Wednesday, June 18, 2025

Cardfight!! Vanguard Divinez Title Booster Set Volume 01 (DZ-TB01):
Future Card Buddyfight
[フューチャーカード バディファイト]
Official Release Date:
[Japanese Edition] 25th July 2025
[English Edition] 21st November 2025
Official Price: 330 yen per pack / 3.960 yen per box

Total Number of Cards: 120 (? New Cards)

Rarities:
SP: ?
ORR: 1
RRR: ?
RR: ?
R: ?
C: ?

Features:
Future Card Buddyfight is the 1st Divinez Title Booster Set released in the Japanese Format.
- Includes support for the nation, Buddyfight
- 1 Pack contain 7 cards; 1 Box contains 12 packs.
- Includes cards Gao Mikado & Drum Bunker Dragon, Tasuku Ryuenji & Jackknife Dragon and Kyoya Gaen & Demonic Demise Dragon, Azi Dahaka.
- The DZ Title Booster will include more ridelines than just these 3!
- Also almost all cards will be stuff up to Future Card Buddyfight Hundred.
Let’s place the Buddy Monster, Gauge, and Flag clearly in the Crest Zone and Order Zone!
Build your Buddyfight Ride Deck with 6 cards: the Ride Line, Crest, and Buddy Monster!
- Introducing a new type of Order card: Trigger Order.
— Trigger Orders are played the same as Normal Orders: during your turn.
• Box Topper:
D-PR/1326 | 2025
Gauge Zone (ゲージゾーン)
-/-
Ride Deck Crest/-/-/-/-/-
(You may only have one ride deck crest in a ride deck.)
AUTO [Ride Deck]: When you ride, COST[put a <Flag> from soul into the order zone], put this card into the crest zone, and put the top two cards of your deck into gauge face down.
CONT: You have gauge.
AUTO: When this card is put into the crest zone, or at the beginning of your ride phase, COST[put a card from hand into gauge face down], and draw a card.
Buddy Call - ACT [1/Fight]: If your vanguard is grade 3 or greater, choose a Buddy Monster from your order zone, call it to [R], and [C-Charge (1)].


:: Cardlist ::
[40/?]
DZ-TB01/001 | 2025
Mighty Sun Fighter, Gao Mikado (太陽番長 未門 牙王)
Buddyfight/Dragon World/Buddyfighter
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO [V] [1/Turn]: When this unit attacks, COST[[Rest] one of your rear-guards], and the unit [Rest] for this cost and this unit both become in the Link Attack state until end of battle. (For units in the Link Attack state, total up the [Power].)
At the end of the battle this unit attacked, COST[C-Blast (1)], choose one of your rear-guards in the Link Attack state, [Stand] it, and if your opponent's vanguard is grade 3 or greater, choose one of your rear-guards with "Drum" in its card name, and [Stand] it.
My Buddy! ACT [V] [1/Turn]: COST[S-Blast (1)], search your deck or drop for up to one "Drum Bunker Dragon", call it to [R], and reduce the cost to pay that unit's original ACT by one gauge until end of turn. If you searched your deck, shuffle your deck.
RRR

DZ-TB01/002 | 2025
Future Force Possessor, Tasuku Ryuenji (フューチャーフォースの持ち主 龍炎寺 タスク)
Buddyfight/Dragon World/Buddyfighter
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT [V]: All of your rear-guards with "Jackknife" in their card names get [Power] +5000. (Active on opponent's turn too.)
AUTO [V]: When this unit attacks, if it is the first battle this unit performed this turn, COST[C-Blast (1)], choose one of your rear-guards with "Jackknife" in its card name, and [Stand] it.
Jackknife Braveheart - ACT [V] [1/Turn]: COST[Pay one gauge], search your deck or drop for up to one unit card with "Jackknife" in its card name, and call it to [R] without paying its CALL COST or put it into hand.
RRR

