Cardfight!! Vanguard overDress V Special Series Volume 06 (D-VS06):
V CLAN COLLECTION Vol.6
[Vクランコレクション Vol.6]
V CLAN COLLECTION Vol.6
[Vクランコレクション Vol.6]
[Japanese Edition] 17th June 2022
[English Edition] 12th August 2022
Total Number of Cards: 84 (37 New Cards + 47 Reprint Cards - includes 2 Tokens and 1 Marker)
Rarities:
VSR: 3
SP: 12
RRR: 84
Features:
- V CLAN COLLECTION Vol.6 is the 6th overDress & V series Special Series Booster Set released in both the Japanese Format and English Format.
- Includes boosts to the clans: Angel Feathers, Shadow Paladin, Gold Paladin, Nubatama, Tachikaze, Nova Grappler, Link Joker, Dark Irregulars, Gear Chronicle, Granblue, Great Nature and Neo Nectar.
- Each box comes with 1 SP.
- All cards will be with the RRR rarity.
- Each box will contain 1 copy of all 84 cards!
- Reprints:
:: Cardlist ::
Circular Saw, Kiriel (回転する剣 キリエル)
United Sanctuary/Angel/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO: When this unit is placed on [V], if your circle has a Protect marker, COST[C-Blast (1)], and get an Imaginary Gift:Protect.
CONT [R]: During your turn, this unit gets [Power] +5000 for each of your Imaginary Gift:Protect.
AUTO [V]: When this unit attacks, COST[C-Blast (1) & S-Blast (1)], choose cards from your damage zone equal to the number of your [R] with protect markers, call them to [R], and no AUTO abilities activate from that call. Then, deal this unit one damage for each card chosen from damage zone.
RRR / SP
Ammunition Angel (アミュニション・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R] with a marker, choose one of your opponent's rear guards, and you may put it into their damage zone. If you do, your opponent chooses a card in damage zone, and heals it.
CONT [R]: If this unit's circle has a Protect marker, this unit gets [Power] +10000.
RRR
Beri Beri Beat Angel (ベリベリビート・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
AUTO: When rode upon, COST[C-Blast (1)], put the top card of your deck into the damage zone face down, choose a card from damage, and call it to [R].
CONT [R]: If this unit's circle has a Protect marker, this unit gets "Intercept" and "AUTO: When this unit intercepts, it gets [Shield] +5000 for this battle." This unit can also intercept from the back row.
RRR
Wild Shot Celestial, Raguel (天罰の守護天使 ラグエル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [R] from hand, if a new card was put into your damage zone this turn, COST[C-Blast (1)], and call a card from your drop zone to [R].
RRR
Nurse of Holdheart (ナース・オブ・ホールドハート)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R] from hand, COST[C-Blast (1)], swap a unit card from your hand with a card from your damage zone. If you put a grade 0 into your damage zone, choose up to one of your opponent's rear-guards, put it into the damage zone, and if you put your opponent's rear-guard into the damage zone, your opponent chooses a card from his or her damage zone, and heals it. (Put the swapped card face up)
RRR
Cure Basket Angel (キュアバスケット・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V], COST[discard a card from your hand], and draw a card.
AUTO [R]: At the beginning of your opponent's battle phase, COST[put this unit into your soul], choose two of your grade 1 or greater rear-guards, until end of turn, they get "Intercept", and can intercept from the back row.
RRR
Transcendent Divider, Cassiel (絶巧の切刃 カシエル)
United Sanctuary/Angel/Angel Feather
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Revenger, Dragruler Phantom (撃退者 ドラグルーラー・ファントム)
United Sanctuary/Abyss Dragon/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO: When this unit is placed on [V] by riding on a unit with "Revenger" in its card name during the ride phase, search your deck for up to one card with "Revenger" in its card name, call it to [R] and shuffle your deck. If your opponent's damage zone has four or less cards, COST[S-Blast (1) - "Illusionary Revenger, Mordred Phantom"], choose one of your opponent's vanguards, and deal one damage.
AUTO [V]: When this unit attacks, COST[C-Blast (1) & S-Blast (1)], choose all of your front row units with "Revenger" in its card names or "Blaster Dark", retire all of your other rear-guards, and for each rear-guard retired, all of your front row units gets [Power] +5000 until end of turn. If you retired two or more rear-guards, [Stand] all of your front row rear-guards.
RRR / SP / VSR
Origin Mage, Ildona (始原の魔道士 イルドーナ)
United Sanctuary/Elf/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [Deck/Drop]: This card gets grade -2.
ACT [Hand]: If your vanguard is grade 1, COST[discard this card from your hand], reveal ten cards from the top of your deck, if you revealed two or more grade 1 cards, choose a grade 2 or greater card from among them, reveal it and put it into your hand, and shuffle your deck.
