000 until end of that battle.
[Trigger Zone]: When this unit is revealed during damage check, draw a card.
RR

Demon World Castle, Totwachter 
(魔界城 トートヴェヒター)
United Sanctuary/Golem/Shadow Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When it attacks a vanguard, [choose 1 of your grade 1 rear-guard, and retire it] to gets [Power] +5000 / [Critical] +1 until end of that battle.
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to call a grade 1 card from your deck.
R

Bloodstained Battle Knight, Dorint
(血戦の騎士 ドリン)
United Sanctuary/Human/Shadow Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: During your turn, if your vanguard is a grade 3 or greater Blaster, this unit gets [Power]+2000.
[R] [GB (1)]: When this unit attacks a vanguard, if your vanguard is a grade 3 or greater Blaster, and if it is boosted by a Claudas[C-Charge (1)].
R

Fiercebau
(フィアスバウ)
United Sanctuary/High Beast/Shadow Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: During your turn, if you have 1 or less back row rear-guards, this unit gets [Power] +2000.
[R] [GB (1)]: When this unit's attack hits a vanguard, [S-Charge (1)] and [C-Charge (1)].
R

Greymyu
グレイミュー)
United Sanctuary/High Beast/Shadow Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Claret Sword, [S-Blast (1)] and [C-Blast (1)] to call a grade 1 card from your deck, and this unit gets [Power] +2000 until end of turn.
R

Demon World Castle, Fatalita
(魔界城 ファタリテート)
United Sanctuary/Golem/Shadow Paladin
-/2/Intercept/8000/1
[R]: During your opponent's turn, this unit gets [Power] +5000.
R

Scornful Knight, Gyva 
(黙殺の騎士 ギーヴァ)
United Sanctuary/Human/Shadow Paladin
-/2/Intercept/7000/1
[R] [GB (1)]: When placed, [C-Blast (1)] and [discard a card from your hand] to draw 2 cards.
R

Dark Heart Trumpeter
(ダークハート・トランペッター)
United Sanctuary/Angel/Shadow Paladin
-/1/Boost/7000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Blaster, [S-Blast (1)] to call a grade 1 or less card other than Dark Heart Trumpeter from your deck.
R    

Cursed Eye Raven 
(カースドアイ・レイヴン)
United Sanctuary/High Beast/Shadow Paladin
Trigger/0/Boost/4000/1
Stand / +5000
[R]: [Return this unit to your deck] to call 2 cards from the top of your deck to open [R] as rest. At the end of that turn, retire those units.
R

Lofty Head Lion 
(ロフティヘッド・ライオン)
United Sanctuary/High Beast/Gold Paladin
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When your rear-guards is placed from your deck, that unit and this unit get [Power] +3000 until end of turn.
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to look at 4 cards from the top of your deck, and call a card.
R

Bladecross Lion
(ブレードクロス・ライオン)
United Sanctuary/High Beast/Gold Paladin
Trigger/3/Twin Drive!!/10000/1
[V] [GB (1)]: When this unit attacks a vanguard, it gets [Power] +6000 until end of that battle.
[V]: When placed, [C-Blast (2)] to look at 4 cards from the top of your deck, and call a card.
R

Flame Wind Lion, Wonder Ezel
(風炎の獅子 ワンダーエイゼル)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/9000/1
[R]: When placed, if your vanguard is a grade 3 Ezel, and it is at stand, you may ride an Ezel from your deck. That unit gets [Power] +5000 until end of turn.
R

Taciturn Liberator, Brennius 
(寡言の解放者 ブレンニウス)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/9000/1
[R] [1/Turn]: When another rear-guard is placed from your deck, if you vanguard is a Liberator, until end of turn, this unit gets [Power] +2000, and the following ability.
"[R]: When this unit's attack hits a vanguard, [C-Charge (1)]."
R

Fhamgal
(ふぁーむがる)
United Sanctuary/High Beast/Gold Paladin
-/2/Intercept/8000/1
[R] [GB (1)]: When placed from your deck, call the top card of your deck.
R

Sacred Guardian Beast, Nemean Lion
(守護聖獣 ネメアライオン)
United Sanctuary/High Beast/Gold Paladin
-/2/Intercept/8000/1
[R]: During your opponent's turn, this unit gets [Power] +5000.
R

Ascendant Liberator, Barbtruc 
(雄視の解放者 バルブトルック)
United Sanctuary/Human/Gold Paladin
Trigger/0/Boost/4000/1
Critical / +5000
[R]: When placed from your deck, [return this unit to your deck] to look at 4 cards from the top of your deck, add a Bluish Flame card to your hand.
R