DZ-TB01/003 | 2025
Fifth Omni Dragon Lord, Drum (五角竜王 ドラム)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put either the top card of your deck or a card from your drop into this card's Buddy Soul]
AUTO [R] [1/Turn]: When this unit attacks a grade 3 or greater vanguard, COST[pay one gauge], choose one of your opponent's front row rear-guards, retire it, and this unit gets [Power] +10000 until end of turn.
AUTO [Front Row V] [1/Turn]: When a card is revealed for your damage check, if you have a grade 3 or greater vanguard with "Gao" in its card name and you do not have another rear-guard with the same name as this unit, your opponent chooses a card from their hand, and discards it.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
RRR

DZ-TB01/004 | 2025
Jackknife "Dispersal" (ジャックナイフ “ディアスパシィ”)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put this card on top of a unit with "Jackknife" in its card name]
CONT [R]: If this unit's Buddy Soul has a card with "Jackknife" in its card name, this unit gets [Power] +5000. (Active on opponent's turn too.)
AUTO [R]: When this unit [Stand] by the ability of your grade 3 or greater vanguard with "Tasuku" in its card name, this unit gets [Critical] +1 until end of turn. If your vanguard is armed with a card with "Gold Ritter" in its card name, it also gets [Power] +5000.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
RRR

DZ-TB01/005 | 2025
Jackknife Dragon (ジャックナイフ・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge]
ACT [R]: COST[Pay one gauge], search your deck or drop for up to one unit card with "Jackknife" in its card name, call it on top of this unit without paying its CALL COST, and if you searched the deck, shuffle the deck.
RRR

DZ-TB01/006 | 2025
Jackknife "Burn Energy" (ジャックナイフ “バーンエナジー”)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Put this card on top of a unit with "Jackknife" in its card name]
AUTO: When this unit is placed on [R], COST[C-Blast (1)], draw a card, put a card from the top of your deck into gauge face down, choose a card from drop, and put it into gauge face down. If you have a grade 3 or greater vanguard with "Tasuku" in its card name, this unit gets [Power] +5000 until end of turn.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
RRR

DZ-TB01/007 | 2025
Drum Bunker Dragon (ドラムバンカー・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put the top card of your deck into this card's Buddy Soul]
ACT [R]: COST[Pay one gauge], search your deck or drop for up to one unit card with "Drum" in its different card name from this unit, call it on top of this unit without paying the CALL COST, and if you searched your deck, shuffle your deck.
CONT: If your opponent's vanguard is grade 3 or greater, your unit with "Drum" in its card name that has this card as Buddy Soul gets [Power] +5000 / [Shield] +5000.  (Active on opponent's turn too.)
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
RRR

DZ-TB01/008 | 2025
DZ-TB01/009 | 2025
DZ-TB01/010 | 2025
DZ-TB01/011 | 2025
DZ-TB01/012 | 2025
DZ-TB01/013 | 2025
DZ-TB01/014 | 2025
DZ-TB01/015 | 2025
DZ-TB01/016 | 2025
DZ-TB01/017 | 2025
DZ-TB01/018 | 2025
DZ-TB01/019 | 2025

DZ-TB01/020 | 2025
Future Card Buddyfight (フューチャーカード バディファイト)
-/-
Trigger/0/Boost/5000/50000/1
Over / +100,000,000
(You may only have one Over trigger in a deck. When revealed as a trigger, remove that card, draw a card, choose one of your units, and it gets [Power] +100 Million until end of turn! If revealed during drive check this card, activate its additional effect!)
Additional Effect - Choose a normal order from your drop, put it into your hand, choose one of your vanguards, and it gets [Critical] +1 until end of turn. Choose a Buddy Monster from your [R], and it gets [Critical] +1 until end of turn.
ORR

