Friday, March 6, 2020

Cardfight!! Vanguard:
Imaginary Gift Markers II (V-GM2)
[English Edition]

V-GM2/0001EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0002EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)


V-GM2/0003EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)


V-GM2/0004EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0005EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0006EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0007EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
SCR

V-GM2/0008EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
SCR

V-GM2/0009EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
SCR

V-GM2/0010EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0011EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM/0012EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)

V-GM2/0013EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
SCR

V-GM2/0014EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0015EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0016EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0017EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)

V-GM2/0018EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)

V-GM2/0019EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
SCR

V-GM2/0020EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0021EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0022EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0023EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0024EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)


V-GM2/0025EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
SCR

V-GM2/0026EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0027EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)


V-GM2/0028EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)


V-GM2/0029EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0030EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)


V-GM2/0031EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)


V-GM2/0032EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0033EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0034EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0035EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)


V-GM2/0036EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)

V-GM2/0037EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)


V-GM2/0038EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0039EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)


V-GM2/0040EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
IGR

V-GM2/0041EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)
IGR

V-GM2/0042EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
IGR

V-GM2/0043EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
IGR

V-GM2/0044EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0045EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0046EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0047EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0048EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0049EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0050EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0051EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
Memoir of Vanguard Hoshien (V-CS02)

V-GM2/0052EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
IGR

V-GM2/0053EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)
IGR

V-GM2/0054EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
IGR

V-GM2/0055EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
IGR

V-GM2/0056EN
Imaginary Gift: Force
When acquired, put this marker on [V] or [R], and the original [Critical] of the unit there becomes 2! (You may put it on the same circle, but the [Critical] does not stack)

V-GM2/0057EN
Imaginary Gift: Accel
When acquired, put this marker as a new front row [R], draw a card. The unit there gets [Power] +5000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM2/0058EN
Imaginary Gift: Protect
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)

V-GM2/0059EN