Vanguard ZERO:
Clan Fight Challenge:
Nova Grappler
[クランファイトチャレンジ: ノヴァグラップラー]
[Japanese] 20th April 2022 - 28th April 2022, 4:59 a.m. (JPT)
Features:
- Nova Grappler is the 12th Clan Fight Challenge in Vanguard ZERO.
- This is the 2nd Clan Fight Challenge for Nova Grappler!
- Introducing a new ability which is exclusive to the clan: Rush (闘魂)!
- Complete event missions to get Packs, a Sleeve, and Skip Tickets.
- By ranking from 1st~1000th place, get Packs and a Special Banner.
Rush (闘魂) is an ability only activates when the unit possessing it becomes Stand due to an effect from your cards (including trigger effects). When it does, that unit gets new abilities until end of turn.
:: Event Cardlist ::
Star Gate/Battleroid/Nova Grappler
G/4/Triple Drive!!!/15000+/1
[STRIDE]
[V]: When placed, [G Persona Blast] to get the following 2 abilities until end of turn.
"[V]: When this unit's attack hits a vanguard, Stand 1 of your rear-guards, and if it stood, that unit gets [Power] +3000 until end of turn."
"[V] [GB (3)]: When this unit attacks a vanguard, Stand 1 of your rear-guards."
GR
Star Gate/Battleroid/Nova Grappler
Trigger/3/Twin Drive!!/11000/1
[R] [GB (1)] [Rush]: When this unit Stand by effect of your card, this unit gets the following ability until end of turn.
"[R]: When this unit attacks a vanguard, [C-Blast (1)] to choose 1 of your opponent's rear-guards, and retire it."
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to look at 5 cards from the top of your deck, and put 1 card with the rush ability from among them into your hand.
RRR
Star Gate/Battleroid/Nova Grappler
Trigger/3/Twin Drive!!/11000/1
[LEGION] Ultimate Raizer Dual-flare or Ultimate Raizer Speed-star
[V]: When your Raizer Stand by effect of your card, that unit gets [Power] +5000 until end of turn.
[V]: If you have another unit in your middle column, [S-Blast (1)] to get [Power] +2000 until end of turn.
RRR
Star Gate/Battleroid/Nova Grappler
-/2/Intercept/9000/1
[R] [GB (1)]: When placed, if your vanguard is a grade 3 or greater Victor, [S-Blast (1)] and [C-Blast (1)] to get [Power] +2000 and the following ability until end of turn.
"[R] [1/Turn]: When this unit's attack hits a vanguard, Stand 1 of your other rear-guards, and if it stood, it gets [Power] +3000 until end of turn."
RRR
Star Gate/Battleroid/Nova Grappler
-/1/Boost/7000/1
[R] [1/Turn]: When your other Raizer unitin the same column as this unit Stand by effect of your card, look at 3 cards from the top of your deck. If you all of the cards are Raizer, other than a sentinel, put 1 Raizer from among them into your hand, and put the rest into your drop zone. If there is 1 non-Raizer from among them, put the all the cards into your drop zone.
RRR
Star Gate/Battleroid/Nova Grappler
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When this unit attacks a vanguard, [C-Blast (1)] to Stand 1 of your rear-guards with the rush ability, and it gets the following ability until end of turn.
"[R] [1/Turn]: When this unit's attack hits a vanguard, Stand it."
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to choose 1 of your rear-guards to get the following ability until end of turn.
"[R] [1/Turn]: When this unit's attack hits a vanguard, Stand this unit, and if it stood, it gets [Power] +2000 until end of turn."
RR
Star Gate/Battleroid/Nova Grappler
-/2/Intercept/9000/1
[R]: When placed, if your vanguard is a Beast Deity, [C-Blast (1)] to get the following ability until end of turn.
"[R] [1/Turn]: When this unit's attack hits a vanguard, Stand 1 of your other Beast Deity rear-guard, and if it stood, it gets [Power] +3000 until end of turn."
RR
Star Gate/Warbeast/Nova Grappler
-/2/Intercept/9000/1
[R] [GB (1)] [Rush]: When this unit Stand by effect of your card, it gets the following ability until end of turn.
"[R]: When this unit's attack hits a vanguard, [C-Blast (1)] to Stand 1 of your other rear-guards, and if that unit stood, it gets [Power] +3000 until end of turn."