Gigantech Ringer 
(ギガンテック・リンガー)
United Sanctuary/Giant/Gold Paladin
Trigger/0/Boost/4000/1
Stand / +5000
[R] [GB (1)]: When your other rear-guards is placed from your deck, [return this unit to your deck] to draw a card, and that unit gets [Power] +5000 until end of turn.
R

Cradle of the Stars, Stellar Maker 
(星の揺り籠 ステラメーカー)
Star Gate/Cyberoid/Link Joker
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When it attacks a vanguard, unlock up to 2 locked cards. If 2 cards were unlocked, this unit gets [Power] +3000 / [Critical] +1 until end of that battle.
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to choose 1 of your opponent's rear-guards in the back row, and lock it.
R

Wings of Phenomenon, Wingmatter
(事象の翼 ウィングマター)
Star Gate/Cyberoid/Link Joker
Trigger/3/Twin Drive!!/10000/1
[V] [GB (1)]: When this unit attacks a vanguard, it gets [Power] +6000 until end of that battle.
[V]: When placed, [C-Blast (1)] and [choose a rear-guard, and lock it] to choose 1 of your opponent's grade 2 or less rear-guards, and lock it. At the beginning of your opponent's next battle phase, unlock your opponent's cards locked by this ability.
R

Blast Monk of the Thundering Foot
(轟脚のブラストモンク)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks, you may unlock a locked card. If you unlocked, this unit gets [Power] +4000 until end of battle.
R

Meteor Monk of the Force Foot
(暴脚のメテオモンク)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: During your turn, when this unit is unlocked, [C-Blast (1)] to choose q1 of your opponent's locked cards, and that card cannot be unlocked during their next end phase.
R

Sunset Edge, Duskblade 
(落日の刀身 ダスクブレード)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: When it attacks a vanguard, if boosted, [C-Blast (1)] to choose 1 of your opponent's grade 2 or less rear-guards, and lock it.
R

Deep Shadow Star-vader, Strontium
(絶影の星輝兵 ストロンチウム)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/8000/1
[R]: During your opponent's turn, this unit gets [Power] +5000.
R

Heavymaterial Dragon 
(へヴィマテリアル・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
-/2/Intercept/8000/1
[R] [GB (1)]: When placed, [C-Blast (1)] and [discard a card from your hand] and [choose 1 of your other rear-guards in the same column, and lock it] to draw a cards.
R

Providential Child of Gravitational Collapse
(超弦理論の愛し子)
Star Gate/Cyber Fairy/Link Joker
-/1/Boost/6000/1
[R] [GB (1)]: When placed, [C-Blast (1)] and [discard a card] and [choose 1 of your other rear-guards in the same column, and lock it] to draw a card.
R

Fair Knight, Gwawl 
(白皙の騎士 グワウル)
United Sanctuary/Human/Shadow Paladin
-/2/Intercept/10000/1

Knight of Solemnity, Balberith
(荘厳の騎士 バルベリト)
United Sanctuary/Human/Shadow Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When it attacks a vanguard, it gets [Power] +3000 until end of that battle.

Knight of Diligence, Mazorlf 
(勤厚の騎士 マゾルフ)
United Sanctuary/Human/Shadow Paladin
-/1/Boost/8000/1

Arduous Battle Knight, Claudas
(力戦の騎士 クローダス)
United Sanctuary/High Beast/Shadow Paladin
-/1/Boost/7000/1
[R] [GB (1)]: During your turn, if your vanguard grade 3 or greater Blaster, this unit gets [Power] +2000
[R] [GB (1)]: When this unit boosts a Dorint, if your vanguard grade 3 or greater Blaster, it gets [Power] +2000 until end of that battle.

Blitz Knight, Bolfri
 (襲撃の騎士 ボルフリー)
United Sanctuary/Human/Shadow Paladin
-/1/Boost/7000/1
[R] [GB (1)]: When it attacks a vanguard, it gets [Power] +3000 until end of that battle.

Night Sky Eagle 
(ナイトスカイ・イーグル)
United Sanctuary/High Beast/Shadow Paladin
-/1/Boost/7000/1
[R] [GB (1)]: When placed, this unit gets [Power] +4000 until end of turn.

Demon World Castle, Streitenturm 
(魔界城 シュトライテントゥルム)
United Sanctuary/Golem/Shadow Paladin
-/1/Boost/6000/1
[V/R]: When placed, if you have 4 or less cards in your damage zone, put the top card of your deck into your damage zone face down. At the end of that turn, return a card from your damage zone to your deck at random, prioritizing face down.

Decipherer of Prohibited Books (禁書を読み解く者)
United Sanctuary/Angel/Shadow Paladin
-/1/Boost/6000/1
[R] [GB (1)]: When placed, [C-Blast (1)] to call a grade 0 card from your deck.