DZ-TB01/021 | 2025
Ultimate Neo Dragon, Drum the Future (究極未来竜 ドラム・ザ・フューチャー)
Buddyfight/Dragon World/Armordragon
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CALL COST[Pay two gauge]
CONT [R]: During your turn, if your opponent's vanguard is grade 3 or greater, this unit gets [Power] +10000.
AUTO [R] [1/Turn]: When this unit becomes in the Link Attack state, if either you have four or more cards in your damage zone or you persona rode this turn, this unit gets "AUTO [R] [1/Turn]: When this unit attacks, your opponent cannot activate the AUTO abilities of their cards until end of battle, COST[C-Blast (1)], and until end of battle, this unit performs drive checks and gets drive -1." until end of turn.
RR

DZ-TB01/022 | 2025
Jackknife "Thunder Storm" (ジャックナイフ “サンダーストーム”)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put this card on top of a unit with "Jackknife" in its card name]
ACT [R] [1/Turn]: COST[Pay one gauge], choose one of your opponent's front row rear-guards, and retire it. If your vanguard is armed with a card with "Gold Ritter" in its card name, this unit gets [Power] +10000 until end of turn.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
RR

DZ-TB01/023 | 2025
Blue Sky Knights, Drum Bunker Dragon (蒼騎士団 ドラムバンカー・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put either the top card of your deck or a card from your drop into this card's Buddy Soul]
AUTO: If your vanguard is "Mighty Sun Fighter, Gao Mikado", this cost is reduced by [C-Blast (1)]. When this unit is placed on [R], COST[C-Blast (1)], and draw a card.
AUTO [R] [1/Turn]: When this unit attacks a grade 3 or greater vanguard, either [S-Charge (1)] or put the top card of your deck face down as a gauge.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.) 
RR

DZ-TB01/024 | 2025 RR

DZ-TB01/025 | 2025
Jackknife Gift (ジャックナイフ・ギフト)
Buddyfight/Dragon World/Spell - Green Dragon
Normal Order/2/-/-/-/-
Play this if you have a vanguard with "Tasuku" in its card name!
Perform one of the following.
• Choose a unit card with "Jackknife" in its card name from your drop, and put it into the Buddy Soul of your rear-guard with "Jackknife" in its card name. If you put a card, search your deck or drop for up to one "Jackknife "Gold Ritter"", reveal it and put it into hand, and if you searched the deck, shuffle the deck.
• If your vanguard is armed with "Jackkniife "Gold Ritter"", draw a card, and put this card into gauge face down.
RR

DZ-TB01/026 | 2025
Dragowisdom, Knowledge of the Fifth Omni (ドラゴウィズダム 五角の知恵)
Buddyfight/Dragon World/Spell - Dragon
Normal Order/1/-/-/-/-
This card can be played from drop, and play this if you have either a vanguard with "Gao" in its card name or a rear-guard with "Fifth Omni" in its card name!
Bind this card, put the top card of your deck face down as a gauge, and draw a card.
RR

DZ-TB01/027 | 2025 RR

DZ-TB01/028 | 2025
Jackknife "Gold Ritter" (ジャックナイフ “ゴルドリッター”)
Buddyfight/Dragon World/Armordragon - Dragon Knight - Weapon
Normal Order/3/-/-/-/-
Arms - Grade 3 or greater card with "Tasuku" in its card name (If a new Item is armed, put this card into drop.)
CONT: This card cannot be played.
ACT [Hand]: If you have a grade 3 or greater vanguard with "Tasuku" in its card name, and your opponent's vanguard is grade 3 or greater, COST[retire a rear-guard with "Jackknife" in its card name and two or more cards in its Buddy Soul], and arm this card to your vanguard.
CONT [V]: Your vanguard cannot be chosen by your opponent's card effects, its original [Power]  becomes 20000, and it gets "Triple Drive"(Active on opponent's turn too.)
AUTO [V]: At the end of the battle the unit armed with this card attacked, if it is the first battle that unit attacked this turn, [Stand] that unit, and its drive becomes 0 until end of turn.
RR