AUTO [V/R]: When this unit attacks, COST[C-Blast (1) & retire two other rear-guards], and draw two cards. If this unit is on [V], this unit gets [Power] +5000 until end of that battle for each grade 1 card in your drop.
RRR
Witch of Cursed Talisman, Etain (呪札の魔女 エーディン)
United Sanctuary/Elf/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO: When this unit on [V] is attacked or is put on [G], COST[retire two rear-guards with "Witch" in their card names], choose one of your opponent's [Stand] rear-guards, and retire it.
CONT [R]: If you have a vanguard with "Witch" in its card name, this unit cannot be chosen by your opponent's card effects, and it gets "Intercept" and [Power] +5000.
RRR
Mesmerizing Witch, Fianna (幻惑の魔女 フィアナ)
United Sanctuary/Elf/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V] [1/Turn]: COST[C-Blast (1) & Retire two rear-guards], search your hand or deck for up to one "Witch of Reality, Femme", call it to a front row [R], and if you searched your deck, shuffle your deck. The circle that called unit is on becomes a [V] until end of turn.
CONT [V]: During your turn, all of your vanguards get [Power] +5000 for each of your opponent's grade 0 rear-guards.
RRR
Witch of Reality, Femme (現の魔女 ファム)
United Sanctuary/Elf/Shadow Paladin
Normal/2/Intercept/10000/5000/1
ACT [V] [1/Turn]: COST[S-Blast (1)], your opponent chooses two grade 0 unit cards from his or her drop zone, and calls them to his or her [R] with grade 1 or greater units. If no cards were called, this unit gets drive +1 until end of turn.
RRR
Cold-blooded Witch, Luba (冷血の魔女 ルーバ)
United Sanctuary/Elf/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO: This ability's cost is reduced by [C-Blast (1)] for each of your opponent's grade 0 rear-guards. When this unit is placed on [R], COST[C-Blast (2) & put a grade 2 or greater normal unit from your drop zone on the bottom of your deck], and draw a card.
RRR
Astral Chain Dragon (アストラルチェイン・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Spectral Dupe Dragon "Яeverse" (スペクトラル・デュープ・ドラゴン “Я”)
United Sanctuary/Abyss Dragon/Gold Paladin
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V]: During your turn, if you have "Spectral Duke Dragon" in your soul, this unit gets [Power] +10000, and if your opponent's vanguard is grade 3 or greater, it gets [Critical] +1.
AUTO [V]: At the end of the battle this unit attacked, COST[C-Blast (1) & lock three rear-guards], [Stand] this unit, and it gets drive -1 until end of turn.
AUTO [Hand]: At the end of the battle your vanguard attacked, if your damage zone has five or more cards, COST[C-Blast (2) & lock three rear-guards], ride this card in [Stand], and this unit's AUTO abilities cannot activate until end of turn.
RRR / SP
Conviction Dragon, Chromejailer Dragon (断罪竜 クロムジェイラー・ドラゴン)
United Sanctuary/Abyss Dragon/Gold Paladin
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V] [1/Turn]: COST[C-Blast (1) & Discard a "Conviction Dragon, Chromejailer Dragon" from your hand], look at the same number of cards from the top of your deck as the number of your open [R], choose any number of unit cards from among them, call them to [R], and shuffle your deck.
AUTO [V]: When this unit attacks, if all of your [R] has a rear-guard, COST[C-Blast (1) & S-Blast (1)], until end of that battle, this unit gets [Power] +10000 / [Critical] +1, and if your damage zone has four or more cards, it gets drive +1.
RRR
Liberator, Holy Shine Dragon (解放者 ホーリーシャイン・ドラゴン)
United Sanctuary/Cosmo Dragon/Gold Paladin
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed by riding from a unit with "Liberator" in its card name, COST[C-Blast (1)], search your deck for up to one grade 3 card with "Liberator" in its card name that is different from this unit, ride it as [Stand], and shuffle your deck. If your damage zone has four or more cards, look at five cards from the top of your deck, choose up to two unit cards from among them, call them to [R], and shuffle your deck.
AUTO [Soul]: At the end of your turn, if your damage zone has four or more cards, you may put this card into your hand.
RRR
Spectral Duke Dragon (スペクトラル・デューク・ドラゴン)
United Sanctuary/Abyss Dragon/Gold Paladin
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V]: If you have a "Black Dragon Knight, Vortimer" in your soul, this unit gets [Power] +1000, and if your opponent's vanguard is grade 3 or greater, this unit gets [Critical] +1.
AUTO [V] [1/Turn]: At the end of the battle it attacked, COST[C-Blast (1) & retire three rear-guards], [Stand] this unit, and it gets drive -1 until end of turn. If your damage zone has four or more cards, it gets drive +1 instead of drive -1.
RRR
Black Dragon Knight, Vortimer (黒竜の騎士 ヴォーティマー)
United Sanctuary/Human/Gold Paladin
Normal/2/Intercept/9000/5000/1
CONT [V/R]: If you have "Scout of Darkness, Vortimer" in your soul, this unit gets [Power] +1000.
