Cardfight!! Vanguard Divinez Booster Set Volume 15 (DZ-BT15):
Strike of Illusionary Shadows
[虚影襲雷]
[Japanese Edition] 19th June 2026
[English Edition] 28th August 2026
Official Price: 363 yen per pack; 5,808 yen per box; 69,696 yen per carton
Total Number of Cards: 102 (? New Cards + ? Reprint Card)
Rarities:
PGS: 1
SEC: ?
DSR: ?
RRR: ?
RR: ?
R+: ?
R: ?
C: ?
Features:
- Strike of Illsionary Shadows is the 15th Divinez Booster Set released in both the Japanese Format and English Format.
- Featuring units from the anime series “CARDFIGHT!! VANGUARD Divinez: Parallactic Clash”!
- Each carton comes with 12 boxes; each box comes with 16 packs; each pack comes with 7 cards; each pack will contain at least 2 foil cards.
- Includes boosts to the Nations: Dragonh Empire, Dark States, Brandt Gate, Keter Sanctuary, and Stoicheia.
- Featuring cards from the 5 nations, including unit cards with the Ren Suzugamori fighter Icon, such as “Phantom Blaster Dragon” and a “Blaster Dark” Image Ride! Includes cards with the Ren Suzugamori fighter Icon! Everything you need to build his deck is in this product!
- A collaboration starter deck for "Inazuma Eleven" has been announced! Check the product information below:
• Title Start Deck (DZ-SS17): "Inazuma Eleven - Nagumohara Junior High"
:: Cardlist ::
[92/102]
Dragonic Overlord (ドラゴニック・オーバーロード)
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/11000/-/1
CONT [V/R]: If you do not have another <Kagero> vanguard or rear-guard, this unit gets [Power] -2000.
ACT [V/R]: COST[C-Blast (1)], until end of turn, this unit gets +5000 power, gets, "AUTO [V/R]: When this unit's attack hits an opponent's rear-guard, Stand this unit." and loses [Twin Drive!!].
PGS
Hellfire Dragon Emperor, Wirbel König (業炎竜皇 ヴィルベイル・ケーニッヒ)
Dragon Empire/Flame Dragon
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT: During this fight, this card is also regarded as "Hellfire Dragon, Wirbel Dragon", and can only be ridden from a grade 3 card with "Wirbel" in its card name.
CONT [V]: The upper limit of energy you may have from the CONT ability of a "Energy Generator" in your crest zone gets +5.
AUTO: When this unit is placed on [V], [E-Charge (3)]. Choose a card with "Hellfire Dragon, Wirbel Dragon" in its original card name from your soul or drop, and this unit gets all of that card's original abilities until end of this fight.
ACT [V] [1/Turn]: COST[E-Blast (10)], retire all of your opponent's rear-guards, and perform one of the following according to the number of cards in your opponent's damage zone.
• Four or less - Choose one of your opponent's vanguards, and deal one damage.
• Five or more - This unit gets [Power]+10000 until end of turn
RRR / SEC
Brawler, Compete Dragon (喧嘩屋 コンピート・ドラゴン)
Dragon Empire/Dragoroid
Normal/2/Intercept/10000/5000/1
CONT: If you have a vanguard with only <Narukami> for its clan, this card belongs only to <Narukami>.
AUTO: When this card is discarded from hand during your ride phase, choose a grade 3 with only <Narukami> for its clan from your ride deck, and you may reveal it. If either you revealed or you have a grade 3 or greater vanguard with only <Narukami> for its clan, COST[either S-Blast (1) or E-Blast (3)], and draw a card.
ACT [Drop]: If you have a vanguard with only <Narukami> for its clan and your opponent's vanguard is grade 3 or greater, COST[bind this card], choose one of your opponent's rear-guards, and until end of turn, for the battle your vanguard attacked, your vanguard also battles that chosen unit as well. You cannot activate the ACT abilities of cards with the same name as this card until end of turn.
RRR / FFR
Dragritter, Najra (ドラグリッター ナジュラ)
Dragon Empire/Dragoroid
Normal/1/Boost/8000/5000/1
AUTO [R]: At the end of the battle this unit boosted, choose a grade 3 card with "Wirbel" in its card name from your ride deck, and you may reveal it. If you revealed a card, or you have a grade 3 or greater vanguard with "Wirbel" in its card name, COST[put this unit into soul], and draw a card.
ACT [Drop]: If you have a grade 3 or greater vanguard with "Wirbel" in its card name, COST[bind this card], [E-Charge (3)], and you cannot activate the ACT ability of cards with the same card name as this card until end of turn.
RRR / FFR
Parallel Megatrick, Fairfield (異界の大奇術 フェアフィールド)
Dark States/Human/Pale Moon
G/4/Triple Drive!!!/15000+/-/1
(This card cannot be in your main deck)
[Stride]-Stride Step-COST[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them], and [Stride] this card on your [V] from face down. (When you stride, your original vanguard becomes a heart card, and this unit gets that card's [Power] and card name. At the end of the turn, return this unit face up)
Magia - ACT [V] [1/Turn]: COST[S-Blast up to two cards & turn a card with the same card name as this card from G zone face up], choose up to the same number of unit cards according to the number of cards [S-Blast] for this cost with different card names from your soul, call them to [R], they get [Power] +5000, and perform all of the following.
• If your G zone has three or more face up cards, choose a unit called by this effect, and it gets [Power] +10000 / [Critical] +1 until end of turn.
• At the end of that turn, put all units that were called by this ability into soul.
RRR / SEC
DZ-BT15/005 | 2026 RRR
Stil Vampir (シュティル・ヴァンピーア パワ)
Dark States/Vampire/Dark Irregulars
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO: When this unit is placed on [R], you may [S-Charge (1)]. if you have a grade 3 or greater vanguard with "Amon" in its card name, COST[E-Blast (3)], choose a card from your soul with grade less than or equal to your vanguard, and call it to [R].
ACT [R]: If you have a grade 3 or greater vanguard with "Amon" in its card name and your opponent's vanguard is grade 3 or greater, COST[bind a card with the same name as this unit from your soul or drop], choose one of your opponent's rear-guards that is a non-token unit, put it on [V] as [Rest], and you cannot activate the ACT ability of cards with the same name as this card until end of turn. If you put, at the end of that turn, your opponent chooses a card from their soul with the same name as a card put from their [V] to soul this turn, and [Ride] it as [Rest] ignoring its abilities. ("When placed" abilities activate)
RRR
Demon World Marquis, Amon (魔界侯爵 アモン)
Dark States/Demon/Dark Irregulars
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT [V]: During your turn, this unit gets [Power] +1000 for each card in your soul.
AUTO [V]: When your rear-guard with only <Dark Irregulars> for its clan is placed, choose up to one card from your drop, and put it into soul.
ACT [V] [1/Turn]: COST[C-Blast (1)], and perform all of the following based on the number of cards in your soul.
• Ten or more - This unit gets drive+1 until end of turn.
• Fifteen or more - Your opponent chooses a card from their hand, and discards it.
• Twenty or more - All of your front row rear-guards get [Power] +1000 for each card in your soul.
RRR / SEC
Spike Wildmaster, Farnchit (剣山の操獣士 ファルンシート)
Dark States/Elf
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], if you have a "Masked Magician, Harri" crest, COST[C-Blast (1) or put a card from hand to soul], and draw a card.
CONT [R]: If you have a grade 3 or greater vanguard with "Harri" in its card name, this unit gets "Boost".
Magia - AUTO [R]: At the end of the battle this unit attacked, if you have a grade 3 or greater vanguard with "Harri" in its card name, and you did not call a unit from your soul this battle phase, COST[E-Blast (3) & put this unit into soul], choose up to one card with a different card name from this card from your soul, and call it to [R]. At the end of that turn, put that called unit into soul.
RRR
Star-vader, Infinite Zero Dragon (星輝兵 インフィニットゼロ・ドラゴン)
Brandt Gate/Cyber Dragon/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT: If you have a vanguard with "Star-vader" in its card name, this card gets "Intercept", all of the following, and [Shield] +10000.
• AUTO: If your damage zone has four or more cards, or you persona rode this turn, this cost can be paid with "[S-Blast (2)]", and if you do, when you would choose rear-guards with this ability, choose up to two rear-guards instead of one. When this unit is placed on [R], COST[S-Blast (1)], choose one of your opponent's rear-guards, and lock it. At the end of that turn, unlock the cards locked by this ability.
• AUTO [R]: When this unit attacks, if your opponent has one or more locked cards, this unit gets [Power] +5000 until end of that battle. If they have two or more, it gets [Power] +10000 instead of +5000.
• AUTO [R] [1/Turn]: When your grade 3 or greater vanguard attacks, if your rear-guard did not [Stand] by the ability of your card with the same card name as this unit this turn, COST[E-Blast (3)], and [Stand] this unit.
RRR
Star-vader, Chaos Breaker Dragon (星輝兵 カオスブレイカー・ドラゴン)
Brandt Gate/Cyber Dragon/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
ACT [V] [1/Turn]: COST[C-Blast (1)], choose one of your opponent's rear-guards, and lock it. If you did not lock a front row unit, draw a card, and this unit gets [Power] +10000 until end of turn.
CONT [V]: During your turn, if your opponent's rear-guard was locked this turn, this unit gets "CONT [V]: If your damage zone has four or more cards, or you persona rode this turn, all of your front row rear-guards with "Star-vader" in their card names get [Power] +5000, and this unit gets [Power] +10000 / [Critical] +1.".
AUTO [V] [1/Turn]: When your opponent's rear-guard is unlocked during any player's end phase, COST[S-Blast (1) - Card with "Star-vader" in its card name], draw a card, and retire all of your opponent's rear-guards that were unlocked this turn.
RRR / SEC
Star-vader, Colony Maker (星輝兵 コロニーメイカー)
Brandt Gate/Cyber Fairy/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], if you have a vanguard with "Star-vader" in its card name, COST[C-Blast (1)], and perform one of the following.
• Look at the top seven cards of your deck, choose up to one card with "Star-vader" in its different card name from this unit from among them, reveal it and put it into hand, and shuffle the deck.
• Choose a grade 1 card with "Star-vader" in its card name from your drop, and call it to [R].
AUTO [R]: When this unit attacks, if you have a grade 3 or greater vanguard with "Star-vader" in its card name, this unit gets [Power] +5000 until end of that battle. If your opponent has a locked card, it also gets [Power] +5000.
RRR
Phantom Blaster Dragon (ファントム・ブラスター・ドラゴン)
Keter Sanctuary/Abyss Dragon/Shadow Paladin
Ren Suzugamori - Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT: The normal ride of this card from a grade 3 card with a Ren Suzugamori icon and a different card name from this card also becomes a persona ride.
