Friday, January 31, 2014

Future Card: BuddyFight (BT01)
Dragon Chief
Official Release Date: 31st January 2014

- Total: 105 different types of cards (+12 SP; +1 Buddy Rare)
- 1 Carton contain 1 BR and 4 SP.
- Each booster contains 5 random cards (One of them definitely R or greater).
- 1 box contains 30 boosters.
- Total of 2 RRR and 6 RR in each Box
OR Total of 1 SP, 2 RRR and 5 RR in each Box
OR Total of 1 BR, 2 RRR and 5 RR in each Box

Rarity:
Buddy Rare: 1
SP: 12
RRR: 8
RR: 12
R: 24
UC: 30
C: 30

Feature:
- Includes some reprinted cards from the Trial Deck.
- Includes further support for Dragon World and Danger World.
- Introduces Magic World, and also Generic cards.
- Introduces Double Attack and Counterattack keyword.

Special Feature:
- New rarity: Buddy Rare
- There will be a sneak preview card that will be officially released in the next booster.
- Players will be able to try out new card(s) that will be released a few months in advance.
- Gold/Silver campaign for Cardfight!! Vanguard and Future Card: Buddfight will be combined into the "Get Treasure Campaign".

Important:
- Main support in Singapore, Malaysia and Indonesia will be the English version of Future Card: BuddyFight. Japanese version will not be supported with Promos (PR), Shop Tournaments and/or event Tournament such as WGP.

:: Cardlist::
BT01/0001EN (BT01/S001EN)
Super Armordragon, Buster Cannon Dragon
Dragon World/Armored Dragon - Blue Dragon
Monster/3/7000/2/5000
- [Call Cost] Pay 3 gauge. & Put the top card of your deck into this monster's soul.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RRR / SP

BT01/0002EN (BT01/S002EN)
Drum Bunker Dragon, "Barrier Breaker"
Dragon World/Armordragon - Red Dragon
Monster/2/6000/3/1000
- [Call Cost] Pay 2 gauge.
[Penetrate(If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
RRR / SP

BT01/0003EN
Pile Bunker Dragon
Dragon World/Armordragon - Green Dragon
Monster/2/4000/2/4000
[Penetrate(If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
RRR

BT01/0004EN (BT01/S003EN)
Rebel, Belial
Magic World/72 Pillars
Monster/3/7000/2/5000
[Call Cost] Pay 3 gauge.
- When this card enters the field, put three cards from the top of each player's deck into the drop zone. If there is a 《72 Pillars》 from among them, destroy a monster on your opponent's field.
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RRR / SP

BT01/0005EN
Herb Magician, Soichiro Tenjiku
Magic World/Wizard
Monster/2/4000/1/5000
- "Mental Concentration" The [Cast Cost] of <Magic World> spells that you cast require 1 less gauge.
RRR

BT01/0006EN (BT01/S004EN)
Demon Lord, Asmodai
Magic World/72 Pillars
Monster/1/5000/1/1000
- "Dangerous Back-drop!" When this card enters the field, you may discard a card from your hand. If you do, destroy a monster on the field!
RRR / SP

BT01/0007EN
Devil Advantage
Magic World/Magic Power
Spell
- [Cast Cost] Pay 1 gauge.
- Choose two 《72 Pillars》 from your drop zone with the same card name, and put them into your hand. (If there are no cards with the same name, then you do not put any cards into your hand.)
RRR

BT01/0008EN (BT01/S005EN)
Armorknight Demon
Danger World/Armorknight
Monster/3/9000/3/8000
- [Call Cost] Put a monster from your field into the drop zone. & Pay 2 gauge.
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RRR / SP

BT01/0009EN
Dragon Knight, Maximilian
Dragon World/Dragon Knight - Legend
Monster/1/1000/1/1000
- When this card enters the field, you may put a 《Dragon Knight》 from your hand into the gauge. If you do, draw a card.
RR

BT01/0010EN
Day of the Dragon
Dragon World/Dragon
- [Cast Cost] Pay 1 gauge.
- Destroy all monsters on your opponent's field! For the rest of the turn, your monster cannot attack.