AUTO: When this unit is retired [R] by your card's ability, COST[put this card into your soul], and [C-Charge (1)].
AUTO: When rode upon by "Spectral Duke Dragon", look at five cards from the top of your deck, call up to two cards from among them to [R], and shuffle your deck.
RRR
Scout of Darkness, Vortimer (漆黒の先駆け ヴォーティマ)
United Sanctuary/Human/Gold Paladin
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V], look at seven cards from the top of your deck, reveal up to one "Spectral Duke Dragon" or "Black Dragon Knight, Vortimer" from among them and put it into your hand, and shuffle your deck.
AUTO: When this unit is retired [R] by your card's ability, COST[put this card into your soul], and one of your vanguards gets [Power] +5000 until end of turn.
RRR
Clarity Wing Dragon (クラリティウィング・ドラゴン)
United Sanctuary/Cosmo Dragon/Gold Paladin
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Evil Stealth Dragon, Magoroku "Fugen" (妖魔忍竜 マゴロク ” 不還”)
Dragon Empire/Abyss Dragon/Nubatama
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
CONT [V]: During your turn, for each of your Evil Decoy tokens, all of your front row units get [Power] +5000.
CONT [V]: If your opponent's vanguard is grade 3 or greater, and you have 3 or more Evil Decoy tokens, all of your front row units get [Critical] +1.
AUTO [V]: When your rear-guard is returned to your hand due to your card's ability, call an Evil Decoy token to an open [R], COST[C-Blast (1)], get an Imaginary Gift:Protect, and place it on one of your circles. (If Protect 1 was chosen, it cannot be placed).
RRR / SP
Evil Stealth Dragon, Kageugachi (妖魔忍竜 カゲウガチ)
Dragon Empire/Abyss Dragon/Nubatama
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], call an Evil Decoy token to [R].
ACT [V/R] [1/Turn]: COST[S-Blast (1)], and until end of turn, all of your Evil Decoy tokens get "Boost" and [Power] +5000.
RRR
Stealth Beast, Magami (忍獣 マガミ)
Dragon Empire/High Beast/Nubatama
Normal/1/Boost/8000/10000/1
ACT [R] [1/Turn]: COST[retire a grade 0], and [S-Charge (1)].
AUTO [R]: At the end of the battle that this unit boosted a rear-guard, COST[S-Blast (1)], and return the boosted unit to your hand.
RRR
Stealth Beast, Shishi Ressou (忍獣 シシレッソウ)
Dragon Empire/Warbeast/Nubatama
Normal/2/Intercept/10000/5000/1
CONT [R/G]: If three or more of any player's rear-guards were called this turn, this unit gets [Shield] +5000, and if your vanguard's grade is 3 or greater, it gets [Power] +10000.
RRR
Evil Stealth Dragon, Gyokusen (妖魔忍竜 ギョクセン)
Dragon Empire/Abyss Dragon/Nubatama
Normal/1/Boost/8000/10000/1
AUTO [Drop]: When your grade 3 vanguard is placed, COST[C-Blast (1)], put this card into your hand, or choose a grade 3 card from your soul, and put it into your hand. If you put a card from your soul into your hand, bind this card.
AUTO: When this unit is returned to your hand from [R] by your card's ability, COST[S-Blast (1)], and call up to two Evil Decoy tokens to your open [R].
RRR
Shura Stealth Dragon, Mumyocongo (修羅忍竜 ムミョウコンゴウ)
Dragon Empire/Abyss Dragon/Nubatama
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Eradication Ancient Dragon, Spinodriver "Яeverse" (絶古代竜 スピノドライバー “Я”)
Dragon Empire/Dinodragon/Tachikaze
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed on [V], perform "draw a card, choose a card from your hand, and call it to [R]. You may put the top card of your deck face down as an equip gauge for that unit." one time. If you have "Ancient Dragon, Spinodriver" in your soul, perform it three times instead.
ACT [V] [1/Turn]: If your damage zone has four or more cards, COST[C-Blast (1) & lock two rear-guards with equip gauge], and until end of turn, this unit gets "CONT [V]: If your drive check revealed a Front trigger this turn, all of your front row units with "Ancient Dragon" in their card names get [Critical] +1.".
RRR / SP
Ancient Dragon, Tyrannolegend (古代竜 ティラノレジェンド)
Dragon Empire/Dinodragon/Tachikaze
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed on [V] or placed by the ability of your "Ancient Dragon" on [R], this unit gets [Power] +10000 / drive +1. Then, COST[discard a card from hand], choose a Front trigger from your drop, and put it on the top of your deck.
AUTO [V/R]: At the end of the battle this unit attacked, COST[C-Blast (1) & retire one of your rear-guards], and draw a card.