CONT [V]: If your opponent's vanguard is grade 3 or greater, and your soul has a "Blaster Dark", this unit gets [Power] +5000. (Active on opponent's turn too)
ACT [V] [1/Turn]: COST[C-Blast (1) & retire two rear-guards with a Ren Suzugamori icon], choose one of your opponent's rear-guards, retire it, until end of turn, this unit gets [Power] +10000 / [Critical] +1, and your opponent's vanguard gets [Power] -5000.
RRR / 15thSP
Darkness Maiden, Macha (漆黒の乙女 マーハ)
Keter Sanctuary/Human/Shadow Paladin
Ren Suzugamori - Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], if your vanguard has a Ren Suzugamori icon, COST[C-Blast (1)], and perform one of the following.
• Draw a card.
• Search your deck or drop for up to one grade 1 or less with a Ren Suzugamori icon or up to one "Blaster Dark" with a Ren Suzugamori icon, call it to [R], and if you searched the deck, shuffle the deck.
CONT [R/G]: If your grade 3 or greater vanguard has a Ren icon, this unit gets [Power] +5000 / [Shield] +5000. (Active on opponent's turn too)
RRR
Keter Sanctuary/Elf/Shadow Paladin
Ren Suzugamori - Normal/2/Intercept/5000/5000/1
AUTO: When this unit is placed on [R], if your vanguard has a Ren Suzugamori icon, COST[E-Blast (3) & put a card from hand into soul], and draw two cards.
CONT [R]: If your vanguard has a Ren icon, this unit gets [Power] +5000. Then, if your vanguard is grade 3 or greater, this unit gets "Boost". (Active on opponent's turn too)
CONT [R]: When this unit would be retired for the cost of the ability of your vanguard with a Ren Suzugamori icon, it may be regarded as retiring two units.
RRR
Aerial Sharp Knight, Eardfris (翔鋭の騎士 エアドフリス)
Keter Sanctuary/Human
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R], choose a grade 3 card with "Gramgrace" in its card name from your ride deck, and you may reveal it. If you revealed a card, or you have a grade 3 or greater vanguard with "Gramgrace" in its card name, look at the top five cards of your deck, choose up to one grade 3 card from among them, reveal it and put it into hand, and shuffle the deck.
AUTO [R]: At the end of the battle this unit boosted, if you have a grade 3 or greater vanguard with "Gramgrace" in its card name, COST[put this unit into soul], and [C-Charge (1)] or [E-Charge (3)].
RRR / FFR
Pirate King of Redemption, Dragut (賄いの海賊王 ドラクート)
Stoicheia/Vampire/Granblue
G/4/Triple Drive!!!/15000+/-/1
(G units cannot be in the main deck)
[Stride]-Stride Step-COST[Choose one or more cards from hand with the sum of their grades being 3 or greater, and discard them], and [Stride] this card on your [V] from face down.
ACT [V] [1/Turn]: COST[C-Blast (1) & turn a card with the same card name as this card from G zone face up], choose a card from your drop, call it to [R], and it gets "AUTO [R]: When your vanguard attacks, if this unit is hollowed, [Stand] this unit." until end of turn. If you called a unit with the Hollow ability, your opponent chooses one of their rear-guards, and retires it.
RRR / SEC
Blue Storm Karma Dragon, Maelstrom "Яeverse" (蒼嵐業龍 メイルストローム "Я")
Stoicheia/Tear Dragon/Aqua Force
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT [V]: During your turn, all of your units get [Power] +5000 for each of your locked cards.
ACT [V] [1/Turn]: COST[S-Blast (1)] choose one of your rear-guards with only <Aqua Force> for its clan or <Tear Dragon>, and it gets "AUTO [R]: At the end of the battle this unit attacked, if it is the first battle of this turn, COST[C-Blast (1) or S-Blast (1) - Card with "Maelstrom" in its card name], choose one of your rear-guards, and exchange its position with this unit." until end of turn.
AUTO [V]: At the end of the battle your rear-guard attacked, you may lock that unit that attacked.
AUTO [V]: When this unit attacks, if it is the fourth battle of this turn or more, draw a card, choose one of your opponent's rear-guards, and retire it. Then, if your damage zone has four or more cards, or you persona rode this turn, this unit gets [Critical] +1 until end of that battle.
RRR / SEC
Armored Gash Dragon (アルマードガッシュ・ドラゴン)
Stoicheia/Tear Dragon
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], choose a "Blue Storm Karma Dragon, Maelstrom "Яeverse"" from your ride deck, and you may reveal it. If you revealed a card, or your vanguard is "Blue Storm Karma Dragon, Maelstrom "Яeverse"", COST[E-Blast (3)], and perform one of the following.
• Choose a unit card with only <Aqua Force> for its clan or <Tear Dragon> and grade less than or equal to your vanguard from your drop, and call it to [R].
• Choose a Blue Storm Armada card from your drop, and put it into hand.
CONT [R/G]: If you have a grade 3 or greater vanguard with "Maelstrom" in its card name, this unit gets [Power] +5000 / [Shield] +5000. (Active on opponent's turn too)
RRR
Ransack Shade (ランサック・シェイド)
Stoicheia/Ghost
Normal/2/Intercept/10000/5000/1
AUTO: Hollow (When placed on [R], you may have it become hollowed. If you do, retire it at the end of turn)
AUTO: If this unit was placed by the ability of your heart with "Nightrose" in its card name, this cost can be paid with "[E-Blast (3)]". When this unit is placed on [R] during the ride phase or main phase, if you have a vanguard with only <Granblue> for its clan, COST[C-Blast (1)], and perform one of the following.
• Draw a card.
• If you have a grade 3 or greater vanguard, choose a card from your drop, and call it to [R].
AUTO [R]: When this unit becomes hollowed, if you have a "Vampire Princess of Night Fog, Nightrose" crest, this unit gets [Power] +5000 until end of turn.
RRR
Dragritter, Asara (ドラグリッター アサーラ)
Dragon Empire/Dragoroid
Normal/2/Intercept/10000/5000/1
ACT [Drop]: If you have a grade 3 or greater vanguard with "Wirbel" in its card name, COST[S-Blast (2)], call this card to [R], and if your opponent's vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
CONT [R/G]: If you have a grade 3 or greater vanguard with "Wirbel" in its card name, this unit gets [Power] +5000 / [Shield] +5000. (Active on opponent's turn too)
RR / FR
Stealth Fiend, Foliage Marmie (忍妖 フォリッジマーミー)
Dragon Empire/Warbeast
Normal/2/Intercept/10000/5000/1
AUTO: If you have a vanguard with "Grhy" in its card name, this cost can be paid with "[E-Blast (3)]". When this unit is placed on [R], if you have a vanguard with "Aundra" in its card name, COST[C-Blast (1)], look at the top five cards of your deck, choose up to one card with a different name from this unit and with grade less than or equal to your vanguard, call it to [R], and shuffle your deck.
AUTO [R]: When two or more of your rear-guards with either "Grhy" or "Aundra" in their card names are put into soul at the same time during your battle phase, this unit gets [Power] +10000 until end of turn.
RR
Brawler, Feisty Dragon (喧嘩屋 ファイスティ・ドラゴン)
Dragon Empire/Thunder Dragon
Normal/1/Boost/8000/5000/1
CONT: If you have a vanguard with only <Narukami> for its clan, this card belongs only to <Narukami>.
AUTO: When this card is either retired from [G] or discarded from hand, if you have a vanguard with "Brawler" in its card name, you may put this unit into your soul.
AUTO [R]: When this unit boosts, if you have a grade 3 or greater vanguard with "Brawler" in its card name, this unit gets [Power] +5000 until end of battle.
CONT [G]: If you have a vanguard with "Brawler" in its card name, this unit gets [Shield] +5000.
RR / FR
Elegant Flames Sword Dance "Sairei" (炎麗剣舞 “祭禮”)
Dragon Empire/-
Blitz Order/2/-/-/-/-
CONT: You may only have up to two "Elegant Flames Sword Dance "Sairei"" in a deck.
---------
If your vanguard's grade is less than your opponent's vanguard's grade, this ability can be played while ignoring grade.
Remove this card, choose a unit being attacked, until end of that battle, it gets [Power] +15000, and perform all of the following.
• If you went second, and you did not put a Persona Shield ticket into hand by the ability of a card with the same card name as this card this fight, put a Persona Shield ticket into hand, and until end of turn, you can play an additional order, and cannot play orders other than Persona Shield tickets.
• If your opponent persona rode this turn, choose a unit being attacked, and it gets [Power] +5000 until end of that battle.
RR / FR
Jazzy Juggler (ジャジィー・ジャグラー)
Dark States/Demon
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO: When this card is discarded from hand during your ride phase, if you have a "Masked Magician, Harri" crest, you may put this card into soul.
CONT: If you have a "Masked Magician, Harri" crest, this card gets all of the following.
• AUTO [Soul]:When your vanguard is being attacked, if you did not call a card with the same card name as this card to [G] this turn, you may call this card to [G].
• CONT [G]:This unit gets [Shield] +10000.
RR
Imprisoned Fallen Angel, Saraqael (囚われの堕天使 サラエル)
Dark States/Angel/Dark Irregulars
Normal/2/Intercept/13000/5000/1
CONT [V/R]: Restraint (This unit cannot attack.)
AUTO: When this unit is placed on [R], if you have a vanguard with only <Dark Irregulars> for its clan, and all your other rear-guards have a different name from this unit, draw a card.
ACT [R]: COST[E-Blast (3)], and until end of fight, this unit loses "Restraint" and gets "AUTO [R] [1/Turn]: When your grade 3 or greater vanguard with "Amon" in its card name attacked, if your opponent's vanguard was grade 3 or greater at the start of this turn and none of your rear-guards [Stand] this battle phase, COST[C-Blast (1)], and [Stand] this unit.".
AUTO [R]: When this unit attacks, if you have a grade 3 or greater vanguard with "Amon" in its card name, this unit gets [Power] +5000 until end of battle.
RR
DZ-BT15/026 | 2026 RR - A Dark States Card
Mystery Creepy Artillery (ミステリィ・クリーピィ・アーティラリィ)
Dark States/-
Blitz Order/2/-/-/-/-
CONT: You may only have up to two "Mystery Creepy Artillery" in a deck.
---------
If your vanguard's grade is less than your opponent's vanguard's grade, this ability can be played while ignoring grade.
Remove this card, choose a unit being attacked, until end of that battle, it gets [Power] +15000, and perform all of the following.