Sabmyu
(サーブミュー)
United Sanctuary/High Beast/Shadow Paladin
-/1/Boost/6000/1
[R] [GB (1)]: When this unit boosts a vanguard, it gets [Power] +4000 until end of that battle.

Knight of Dawnlight, Jago 
(暁光の騎士 イアゴー)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/10000/1

Law-abiding Knight, Cloten 
(遵法の騎士 クロテン)
United Sanctuary/Human/Gold Paladin
-/2/Intercept/9000/1
[R] [GB (1)]: When it attacks a vanguard, it gets [Power] +3000 until end that battle.

After-glow Liberator, Belinus 
(残光の解放者 ベリヌス)
United Sanctuary/Human/Gold Paladin
-/1/Boost/7000/1
[R] [GB (1)]: When placed from your deck, choose 2 of your other units, and they gets [Power] +2000 until end of turn.

Butterfly Liberator, Korderia 
(胡蝶の解放者 コルデリア)
United Sanctuary/Human/Gold Paladin
-/1/Boost/7000/1
[R]: If your vanguard is a Liberator, [C-Blast (1)] and [retire this unit] to look at 3 cards from the top of your deck, call a card to a [R] without a unit, and put the rest of the cards into your drop zone.

Crimson Lion Beast, Howell
(紅の獅子獣 ハウエル)
United Sanctuary/Human/Gold Paladin
-/1/Boost/7000/1
[R]: When placed, if your vanguard is a Ezel[S-Charge (1)] and [C-Charge (1)].

Knight of Morning Shadow, Kimarcus 
(朝影の騎士 キマルクス)
United Sanctuary/Human/Gold Paladin
-/1/Boost/8000/1

Coolgal
 (くーるがる)
United Sanctuary/High Beast/Gold Paladin
-/1/Boost/6000/1
[R] [GB (1)]: When placed from your deck, draw a card.

Cresgal
(くれすがる)
United Sanctuary/High Beast/Gold Paladin
-/1/Boost/6000/1
[R]: When placed, choose 1 of your other unit, and that unit gets [Power] +2000 until end of turn.

Holy Mage, Connor
(神聖魔道士 コナー)
United Sanctuary/Elf/Gold Paladin
-/1/Boost/6000/1
[R]: When placed from your deck, [S-Blast (1)] to get [Power] +5000 until end of turn.

Mirror-world Lion
(ミラーワールド・ライオン)
Star Gate/Cyber Beast/Link Joker
Trigger/3/Twin Drive!!/11000/1
[R] [GB (1))]: During your turn, when this unit is unlocked, [C-Blast (1)] and [retire this unit] to call 2 Mirror-world Lion from your deck.

Astrobreak Dragon 
(アストロブレイク・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
Trigger/3/Twin Drive!!/10000/1
[V/R]: When this unit attacks, [C-Blast (1)] to get [Power] +3000 until end of that battle.
(It does not activate if its [Power] is equal to or greater than battle opponent's)

Gyre Flower, Dark Chakram 
(輪転華 ダークチャクラム)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks a vanguard, it gets [Power] +3000 until end of that battle.

Lady Battler of the Gravity Well 
(重力井戸のレディバトラー)
Star Gate/Cyberoid/Link Joker
-/2/Intercept/9000/1
[R] [GB (1)] [1/Turn]: [Choose 1 of your other rear-guard, and lock it] to get [Power] +4000 until end of turn.

Asleep Messiah 
(アスリープ・メサイア)
Star Gate/Messiah/Link Joker
-/1/Boost/8000/1

Divide Monk of the Shattering Fist
(崖拳のディバイドモンク)
Star Gate/Cyberoid/Link Joker
-/1/Boost/7000/1
[R] [GB (1)]: During your turn, when this unit is unlocked, [C-Blast (1)] and [retire this unit] to call 2 Divide Monk of the Shattering Fist from your deck.

Lockbreaker, Riddle Biter 
(鍵を砕く者 リドルバイター)
Star Gate/Cyberoid/Link Joker
-/1/Boost/7000/1
[R] [GB (1)]: When it attacks, you may unlock a locked card. If you unlocked, this unit gets [Power] +4000 until end of that battle.

Grab Hand Gorilla 
(グラブハンド・ゴリラ)
Star Gate/Cyber Beast/Link Joker
-/1/Boost/6000/1
[V/R]: During your opponent's turn, this unit gets [Power] +5000.

Protosun Dracokid 
(プロトサン・ドラコキッド)
Star Gate/Cyber Dragon/Link Joker
-/1/Boost/6000/1
[R] [GB (1)]: When it boosts a vanguard, this unit gets [Power] +4000 until end of that battle.