AUTO [R] [1/Turn]: When your drive check reveals a trigger unit, put the top card of your deck face down as an equip gauge for this unit.
RRR
Ancient Dragon, Babyrex (古代竜 ベビーレックス)
Dragon Empire/Dinodragon/Tachikaze
Normal/1/Boost/8000/10000/1
AUTO: When this unit with equip gauge is retired from [R] by the ability of a card with "Ancient Dragon" in its card name, COST[S-Blast (1) & bind this card], search your deck for up to one grade 3 card, call it to [R], and shuffle your deck.
AUTO [R] [1/Turn]: When your drive check reveals a trigger unit, put the top card of your deck face down as an equip gauge for this unit.
RRR
True Ancient Dragon, Aloneros (真古代竜 アロネロス)
Dragon Empire/Dinodragon/Tachikaze
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R] from hand, COST[C-Blast (1)], look at three cards from the top of your deck, call up to one card with "Ancient Dragon" in its card name from among them to [R], and put the rest on the bottom of your deck in any order.
AUTO [V/R] [1/Turn]: When your drive check reveals a Front trigger, you may have this unit get [Critical] +1 until end of turn.
RRR
True Ancient Dragon, Heft Styraco (真古代竜 ヘフトスティラコ)
Dragon Empire/Dinodragon/Tachikaze
Normal/2/Intercept/9000/5000/1
CONT [R]: If it is on an additional [R], this unit cannot be retired by your opponent's card effects, and gets [Power] +5000. (It can be chosen)
AUTO [V/R] [1/Turn]: When your drive check reveals a Front trigger, you may have this unit get [Critical] +1 until end of turn.
RRR
True Ancient Dragon, Pterafeed (真古代竜 プテラフィード)
Dragon Empire/Dinodragon/Tachikaze
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When its attack or the attack it boosted hits a vanguard, look at seven cards from the top of your deck, call up to one card with "Ancient Dragon" in its card name from among them to [R] as [Rest], and shuffle your deck.
AUTO [V/R] [1/Turn]: When your drive check reveals a Front trigger, you may have this unit get [Critical] +1 until end of turn.
RRR
Indomitable Dragon, Tenacitops (不撓竜 テナーシトプス)
Dragon Empire/Dinodragon/Tachikaze
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Strongest Beast Deity, Ethics Buster Extreme (最強獣神 エシックス・バスター・エクストリーム)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When your unit with "Beast Deity" in its card name [Stand] by card's ability, if "Beast Deity, Ethics Buster" is in your soul, this unit gets [Power] +5000 until end of turn.
AUTO [V] [1/Turn]: When your drive check reveals a card with "Beast Deity" in its card name, COST[C-Blast (1) & discard a card from your hand], choose one of your rear-guards with "Beast Deity" in its card name that is of the same grade as the card with "Beast Deity" in its card name revealed by that drive check, and [Stand] it. If your damage zone has four or more cards, [Stand] all of your units with "Beast Deity" in their card names that are of the same grade as the unit [Stand] with this effect.
RRR / SP
War Deity, Asura Kaiser (闘神 アシュラ・カイザー)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [Hand]: If your vanguard is "Asura Kaiser", COST[C-Blast (1)], and Ride this card as [Stand].
ACT [V] [1/Turn]: If "Asura Kaiser" is in your soul, COST[S-Blast (1)], look at three cards from the top of your deck, choose a card from among them, put it on the top of your deck, and discard the rest.
AUTO [V] [1/Turn]: At the end of the battle your drive check revealed a grade 2 or greater card, choose one of your rear-guards, [Stand] it, and if your opponent's vanguard is grade 3 or greater, COST[C-Blast (1)], and [Stand] all of your rear-guards.
RRR
Ultimate Lifeform, Cosmo Lord (究極生命体 コスモロード)
Star Gate/Alien/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V/R]: During your turn, if you have no [Stand] units, this unit gets [Power] +3000 for each of your rear-guards.
ACT [V/R] [1/Turn]: COST[[Rest] two rear-guards], and this unit gets "AUTO [V/R] [1/Turn]: At the end of the battle this unit attacked, COST[C-Blast (1)], [Stand] this unit, and it gets drive -2 until end of turn." until end of turn.
RRR
Asura Kaiser (アシュラ・カイザー)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When your drive check reveals a grade 2 or greater card, [Stand] one of your rear-guards, and if the revealed card is grade 3 or greater, COST[C-Blast (1)], and that rear-guard gets [Power] +10000 until end of turn.
RRR
Beast Deity, Ethics Buster (獣神 エシックス・バスター)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed on [V] or rode upon, COST[discard two cards from your hand], [Stand] one of your units with "Beast Deity" in its card name, and attack your opponent's vanguard with that unit. At the end of that battle, if that attack did not hit, [Stand] that unit, and if that attack hit, that unit gets drive -1 until end of turn.