• If you went second, and you did not put a Persona Shield ticket into hand by the ability of a card with the same card name as this card this fight, put a Persona Shield ticket into hand, and until end of turn, you can play an additional order, and cannot play orders other than Persona Shield tickets.
• If your opponent persona rode this turn, choose a unit being attacked, and it gets [Power] +5000 until end of that battle.
RR / FR
Furious Claw Star-vader, Niobium (凶爪の星輝兵 ニオブ)
Brandt Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
ACT [Drop]: If you have a grade 3 or greater vanguard with "Star-vader" in its card name, COST[E-Blast (3)], and call this card to [R].
CONT [R]: If your opponent has one or more locked cards, this unit gets [Power] +5000. If they have two or more locked cards, and your opponent's vanguard is grade 3 or greater, it also gets [Power] +5000.
RR
Prison Gate Star-vader, Palladium (獄門の星輝兵 パラジウム)
Brandt Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R] from hand, if you have a grade 3 or greater vanguard with "Star-vader" in its card name, and your opponent has a locked card, COST[E-Blast (3)], choose one of your opponent's rear-guards, and lock it. At the end of that turn, unlock the card locked by this ability.
AUTO [R]: When your grade 3 or greater vanguard with "Star-vader" in its card name attacks, if your rear-guard did not [Stand] by the ability of your card with the same card name as this unit this turn, COST[put this unit into soul], choose one of your rear-guards with "Star-vader" in its card name, and [Stand] it. If your opponent's vanguard is grade 3 or greater, that chosen unit gets [Power] +5000 until end of turn.
RR
DZ-BT15/030 | 2026 RR - A Brandt Gate Card
Let's Go! Blitz Securities! (それいけ!ブリッツセキュリティズ!)
Brandt Gate/-
Blitz Order/2/-/-/-/-
CONT: You may only have up to two "Let's Go! Blitz Securities!" in a deck.
---------
If your vanguard's grade is less than your opponent's vanguard's grade, this ability can be played while ignoring grade.
Remove this card, choose a unit being attacked, until end of that battle, it gets [Power] +15000, and perform all of the following.
• If you went second, and you did not put a Persona Shield ticket into hand by the ability of a card with the same card name as this card this fight, put a Persona Shield ticket into hand, and until end of turn, you can play an additional order, and cannot play orders other than Persona Shield tickets.
• If your opponent persona rode this turn, choose a unit being attacked, and it gets [Power] +5000 until end of that battle.
RR / FR
Knight of Soaring Force, Wiermund (翔勢の騎士 ウェルムン)
Keter Sanctuary/Elf
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], choose a grade 3 card with "Gramgrace" in its card name from your ride deck, and you may reveal it. If you revealed a card, or you have a grade 3 or greater vanguard with "Gramgrace" in its card name, COST[C-Blast (1)], and draw a card. If your vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
AUTO [R]: When your grade 3 or greater unit in the center column attacks, if you have a grade 3 or greater vanguard with "Gramgrace" in its card name, that attacking unit gets [Power] +5000 until end of that battle.
RR / FR
Hound Raiser, Tsukasa (閃迅僚団 ツカサ)
Keter Sanctuary/Human
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], if you have a vanguard with "Hound Raiser" in its card name, COST[E-Blast (3)], search your deck or drop for up to one grade 3 <High Beast>, call it to an [R] in the same column as this unit, and if you searched your deck, shuffle your deck. If your opponent's vanguard is grade 3 or greater, and your other unit with the same name as this unit was not placed this turn, that called unit gets "CONT [R]: This unit can attack from the back row." until end of turn.
CONT [R]: If you have a grade 3 or greater vanguard with "Hound Raiser" in its card name and you have a <High Beast> in the same column as this unit, this unit gets [Power] +5000.
RR
Blaster Dark (ブラスター・ダーク)
Keter Sanctuary/Human/Shadow Paladin
Ren Suzugamori - Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], if your vanguard has a Ren Suzugamori icon, COST[C-Blast (1) or E-Blast (3)], choose one of your opponent's rear-guards, retire it, and if it was placed on [V], draw a card. You cannot ride units that do not have a Ren Suzugamori icon until end of this fight.
AUTO [R]: When your grade 3 or greater vanguard with a Ren icon attacks, if your rear-guard did not [Stand] this battle phase, COST[S-Blast (1)], and [Stand] this unit. If you [Stand] it, and two or more of any player's units were retired by your vanguard's ability this turn, perform drive checks for the battle this unit attacked until end of turn.
AUTO [R] [1/Turn]: When this unit attacks a grade 3 or greater unit, if your vanguard has a Ren Suzugamori icon, this unit gets [Power]+10000 until end of turn.
RR / 15thSP
Black Sage, Charon (黒の賢者 カロン)
Keter Sanctuary/Giant/Shadow Paladin
Ren Suzugamori - Normal/1/Boost/8000/5000/1
ACT [Drop]: If your grade 3 or greater vanguard has a Ren Suzugamori icon, and all of your rear-guards have a different card name from this card, COST[S-Blast (1)], call this card to [R], and if your opponent's vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
ACT [Drop]: If your grade 3 or greater vanguard has a Ren Suzugamori icon, COST[remove two cards with the same card name as this card from drop], and [C-Charge (1)].
RR
Forefront Oriflamme (陣頭を誓いの戦旗)
Keter Sanctuary/-
Blitz Order/2/-/-/-/-
CONT: You may only have up to two "Forefront Oriflamme" in a deck.
---------
If your vanguard's grade is less than your opponent's vanguard's grade, this ability can be played while ignoring grade.
Remove this card, choose a unit being attacked, until end of that battle, it gets [Power] +15000, and perform all of the following.
• If you went second, and you did not put a Persona Shield ticket into hand by the ability of a card with the same card name as this card this fight, put a Persona Shield ticket into hand, and until end of turn, you can play an additional order, and cannot play orders other than Persona Shield tickets.
• If your opponent persona rode this turn, choose a unit being attacked, and it gets [Power] +5000 until end of that battle.
RR / FR
Forest Hunter, Suflinze (樹海の狩人 スーフリンゼ)
Stoicheia/Elf
Normal/2/Intercept/10000/5000/1
CONT: If you have a vanguard with "Claudine" in its card name, this card gets all of the following.
• AUTO [R]: When this unit attacks, this unit gets [Power] +5000 until end of battle. At the end of that battle, COST[C-Blast (1)], retire this unit, and call a plant token to the [R] this unit was on.
• ACT [Drop]: COST[Bind this card], and call a plant token to [R].
RR
Vigorous Brave Shooter (雄勁のブレイブ・シューター)
Stoicheia/Aquaroid
Normal/2/Intercept/10000/5000/1
CONT: If you have a vanguard with only <Aqua Force> for its clan, this card is only from <Aqua Force>. Then, if your vanguard is "Blue Storm Karma Dragon, Maelstrom "Яeverse"", this card gets all of the following.
• AUTO [R]: When this unit attacks, this unit gets [Power] +5000 until end of that battle, and at the end of that battle, COST[C-Blast (1)], choose one of your rear-guards, and exchange its position with this unit.
RR
Argo Siren, Nicolute (蒼奏の歌姫 ニオクリュート)
Stoicheia/Mermaid
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R], COST[put a Tiding card from your bind zone into your drop], and this unit gets [Power] +5000 until end of turn.
AUTO [R]: At the end of the battle this unit boosted, if you have a vanguard with "Argo Siren" in its card name, COST[put this unit into your soul], and [C-Charge (1)].
RR
Insetti Omertà (蟲の掟)
Stoicheia/-
Blitz Order/2/-/-/-/-
CONT: You may only have up to two "Insetti Omertà" in a deck.
---------
If your vanguard's grade is less than your opponent's vanguard's grade, this ability can be played while ignoring grade.
Remove this card, choose a unit being attacked, until end of that battle, it gets [Power] +15000, and perform all of the following.
• If you went second, and you did not put a Persona Shield ticket into hand by the ability of a card with the same card name as this card this fight, put a Persona Shield ticket into hand, and until end of turn, you can play an additional order, and cannot play orders other than Persona Shield tickets.
• If your opponent persona rode this turn, choose a unit being attacked, and it gets [Power] +5000 until end of that battle.
RR / FR
Heavy Sakura Stealth Rogue, Kazaki (重桜の忍鬼 カザキ)
Dragon Empire/Demon
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the end of the battle this unit attacked, if two or more of your rear-guards were put into your soul at the same time by your vanguard's ability this turn, COST[put this unit into your soul], and draw a card.
R
Full-force Brawler, Gitsukou (渾身の喧嘩屋 ギッコウ)
Dragon Empire/Dragoroid
Normal/1/Boost/8000/5000/1
CONT: If you have a vanguard with only <Narukami> for its clan, this card belongs only to <Narukami>.
AUTO [Back Row - R]: When the attack of your unit with "Brawler" in its card name hits, if you have a grade 3 or greater vanguard, this unit gets [Power] +3000 until end of turn.
R
Dragritter, Sufyan (ドラグリッター スフヤーン)
Dragon Empire/Dragoroid
Normal/1/Boost/8000/5000/1
AUTO [Drop]: When your grade 3 or greater vanguard with "Wirbel" in its card name is placed, if all of your rear-guards have different card names from this card, you may call this card to [R]. If you do, at the end of that turn, put this unit into soul.
R
Dragritter, Raihana (ドラグリッター ライハーナ)
Dragon Empire/Dragoroid
Normal/1/Boost/8000/5000/1
CONT [R/G]: If your opponent's vanguard is grade 3 or greater, this unit gets "Intercept", and can intercept from the back row. Then, if your opponent's drive check revealed a trigger card this turn, this unit gets [Shield] +5000.
R
DZ-BT15/045 | 2026 R
Multidirectional Steerer (マルチディレクショナル・ステアラー)
Dark States/Demon
Normal/2/Intercept/10000/5000/1
AUTO [Soul]: When your grade 3 or greater vanguard with "Amon" in its card name is placed, if all of your rear-guards have a different name from this card, you may call this card to [R].
CONT [R]: If you have a grade 3 or greater vanguard with "Amon" in its card name, this unit gets "Boost".
R
Playful Smile, Macerie (玩弄の微笑 マセリエ)
Dark States/Demon
Normal/1/Boost/8000/5000/1
AUTO [R/Soul]: When your grade 3 or greater vanguard with "Amon" in its card name is attacked, COST[S-Blast (1) - Card other than this card & bind this card], and that unit gets [Power] +10000 until end of battle. You cannot activate the AUTO abilities of cards with the same name as this card until end of turn.
R
Timed Arrival Colossus (時機到来の時空巨兵)
Dark States/Gear Colossus
Normal/1/Boost/8000/5000/1
CONT [R/G]: If your opponent's vanguard is grade 3 or greater, this unit gets "Intercept", and can intercept from the back row. Then, if your opponent's drive check revealed a trigger card this turn, this unit gets [Shield] +5000.
