Saturday, November 26, 2011

CardFight!! Vanguard:
Extra Booster: Volume 1 - Comic Style (EB01)
(コミックスタイルvol.1)


Official Release Date: 03/12/2011
Official Price: 158 Yen Per Pack; 2, 370 Yen Per Box


Total of 24 Box Per Carton
Total of 15 Packs Per Box
Total of 35 cards
Total of 1 RRR and 3 RR in each Box
OR Total of 1 SP, 1 RRR and 3 RR in each Box

Rarity:
SP: 1
RRR: 2
RR: 5
R: 8
C: 20

Featuring:
- In conjunction with the Card Booster Packs (BT) which is sold separately.
- Features original units from the "Cardfight!! Vanguard" manga that's currently being serialized in KeroKero Ace and Comp Ace, covering original units that had appeared from Chapter 1 to Chapter 11.
- Battleraizer and Lozenge Magus (TD versions) have been reprinted as C for this set.
- R and above rarities, have changed in terms of shininess.
- Package cover features the SP art for [Sage of Guidance, Zenon].
- Introducing a new clan, [ Murakumo ].
- Boosting Clans such as [Kagero], [Oracle Think Tank], [Nova Grappler], [Royal Paladin], [Tachikaze], [Megacolony], and [Spike Brothers].

Cardlist:

EB01/001
Perfect Raizer (パーフェクトライザー)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/11000/-/1
Continuous [V/R]: If you do not have another card with 《Raizer》 in its card name on your [V] or [R], this unit gets [Power] -2000.
Continuous [V]: During your turn, this unit gets [Power] +3000 for each card in your soul with 《Raizer》 in its card name.
Continuous [V]: During your turn, if the number of cards in your soul with 《Raizer》 in its card name is four or more, this unit gets [Critical] +1.
Auto: When this unit is placed on [V], put all rear-guards your have with 《Raizer》 in its card name into your soul.
RRR

EB01/002
Dueling Dragon, ZANBAKU (決闘龍 ZANBAKU)
Dragon Empire/Abyss Dragon/Murakumo
Normal/3/Twin Drive!!/11000/-/1
Continuous [V/R]: If you have a non-《Murakumo》 vanguard or rear-guard, this unit gets [Power] -2000.
Auto [V]: At the beginning of your opponent's ride phase, if your opponent has a grade 3 or greater vanguard, your opponent may choose a card from his or her hand, and discard it. If your opponent does not, your opponent cannot normal ride during that ride phase.
RRR

EB01/003
Hi-powered Raizer Custom (ハイパワード・ライザーカスタム)
Star Gate/Battleroid/Nova Grappler
Normal/2/Intercept/8000/5000/1
Continuous [V/R]: During your turn, if you have a unit named 「Battleraizer」 in the back row of the same column as this unit, this unit gets [Power] +8000.
RR

EB01/004
Golden Beast Tamer (ゴールデン・ビーストテイマー)
Dark Zone/Human/Pale Moon
Normal/3/Twin Drive!!/10000/-/1
Continuous [V/R]: Restraint {This unit cannot attack.}
Activate [V/R]: [Soul Blast (3)] This unit loses『Restraint』until end of turn.
Continuous [V]: During your turn, all of your 《Pale Moon》 rear-guards in your front row gets [Power] +3000.
Auto: When this unit is placed on [V], choose a 《Pale Moon》〈Chimera〉 from your soul, and call it to [R].
RR

EB01/005
Machining Stag Beetle (マシニング・スターグビートル)
Zoo/Insect/Megacolony
Normal/3/Twin Drive!!/10000/-/1
Auto: When this unit is placed on [V], choose up to two 《Megacolony》 with 「Machining」 in its card name from your soul, call them to separate [R] as [Rest], and increase this unit's [Power]  by the sum of the original [Power] of the units called with this effect until end of turn.
RR

EB01/006
Imperial Daughter (インペリアル・ドーター)
United Sanctuary/Human/Oracle Think Tank
Normal/3/Twin Drive/11000/-/1
Continuous [V/R]: Restraint {This unit cannot attack.}
Activate [V/R]: [Counter Blast (1) & Choose another of your 《Oracle Think Tank》 rear-guards, and put it into your soul] This unit loses 『Restraint』 until the end of this turn.
Continuous [V]: During your turn, if you do not have any rear-guard, this unit gets [Power] +10000 / [Critical] +1 and loses 『Restraint』.
RR