RR
Star Gate/Battleroid/Nova Grappler
-/2/Intercept/9000/1
[R]: If your vanguard is a Raizer, and if you are legion, [C-Blast (1)] to get [Power] +3000 and the following ability until end of turn.
"[R] [1/Turn]: When this unit's attack hits a vanguard, Stand 1 of your other rear-guards."
RR
Star Gate/Battleroid/Nova Grappler
-/1/Boost/7000/1
[R] [GB (1)]: If your vanguard is a grade 3 or greater Victor, all of your other units in the same column as this unit gets the following ability.
"[V/R] [Rush]: When this unit Stand by effect of your card, choose 1 unit in the same column as this unit, and that unit get [Power] +4000 until end of turn."."
RR
Star Gate/Battleroid/Nova Grappler
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R] [GB (1)]: When the attack of that unit this unit boosted hits a vanguard, [C-Blast (1)] and [put this unit into your soul] to Stand 1 of your other rear-guards, and that unit gets [Power] +2000 until end of turn.
[R]: This unit cannot be retired by your opponent's card effects.
[First Player-Second Player Revision]: At the beginning of the first turn, draw a card. Active except in Story Fight and Challenge Fight.
RR
Star Gate/Battleroid/Nova Grappler
Trigger/3/Twin Drive!!/11000/1
[V] [GB (1)]: When this unit's attack hits a vanguard, [C-Blast (2)] to Stand 2 of your rear-guards, if you stood, those units get [Power] +2000 until end of turn.
[V]: When placed, [S-Blast (1)] and [C-Blast (1)] to choose 1 of your opponent's rear-guards with equal or less [Power] than your grade 1 or less rear-guard with the highest [Power], and retire it.
R
Star Gate/Alien/Nova Grappler
-/2/Intercept/9000/1
[R] [GB (1)] [Rush]: When this unit Stand by effect of your card, this unit gets the following ability until end of turn.
"[R] [GB (1)]: When this unit's attack hits a vanguard, [S-Charge (1)] / [C-Charge (1)]."
R
Star Gate/Battleroid/Nova Grappler
-/1/Boost/7000/1
[R]: If your vanguard is a Beast Deity, [S-Blast (2)] & [Rest this unit] to give 1 of your other Beast Deity units to get [Power] +5000 until end of turn.
R
Star Gate/Battleroid/Nova Grappler
-/0/Boost/5000/1
[Forerunner] (When rode upon, move to [R])
[R]: If your vanguard is a Raizer, [C-Blast (1)] and [retire this unit] to give 1 of your other Raizer rear-guards to get the following ability until end of turn.
"[R] [1/Turn]: When your vanguard attacks, Stand this unit, and if it stood, it gets [Power] +5000 until end of turn."
[First Player-Second Player Revision]: At the beginning of the first turn, draw a card. Active except in Story Fight and Challenge Fight.
R
Star Gate/Battleroid/Nova Grappler
Trigger/0/Boost/4000/1
Stand / +5000
[R]: During your battle phase, when your other Beast Deity rear-guard Stand, [return this unit to your deck] to draw a card.
R
Star Gate/Workeroid/Nova Grappler
Trigger/0/Boost/4000/1
Stand / +5000
[R] [GB (1)]: When the attack of that unit this unit boosted hits a vanguard, [return this unit into your deck] to Stand 1 of your other rear-guards.
R
Star Gate/Battleroid/Nova Grappler
Trigger/0/Boost/4000/1
Stand / +5000
[R] [GB (1)]: [Return this unit to your deck] to give 1 of your other rear-guards to get the following ability until end of turn.
"[R] [Rush]: When this unit is stood by your card's effect, this unit gets the following ability until end of turn.
"[R]: When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle"."
R
Star Gate/Warbeast/Nova Grappler
-/1/Boost/7000/1
[Front Row - R] [GB (1)] [Rush] [1/Turn]: When this unit Stand by effect of your card, this unit gets [Power] +5000 until end of turn.
Star Gate/Battleroid/Nova Grappler
-/1/Boost/7000/1
[R]: All of your other Raizer units in the same column of this unit gets the following ability.
"[V/R]: When this unit's attack hits a vanguard, [C-Blast (2)] to draw a card."
Star Gate/Dragonman/Nova Grappler
-/1/Boost/7000/1
[R]: When your other unit with the rush ability in the same column as this unit Stand by effect of your card, Stand this unit.