R
Inferno Ritual (万象統べし冥闇の獄焔)
Dark States/-
Normal Order/2/-/-/-/-
This card can be played from soul. Play this if you have a vanguard with "Amon" in its card name!
[S-Charge (3)]. After that, COST[C-Blast (1)], choose a unit card with grade less than or equal to your vanguard from your soul, and call it to [R]. If there are fifteen or more cards in your soul, choose up to two instead of one.
---------
ACT [Soul]: COST[Put a card from your hand into your soul], and put this card into your hand. You cannot activate the ACT ability of cards with the same name as this card until end of turn.
R
DZ-BT15/050 | 2026 R
Frigid Swordbearer (フリジッド・ソードベアラー)
Brandt Gate/Battleroid
Normal/1/Boost/8000/5000/1
CONT [R/G]: If your opponent's vanguard is grade 3 or greater, this unit gets "Intercept", and can intercept from the back row. Then, if your opponent's drive check revealed a trigger card this turn, this unit gets [Shield] +5000.
R
Demon Claw Star-vader, Lanthanum (魔爪の星輝兵 ランタン)
Brandt Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/5000/1
AUTO [Drop]:When your opponent's rear-guard is locked by the ability of your vanguard with "Star-vader" in its card name, if it is other than during the battle phase, and all of your rear-guards have different card names from this card, COST[S-Blast (1)], and call this card to [R].
CONT [R/G]: If you have a grade 3 or greater vanguard with "Star-vader" in its card name, this unit gets [Power] +5000 / [Shield] +5000.
R
DZ-BT15/053 | 2026 R
Dark Mage, Badhabh Caar (暗黒魔道士 バイヴ・カー)
Keter Sanctuary/Elf/Shadow Paladin
Ren Suzugamori - Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT: The normal ride of this card from a grade 3 card with a Ren Suzugamori icon and a different card name from this card also becomes a persona ride.
CONT: If your vanguard has a Ren icon, this card gets all of the following.
• AUTO: When this unit is placed on [V] or [R] from hand, if you did not look at your deck by the ability of another card with the same name as this unit this turn, look at the top five cards of your deck, choose up to one unit card with a Ren Suzugamori icon, call it to [R], and shuffle the deck.
• AUTO [R]: When this unit attacks, if your vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of that battle.
• CONT [G]: This unit gets [Shield] +10000.
R
Valogaon (づぁろがおん)
Keter Sanctuary/High Beast
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO [R]: When this unit attacks a vanguard, if you have a vanguard with "Hound Raiser" in its card name, this unit gets [Power] +5000 until end of battle. Then if your opponent's vanguard is grade 3 or greater, COST[S-Blast (1)], choose one of your units with "Hound Raiser" in its card name in the same column as this unit, and both that unit and this unit get [Power] +5000 until end of turn.
CONT [R/G]: If you have a vanguard with "Hound Raiser" in its card name, this unit gets "Intercept" and [Shield] +10000, and can intercept from the back row.
R
Knight of Darkness, Rugos (暗闇の騎士 ルゴス)
Keter Sanctuary/Human/Shadow Paladin
Ren Suzugamori - Normal/2/Intercept/10000/5000/1
AUTO [R]: When this unit attacks, if your grade 3 or greater vanguard has a Ren Suzugamori icon, this unit gets [Power] +5000 until end of turn.
AUTO [Drop]: When your grade 3 or greater vanguard with a Ren Suzugamori icon is attacked, COST[bind this card], and that unit gets [Power] +10000 until end of that battle. You cannot bind cards with the same card name as this card from drop until end of turn.
R
Dark Shield, Mac Lir (暗黒の盾 マクリール)
Keter Sanctuary/Human/Shadow Paladin
Ren Suzugamori - Normal/1/Boost/6000/0/1
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
AUTO: When this unit is put on [G], choose one of your units, and it cannot be hit until end of that battle. If your hand has two or more cards, choose a card from your hand, and discard it.
R
Estuary Assault (エチュアリー・アサルト)
Stoicehia/Aquaroid
Normal/2/Intercept/10000/5000/1
CONT: If you have a vanguard with only <Aqua Force> for its clan, this card is only from <Aqua Force>.
AUTO [Drop]: When a Blue Storm Armada you played from hand is put into the order zone, if your vanguard is "Blue Storm Karma Dragon, Maelstrom "Яeverse"", and all of your rear-guards have different card names from this card, COST[S-Blast (1)], call this card to [R], and it gets [Power] +5000 until end of turn.
CONT [R/G]: During your opponent's turn, if this unit was unlocked during your preceding turn, this unit can intercept from the back row, and gets [Shield] +5000.
R
Bachetraminer Dragon (バチメトラミナー・ドラゴン)
Stoicheia/Tear Dragon
Normal/2/Intercept/10000/5000/1
AUTO [Drop]: When a Tiding card is put into your order zone, if all of your rear-guards have a different name from this card, COST[C-Blast (1)], call this card to [R], and it gets [Power] +5000 until end of turn.
AUTO [R] [1/Turn]: When this unit attacks, if you have a grade 3 or greater vanguard with "Argo Siren" in its card name and your order zone has a Tiding card, this unit gets [Power] +5000 until end of turn. If your opponent's vanguard is grade 3 or greater, it gets [Power] +10000 instead of +5000.
R
Grame the Ghostie (お化けのぐれーむ)
Stoicheia/Ghost
Normal/1/Boost/8000/5000/1
AUTO [Drop]:When your vanguard with "Ghostie" in its card name is placed, if all of your rear-guards have a different name from this card, you may call this card to [R].
AUTO [R/Hand]: At the start of the Guard Step of the battle that your unit with only <Granblue> for its clan is attacked, COST[put this card into your drop], choose one of your units being attacked, and it gets [Power] +10000 until end of battle. (Can only be used before calling guardians and intercepting)
R
A Multitude of Colorful Flowers Dance in Full Bloom (舞い咲うは万彩の花)
Stoicheia/-
Normal Order/1/-/-/-/-
Choose a grade 3 with "Claudine" in its card name from your ride deck, and you may reveal it. If either you revealed or you have a grade 3 or greater vanguard with "Claudine" in its card name, perform one of the following.
• Choose either a <Dryad> or a <Bioroid> from your drop with grade less than or equal to your vanguard, and call it to [R].
• If you have a grade 3 or greater vanguard with "Claudine" in its card name, and you did not normal ride or persona ride this turn, activate persona ride.
R
Fulminate Edge Dragon (ファルミネイトエッジ・ドラゴン)
Dragon Empire/Thunder Dragon
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO [R]: When this unit attacks, if you have a grade 3 or greater vanguard with only <Narukami> for its clan, you may have this unit get [Power] +10000 until end of battle. If you did, at the end of that battle, bind this unit.
Tectonic Gravel Dragon (テクトニッグラベル・ドラゴン)
Dragon Empire/Earth Dragon
Normal/2/Intercept/10000/5000/1
AUTO: When this unit intercepts, if your opponent's vanguard is grade 3 or greater, and you have no front row rear-guards, this unit gets [Shield] +5000 until end of that battle. If you have no back row rear-guards, it gets [Shield] +15000 instead of +5000.
Demonic Dragon Berserker, Ritekkai (魔竜戦鬼 リテッカイ)
Dragon Empire/Dragonman
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is put on [G], COST[C-Blast (1)], choose one of your opponent's attacking units, and it gets [Power] -10000 until end of that battle. If your damage zone has four or more cards, it gets [Power] -15000 instead of -10000.
Adustflak Dragon (アダストフラック・ドラゴン)
Dragon Empire/Flame Dragon
Normal/1/Boost/8000/5000/1
AUTO [R]: At the end of the battle this unit boosted, if you have a grade 3 or greater <Flame Dragon> vanguard, COST[put this unit into your soul], choose one of your opponent's rear-guards, and retire it.
Cremate Vulse Dragon (クリメイトヴァルス・ドラゴン)
Dragon Empire/Dragonman
Normal/1/Boost/8000/5000/1
CONT [R]: During your turn, if you have a grade 3 or greater vanguard with "Wirbel" in its card name, and you [E-Blast (10)] or more in total this turn, this unit gets [Power] +10000.
Geologicramer Dragon (ジオロジクラマー・ドラゴン)
Dragon Empire/Earth Dragon
Normal/1/Boost/8000/5000/1
AUTO [Drop]: When two or more of rear-guards with "Grhy" or "Aundra" in their card names are put into soul at the same time during your battle phase, if all of your rear-guards have different card names from this card, you may call this card to an open back row [R]. If you called a card, at the end of that turn, put this unit into soul.
Fracdraft Dragon (フラクドラフト・ドラゴン)
Dragon Empire/Wind Dragon
Normal/1/Boost/8000/5000/1
AUTO [R]: When your opponent's rear-guard is retired by your card's effect, COST[retire this unit], and you draw a card.
Brawler, Conflict Dragon (喧嘩屋 コンフリクト・ドラゴン)
Dragon Empire/Thunder Dragon
Normal/1/Boost/8000/5000/1
ACT [R]: If you have a grade 3 or greater vanguard with "Brawler" in its card name, COST[[Rest] this unit], choose one of your opponent's rear-guards, and move it to an open front row [R].
Demon of Aspiration, Amon (熱望の悪魔 アモン)
Dark States/Demon/Dark Irregulars
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is rode upon by a grade 3 with "Amon" in its card name, draw a card, and [S-Charge (1)].
DZ-BT15/071 | 2026 - A Dark States Card
Ratchet Passage Dracokid (ラチェットパセージ・ドラコキッド)
Dark States/Gear Dragon
Normal/2/Intercept/10000/5000/1
AUTO: When this unit intercepts, if your opponent's vanguard is grade 3 or greater, and you have no front row rear-guards, this unit gets [Shield] +5000 until end of that battle. If you have no back row rear-guards, it gets [Shield] +15000 instead of +5000.
Poet of Darkness, Amon (漆黒の詩人 アモン)
Dark States/Demon/Dark Irregulars
Normal/1/Boost/8000/5000/1
AUTO: When this unit is rode upon by "Demon of Aspiration, Amon", search your deck for up to one "Inferno Ritual", reveal it and put it into your hand, and shuffle your deck.
Steam Gunner, Pushti (スチームガンナー ピュシュティ)
Dark States/Gear Dragon
Normal/1/Boost/8000/5000/1
AUTO [Soul]: When you play a normal order, COST[E-Blast (2)], and call this card to [R].