EB01/007
Weather Forecaster, Miss Mist (ウェザーフォーキャスター ミス・ミスト)
United Sanctuary/Ghost/Oracle Think Tank
Normal/1/Boost/6000/5000/1
Auto: When this unit is placed on [G], if it is during the battle in which your opponent's grade 2 or less vanguard attacked, choose one of your 《Oracle Think Tank》 that is being attacked, and that unit cannot be hit until end of that battle.
RR

EB01/008
Miss. Splendor (Miss.スプレンダー)
Star Gate/Alien/Nova Grappler
Normal/3/Twin Drive!!/10000/-/1
Auto [V/R]: When this unit attacks, your opponent's units cannot [Intercept] until end of that battle.
R

EB01/009
Rocket Hammer Man (ロケットハンマーマン)
Star Gate/Human/Nova Grappler
Normal/1/Boost/6000/5000/1
Activate [R]: [[Rest] this unit] Choose another of your 《Nova Grappler》, and that unit gets [Power] +2000 until the end of turn.
R

EB01/010
Twin Swordsman, MUSASHI (双剣士MUSASHI)
Dragon Empire/Warbeast/Murakumo
Normal/3/Twin Drive!!/9000/-/1
Auto [V/R]: When this unit attacks, if the number of rear-guards you have is more than your opponent's this unit gets [Power] +3000 until end of that battle.
R

EB01/011
Promise Daughter (プロミス・ドーター)
United Sanctuary/Human/Oracle Think Tank
Normal/2/Intercept/9000/5000/1
Auto [V/R]: [Choose an 《Oracle Think Tank》 from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 until end of that battle.
R

EB01/012
Bellicosity Dragon (ベリコウスティドラゴン)
Dragon Empire/Flame Dragon/Kagero
Normal/2/Intercept/9000/5000/1
Auto [V/R]: When this unit's attack hits a vanguard, if you have a 《Kagero》 vanguard, choose a card from your damage zone, and turn it face up.
R

EB01/013
Guard Gryphon(ガード・グリフォン)
Dragon Empire/Chimera/Kagero
Normal/1/Boost/6000/5000/1
Auto: [Counter Blast (1)] When this unit is placed on [G], if you have a 《Kagero》 vanguard, you may pay the cost. If you do, this unit gets [Shield] +5000 until the end of that battle.
R

EB01/014
Sage of Guidance, Zenon (導きの賢者 ゼノン)
United Sanctuary/Giant/Royal Paladin
Normal/1/Boost/6000/5000/1
Auto: When this unit is placed on [R], if you have a 《Royal Paladin》 vanguard, reveal the top card of your deck. If the revealed card is a 《Royal Paladin》 with the same grade as your vanguard, ride it, and if it is not, put that card into your drop zone.
SP / R

EB01/015
Savage King (サベイジ・キング)
Dragon Empire/Human/Tachikaze
Normal/3/Twin Drive!!/9000/-/1
Activate [V/R]: [Soul Blast (1) & choose another of your 《Tachikaze》 rear-guards, and retire it] This unit gets [Power] +3000 until end of turn.
R

EB01/016
Boomerang Thrower (ブーメラン・スロアー)
Star Gate/Human/Nova Grappler
Normal/2/Intercept/9000/5000/1
Auto: When this unit rides a 《Nova Grappler》, this unit gets 『Continuous [V]: If this unit would attack, it may instead attack an opponent's unit in the back row.』 until end of turn.

EB01/017
Raizer Custom (ライザーカスタム)
Star Gate/Battleroid/Nova Grappler
Normal/1/Boost/6000/5000/1
Continuous [V/R]: During your turn, if you have a unit named 「Battleraizer」 in the back row of the same column as this unit, this unit gets [Power] +6000.

EB01/018
Wall Boy (ウォール・ボーイ)
Star Gate/Battleroid/Nova Grappler
Trigger/0/Boost/5000/10000/1
Heal / +5000
(You may only have up to four cards with [Heal] in a deck)

EB01/019
Cat Butler (ネコ執事)
Star Gate/Warbeast/Nova Grappler
Normal/0/Boost/5000/10000/1
Auto [R]: [Retire this unit] At the beginning of the close step of the battle that your vanguard attacked, if the attack did not hit during that battle, you may pay the cost. If you do, choose one of your grade 2 or less 《Nova Grappler》 vanguards, and [Stand] it.

EB01/020
Battleraizer (バトルライザー)
Star Gate/Battleroid/Nova Grappler
Trigger/0/Boost/3000/10000/1
Stand / +5000
Auto: When another 《Nova Grappler》 rides this unit, you may call this card to [R].
Auto [R]: When this unit [Boosts], the [Boosted] unit gets [Power] +3000 until end of battle, and at the beginning of the end phase of that turn, return this unit to your deck, and shuffle your deck.