DZ-TB01/029 | 2025
Sun Fist, Sunshine Impact (太陽学 サンシャイン・インパクト)
Buddyfight/Dragon World/Item - Weapon
Normal Order/1/-/-/-/-
Arms - Vanguard (After being played, your vanguard arms it. If a new Item is armed, put this card into drop.)
Play this with COST[pay one gauge]!
CONT [V]: During your turn, your vanguard gets [Power] +5000, and if you have a grade 3 or greater vanguard with "Gao" in its card name, all of your front row rear-guards with "Drum" in their card names get [Power] +5000.
AUTO [V] [1/Turn]: When your vanguard attacks a grade 3 or greater unit, if your Buddy Monster rear-guard is in the Link Attack state, COST[discard a "Sun Fist, Sunshine Impact" from your hand], and until end of battle, increase your vanguard's [Power] to ∞ (Infinity), and it gets [Critical] +1 until end of battle.
RR

DZ-TB01/046 | 2025
Buddy Charge (バディチャージ)
Buddyfight/Generic/Spell - Magic Power
Trigger Order/0/-/-/-/-
Front / +10000 
Put this card face down as a gauge.
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian, and gets "AUTO: When this unit is retired from [G], you may put this card into your soul.".
RR

DZ-TB01/047 | 2025
Crimson Battler, Drum Bunker (紅蓮闘士 ドラムバンカー・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put either the top card of your deck or a card from your drop into this card's Buddy Soul]
AUTO [R] [1/Turn]: When this unit either attacks or becomes in the Link Attack state, if you have a grade 3 or greater vanguard with "Gao" in its card name, this unit gets [Critical] +1 until end of turn.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
R

DZ-TB01/048 | 2025

DZ-TB01/049 | 2025
Thunder Knights, Drum Bunker Dragon (迅雷騎士団 ドラムバンカー・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/2/Intercept/10000/5000/1
CALL COST[Pay one gauge & put either the top card of your deck or a card from your drop into this card's Buddy Soul]
AUTO: When this unit is moved from [R] to [G], until end of battle this unit gets [Shield] +5000, then it gets an additional [Shield] +5000 for each of this unit's Buddy Soul.
AUTO [R] [1/Turn]: When this unit either attacks a grade 3 or greater unit or becomes in the Link Attack state, this unit gets [Power] +5000 until end of turn.
CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)
R

DZ-TB01/050 | 2025
Thunder Knights, Halberd Dragon (迅雷騎士団 ハルバード・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/1/Boost/6000/0/1
CONT: Sentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO: When this unit is put on [G], choose one of your units, and it cannot be hit until end of that battle. If your hand has two or more cards, choose a card from your hand, and discard it.
R

DZ-TB01/051 | 2025 R
DZ-TB01/052 | 2025 R

DZ-TB01/053 | 2025
Blue Dragon Shield (ドラゴンシールド 青竜の盾)
Buddyfight/Dragon World/Spell - Blue Dragon
Blitz Order/1/-/-/-/-
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
Play this with COST[discard a card from your hand]!
Choose one of your units, and it cannot be hit until end of that battle. If you have no face up cards in your damage zone, [C-Charge (1)]. Remove this card.
R

DZ-TB01/054 | 2025
Gargantua Punisher!! (ガルガンチュア・パニッシャー!!)
Buddyfight/Dragon World/Impact - Dragon
Normal Order/3/-/-/-/-
CONT: This card cannot be played, and you can use its ability if you did not resolve the ability of an Impact order this fight!
AUTO [Hand]: At the end of your turn, if your opponent's damage zone has four or more cards, and you persona rode this turn, COST[C-Blast (1) & discard this card & pay four gauge & declare "Final Phase"], choose one of your vanguards, [Stand] it, and it attacks your opponent's vanguard.
R

DZ-TB01/055 | 2025
Dragonic Punisher (ドラゴニック・パニッシャー)
Buddyfight/Dragon World/Impact - Dragon
Normal Order/3/-/-/-/-
CONT: This card cannot be played, and you can use its ability if you did not resolve the ability of an Impact order this fight!
AUTO [Hand]: At the end of your turn, if you have a rear-guard with "Jackknife" in its card name, COST[C-Blast (1) & discard this card & pay two gauge & declare "Final Phase"], choose one of your rear-guards with "Jackknife" in its card name, [Stand] it, and it attacks your opponent's vanguard.
R