Devaldam Lacerator (デヴァルダム・ラセレイター)
Dark States/Gear Dragon
Normal/1/Boost/8000/5000/1
CONT [G]: If you have a grade 3 or greater vanguard with "Amon" in its card name, this unit gets [Shield] +5000. If your soul has ten or more cards, it gets [Shield] +10000 instead of +5000.
DZ-BT15/076 | 2026 - A Dark States Card
Vermillion Gatekeeper (ヴァーミリオン・ゲートキーパー パワー)
Dark States/Demon/Dark Irregulars
Normal/0/Boost/6000/5000/1
AUTO: When this unit is rode upon, if you went second, draw a card.
Breakup Dragon (ブレイクアップ・ドラゴン)
Brandt Gate/Space Dragon
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
CONT [R]: If your order zone has two or more cards, when this unit would attack a rear-guard, it battles all of your opponent's front row rear-guards.
Quiet Scientist (クワイエット・サイエンティスト)
Brandt Gate/Warbeast
Normal/2/Intercept/10000/5000/1
AUTO: When this unit intercepts, if your opponent's vanguard is grade 3 or greater, and you have no front row rear-guards, this unit gets [Shield] +5000 until end of that battle. If you have no back row rear-guards, it gets [Shield] +15000 instead of +5000.
Strike Star-vader, Krypton (飛将の星輝兵 クリプトン)
Brandt Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [R], if you have a vanguard with "Star-vader" in its card name, you may [S-Charge (1)].
CONT [R]: If you have a grade 3 or greater vanguard with "Star-vader" in its card name, this unit gets "Boost".
Unrivaled Star-vader, Radon (無双の星輝兵 ラドン)
Brandt Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
CONT [V]: If your opponent has no front row rear-guards, when you would ride "Star-vader, Chaos Breaker Dragon" from your ride deck, you can ride without discarding a card from your hand.
AUTO [R]: When this unit attacks, if you have a grade 3 or greater vanguard with "Star-vader" in its card name, this unit gets [Power] +5000 until end of battle.
Hollow Twin Blades, Binary Star (虚ろの双刃 バイナリスター)
Brandt Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/5000/1
AUTO: When this card is discarded from your hand during your ride phase, if you have a vanguard with only <Link Joker> for its clan, you may call this card to [R] as [Rest]. If your vanguard's grade is the same as your opponent's vanguard's grade, when you would call this card, you may call it as [Stand] instead of [Rest].
Giant Tool Mechanic, Arjas (巨具整備士 アージャス)
Brandt Gate/Human
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R] from hand, COST[C-Blast (1)], and perform one of the following.
• If your order zone has two or more cards, draw a card.
• If your order zone has one or more set orders, this unit gets [Power] +10000 until end of turn. If your order zone has three or more, it gets [Power] +15000 instead of +10000.
Mana Shot Star-vader, Neon (魔弾の星輝兵 ネオン)
Brandt Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed by riding from a grade 0 with "Star-vader" in its card name, look at the top seven cards of your deck, choose up to one card with "Star-vader" in its card name from among them, reveal it and put it into your hand, and shuffle your deck.
AUTO [R]: When this unit boosts, if you have a grade 3 or greater vanguard with "Star-vader" in its card name, this unit gets [Power] +5000 until end of battle.
Earnest Star-vader, Selenium (真剣の星輝兵 セレン)
Brandt Gate/Cyberoid/Link Joker
Normal/0/Boost/6000/5000/1
AUTO: When this unit is rode upon, if you went second, draw a card.
Knight of Soaring Bright, Limoor (翔明の騎士 リモール)
Keter Sanctuary/Angel
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is rode upon by a grade 3 card with "Gramgrace" in its card name, search your deck for up to one card with the same card name as your vanguard, reveal it and put it into hand, and shuffle the deck.
Knight of Hades Arrow, Edaskele (冥矢の騎士 エダスケーレ)
Keter Sanctuary/Angel
Normal/2/Intercept/10000/5000/1
AUTO: When this unit intercepts, if your opponent's vanguard is grade 3 or greater, and you have no front row rear-guards, this unit gets [Shield] +5000 until end of that battle. If you have no back row rear-guards, it gets [Shield] +15000 instead of +5000.
Soaring Vigil Angel, Palziel (翔看天使 パルジエル)
Keter Sanctuary/Angel
Normal/1/Boost/8000/5000/1
CONT [V]: When you would ride a "Knight of Soaring Bright, Limoor" from the ride deck, you can ride with "[S-Blast (1)]" instead of "choose a card from hand, and discard it".
Witch of Nostrum, Arianrhod (秘薬の魔女 アリアンロッド)
Keter Sanctuary/Elf/Shadow Paladin
Ren Suzugamori - Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R], you may draw a card. If you drew, choose a card from your hand, and discard it.
CONT [R]: When this unit would be retired for the cost of the ability of your vanguard with a Ren Suzugamori icon, it may be regarded as retiring two units.
Blaster Javelin (ブラスター・ジャベリン)
Keter Sanctuary/Human/Shadow Paladin
Ren Suzugamori - Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed by riding from "Fullbau" with a Ren icon, COST[reveal a grade 3 card with a Ren Suzugamori icon from ride deck], look at the top seven cards of your deck, choose up to one non-sentinel unit card with a Ren Suzugamori icon, reveal it and put it into hand, and shuffle the deck.
ACT [Soul/Drop]: COST[C-Blast (1) & put this card that was in the ride deck into ride deck face up], search your deck or drop for up to one "Blaster Dark" with a Ren Suzugamori icon, reveal it and put it into hand, and if you searched the deck, shuffle the deck.
Rekgaon (れくがおん)
Keter Sanctuary/High Beast
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R], choose up to one non-sentinel <High Beast> normal unit from your drop, and put it on the bottom of the deck or into soul.
Fullbau (フルバウ)
Keter Sanctuary/High Beast/Shadow Paladin
Ren Suzugamori - Normal/0/Boost/6000/5000/1
AUTO: When this unit is rode upon, if you went second, draw a card.
Grim Reaper (グリム・リーパー)
Keter Sanctuary/Demon/Shadow Paladin
Ren Suzugamori - Normal/0/Boost/5000/15000/1
Trigger/0/Boost/5000/15000/1
Critical / +10000
Darkside Trumpeter (ダークサイド・トランペッター)
Keter Sanctuary/Angel/Shadow Paladin
Ren Suzugamori - Normal/0/Boost/5000/15000/1
Trigger/0/Boost/5000/15000/1
Critical / +10000
Howl Owl (ハウルオウル)
Keter Sanctuary/High Beast/Shadow Paladin
Ren Suzugamori - Normal/0/Boost/5000/5000/1
Trigger/0/Boost/5000/15000/1
Draw / +10000
Abyss Healer (アビス・ヒーラー)
Keter Sanctuary/Angel/Shadow Paladin
Ren Suzugamori - Normal/0/Boost/5000/5000/1
Trigger/0/Boost/5000/15000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)
Grosaria Bethes (グロザリア・ベイテス)
Stoicehia/Insect
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
AUTO [Front Row - R]: When your vanguard attacks, COST[retire this unit], and that unit gets [Power] +5000 until end of that battle. If your drop has two or more other cards with the same card name as this card, it gets [Power] +10000 instead of +5000.
Tear Knight, Strophy (ティアーナイト ストロフィ)
Stoicehia/Aquaroid
Normal/2/Intercept/10000/5000/1
AUTO [R]: When this unit attacks a vanguard, if you have a grade 3 or greater vanguard with "Maelstrom" in its card name, and it is the fourth or more battle of that turn, COST[S-Blast (1)], choose one of your opponent's front row rear-guards, and retire it.
Lignigrowth Dragon (リグニグロース・ドラゴン)
Stoicehia/Forest Dragon
Normal/2/Intercept/10000/5000/1
AUTO: When this unit intercepts, if your opponent's vanguard is grade 3 or greater, and you have no front row rear-guards, this unit gets [Shield] +5000 until end of that battle. If you have no back row rear-guards, it gets [Shield] +15000 instead of +5000.
Argo Siren, Asphaliya (蒼奏の歌姫 アスファーリヤ)
Stoicehia/Mermaid
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R], if you have a vanguard with "Argo Siren" in its card name, COST[put a non-sentinel <Tear Dragon> normal unit from drop on the bottom of the deck], and [S-Charge (1)]. If your opponent's vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
Argo Siren, Lipory (蒼奏の歌姫 リポリィ)
Stoicheia/Mermaid
Normal/1/Boost/8000/5000/1
AUTO: When this card is discarded from hand during your turn, if you have a vanguard with "Argo Siren" in its card name, look at the top five cards of your deck, choose up to one non-sentinel <Mermaid> normal unit, reveal it and put it into hand, and shuffle the deck. If you revealed a card, choose a card from your hand, and discard it.
Ricky the Ghostie (お化けのりっきー)
Stoicheia/Ghost
Normal/1/Boost/8000/5000/1
AUTO: Hollow (When placed on [R], you may have it become hollowed. If you do, retire it at the end of turn)
CONT [R]: If you have a grade 3 or greater vanguard with "Nightrose" in its card name and this unit is hollowed, this unit gets [Power] +5000.
AUTO: When this card is either retired from [R] during your turn or discarded from your deck during your turn, if you have a "Vampire Princess of Night Fog, Nightrose" crest, you may put this card into your soul.
Vernal Twig Dragon (バーナルトゥイーグ・ドラゴン)
Stoicheia/Forest Dragon
Normal/1/Boost/8000/5000/1
AUTO: When this card is discarded from your hand during your ride phase, choose a grade 3 with "Claudine" in its card name from your ride deck, and you may reveal it. If either you revealed or you have a grade 3 or greater vanguard with "Claudine" in its card name, look at the top five cards of your deck, choose up to one normal order without [Regalis Piece] from among them, reveal it, and put it into your hand.
CONT [G]: If you have a plant token on your [R], this unit gets [Shield] +5000.
Megacolony Battler⁺ "Type.A" (メガコロニー戦闘員⁺ “Type.A”)
Stoicheia/Insect
Normal/1/Boost/8000/5000/1
CONT [Back Row - R]: During your turn, if your vanguard is grade 3 or greater, this unit gets [Power] +5000 for each of your other back row rear-guards with "Megacolony Battler⁺" in their card names.
Inazuma Eleven - Victory Road (EX)
Soccer Monster, Haru Endou (サッカーモンスター 円堂 ハル)
Inazuma Eleven/Raimon Junior High - Story
Normal/2/Intercept/10000/5000/1
Position: Forward
AUTO: When you discard this card from hand during ride phase, COST[S-Blast (1)], and draw a card.
CONT [G]: This unit gets [Shield] +5000.