AUTO [V]: When your unit with "Beast Deity" in its card name attacks, COST[C-Blast (1)], and that unit gets [Power] +5000 until end of turn.
RRR
Kick Kick Typhoon (キックキック・タイフーン)
Star Gate/Battleroid/Nova Grappler
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placed, if this unit is on [V] or an additional [R], one of your units gets [Power] +5000 until end of turn.
AUTO [R] [1/Turn]: When it attacks, if all the [R] in your front row have rear-guards, COST[C-Blast (1)], and [Stand] one of your other rear-guards.
RRR
Steel Fist Dragon, Frioul Dragon (钢拳竜 フリオール・ドラゴン)
Star Gate/Space Dragon/Nova Grappler
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Star-vader, "Omega" Glendios (星輝兵 “Ω” グレンディオス)
Star Gate/Cyber Golem/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: The original [Power] of all of your rear-guards with "Яeverse" in their card names become 18000.
AUTO [V]: At the beginning of your main phase, if you have five or more cards in your damage zone, and your opponent has five or more locked cards, you win the game.
ACT [V] [1/Turn]: COST[S-Blast (1) & Choose a card with "Яeverse" in its card name from your drop that does not have the same name as face up cards in your bind zone, and bind it], and during your opponent's next end phase, your opponent cannot turn their cards face up. (They cannot perform actions such as unlock, removing deleted state, [C-Charge] and so on.)
AUTO [V] [1/Turn]: When your unit with "Яeverse" in its card name is placed on [R], choose one of your opponent's rear-guards not on an additional [R], and lock it.
RRR / SP / VSR
Star-vader, Magnet Hollow (星輝兵 マグネットホロウ)
Star Gate/Cyber Golem/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], if you have a vanguard with "Star-vader" in its card name, COST[C-Blast (1)], search your deck for up to one card with "Яeverse" in its card name, reveal it and put it into your hand, and shuffle your deck.
CONT [R]: During your turn, this unit gets [Power] +5000 for each card with "Яeverse" in their different card names in your bind zone.
RRR
Taboo Star-vader, Rubidium (禁忌の星輝兵 ルビジウム)
Star Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V], look at the top seven cards of your deck, choose up to one card with "Яeverse" in its card name from among them, reveal it and put it into your hand, and shuffle your deck.
CONT [R]: If your vanguard is "Star-vader, "Omega" Glendios", all of your units with "Яeverse" in their card names get "Intercept", and their original [Shield] become 10000.
RRR
Star-vader, Worldline Dragon (星輝兵 ワールドライン・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V] or [R], COST[S-Blast (1) & discard a card with "Яeverse" in its card name from hand], look at seven cards from the top of your deck, choose up to two cards with "Star-vader" in their different card names from among them, reveal them and put them into your hand, and shuffle your deck.
RRR
Bisection Star-vader, Zirconium (両断の星輝兵 ジルコニウム)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], if you have a vanguard with "Star-vader" in its card name, COST[C-Blast (1)], your opponent looks at the top card of his or her deck, and puts it on an open [R] as a locked card. If that locked card was placed in the back row, you draw a card, and this unit gets [Power] +10000 until end of turn.
CONT [R]: If your opponent's vanguard is grade 3 or greater, and he or she has a locked card, all of your vanguards' original [Critical] become two.
RRR
Star-vader, Craving Claw (星輝兵 クレイビングクロー)
Star Gate/Cyber Beast/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When its attack or the attack it boosted hits a vanguard, look at five cards from the top of your deck, reveal up to one card with "Star-vader" in its card name from among them and put it into your hand, and shuffle your deck.
ACT [R]: If your opponent's vanguard is grade 3 or greater, COST[put this unit into your soul], choose up to one of your opponent's locked cards, and unlock it. If you unlocked a card, choose one of your opponent's rear-guards other than that unlocked unit, and lock it.
RRR
Oblivion Quasar Dragon (オプリビオンクェーサー・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Demon Marquis, Amon "Яeverse" (魔神侯爵 アモン “Я”)
Dark Zone/Demon/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
ACT [V] [1/Turn]: COST[Lock two rear-guards], and until end of turn, this unit gets [Power] +2000 for each card in your soul. If this unit's [Power] is 40000 or greater, this unit gets [Critical] +1 until end of turn.
ACT [V] [1/Turn]: COST[C-Blast (1)], choose up to two cards with "Amon" in its card name from your soul, and call them to [R]. At the end of that turn, put those called units into your soul.
RRR / SP
Amon's Follower, Soul Sucker (アモンの眷族 ソウル・サッカー)
Dark Zone/Demon/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is rode upon by a unit with "Amon" in its card name, [S-Charge (3)].
AUTO [R]: When this unit attacks, COST[C-Blast (1)], [S-Charge (1)], and this unit gets [Power] +5000 until end of that battle. At the end of that battle, if you have a vanguard with "Amon" in its card name, and you have six or more cards in your soul, COST[put this unit into your soul], and draw a card.
