Vanguard ZERO:
Clan Fight Challenge:
Narukami
Clan Fight Challenge:
Narukami
[クランファイトチャレンジ: なるかみ]
Features:
- Narukami is the 3rd Clan Fight Challenge in Vanguard ZERO.
- Complete event missions to get Packs, a Sleeve, and Skip Tickets.
- By ranking from 1st~1000th place, get Packs and a Special Banner.
Dragon Empire/Thunder Dragon/Narukami
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V] [GB (2)] [1/Turn]: [G Persona Blast] to choose 1 of your opponent's front row rear-guards, and retire it. If you retired, all of your front row units get [Power] +5000.
GR
Dragon Empire/Human/Narukami
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When this unit's attack hits a vanguard, choose 1 of your opponent's rear-guards at random with priority to the back row, retires it, then bind 2 cards from your opponent's drop zone.
RRR
Dragon Empire/Thunder Dragon/Narukami
Trigger/3/Twin Drive!!/11000/1
[V] [GB (2)]: When your opponent's rear-guard is retired by your card effect, this unit gets [Power] +3000 / [Critical] +1 until end of turn.
[V]: When your G unit strides, [C-Blast (1)] to choose 1 of your opponent's rear-guard in the front row, retire it, then bind it.
[V]: During the turn this unit is placed, this unit gets [Power] +3000.
RRR
Dragon Empire/Thunder Dragon/Narukami
Trigger/3/Twin Drive!!/11000/1
[LEGION] Dragonic Kaiser Vermillion
[V] [LB (4)]: Change the activation cost of 1 your Legion Mate's ability to [No Cost] for the first time it's activated this turn.
[V]: If you have another unit in your middle column, [S-Blast (1)] to gets [Power] +2000 until end of turn.
RRR
Dragon Empire/Dragonman/Narukami
-/2/Intercept/8000/1
[R]: This unit cannot attack a rear-guard.
[R]: During your turn, this unit gets [Power] +3000.
[R] [GB (1)]: When this unit's attack hits a vanguard, [C-Blast (1)] to draw a card, bind a card from your opponent's drop zone.
RRR
Dragon Empire/Thunder Dragon/Narukami
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks a vanguard, if boosted, [C-Blast (1)] to chooses 1 of your opponent's rear-guards at random with priority to the back row, retires it, then binds 2 cards from your opponent's drop zone.
RR
Dragon Empire/Thunder Dragon/Narukami
-/1/Boost/7000/1
[R]: When placed from hand, [discard a card from your hand] to add a grade 3 Vanquisher from your deck to your hand.
[Hand]: While paying the cost for STRIDE, this card gets grade+2.
RR
Dragon Empire/Human/Narukami
-/1/Boost/6000/1
[Sentinel] (A total of 4 Sentinels may be put in the deck)
[Hand]: When the Vanguard is hit, if you lose by not guarding, perfect guard is activated. Then, if you have a Dragon Dancer, Anastasia in your drop zone, [C-Charge (1)].
RR
Dragon Empire/Sylph/Narukami
Trigger/0/Boost/4000/1
Critical / +5000
[R]: When your vanguard attacks, if it is a grade 3 or greater Vanquisher, [put this unit into your soul] to draw a card, and have your vanguard gets [Power] +5000 until end of that battle.
[Trigger Zone]: When your damage check reveals this card, draw a card.
RR
Dragon Empire/Human/Narukami
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When this unit attacks a vanguard, this unit gets [Power] +2000 for each card in your opponent's bind zone until end of that battle.
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to choose 1 of your opponent's rear-guards in the front row, retire it, and bind it.
R
Dragon Empire/Human/Narukami
Trigger/3/Twin Drive!!/11000/1
[V/R] [GB (1)]: When this unit's attack hits a vanguard, [C-Blast (1)] to choose 1 of your opponent's rear-guards in the front row, and retire it.
R
Dragon Empire/Human/Narukami
-/2/Intercept/8000/1
[R]: During your opponent's turn, this unit gets [Power] +5000.
R
Dragon Empire/Human/Narukami
-/1/Boost/7000/1
[R] [GB (1)] [1/Turn]: When your opponent's rear-guard is retired by your card effect, if your vanguard is a grade 3 or greater Vanquisher, bind a card from your opponent's drop zone. If you bound, choose 1 of your other units, and it gets [Power] +2000 until end of turn.
R
Dragon Empire/Thunder Dragon/Narukami
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: When a card (either players) is bound by your card effect, this unit gets [Power] +3000 until end of turn.
R
Dragon Empire/Dragonman/Narukami
Trigger/0/Boost/4000/1
Critical / +5000
[R]: If your vanguard is a Brawler, [return this card to your deck] to have one of your Brawler rear-guards get the following ability until end of turn.
"[R]: When your vanguard's attack hits, this unit gets [Power] +3000 until end of turn."
R
Dragon Empire/Human/Narukami
Trigger/0/Boost/4000/1
Stand / +5000
[R] [GB (1)]: When your opponent's rear-guard is retired by your card effect, [return this card to your deck] to draw a card, and [C-Charge (1)].
R
Dragon Empire/Thunder Dragon/Narukami
Trigger/3/Twin Drive!!/12000/1
[R]: This unit gets [Power] -3000.
Dragon Empire/Winged Dragon/Narukami
-/2/Intercept/10000/1
Dragon Empire/Human/Narukami
-/2/Intercept/9000/1
[R] [GB (1)]: When a card (either players) is bound by your card effect, this unit gets [Power] +3000 until end of turn.
Dragon Empire/Human/Narukami
-/2/Intercept/9000/1
[R] [GB (1)]: When this unit attacks a vanguard, it gets [Power] +3000 until end of that battle.
Dragon Empire/Thunder Dragon/Narukami
-/2/Intercept/9000/1
[R]: [S-Blast (1)] to get [Power] +1000 until end of turn.
Dragon Empire/Thunder Dragon/Narukami
-/1/Boost/8000/1
Dragon Empire/Winged Dragon/Narukami
-/1/Boost/7000/1
[Front Row - R] [GB (1)]: During your turn, this unit gets [Power] +4000.
[R]: This unit cannot attack a rear-guard.