BT01/0011EN (BT01/S006EN)
Steel Fist, Dragoknuckle
Dragon World/Dragon - Weapon
Item/2000/2
- [Equip Cost] Pay 1 life.
- "Volcanic Charge" When this card deals damage to your opponent, put the top card of your deck into the gauge.
- [Counter] [Activate] "Volcanic Burst" During this card's battle, you may pay 1 gauge. If you do, for this battle, this card gets power+2000.
RR / SP

BT01/0012EN (BT01/S007EN)
Gargantua Punisher!!
Dragon World/Dragon
Impact
- [Cast Cost] Pay 4 gauge.
- You may only cast this card if your opponent has 4 life or less, and neither you nor your opponent has a monster in the center.
- Deal 4 damage to the opponent! This card cannot be nullified and the damage cannot be reduced.
RR / SP

BT01/0013EN
Demon Realm Negotiator, Gusion
Magic World/72 Pillars
Monster/2/3000/2/3000
- "Diabolic Negotiation" When this card enters the field, you may pay 1 gauge. If you do, draw a card.
RR

BT01/0014EN
Magician of Glass, Will Glassart
Magic World/Wizard - Magic Power
Monster/1/2000/2/1000
- "Glass Miracle" When this card deals damage to your opponent, you may pay 1 gauge. If you do, draw a card.
RR

BT01/0015EN
Magical Goodbye
Magic World/Counter - Summon
Spell
- [Counter] Return a size 2 or less monster on the field to its owner's hand.
RR

BT01/0016EN (BT01/S008EN)
Diabolical Hardcore!
Magic World/72 Pillars
Impact
- [Cast Cost] Pay 3 gauge
- You may only cast this card if you have a 《72 Pillars》 in the center.
- Deal 3 damage to the opponent!
RR / SP

BT01/0017EN
Armorknight Medusa
Danger World/Armorknight
Monster/2/5000/2/4000
- Penetrate: (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
RR

BT01/0018EN (BT01/S009EN)
Fighting Dragon, Demongodol
Danger World/Armorknight
Monster/2/5000/2/3000
- [Call Cost] Put one monster from the field into the drop zone. & Pay 2 gauge. & Put two cards from the top of your deck into this monster's soul.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
[Counterattack] (If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power,and destroy it.)
RR / SP

BT01/0019EN
Thunder Devastation
Danger World/Battle Aura
Spell
- [Cast Cost] Pay 2 gauge.
- Destroy all defense 5000 or less monsters on your opponent's field.
RR

BT01/0020EN
Lord Aura Meditation
Danger World/Battle Aura
Spell
- [Counter] Put two cards from the top of your deck into your gauge.
RR

BT01/0021 (BT01/S010EN)
Drum Bunker Dragon
Dragon World/Armored Dragon - Red Dragon
Monster/2/5000/3/5000
- [Call Cost] Pay one gauge, put the top card of your deck into this monster's soul.
- [Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
R / SP

BT01/0022EN
Dragonic Destroy
Dragon World/Dragon
Spell
- [Cast Cost] Pay 2 gauge.
- Destroy an opponent's monster on the field.
R

BT01/0023EN
Knightenergy
Dragon World/Dragon Knight - Enhance
Spell
- [Counter] Select a 《Dragon Knight》 in battle, and for this battle, give it power+3000, defense+3000, and [Counterattack]. ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power,and destroy it.)
R

BT01/0024EN
Blue Dragon Shield
Dragon World/Blue Dragon - Defense
Spell
- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
- [Counter] Nullify the attack and put the top card of your deck into your gauge.
R

BT01/0025EN
Dragon's Seal
Dragon World/Dragon
Spell
[Set] (This card remains on the field after cast.)
- [Cast Cost] Put the top three cards of your deck into this card's soul face down.
- [Counter][Activate] If your life is 3 or less, you may reveal all cards in this card's soul. If you do, choose up to one 《Armordragon》 monster from among them, call it by paying its [Call Cost], and destroy this card.
R

BT01/0026EN
Demon Programmer, Marbas
Magic World/72 Pillars
Monster/3/7000/3/6000
Call Cost: Pay 3 gauge.
Penetrate(If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
R