RRR
Amon's Follower, Atrocious Blow (アモンの眷族 アトロシャス・プロウ)
Dark Zone/Demon/Dark Irregulars
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V], look at the top seven cards of your deck, choose up to one grade 3 card with "Amon" in its card name from among them, reveal it and put it into your hand, and shuffle your deck.
ACT [R]: COST[[Rest] this unit], [S-Charge (1)], choose one of your units with "Amon" in its card name, and until end of turn, it gets [Power] +1000 for each card in your soul.
RRR
Number of Terror (ナンバー・オブ・テラー)
Dark Zone/Human/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [R/G]: When placed, if your soul has ten or more cards, this unit gets [Power] +10000 / [Shield] +10000 until end of turn.
AUTO [R]: When it attacks a vanguard, if your soul has ten or more cards, COST[put one of your other rear-guards into your soul], and draw two cards.
RRR
Megarock Gigant (メガロック・ギガント)
Dark Zone/Human/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO: The number of cards discarded from your hand for this cost is reduced by one for every five cards in your soul. When this unit is put on [G], COST[C-Blast (1) & discard four cards], and perform one of the following:
• Choose one of your units, and it gets [Power] +10000 until end of turn.
• Choose one of your units, and it cannot be hit until end of that battle.
RRR
Yellow Bolt (イエロー・ボルト)
Dark Zone/Human/Dark Irregulars
Normal/1/Boost/8000/10000/1
AUTO [R]: When it attacks a grade 2 or greater, [S-Charge (1)], and this unit gets [Power] +5000 until end of that battle.
AUTO: When rode upon, you may [S-Charge (2)]. If you [S-Charge] one or more trigger units, draw a card.
RRR
Cuticle Defender, Flavia (キューティクルディフェンダー フラヴィア)
Dark Zone/Human/Dark Irregulars
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Retroactive Time Maiden, Uluru (遡る時乙女 ウルル)
Dark Zone/Gearoid/Gear Chronicle
Normal/4/Twin Drive!!/15000/-/1
AUTO: When this unit is put on [G], COST[put one unit card from your drop on the bottom of your deck or bind it], and this unit gets [Shield] +25000 until end of that battle.
AUTO [Drop]: When your vanguard is attacked, COST[discard a Heal trigger from your hand], and call this card to [G].
AUTO: When this unit is retired from [G], bind this card.
RRR / SP / VSR
Steam Maiden, Entarana (スチームメイデン エンタラーナ)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], COST[C-Blast (1)], search your deck for up to one "Gear Cat Traveling with the Storm", call it to [R] in the same column as this unit, and shuffle your deck.
AUTO [R]: At the end of the battle this unit attacked while boosted, COST[S-Blast (1)], reveal two cards from the top of your deck, choose up to one card from among them, put it into your hand, and bind the rest.
RRR
Gear Cat Traveling with the Storm (嵐と旅するギアキャット)
Dark Zone/Gear Beast/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V] or [R], look at three cards from the top of your deck, choose up to one card with "Steam Maiden" in its card name from among them, reveal it and put it into your hand, and put the rest on the bottom of your deck in any order.
AUTO [R]: When this unit boosts, this unit gets [Power] +1000 until end of that battle for each card in your bind zone.
RRR
Chronojet Dragon (クロノジェット・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: COST[Discard one or more cards with the sum of their grades being 3 or greater from your hand], search your deck for up to one grade 4 card, ride it as [Stand], and shuffle your deck. At the end of the turn, retire that unit, and ride a grade 3 card from your soul as [Rest].
AUTO [V/R]: When it attacks, COST[C-Blast (1)], and until end of that battle, this unit gets [Power] +5000, and your opponent cannot call sentinels from his or her hand.
RRR
Steam Performer, Kulm (スチームパフォーマー クルム)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/8000/10000/1
ACT [R] [1/Turn]: COST[S-Blast (1) & Discard a card from your hand], and this unit cannot be chosen for your opponent's card effects until the end of your opponent's next turn.
AUTO [R]: At the beginning of your opponent's battle phase, COST[C-Blast (2) & bind this unit], choose one of your opponent's rear-guards, and put it on the bottom of their deck. If you put a card, your opponent looks at the top card of their deck, and calls it to [R].
RRR
Lost Gear Dog, Eight (ロストギアドッグ エイト)
Dark Zone/Gear Beast/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V] or [R] from hand, COST[reveal a grade 3 or greater card from your hand], search your deck for up to one grade 3, reveal it and put it into your hand, shuffle your deck, and if you put a card, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them.
CONT [Hand]: When this card would be discarded, it may be discarded as a grade 3.