AUTO [V/R]: When this unit attacks, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXRRR / IZR / EXS
Versatile Striker, Sei Soramiya (万能ストライカー 空宮 征)
Inazuma Eleven/Raimon Junior High - Story
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
AUTO [Drop]: When your grade 3 or greater vanguard with "Sasanami Unmei" in its card name is placed, and all your rear-guards have different name as this card, you may call this card onto a [R].
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXRRR / IZR
Outlaw of the Snowfield, Shirou Fubuki (Atsuya) (雪原のアウトロー 吹雪 士郎 (アツヤ人格))
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
AUTO [R]: At the end of the battle this unit attacks, COST[put this unit into soul], choose one "Prince of Snowfield, Fubuki Shirou" from your drop, and call it to [R] in rest.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
Meteor Prince, Hiroto Kiyama (流星の貴公子 基山 ヒロト)
Inazuma Eleven/Inazuma - Chronicle
Normal/2/Intercept/10000/5000/1
Position: Forward
AUTO: When this unit is placed on [R], if you have a vanguard with "Endou Mamoru", [E-Charge (2)].
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
Dark Nova, Kyousuke Tsurugi (黒き狂星 剣城 京介)
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
ACT [Drop]: If you have a grade 3 or greater vanguard with <Chronicle>, and all your rear-guards have different name as this card, COST[C-Blast (1)], call this card to [R], and this unit gets [Power] +5000 until end of turn.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
Goopy Gloopy Girl, Kinako Nanoban (もちもちガール 菜花黄名子)
Inazuma Eleven/Raimon Junior High - Chrono Storm - Chronicle
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is put on [G], if you have a vanguard with <Chronicle>, COST[E-Blast (1) & bind a "Mochimochi Kinako Mochi" from drop], this unit gets [Shield] +15000 until end of that battle.
ACT [Drop]: If you have a vanguard with <Chronicle>, COST[bind this card], search up to one card with "Fei Rune" in name from your deck or drop, and call it to [R], during this turn, you cannot activate the ACT ability of card with the same name as this card. If you searched the deck, shuffle the deck.
CONT [R]: This unit gets "Intercept" and may intercept from the back row.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
Devil on the Pitch, Ryouhei Haizaki (フィールドの悪魔 灰崎 凌兵)
Inazuma Eleven/Seishou Academy - Chronicle
Normal/2/Intercept/10000/5000/1
Position: Forward
AUTO: When this unit is placed on [R], COST[C-Blast (1)], choose an opponent's rear-guard, and retire it.
AUTO [R]: When this unit attacks, if you have a grade 3 or greater vanguard with <Chronicle>, this unit gets [Power] +5000 until end of that battle for each of your opponent's rear-guards retired this turn.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
Emperor of Tactics, Yuuma Nosaka (戦術の皇帝 野坂 悠馬)
Inazuma Eleven/Outei Tsukinomiya - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
AUTO: When this unit is placed on [R], if you have a grade 3 or greater vanguard with <Chronicle>, you may gets "Your opponent cannot intercept" until end of turn. If you do so, retire this unit at the end of the turn.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXRRR / IZR
The Ultimate Charisma, Ren Tsukikage (頂点のカリスマ 月影 蓮)
Inazuma Eleven/Raimon Junior High - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is placed on [R], COST[C-Blast (1)], choose a unit card from your drop with "Haru Endou" in its card name, call it to [R], and if your vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
CONT [R]: This unit gets "Boost".
AUTO [V/R]: When this unit attacks, if you have a <Story> vanguard, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
The Level-Headed Judge, Masashi Shinano (冷静なるジャッジマン 品乃 雅士)
Inazuma Eleven/Hokuyou Gakuen - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is put on [G], if you have a rear-guard with "Sei Soramiya" in its card name, this unit gets [Shield] +5000 until end of battle.
CONT [R]: If your vanguard is grade 3 or greater, this unit gets "Boost" and can intercept from the back row.
AUTO [V/R]: When this unit attacks, if you have a <Story> vanguard, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
Hot-Blooded Sumo Powerhouse, Teru Makushita (イケイケ相撲部員 幕下 照)
Inazuma Eleven/Nagumohara High - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is placed on [R], COST[bind a "Vigorous Stomp" from your drop], choose one of your opponent's front row rear-guards, and retire it.
AUTO: When this unit is put on [G], if you have a vanguard with <Story>, COST[E-Blast (1) & bind a "Vigorous Stomp" from your drop], and this unit gets [Shield] +15000 until end of battle.
CONT [R]: This unit gets "Intercept" and can intercept from the back row.
EXC / IZR
The Possessed Actor, Kuromaru Benten (憑依のアクター 弁天 九郎丸)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is placed on [R] from hand, COST[bind a "Altocumulus Trap" from drop], your opponent cannot intercept during this turn.
AUTO: When this unit is put on [G], and if you have a vanguard with <Story>, COST[E-Blast (1) & bind a "Altocumulus Trap" from your drop], this unit gets [Shield] +15000 during this battle.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
EXC / IZR
Seeker of Life's Answers, Kaname Iseya (人生の解答を追う 伊勢谷 要)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is placed on [R], your opponent reveal two cards from their hand.
CONT [R]: If you have a grade 3 or greater vanguard, this unit gets "Boost".
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Challenger Aiming for the Top, Idomu Itadaki (てっぺんへの挑戦者 頂 挑夢)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO [R]: When this unit attacks or boost, if your opponent has a grade 3 or greater vanguard, and you have used Special Move during this battle, this unit gets [Power] +5000 during this battle.
CONT [R]: If you have a grade 3 or greater vanguard, this unit gets "Boost".
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Second-Life Class President, Mirika Udou (2周目を生きる委員長 雨道 未理科)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is put on [G], for each card with "Udou Mirika" in its card name in your drop, this unit gets [Shield] +5000.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Seeker of Beauty, Himana Imasato (美しきものへの探求者 井馬里 陽愛)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
CONT [R]: This unit cannot be chosen or retired by your opponent's card effect.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Master of the Way of Kendo, Nanami Koteuchi (剣の道を極めし者 古手打 七南)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO [R]: When this unit [Stand] by card ability, this unit gets [Power] +5000 during this turn.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
A Strategist Who Sees Through the Truth, Saito Banme (真実を見抜く戦略家 判自 才人)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is placed on [R], look at the top of your opponent's deck, return it back to the top.
CONT [R]: This unit gets "Boost".
AUTO [V/R]: When this unit attacks or boost, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
The Unstoppable Rampage, Totsugorou Ushijima (猪突猛進 暴走特急 牛島 突五郎)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is placed on [R], COST[bind a "Thudding Train" from drop], choose a rear-guards in your opponent's back row, and retire it.
AUTO: When this unit is put on [G], and if you have a vanguard with <Story>, COST[E-Blast (1) & bind a "Thudding Train" from your drop], and this unit gets [Shield] +15000 during this battle.
CONT [R]: This unit gets "Boost".
EXC / IZR
Legerdemain Virtuoso, Ginrou Ayashino (奇術の使い手 妖士乃 銀郎)
Inazuma Eleven/Nagumohara Middle School 0 Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is placed on [R], and if you have a vanguard with "Sasanami Unmei" in its card name, [E-Charge (2)].
CONT [R]: This card gets "Intercept", and may intercept from the back row.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Boisterous Surfer, Akiumi Hamana (ビッグマウスの丘サーファー 濱南 曉海)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: When this unit is put on [G], this unit gets [Shield] +5000 during this battle.
CONT [R]: This unit gets "Boost".
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Auspicious Country Girl, Musubi Fukura (幸運を招く田舎娘 福良むすび)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO [R]: At the end of the battle this unit boost, if this unit used Special Move during this battle, COST[retire unit], and draw a card.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
use it.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Metallic Heart, Kelvin Tetsuno (メタリックハート 鉄野 ケルビン)
Inazuma Eleven/Nanbara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is placed on [R], COST[bind a "Metal Hammer" from drop], this unit gets [Power] +10000 during this turn.
AUTO: When this unit is put on [G], if you have a vanguard with <Story>, COST[E-Blast (1) & bind a "Metal Hammer" from your drop], this unit gets [Shield] +15000 during this battle.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
EXC / IZR
The Two-Tongued Butler, Kurohara Remon (二枚舌の執事 黒原 玲文)
Inazuma Eleven/Nagumohara Middle School - Story
Normal/1/Boost/8000/5000/1
Position: Defender
AUTO: When this unit is placed on [R], COST[bind one "Dark Mist" from drop], and draw a card.
AUTO: When this unit is put on [G]. if you have a vanguard with <Story>, COST[E-Blast (1) & bind a "Dark Mist" from drop], and this unit gets [Shield] +15000 until end of that battle.
CONT [R]: This unit gets "Intercept", and may intercept from the back row.
EXC / IZR
Unconventional Rocker, Hoshi Mikana (破天荒ロッカー 星 美哉)
Inazuma Eleven/Nanbara Middle School - Story
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO: During this turn, if an opponent's unit was retired from [R] or [G], this unit gets [Power] +5000.
CONT [R]: This unit gets "Boost".
AUTO [V/R]: When this unit attacks or boosts, if you have a vanguard with <Story>, COST[E-Blast (2)], choose and play a face down Special Move from your Special Move zone with grade equals or lower than your vanguard.
EXC / IZR
Prince of the Snowfield, Shirou Fubuki (Shirou) (雪原のプリンス 吹雪 士郎 (土郎人格))
Inazuma Eleven/Hakuren Ground - Chronicle
Normal/1/Boost/8000/5000/1
Position: Defender
ACT [R]: COST[Retire this unit], choose a "Outlaw of the Snowfield, Shirou Fubuki (Atsuya)" from your drop, and call it to [R] this unit was on.
AUTO: When this unit gets put on [G], if you have a vanguard with <Chronicle>, COST[C-Blast (1)], choose a "Ice Grand" from your drop, and put it on [G] as a grade 0 / [Shield] 15000 trigger unit, and it gets "CONT: When retired from [G], bind this card." until end of turn.
CONT [R]: This unit gets "Intercept" and may intercept from the back row.
EXC / IZR
Tiger Rookie, Toramaru Utsunomiya (タイガールーキー 宇都宮 虎丸)
Inazuma Eleven/Inazuma Japan - Chronicle
Normal/1/Boost/8000/5000/1
Position: Forward
CONT [V/R]: This unit cannot use Shoot Special Moves.
AUTO [R]: At the start of your battle phase, if you have a unit with "Shuuya Gouenji" in its card name, until end of turn, this unit loses all of its original CONT abilities and gets "CONT [V/Front Row - R] :This unit gets [Power] +5000.".