BT01/0027EN
Liar, Fullfool
Magic World/72 Pillars
Monster/2/6000/2/2000
- "Cabal Preparation" When this card enters the field, you may cast a <Magic World> spell with [Set] from your hand without paying the [Cast Cost].
- This card cannot be returned from the field back to hand.
R

BT01/0028EN
Barriermaster, Shadowflash
Magic World/Wizard
Monster/2/3000/2/2000
- [Counter] [ActivateDuring an attack on your opponent's turn, you may put this card from the field into the drop zone. If you do, nullify the attack.
R

BT01/0029EN
Demon Doctor, Buer
Magic World/72 Pillars
Monster/1/1000/1/3000
- "Come & Go" When this card enters the field, you may put the top card of your deck into the gauge. If you do, destroy this card at the end of your opponent's turn.
R

BT01/0030EN
Begone!!
Magic World/Counter - Summon
Spell
- [Cast Cost] Pay 2 gauge.
- [Counter] You may cast this card when an opponent calls a size 2 or less monster.
- Nullify that call. (A nullified card doesn't enter the field, effects from the card do not resolve, and the card goes to the drop zone.)
R

BT01/0031EN
Nice one!
Magic World/Magic Power
Spell
- [Cast Cost] Pay 1 gauge.
- Draw two cards. You may only cast "Nice one!" once per turn.
R

BT01/0032EN
The Ark
Magic World/Creation
Spell
[Set(This card remains on the field after cast.)
- [Cast Cost] Pay 2 gauge. & Put two cards from the top of your deck face down into this spell's soul.
- If your life is 0, reveal all cards from this spell's soul, if there is a spell from among them, your life becomes 2, and draw one card. Destroy this card.
R

BT01/0033EN
Great Spell, Saturday Night Devil Fever
Magic World/72 Pillars - Summon
Spell
- [Cast Cost] Pay 2 gauge. & Pay 1 life.
- You may only cast this card if the number of 《72 Pillars》 in your drop zone is six or more.
- [Counter] Choose up to three size 1 《72 Pillars》 from your drop zone, and call them without paying the [Call Cost]. Return all cards from your drop zone into your deck, and shuffle your deck.
R

BT01/0034EN
Gunrod Bechstein
Magic World/Weapon
Item/3000/1
- [Equip Cost] Pay 1 gauge.
- [Activate] You may [Rest] this card. If you do, deal 1 damage to your opponent.
R

BT01/0035EN
Axe Dragon, Dorcas
Danger World/Duel Dragon
Monster/2/7000/3/7000
- [Call Cost] Pay 2 gauge.
R

BT01/0036EN
Armorkight Golem
Danger World/Armorknight
Monster/2/5000/2/8000
R

BT01/0037EN (BT01/S011EN)
Armorknight Cerberus
Danger World/Armorknight
Monster/2/5000/2/5000
- [Activate] You may put a size 1 or less 《Armorknight》 from your field into this monster's soul.
- [Activate] "Full Fire" You may discard one soul from this monster. If you do, destroy a monster on the opponent's field!
[Soulguard(If this card would leave the field, you may discard one soul to prevent it.)
R / SP

BT01/0038EN
Saberclaw Dragon, Valken
Danger World/Duel Dragon
Monster/1/5000/2/1000
- "Beast Aura" When this card enters the field on the left or right, you may pay one gauge. If you do, gain one life.
R

BT01/0039EN
Armorknight Succubus
Danger World/Armorknight
Monster/1/3000/2/2000
- [Call Cost] Pay 1 gauge. & Put one 《Armorknight》 from your drop zone into this monster's soul.
[Soulguard(If this card would leave the field, you may discard one soul to prevent it.)
R

BT01/0040EN
Double Guillotine
Danger World/Battle Aura - Destruction
Spell
- [Cast Cost] Pay 1 gauge.
- You may only cast this card if you are being attacked by an opponent's 《Weapon》.
- [Counter]  Destroy an opponent's 《Weapon》 on the field! Then, if you have a 《Weapon》 on the field, play "Rock-Paper-Scissors" with your opponent. If you win, deal damage to your opponent equal to the critical of one of your 《Weapon》!!
R