RRR
Time Tracking Dragon (タイムトラッキング・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Grudgeful Spirit of the Seven Seas, Oguchi Voyage (七海怨霊 オグチボヤージュ)
Magallanica/Ghost/Granblue
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
CONT [V/R]: During your turn, this unit gets [Power] +3000 for each card with "Seven Seas" in its card name in your drop and bind zone.
ACT [V/R] [1/Turn]: COST[Remove a Treasures marker], choose up to two grade 2 or less units with "Seven Seas" in their card names from your drop, and call them to [R].
AUTO [V/R]: When this unit's attack hits, choose one of your [V] or [R] without any Treasures markers, and put a Treasures marker.
RRR / SP
Seven Seas Swordsman Lord, Nighthaze (七海剣王 ナイトヘイズ)
Magallanica/Vampire/Granblue
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R], COST[C-Blast (1)] look at five cards from the top of your deck, choose up to one card with "Seven Seas" in its card name from among them, reveal it and put it into your hand, and discard the rest.
AUTO [V/R]: When this unit's attack hits, choose one of your [V] or [R] without any Treasures markers, and put a Treasures marker.
RRR
King Serpent (キング・サーペント)
Magallanica/Kraken/Granblue
Normal/2.Intercept/8000/5000/1
AUTO: When this unit is placed on [R] by a card's ability, [S-Charge (1)], and this unit gets [Power] +10000 until end of turn.
AUTO: When this unit is retired from [R] by your card's ability, if your damage zone has no face up cards, [C-Charge (1)].
RRR
Lord of the Seven Seas, Nightmist (七海覇王 ナイトミスト)
Magallanica/Vampire/Granblue
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V/R]: When its attack hits, choose one of your [V] or [R] without any Treasures markers, and put a Treasures marker.
CONT [V]: You get all of the effects below according to the number of your Treasures markers.
• 1 or more - All of your rear-guards with "Seven Seas" in their card names can attack and intercept from the back row.
• 3 or more - During your turn, all of your units with "Seven Seas" in their card names get [Power] +5000.
• 6 or more - This unit gets "AUTO [V]: At the end of the battle it attacked, [Stand] all of your rear-guards with "Seven Seas" in their card names.".
RRR
Seven Seas Master Swordsman, Slash Shade (七海剣豪 スラッシュ・シェイド)
Magallanica/Ghost/Granblue
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When this unit's attack hits, choose one of your [V] or [R] without any Treasures markers, and put a Treasures marker.
CONT [R]: During your turn, if there is a marker on this unit's circle, this unit gets [Power] +15000.
RRR
Sea Cruising Banshee (海遊巡航のバンシー)
Magallanica/Ghost/Granblue
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
School Punisher, Leo-pald "Яeverse" (学園の処罰者 レオパルド ″Я″)
Zoo/High Beast/Great Nature
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V] [1/Turn]: COST[Lock a rear-guard with "Leo-pald" in its card name], and the cards discarded from your deck get the normal, trigger and order's card types until end of turn.
ACT [V] [1/Turn]: COST[C-Blast (1)], and perform all of the effects below in any order depending on that card's type.
• Normal Unit - Look at five cards from the top of your deck, choose up to two unit cards from among them, call them to [R], and shuffle your deck.
• Trigger Unit - Until end of turn, this unit gets "CONT [V]: All of your front row units get [Power] +5000, and this unit gets [Critical] +1.".
• Order - Get an Imaginary Gift: Accel.
RRR / SP
Magic Scientist, Tester Fox (魔法科学者 テスター・フォックス)
Zoo/High Beast/Great Nature
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed on [V] or [R], COST[C-Blast (1) & put two cards from your drop on the bottom of your deck in any order], and this unit gets [Power] +5000 until end of turn. If you put a normal unit and a trigger unit each for this cost, search your deck for up to one "Illusion Scientist, Researcher Fox", call it to [R], and shuffle your deck.
ACT [V/R] [1/Turn]: COST[S-Blast (1)], choose one of your rear-guards, and it gets [Power] +10000 until end of turn. At the end of that turn, retire that unit, and if "Illusion Scientist, Researcher Fox" was retired, draw a card.
RRR
Illusion Scientist, Research Fox (幻想科学者 リサーチャー・フォックス)
Zoo/High Beast/Great Nature
Normal/2/Intercept/9000/5000/1
AUTO [Additional - R]: When your card is discarded from deck, this unit gets [Power] +5000 until end of turn.
AUTO: When this unit is retired from [R] by your card's ability, COST[C-Blast (1)], search your deck for up to one card with the same card name as your vanguard, reveal it and put it into your hand, and shuffle your deck.
RRR
Binoculus Tiger (バイナキュラス・タイガー)
Zoo/High Beast/Great Nature
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When it attacks a vanguard, COST[C-Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal Unit - Draw a card.
• Trigger Unit - Choose one of your opponent's rear-guards, retire it, and three of the units in your front row get [Power] +5000 until end of turn.