AUTO [R]: When this unit attacks or boosts, if you have a grade 3 or greater vanguard, this unit gets [Power] +5000 until end of battle.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
Chrono Striker, Fei Rune (クロノストライカー フェイ・ルーン)
Inazuma Eleven/Raimon Junior High - Chrono Storm - Chronicle
Normal/2/Intercept/10000/5000/1
Position: Forward / Midfielder / Defender
CONT [R]: This unit may intercept from the back row, if your opponent has a grade 3 or greater vanguard, this unit gets "Boost".
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
Fleetfooted Dark Side, Hayato Matatagi (俊足のダークサイド 瞬木 隼人)
Inazuma Eleven/Earth Eleven - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
AUTO: When this unit is placed on [R], choose one of your units with "Tenma Matsukaze" in its card name, and that unit's original [Power] becomes 18000 until end of turn.
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
Indomitable Wild Keeper, Munemasa Ibuki (不屈のワイルドキーパー 井吹 宗正)
Inazuma Eleven/Earth Eleven - Chronicle
Normal/1/Boost/8000/5000/1
Position: Goalkeeper
AUTO: When this unit gets put on [G], COST[bind a "Wild Dunk" from your drop], and this unit gets [Shield] +10000 until end of battle.
CONT [G]: This unit gets [Shield] +5000.
EXC / IZR
Quiet Guardian, Seiya Nishikage (静かなる守護神 西蔭 政也)
Inazuma Eleven/Outei Tsukinomiya - Chronicle
Normal/1/Boost/8000/5000/1
Position: Goalkeeper
AUTO: When this unit gets put on [G], COST[bind a "Royal Family's Shield" from your drop], and this unit gets [Shield] +10000 until end of battle.
CONT [G]: This unit gets [Shield] +5000.
EXC / IZR
The Blue First-magnitude Star, Hikaru Ichihosh (青き一等星 一星 光)
Inazuma Eleven/War God Inazuma Japan - Chronicle
Normal/2/Intercept/10000/5000/1
Position: Midfielder
CONT [R]: If you have a grade 3 or greater vanguard, this unit gets "Boost" and "CONT [Back Row - R]: This unit gets [Power] +5000.".
AUTO [V/R]: When this unit attacks, if you have a vanguard with <Chronicle>, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXC / IZR
Sky Tactics (?)
Inazuma Eleven/Tactics
Normal Order/3/-/-/-/-
You may play this card from drop, if you have a vanguard with "Sasanami Unmei" in name, COST[S-Blast (1)] to play!
Bind this card, choose up to two unit cards with <Story> with different name from your drop, and call them to [R].
EXC / IZR
Inazuma Victory Caravan, Launch! (イナズマVキャラバン 発進! )
Inazuma Eleven/-
Normal Order/3/-/-/-/-
You may play this card from drop, you may play this if you have a grade 3 or greater vanguard with <Chronicle>!
Bind this card, activate one of the following.
• Choose one unit with <Chronicle> from your drop that have different name as any of your rear-guard from your drop, and call it to [R].
• Look at seven cards from the top of your deck, choose up to one unit card with <Chronicle>, call it to [R], and shuffle the deck, If no card is called, draw a card.
EXC / IZR
Spring Thunderclap (春の雷)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Jouji Sakurazaki" in its card name.
CONT [Special Move Zone]: This Special Move can only be used if you have one or more each of a face up "Swirly Shot" and a face up "Force Flash" in your Special Move Zone.
AUTO [Special Move Zone]: When this Special Move is used, until end of battle, the unit using this Special Move gets [Power] +5000 and its original [Critical] becomes 2.
EXRRR / IZR
Sky Thunder (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row Forward or Midfielder units with <Story>.
AUTO [Special Move Zone]: When you uses this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If your opponent has a grade 3 or greater vanguard, in addition [Power] +5000, COST[E-Blast (2)], in addition [Power] +5000.
EXRRR / IZR
Aftermirage (残像)
Inazuma Eleven/Special Move - ?
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Unit with Midfielder or "Shinohara Raika" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, until the end of your opponent's next turn the unit that uses this Special Move gets "CONT [V/R/G]: This unit cannot be chosen by your opponent's card effect.", [Power] +5000 / [Shield] +5000.
EXRRR / IZR
Inazuma No.1 (イナズマ1号)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Gouenji Shuuya" in its card name.
CONT [Special Move Zone]: You may only use this Special Move if you have unit with "Endou Mamoru" in name.
AUTO [Special Move Zone]: When you uses this Special Move, choose one of your unit with "Endou Mamoru" in name, increase the [Power] of the unit that uses this Special Move by the [Power] of the chosen unit until end of turn.
EXRRR / IZR
Emperor Penguin No. 2 (皇帝ペンギン2号)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row Forward unit or unit with <Chronicle> with "Yuuto Kidou" in its card name.
AUTO [Special Move Zone]: When this Special Move is used, the unit using this Special Move gets [Power] +5000 during this battle. If your opponent's vanguard is grade 3 or greater, COST[E-Blast (1)], and then the unit using this Special Move also gets "AUTO [V/R] [1/Turn]: When your opponent's unit is put on [G], if it is the first guardian put this battle, choose one of your opponent's guardians, and retire it." until end of battle.
EXRRR
Justice Wing (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Matsukaze Tenma" in its card name.
AUTO [Special Move Zone]: When this uses this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If that unit is a vanguard, and if you have Persona Ride this turn, your opponent cannot call sentinel from hand to [G] during this battle.
EXRRR / IZR
Shining Bird (シャイニング?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Inamori Asuto" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If it's a vanguard, and your opponent has a grade 3 or greater vanguard, you may "During this battle the unit that uses this Special Move gets [Critical] +1/ Drive -1.".
EXRRR / IZR
One (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Endou Haru" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, [E-Charge (1)], for each face up card with the same name as this card in your Special Move Zone, that unit that uses this Special Move gets [Power] +5000 during this battle.
EXC / IZR
Meteor Fire Tornado (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Unit with "Endou Haru" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, and there are four or more cards in your damage zone, during this battle, the unit that uses this Special Move gets "AUTO [V/R]: When this unit's attack hits, and draw a card.", [Power] +10000.
EXC / IZR
Sunshine Blade (サンシャインブレード)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Soramiya Sei" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If your opponent has a grade 3 or greater vanguard, COST[E-Blast (1)], in addition [Power] +1000.
EXC / IZR
Overglow (オーバーグロー)
Inazuma Eleven/Special Move - Dribble
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front-row unit with "Masashi Shinano" in its card name.
AUTO [Special Move Zone]: When this Special Move is used, choose one of your opponent's units being attacked, and until end of battle, that unit gets [Power] -5000 and your opponent cannot intercept.
EXC / IZR
Bahamut Crash (バハムートクラッシュ)
Inazuma Eleven/Special Move - Shoot
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition - Front row unit with "Ren Tsukikage" in its card name.
AUTO [Special Move Zone]: When this Special Move is used, the unit using this Special Move gets [Power] +5000 until end of battle. If your opponent's vanguard is grade 3 or greater, choose one of your opponent's rear-guards not being attacked, and retire it.
EXC / IZR
Sunrise Carnival (サンライズカーニバル)
Inazuma Eleven/Special Move - Offense
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Kisoji Heita" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, reveal five cards from the top of your deck, activate the following according to the amount of trigger card among them, shuffle the deck.
• Zero: During this battle the attacking unit gets [Power] +5000.
• One or Two: During this battle the attacking unit gets [Power] +10000.
• Three or Four: During this battle the attacking unit gets [Power] +15000.
• Five: During this battle the attacking unit gets [Power] +15000, it's original [Critical] becomes 2.
EXC / IZR
Dash Storm (ダッシュストーム)
Inazuma Eleven/Special Move - Offense
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Kodoukai Kameo" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, choose one rear-guards in your opponent's front row that wasn't being attacked, return it back to hand. During this battle your opponent cannot call until with the same grade as the returned unit from hand to [G].
EXC / IZR
Answer Boost (アンサーブースト)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Iseya Kaname" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this gets [Power] +5000 during this battle. Choose one from your opponent's hand, declare a Grade that's 0 or greater. Your opponent reveals that card, if it has the same grade as declared, the unit that used this Special Move gets [Critical] +1 during this battle.
EXC / IZR
Yamabiko Step (やまびこステップ)
Inazuma Eleven/Special Move - Offense
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Itadaki Idomu" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, for each of your face up Special Move with the same name as this card, the unit that uses this Special Move gets [Power] +5000 during this battle.
AUTO [Special Move Zone]: When you uses this Special Move, for each of your face up Special Move with the same name as this card, the unit that uses this Special Move gets [Power] +5000 during this battle.
EXC / IZR
Second Life Hoop (セカンド ライフ フープ)
Inazuma Eleven/Special Move - Defense
Blitz Order/1/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Udou Mirika" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, activate all the following according to the amount of your card with "Udou Mirika" in name on your [R] and in drop.
• Two and Above: The unit that uses this Special Move gets [Power] +5000 until the end of your opponent's next turn.
• Four and Above: The unit that uses this Special Move gets [Shield] +5000 until the end of your opponent's next turn.
EXC / IZR
Elegant Blade (エレガントブレード)
Inazuma Eleven/Special Move - Offense
Blitz Order/1/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Imasato Himana" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, choose up to two of your rear-guards, till the end of your opponent's next turn it gets "CONT [R]: This unit cannot be chosen or retired by your opponent's effect.".
EXC / IZR
Hayabusa Return (?)
Inazuma Eleven/Special Move - Defense
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Back row unit with "Koteuchi Nanami" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, [Stand] the unit that used this Special Move.
EXC / IZR
Matrix Eye (マトリックスアイ)
Inazuma Eleven/Special Move - ?
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Banme Saito" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, choose up to two cards from your drop, and put them into the soul.
EXC / IZR
Silver Wolf Legend (シルバーウルフ?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Ayashino Ginrou" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If you persona ride this turn, it gets [Power] +10000 instead of +5000. In addition, if this is the first battle during this turn, at the end of the battle, COST[E-Blast (1)], [Stand] the unit that uses this Special Move, choose two rear-guards in the same column as that unit, and swap them.
EXC / IZR
Flying Marlin (フライングマーリン)
Inazuma Eleven/Special Move - ?
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Hamana Akiumi" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. Choose an opponent other rear-guards in the same column as the unit being attacked, during the battle of the unit that uses this Special Move, it battles the chosen unit too.
EXC / IZR
There's An Onigiri Over There (あそこにおにぎり)
Inazuma Eleven/Special Move - ?
Blitz Order/1/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Fukura Musubi" in its card name.