EB01/021
Jumping Jill (ジャンピング・ジル)
Dark Zone/Workerloid/Pale Moon
Normal/2/Intercept/9000/5000/1
Auto: When this unit is placed on [R] from your soul, if you have a 《Pale Moon》 vanguard, this unit gets [Power] +3000 until end of turn.

EB01/022
Nitro Juggler (ニトロ・ジャグラー)
Dark Zone/Workerloid/Pale Moon
Normal/2/Intercept/9000/5000/1
Auto: When this unit is placed on [V] or [R], if you have a 《Pale Moon》 vanguard, you may Soul Charge (1).

EB01/023
Starting Presenter (スターティング・プレゼンター)
Dark Zone/Demon/Pale Moon
Normal/1/Boost/6000/5000/1
Auto: When another 《Pale Moon》 rides this unit, you may Soul Charge (2).

EB01/024
Hoop Magician (フープ・マジシャン)
Dark Zone/Human/Pale Moon
Trigger/0/Boost/5000/10000/1
Stand / +5000

EB01/025
Lark Pigeon (ラーク・ピジョン)
Dark Zone/Warbeast/Pale Moon
Normal/0/Boost/5000/10000/1
Auto: [Soul] At the beginning of your guard step, if you have a 《Pale Moon》 vanguard, and you do not have any cards in your hand, you may call this card to [G] as [Rest].

EB01/026
Swift Archer, FUSHIMI (早矢士FUSHIMI)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/9000/5000/1
Auto: When this unit rides a 《Murakumo》, this unit gets 『Continuous [V]: If this unit would attack, it may instead attack an opponent's unit in the back row.』 until end of turn.

EB01/027
Left Arrester (レフト・アレスター)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/8000/5000/1
Continuous [in the left column of the front row]: If you have a 《Murakumo》 vanguard, and you have a unit named 「Right Arrester」 on [R] in the right column of the front row, this unit gets [Power] +3000.

EB01/028
Right Arrester (ライト・アレスター)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/8000/5000/1
Continuous [in the right column of the front row]: If you have a 《Murakumo》 vanguard, and you have a unit named 「Left Arrester」on [R] in the left column of the front row, this unit gets [Power] +3000.

EB01/029
Machining Mantis (マシニング・マンティス)
Zoo/Insect/Megacolony
Normal/2/Intercept/9000/5000/1
Auto: When this unit is placed on [V] or [R], if you have a 《Megacolony》 with「Machining」in its card name in your soul, this unit gets [Power] +3000 until end of turn.

EB01/030
Machining Hornet (マシニング・ホーネット)
Zoo/Insect/Megacolony
Normal/1/Boost/7000/5000/1
Auto: When this unit is placed on [V] or [R], if you have a 《Megacolony》 with 「Machining」 in its card name in your soul, this unit gets [Power] +3000 until end of turn.

EB01/031
Machining Worker Ant (マシニング・ワーカーアント)
Zoo/Insect/Megacolony
Normal/0/Boost/5000/10000/1
Auto: When this unit is placed on [R], choose a 《Megacolony》 rear-guards with「Machining」in its card name, and [Stand] it.

EB01/032
Shelter Beetle (シェルタービートル)
Zoo/Insect/Megacolony
Trigger/0/Boost/5000/10000/1
Critical / +5000

EB01/033
Lozenge Magus (ロゼンジ・メイガス)
United Sanctuary/Elf/Oracle Think Tank
Trigger/0/Boost/3000/10000/1
Heal / +5000
(You may only have up to four cards with [Heal] in a deck)
Auto: When another 《Oracle Think Tank》 rides this unit, you may call this card to [R].
Auto [R]: When this unit [Boosts], the [Boosted] unit gets [Power] +3000 until end of battle, and at the beginning of the end phase of that turn, return this unit to your deck, and shuffle your deck.

EB01/034
Prowling Dragon, Striken (臥竜 ストライケン)
Dragon Empire/Winged Dragon/Kagero
Normal/2/Intercept/10000/5000/1
Continuous [V]: Restraint {This unit cannot attack.}
Auto [V]: When this unit is attacked, if there are no [Boosting] units, this unit gets [Power] +5000 until end of that battle.
Auto: When another 《Kagero》 rides this unit, choose one of your vanguards, and that unit gets [Power] +5000 / [Critical] +1 until end of turn.

EB01/035
Spike Bouncer (スパイクバウンサー)
Dark Zone/Ogre/Spike Brothers
Normal/2/Intercept/8000/5000/1
Auto [V/R]: When an attack by another of your 《Spike Brothers》 hits a vanguard, this unit gets [Power] +3000 until end of turn.