DZ-TB01/056 | 2025 R
DZ-TB01/057 | 2025 R
DZ-TB01/058 | 2025 R
DZ-TB01/059 | 2025 R
DZ-TB01/060 | 2025 R
DZ-TB01/061 | 2025 R
DZ-TB01/062 | 2025 R
DZ-TB01/063 | 2025 R
DZ-TB01/064 | 2025 R
DZ-TB01/065 | 2025 R
DZ-TB01/066 | 2025 R
DZ-TB01/067 | 2025 R
DZ-TB01/068 | 2025 R
DZ-TB01/069 | 2025 R
DZ-TB01/070 | 2025 R
DZ-TB01/071 | 2025 R
DZ-TB01/072 | 2025 R
DZ-TB01/073 | 2025 R
DZ-TB01/074 | 2025 R
DZ-TB01/075 | 2025 R

DZ-TB01/076 | 2025
Buddy Help (バディヘルプ)
Buddyfight/Generic/Spell - Water
Trigger Order/0/-/-/-/-
Draw / +10000
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 5000 guardian, and gets "CONT: If your opponent's vanguard is grade 3 or greater, this unit gets [Shield] +5000.".
R

DZ-TB01/077 | 2025
Damage Control (ダメージ・コントロール)
Buddyfight/Generic/Spell - Battle Deity Robo
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian, and gets "CONT: If your opponent's vanguard is grade 3 or greater, this unit gets [Shield] +5000.".
R

DZ-TB01/078 | 2025
Ultimate Buddy! (アルティメット・パディ!)
Buddyfight/Generic/Spell - Enhance
Trigger Order/0/-/-/-/-
Critical / +10000
Choose one of your rear-guards, and put this card into that unit's Buddy Soul.
CONT: If this card is in your rear-guard's Buddy Soul, that unit gets "CONTSoulguard (When this unit would leave [R], you can leave it on a [R] by putting a card from this unit's Buddy Soul into drop.)".
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian
R

DZ-TB01/079 | 2025
Genius Buddyfighter, Tasuku Ryuenji (天才バディファイター 龍炎寺 タスク)
Buddyfight/Dragon World/Buddyfighter
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is rode upon by a grade 3 card with "Tasuku" in its card name, COST[S-Blast (1)], choose up to one card with "Jackknife" in its card name from your drop, and put it into hand.


DZ-TB01/080 | 2025
Mikado Style Aiki Jiu-Jitsu, Gao Mikado (未門流合気柔術の達人 未門 牙王)
Buddyfight/Dragon World/Buddyfighter
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V], look at the top seven cards of your deck, choose up to one card with "Drum" in its card name or up to one Item card from among them, reveal it and put it into your hand, and shuffle your deck.

DZ-TB01/081 | 2025
Thousand Rapier Dragon (サウザンドレイピア・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/1/Boost/8000/5000/1
AUTO [R]: When this unit attacks, COST[C-Blast (1)], and this unit gets [Critical] +1 until end of battle.

DZ-TB01/082 | 2025
Circleknife Dragon (サークルナイフ・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/1/Boost/8000/5000/1
ACT [R]: COST[Retire this unit], choose a unit card from your drop with "Jackknife" in its card name, and put it into your hand.

DZ-TB01/083 | 2025
Jackknife Dragon "Baby" (ジャックナイフ・ドラゴン “ベビー”)
Buddyfight/Dragon World/Armordragon
Normal/1/Boost/8000/5000/1
AUTO [Drop]: When your rear-guard with "Jackknife" in its different card name from this card is placed, COST[S-Blast (1)], and call this card to a [R] in the same column as that placed unit.