BT01/0041EN
Hysteric Spear
Danger World/Battle Aura - Weapon
Item/5000/2
Equip Cost: Pay 2 gauge.
- [Penetrate(If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
R

BT01/0042EN (BT01/S012EN)
Drill Bunker!!
Danger World/Battle Aura
Impact
- [Cast Cost] Pay 2 gauge.
- You may only cast this card if you do not have a monster in the center.
- For this turn, give one of your 《Weapon》 on the field power+4000, critical+2, and [Penetrate]. If the 《Weapon》 is [Stand], attack with it.
R / SP

BT01/0043EN
King the Dorminator
Generic/Chess
Monster/3/6000/3/3000
- [Call Cost] Pay 2 gauge. & Put one 《Chess》 from your drop zone into this monster's soul.
[Soulguard(If this card would leave the field, you may discard one soul to prevent it.)
R

BT01/0044EN
Buddy Help
Generic/Water
Spell
- [Cast Cost] Pay 3 gauge.
- Draw two cards.
R

BT01/0045EN
Dragon Knight, Masakado
Dragon World/Dragon Knight - Hero
Monster/2/5000/3/6000
- [Call Cost] Pay 1 gauge.
UC

BT01/0046EN
Dragon Knight, Hannibal
Dragon World/Dragon Knight - Hero
Monster/1/4000/2/2000
UC

BT01/0047EN
Dragon Knight, Jeanne d'Arc
Dragon World/Dragon Knight - Hero
Monster/1/4000/2/5000
UC

BT01/0048EN
Spike Shoulder Dragon
Dragon World/Armordragon - Green Dragon
Monster/1/3000/3/2000
- [Call Cost] Pay 1 gauge.
UC

BT01/0049EN
Dragonic Heal
Dragon World/Dragon
Spell
- Gain 2 life.
UC

BT01/0050EN
The Skies in your Hand
Dragon World/Dragon
Spell
- [Cast Cost] Pay 1 gauge.
- [Counter] Return all monsters from your field to your hand.
UC

BT01/0051EN
Twin Attack Tactics
Dragon World/Dragon - Dragon Knight
[Set(This card remains on the field after cast.)
- [Cast Cost] Pay 1 gauge.
- When a monster on your opponent's field is destroyed by a Link Attack, deal 1 damage to your opponent.
- You may only have 1 "Twin Attack Tactics" with [Set] on the field.
UC

BT01/0052EN
Fallen Angel of Rage, Beleth
Magic World/72 Pillars
Monster/2/4000/3/3000
UC

BT01/0053EN
Fire Starter, Ganzaku
Magic World/Wizard - Fire Power
Monster/2/4000/3/3000
UC

BT01/0054EN
Demon Realm Death Metal, Valefar
Magic World/72 Pillars
Monster/1/5000/1/3000
UC

BT01/0055EN
Mage Disciple, Rody
Magic World/Wizard - Fire Power
Monster/1/5000/1/3000
UC

BT01/0056EN
Precher of Beauty, Gremory
Magic World/72 Pillars
Monster/1/3000/2/2000
UC

BT01/0057EN
Trans-flame
Magic World/Magic Power - Fire Power
Spell
- Deal 1 damage to your opponent.
UC

BT01/0058EN
Quick Summon
Magic World/Summon
Spell
- You may only cast this card during an attack on your opponent's turn.
- [Counter] Call one monster from your hand paying the [Call Cost], and for this battle, give it [Counterattack], and change the attack to that monster. [Counterattack(If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power,and destroy it.)
UC

BT01/0059EN
Abra Cadabra!
Magic World/Counter
Spell
- [Cast Cost] Pay 2 gauge.
- You may only cast this card when an opponent casts a spell.
- [Counter]  Nullify the spell cast by an opponent. (The nullified card does not enter the field, effects from the card do not resolve, and the card goes to the drop zone.)
UC