AUTO [Special Move Zone]: When you uses this Special Move, choose a card from your opponent's hand in face down, and bind it. Your opponent add it back to hand at the end of the battle.
EXC / IZR
Rock 'n' Roll Beat (ロックンロールビート)
Inazuma Eleven/Special Move - Shoot
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Hoshi Mikana" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, choose an opponent's rear-guard in the front row that wasn't being attacked, and retire it.
EXC / IZR
Eternal Blizzard (エターナルブリザード)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Atsuya" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, during this battle, the unit that uses this Special Move gets "AUTO [V/R]: When this unit's attack hits, your opponent discards a card from hand.", [Power] +5000.
EXC / IZR
Sky Fall (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Kiyama Hiroto" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If your opponent has a grade 3 or greater vanguard, it gets [Power] +10000 instead of +5000. In addition, if you persona ride this turn, COST[E-Blast (2)], choose an opponent's rear-guard that wasn't being attacked, and retire it.
EXC / IZR
Tiger Drive (タイガードライブ)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Toramaru Utsunomiya" in its card name.
AUTO [Special Move Zone]: When this Special Move is used, the unit using this Special Move gets [Power] +5000 until end of battle. Choose one of your opponent's other rear-guards in the same column as the unit being attacked, and the unit using this Special Move also battles the chosen unit for this battle.
EXC / IZR
Dance of the Wind Deity (風神の舞)
Inazuma Eleven/Special Move - Offense
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Kazemaru Ichirouta" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If you have a grade 3 or greater vanguard, choose an opponent's rear-guard in the front row that wasn't being attacked, return it back to the bottom of the deck.
EXC / IZR
Death Sword (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Tsurugi Kyousuke" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If it's a vanguard, and you have persona ride this turn, your opponent discards a card from hand.
EXC / IZR
Harmonics (?)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Gouenji Shuuya" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, look at the top of your deck, return it back to the top or bottom of the deck, the unit that uses this Special Move gets [Power] +5000 during this battle.
EXC / IZR
Yakimochi Screw (やきもちスクリュー)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Nanobana Kinako" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If you have persona ride this turn, it gets [Power] +10000 instead of +5000. In addition if this is the first battle during this turn, at the end of the battle, COST[E-Blast (2)], [Stand] the unit that used this Special Move, choose two of your rear-guards in the same column as that unit, swap them.
EXC / IZR
Bouncer Rabbit (バウンサーラビット)
Inazuma Eleven/Special Move - Shoot
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Fei Rune" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, the unit gets uses this Special Move gets [Power] +5000 during this battle. If you have five or more cards in the Damage zone, it gets [Power]+15000 instead of +5000.
EXC / IZR
Strongest Eleven Wave (最強イレブン波動)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Matsukaze Tenma" or "Fei Rune" in its card name.
CONT [Special Move Zone]: You may only use this Special Move if there are eleven or more face up cards in your Special Move Zone.
AUTO [Special Move Zone]: When you uses this Special Move, during this turn, the unit that uses this Special Move gets [Critical] +1. For each of your different rear-guards, in additional [Power] +5000.
EXC / IZR
Parkour Attack (パルクールアタック)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Hayato Matatagi" in its card name
AUTO [Special Move Zone]: When this Special Move is used, until end of battle, the unit using this Special Move gets [Power] +5000, your opponent cannot intercept and cannot play blitz orders.
EXC / IZR
Overhead Penguin (オーバーヘッドペンギン)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row units with "Haizaki Ryouhei" or "Kidou Yuuto" in its card name.
AUTO [Special Move Zone]: When you sues this Special Move, the unit that uses this Special Move gets [Power] +5000 during this battle. If your opponent has a grade 3 or greater vanguard, choose an opponent's rear-guards that wasn't being attacked, and retire it.
EXC / IZR
King's Lance (キングス・ランス)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Front row unit with "Nosaka Yuuma" in its name.
AUTO [Special Move Zone]: When you use this Special Move, the unit gets uses this Special Move gets [Power] +5000 during this battle. If your opponent has a grade 3 or greater vanguard, COST[E-Blast (1)], [Power] +15000 instead of +5000.
EXC / IZR
Blue Stardust (ブルー・スターダスト)
Inazuma Eleven/Special Move - Offense
Blitz Order/2/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Ichihoshi Hikari" in its card name.
AUTO [Special Move Zone]: When you use this Special Move, choose an opponent's rear-guard in the front row that wasn't being attacked, and retire it.
EXC / IZR
Last Resort Σ (ラストリゾートΣ)
Inazuma Eleven/Special Move - Shoot
Blitz Order/3/-/-/-/-
(This card can only be included in the Special Move deck, and you can include up to two cards with the same name)
Usage Condition: Unit with "Inamori Asuto" in its card name.
CONT [Special Move Zone]: You may only use this Special Move if you have one or more of each rear-guard with "Haizaki Ryouhei", "Nosaka Yuuma", "Ichihoshi Hikari" in its card name, and you have persona ride this turn.
AUTO [Special Move Zone]: When you uses this Special Move, choose a total of three rear-guard including one of each with "Haizaki Ryouhei", "Nosaka Yuuma", "Ichihoshi Hikari" in its card name, increase the [Power] of the unit that uses this Special Move by the total [Power] of the chosen units during this turn.
EXC / IZR
Vigorous Stomp (オラオラ四股踏み)
Inazuma Eleven/Special Move - Block
Trigger Order/0/-/-/-/-
Critical / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Metal Hammer (メタルハンマー)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Critical / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Mochimochi Kinako Mochi (もちもちきなこ餅)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Critical / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Flame Dance (フレイムダンス)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Critical / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian, "AUTO: When placed is put on [G], COST[S-Blast (1)], [E-Charge (2)].".
EXC / IZR
The Matrix (マトリックス)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Draw / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 5000 guardian, "CONT: If your opponent has a grade 3 or greater vanguard, this unit gets [Shield] +5000.".
EXC / IZR
Altocumulus Trap (?)
Inazuma Eleven/Special Move - ?
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Thudding Train (ドクドクトレイン)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Dark Mist (?)
Inazuma Eleven/Special Move - ?
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
The Wall (ザ・ウォール)
Inazuma Eleven/Special Move - Defense
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian, "CONT: If your opponent has a grade 3 or greater vanguard, this unit gets [Shield] +5000.".
EXC / IZR
The Tower (ザ・タワー)
Inazuma Eleven/Special Move - Defnese
Trigger Order/0/-/-/-/-
Front / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian, "CONT: When this unit gets retired from [G], you may put it into the soul instead.".
EXC / IZR
Wild Dunk (ワイルドダンク)
Inazuma Eleven/Special Move - Block
Trigger Order/0/-/-/-/-
Heal / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
Royal Family's Shield (王家の盾)
Inazuma Eleven/Special Move - Catch
Trigger Order/0/-/-/-/-
Heal / +10000
CONT: During your opponent's turn's guard step, this card can be called to [G] as a trigger unit, and it becomes a Grade 0 / [Shield] 15000 guardian.
EXC / IZR
DZ-BT15/EXS?? | 2026
Bold and Fearless Strategist, Unmei Sasanami (大胆不敵な策士 笹波 雲明)
Inazuma Eleven/Nagumohara High - Story
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Manager
AUTO: When this unit is placed on [V], search your deck for up to one Tactic card, reveal it and put it into your hand, and shuffle your deck.
CONT [V]: During your turn, if you played a Tactic order this turn, all of your front row units get [Power] +5000. If there are two or more different names among Tactic cards in your bind zone, [Power] +10000 instead of +5000.
AUTO [V] [1/Turn]: When this unit attacks, COST[C-Blast (1)], choose one of your <Nagumohara High> rear-guards, return it to your hand, search your deck or drop for up to one <Nagumohara High> unit card, call it to [R], and if you searched your deck, shuffle your deck.
EXS
DZ-BT15/EXS?? | 2026
Legendary Goalkeeper, Mamoru Endou (伝説のゴールキーパー 円堂 守)
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Goalkeeper
AUTO: When this unit is placed on [V] during your ride phase, put a God Hand ticket into your hand.
ACT [V] [1/Turn]: COST[S-Blast (1)], look at the top seven cards of your deck, choose up to one of either a <Chronicle> or a <Raimon Junior High> from among them, call it to [R], and shuffle your deck. If your opponent's vanguard is grade 3 or greater, this unit gets [Power] +5000 until end of turn.
AUTO [V] [1/Turn]: At the end of the battle this unit attacked, COST[C-Blast (1)], choose one of your back row center column <Chronicle> units with a different name from this card, and swap the position of that unit with this unit. Until end of turn, that unit gets [Power] +5000, its grade becomes 3, its drive becomes 1, and it gets "AUTO] [V]: At the end of your turn, choose one of your back row center column "Legendary Goalkeeper, Mamoru Endou", and put it on [V[ as [Rest].".
EXS
DZ-BT15/EXS?? | 2026
Flame Striker, Shuuya Gouenji (炎のストライカー 豪炎寺 修也)
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
ACT [Drop]: If you have a grade 3 or greater vanguard with "Mamoru Endou" in its card name, if all of your rear-guards have a different name from this card, COST[S-Blast (1)], and call this card to [R].
AUTO [V/R]: When this unit attacks, if you have a <Chronicle> vanguard, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXS
DZ-BT15/EXS?? | 2026
Breezy Dreamer, Tenma Matsukaze (そよ風ドリーマー 松風 天馬)
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/2/Intercept/10000/5000/1
Position: Midfielder
AUTO [V]: When a Dribble in your Special Move Zone is turned face up, [E-Charge (1)].
CONT [R]: If your vanguard is grade 3 or greater, this unit gets "Boost", and when you would move or swap this unit during your main phase, you can also move it within the same row.
AUTO [V/R]: When this unit attacks or boosts, if you have a <Chronicle> vanguard, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXS
DZ-BT15/EXS?? | 2026
Sunny Footy Fledgling, Asuto Inamori (太陽のサッカー小僧 稲森 明日人)
Inazuma Eleven/Raimon Junior High - Chronicle
Normal/3/Twin Drive!!/13000/-/1 | Persona Ride
Position: Forward
ACT [Drop]: If you have a grade 3 or greater <Chronicle> vanguard, if all of your rear-guards have a different name from this card, COST[C-Blast (1)], and call this card to [R].
CONT [V]: During your turn, all of your front row units with either "Asuto Inamori", "Ryouhei Haizaki", or "Yuma Nosaka" in its card name get [Power] +5000.
AUTO [V/R]: When this unit attacks, if you have a <Chronicle> vanguard, COST[E-Blast (2)], choose a face down Special Move card with grade less than or equal to your vanguard from your Special Move zone, and use it.
EXS












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