DZ-TB01/084 | 2025
Aibo Academy, Gao Mikado (相棒学園 未門 牙王)
Buddyfight/Dragon World/Buddyfighter
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed by riding from "Dragon World", perform one of the following.
• Look at the top seven cards of your deck, reveal up to one <Armordragon> or Item card from among them, put it into your hand, and shuffle your deck.
• Search your deck for up to one "Sun Fist, Sunshine Impact", arm it to this unit without paying the cost, and shuffle your deck.

DZ-TB01/085 | 2025
Buddy Police Boy, Tasuku Ryuenji (少年バディポリス 龍炎寺 タスク)
Buddyfight/Dragon World/Buddyfighter
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed by riding from "Dragon World", look at the top seven cards of your deck, choose up to one card with "Jackknife" in its card name from among them, reveal it and put it into hand, and shuffle the deck.

DZ-TB01/086 | 2025
Drum Bunker Dragon "SD" (ドラムバンカー・ドラゴン “SD”)
Buddyfight/Dragon World/Armordragon
Normal/1/Boost/8000/5000/1
AUTO [Drop]: When your rear-guard with "Drum" in its different card name from this unit is placed, COST[S-Blast (1)], and perform one of the following.
• Put this card into that unit's Buddy Soul.
• Call this card to an [R] in the same column as that placed unit.

DZ-TB01/087 | 2025
Boomerang Dragon (ブーメラン・ドラゴン)
Buddyfight/Dragon World/Armordragon
Normal/0/Boost/6000/5000/1
AUTO [R]: At the end of the battle this unit attacked or boosted, if you have a vanguard with "Gao" in its card name, return it to your hand.

DZ-TB01/088 | 2025
Dragon World (ドラゴンワールド)
Buddyfight/Dragon World/Buddyfighter
Normal/0/Boost/0/-/0
AUTO [V]: When you Stand Up!!, COST[say "Rise The Flag"], and you become a Buddyfighter! (When becoming a Buddyfighter, put a Buddy Monster from the ride deck into the order zone.)
CONT: You may only have one <Flag> in a deck.
CONT [V/Order Zone]: This card cannot be affected by other abilities or effects, and when you would ride, call, or play the ability of a card with only <Buddyfight>, if that is a <Dragon World> or <Generic> card, you can ride it, call it, or play its ability.

DZ-TB01/089 | 2025
DZ-TB01/090 | 2025

DZ-TB01/091 | 2025
Dragoenergy (ドラゴエナジー)
Buddyfight/Dragon World/Spell - Dragon
Trigger Order/0/-/-/-/-
Critical / +10000
Choose one of your <Armordragon>, and it gets [Power] +3000 until end of turn.
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian.

DZ-TB01/092 | 2025
Dragonic Trust (ドラゴニック・トラスト)
Buddyfight/Dragon World/Spell - Dragon
Trigger Order/0/-/-/-/-
Critical / +10000
Play this with COST[pay one gauge]!
Choose one of your grade 2 or less rear-guards, and put this card into that unit's Buddy Soul.
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian.

DZ-TB01/093 | 2025
Dragonic Grimoire (ドラゴニック・グリモ)
Buddyfight/Dragon World/Spell - Golden Dragon
Trigger Order/0/-/-/-/-
Draw / +10000 
Play this if you have four or more cards in your damage zone, with COST[C-Blast (1) & discard all cards from your hand]!
Draw two cards.
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 5000 guardian.

DZ-TB01/094 | 2025
Dragon Barrier (ドラゴン・バリアー)
Buddyfight/Dragon World/Spell - Dragon
Trigger Order/0/-/-/-/-
Front / +10000 
Put this card face down as a gauge.
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian.

DZ-TB01/095 | 2025
Green Dragon Shield (ドラゴンシールド 緑の肩)
Buddyfight/Dragon World/Spell - Green Dragon
Trigger Order/0/-/-/-/-
Heal / +10000 
CONT: During the Guard Step of your opponent's turn, this card can be called an a trigger unit, and becomes a grade 0 / [Shield] 15000 guardian.
AUTO: When this card is put on [G], if you have no face up cards in your damage zone, COST[discard a card from your hand], and [C-Charge (1)].