BT01/0060EN
Noisy Danceroom
Magic World/72 Pillars - Summon
Spell
[Set(This card remains on the field after cast.)
- [Cast Cost] Pay 1 gauge.
- All 《72 Pillars》 on your field get power+1000.
- [Activate] You may pay 1 gauge. If you do, return one 《72 Pillars》 from your field to your hand. You may only use this ability once per turn.
UC

BT01/0061EN
Gunrod, Stradivarius
Magic World/Weapon
Item/4000/1
- [Equip Cost] Pay 2 gauge.
- [Activate] You may [Rest] this card. If you do, deal 1 damage to your opponent. Then, a monster on your field gets power+3000.
UC

BT01/0062EN
Grassland Dragon, Grassrunner
Danger World/Duel Dragon
Monster/1/4000/2/2000
- "Beast Aura" When this card enters the field on the left or right, you may pay 1 gauge. If you do, gain 1 life.
UC

BT01/0063EN
Clash Dragon, Gaelcorga
Danger World/Duel Dragon
Monster/1/2000/3/1000
UC

BT01/0064
Armor Reuse
Danger World/Armorknight
Spell
- Return an 《Armorknight》 monster from your drop zone to your hand.
UC

BT01/0065EN
Battle Spirit Unite
Danger World/Battle Aura
Spell
- [Counter] Choose a monster on your field, and for this turn, give it to that monster power or defense equal to power of a 《Weapon》 on your field, and [Counterattack]. [Counterattack(If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power,and destroy it.)
UC

BT01/0066EN
Duel Law
Danger World/Duel Dragon
Spell
[Set(This card remains on the field after cast.)
- [Cast Cost] Pay 1 gauge.
- When your opponent link attacks your 《Duel Dragon》, he or she may pay 2 gauge. If he or she does not, nullify the attack.
- There can only be one "Law of Confrontation" with [Set] on your field.
UC

BT01/0067EN
Night in the Wild
Danger World/Battle Aura
Spell
[Set(This card remains on the field after cast.)
- [Activate] You may pay 1 gauge. If you do, gain 1 life. You may only use this ability once per turn.
UC

BT01/0068EN
Control Unit, Suppression Queen
Generic/Chess
Monster/2/4000/2/3000
UC

BT01/0069EN
Combat Unit, Guardian Rook
Generic/Chess
Monster/1/4000/0/5000
UC

BT01/0070EN
Skewer
Generic/Chess
Spell
- [Cast Cost] Pay 1 gauge.
- Destroy a size 1 monster on the field.
UC

BT01/0071EN
Buddy Charge
Generic/Magic Power
Spell
- Put the top card of your deck into the gauge. Then, if a buddy monster is on your field, put the top card of your deck into the gauge.
UC

BT01/0072EN
Chessenergy
Generic/Chess
Spell
- [Cast Cost] Pay 2 gauge.
- [Counter] Choose a monster on your field, and for this turn, give it power+1000, defense+1000, and [Counterattack]. Then, if that card is a 《Chess》, give it power+3000 and defense+3000. [Counterattack(If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power,and destroy it.)
UC

BT01/0073EN
Battlefield Military Band
Generic/Fire
Spell
[Set(This card remains on the field after cast.)
- [Cast Cost] Pay 1 gauge.
- All your monsters get power+1000.
UC

BT01/0074EN
Checkmate
Generic/Chess
Impact
- You may only cast this card if you do not have a monster in the center, you have five or more different 《Chess》 in the drop zone, and your opponent has 4 life or less.
- Attack with a [Stand] 《Chess》 on your field. If you deal damage to your opponent with the attack, you win the game.
UC

BT01/0075
Dragon Knight, Alexander
Dragon World/Dragon Knight - Hero
Monster/2/4000/3/5000
C

BT01/0076EN
Steel Gauntlet Dragon
Dragon World/Armordragon - Black Dragon
Monster/2/4000/2/7000
C

BT01/0077EN
Latale Shield Dragon
Dragon World/Armordragon - Red Dragon
Monster/1/2000/2/4000
C

BT01/0078EN
Dragon Knight, Leonidas
Dragon World/Dragon Knight - Hero
Monster/1/1000/2/5000
C

BT01/0079EN
Dragonic Shoot
Dragon World/Blue Dragon
Spell
- [Counter] Destroy a power 3000 or less monster on the field.
C