RRR
Barcode Zebra (バーコード・ゼブラ)
Zoo/High Beast/Great Nature
Normal/2/Intercept/9000/5000/1
AUTO [R]: When your card is put from your deck into the drop zone, this unit gets [Power] +5000 until end of turn.
RRR
Monoculus Tiger (モノキュラス・タイガー)
Zoo/High Beast/Great Nature
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When it attacks or boosts a rear-guard, COST[S-Blast (1)], put the top card of your deck into your drop zone, and perform one of the effects below depending on that card's type.
• Normal Unit - Your opponent cannot call sentinels from his or her hand until end of that battle.
• Trigger Unit - Your opponent can only call trigger units from his or her hand until end of that battle.
RRR
Gifted Dragon, Eikthlaera (英才竜 エイクスレイラ)
Zoo/Forest Dragon/Great Nature
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Recursion of Perpetuity, Gladioul Dragon (悠久の回帰 グラジオール・ドラゴン)
Zoo/Forest Dragon/Neo Nectar
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: The Plant tokens you call are called as grade 0 / [Power] 10000 / [Shield] 10000 / [Critical] 1, have "Boost" and "Intercept", and your Plant tokens can intercept from the back row.
ACT [V] [1/Turn]: COST[Put a normal unit from your drop on the bottom of your deck], and call up two Plant tokens to [R].
AUTO [V]:When this unit attacks, COST[C-Blast (1)], draw a card, choose up to two cards from your hand, and call them to the [R] with Plant tokens.
RRR / SP
Peace of Eternity, Gladioul Dragon (永久の安寧 グラジオール・ドラゴン)
Zoo/Forest Dragon/Neo Nectar
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V], look at seven cards from the top of your deck, choose up to one "Recursion of Perpetuity, Gladioul Dragon" from among them, reveal it and put it into your hand, and shuffle your deck. If you did not reveal a card, call up to one Plant token as grade 0 / [Power] 10000 / [Shield] 10000 / [Critical] 1, and has "Boost" and "Intercept".
AUTO: When this unit is placed from hand on [R] with a [Power] 10000 or greater Plant token, this unit gets [Power] +15000 until end of turn.
RRR
D-VS06/078 | 2022
Bud of Longevity, Gladioul Dragon (長久の萌芽 グラジオール・ドラゴン)
Zoo/Forest Dragon/Neo Nectar
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V], look at seven cards from the top of your deck, choose up to one "Peace of Eternity, Gladioul Dragon" from among them, reveal it and put it into your hand, and shuffle your deck. If you did not reveal a card, call up to one Plant token as grade 0 / [Power] 10000 / [Shield] 10000 / [Critical] 1, and has "Boost" and "Intercept".
AUTO: When this unit is placed from hand on [R] with a [Power] 10000 or greater Plant token, draw a card, and this unit gets [Power] +5000 until end of turn.RRR
Maiden of Fall Vine (メイデン・オブ・フォールヴァイン)
Zoo/Bioroid/Neo Nectar
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed from hand on [R] with a Plant token, draw a card, and this unit get [Power] +5000 until end of turn.
RRR
Maiden of Flower Carpet (メイデン・オブ・フラワーカーペット)
Zoo/Bioroid/Neo Nectar
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [V] or [R], you may call a Plant token to [R]. (Plant tokens are grade 0 / [Power] 5000 / [Critical] 1 and have boost)
AUTO [Drop Zone]: At the end of your turn, COST[retire two Plant tokens], and return this card to your hand. This ability may only be used by a card with the same card name once a turn.
RRR
D-VS06/081 | 2022
Pure-hearted Flower Maiden, Fiorenza (清心の花乙女 フィオレンサ)
Zoo/Bioroid/Neo Nectar
Trigger/3/Twin Drive!!/10000/15000/1
Heal / +10000
AUTO: When this unit is put on [G] from hand, if you have not ridden a grade 3 or greater unit this fight, perform one of the following.
• Choose one of your vanguards, and it gets [Power] +10000 until end of turn.
• Choose one of your opponent's units, and it gets [Critical] -2 until end of that battle.
AUTO: When this unit is placed on [R] from hand, if your damage zone has 0 cards, put the top card of your deck into the damage zone.
RRR
Treasures (財宝)
-/-/-
Marker/-/-/-/-/-
(This represents a Treasure marker, and cannot be put in a deck.)
RRR
Evil Decoy (妖魔変幻)
-/Evil Decoy/-
Token/0/Intercept/0/5000/1
(This represents an evil decoy token, and cannot be put in a deck. It does not have boost, and has intercept)
CONT [R]: It cannot attack, and can intercept from the back row.
RRR
Plant (プラント)
-/Plant/-
Token/0/Boost--Intercept/10000/10000/1
(This represents a plant token that has been strengthened and called by a special ability, and cannot be put in a deck. It has both boost and intercept)
RRR