BT01/0080EN
Dragonblade, Dragobrave
Dragon World/Dragon - Weapon
Item/5000/3
- [Equip Cost] Discard one card from your hand. & Pay 1 gauge.
C

BT01/0081EN
Dance Magician, Albrecht
Magic World/Wizard
Monster/2/4000/2/6000
C

BT01/0082EN
Fallen Angel, Paimon
Magic World/72 Pillars
Monster/1/4000/2/1000
C

BT01/0083EN
Kenjy of the Explosive Fists
Magic World/Wizard - Fire Power
Monster/1/4000/2/1000
C

BT01/0084EN
Demon Maestro, Bathin
Magic World/72 Pillars
Monster/1/4000/1/4000
C

BT01/0085EN
Demon Knight, Aibolos
Magic World/72 Pillars
Monster/1/3000/1/5000
C

BT01/0086EN
Demon Realm Warrior, Zepar
Magic World/72 Pillars
Monster/1/3000/2/3000
C

BT01/0087EN
Oops!
Magic World/Magic Power
Spell
- [Cast Cost] Pay 2 gauge.
- [Counter] Return a monster, item or spell on the field to its owner's hand.
C

BT01/0088EN
Solomon's Shield
Magic World/Magic Power - Defense
Spell
- You may only cast this card during an attack on your opponent's turn.
- [Counter] If that attack is not a Link Attack, nullify it.
C

BT01/0089EN
Raging Dragon, Zargus
Danger World/Duel Dragon
Monster/2/7000/3/7000
- You may only call this card if the number of 《Duel Dragon》 in your drop zone is four or greater.
C

BT01/0090EN
Soaring Dragon, Sylphide
Danger World/Duel Dragon
Monster/1/5000/2/3000
C

BT01/0091EN
Bloodwind Dragon, Elyrseagar
Danger World/Duel Dragon
Monster/1/4000/2/4000
C

BT01/0092EN
Armorknight Gargoyle
Danger World/Armorknight
Monster/1/1000/3/2000
C

BT01/0093EN
Bluechase Dragon, Garg
Danger World/Duel Dragon
Monster/0/3000/1/2000
C

BT01/0094EN
Earth-shattering Slash
Danger World/Battle Aura - Destruction
Spell
- [Cast Cost] Pay 2 gauge.
- You may only cast this card if you do not have a monster in the center.
- Destroy a monster on the field!
C

BT01/0095EN
Boulder Piercing Spear
Danger World/Battle Aura - Weapon
Item/3000/2
C

BT01/0096EN
Attack Unit, Flying Bishop
Generic/Chess
Monster/1/4000/1/2000
C

BT01/0097
Mobile Unit, Soldier Pawn
Generic/Chess
Monster/1/3000/1/3000
C

BT01/0098
Battle Unit, Knight Fighter
Generic/Chess
Monster/1/2000/2/1000
C

BT01/0099EN
Royal Fork
Generic/Chess
Spell
- [Cast cost] Pay 2 gauge.
- Destroy a size 2 monster on the field!
C

BT01/0100EN
Destruction
Generic/Earth
Spell
- [Cast Cost] Discard one card from your hand.
- Destroy an item on the field.
C

BT01/0101EN
Neutralize
Generic/Wind
Spell
- [Cast Cost] Discard one card from your hand.
- Destroy a spell on the field.
C

BT01/0102EN
Pawn Storm
Generic/Chess
Spell
- [Counter] Choose a monster in battle, and for this battle, give it power+3000. Then, if that card is a 《Chess》, for this battle, give it power+2000.
C

BT01/0103EN
Burning Sword
Generic/Weapon
Item/4000/2
C

BT01/0104EN
Burning Dagger
Generic/Weapon
Item/4000/1
C

BT01/0105
Jackknife Dragon
Dragon World/Armordragon - Green Dragon
Monster/2/5000/3/6000
[Call Cost] Pay one gauge.
[Activate] You may pay 2 gauge. If you do, search your deck for a card with "Jackknife" in its card name other than "Jackknife Dragon", call it on top of this card, and shuffle your deck.
BR