Cardfight!! Vanguard overDress V Special Series Volume 03 (D-VS03):
V CLAN COLLECTION Vol.3
[Vクランコレクション Vol.3]
V CLAN COLLECTION Vol.3
[Vクランコレクション Vol.3]
Total Number of Cards: 84 (52 New Cards + 32 Reprint Cards)
Rarities:
VSR: 3
SP: 12
RRR: 84
Features:
- V CLAN COLLECTION Vol.3 is the 3rd overDress & V series Special Series Booster Set released in both the Japanese Format and English Format.
- Includes boosts to the clans: Royal Paladin, Oracle Think Tank, Genesis, Kagero, Murakumo, Narukami, Dimension Police, Spike Brothers, Pale Moon, Bermuda △, Aqua Force and Megacolony.
- Each box comes with 1 SP.
- All cards will be with the RRR rarity.
- Each box will contain 1 copy of all 84 cards!
- Introducing "Яeverse" to V series.
- 32 Reprint Cards:
:: Cardlist ::
Leading Jewel Knight, Salome (導きの宝石騎士 サロメ)
United Sanctuary/Elf/Royal Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V] [1/Turn]: At the end of the battle this unit attacked, COST[C-Blast (1)], choose any number of cards with "Jewel Knight" in their card name, and call them to [R] with units. Then, if you called three or more cards, and your opponent's vanguard is grade 3 or greater, COST[S-Blast (4)], and [Stand] this unit.
AUTO [V/R]: When your other unit is placed on this unit's circle, COST[C-Blast (1)], and that placed unit gets [Power] +10000 / drive +1 until end of turn.
RRR / SP / VSR
Dogmatize Jewel Knight, Sybill (戦条の宝石騎士 シビル)
United Sanctuary/Giant/Royal Paladin
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When this unit attacks, COST[put one grade 2 or less card from your hand into your soul], and draw a card.
AUTO [V/R]: When your other unit is placed on this unit's circle, look at three cards from the top of your deck, choose up to one grade 2 or less card with "Jewel Knight" in its card name from among them, call it to [R], and put the rest on the bottom of your deck in any order.
RRR
Fruiting Jewel Knight, Eunice (結実の宝石騎士 ユーニス)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle this unit boosted, COST[choose one normal unit from your drop and put it on the bottom of your deck], [S-Charge (1)]. If you [S-Charge], you may return this unit to your hand.
AUTO [V/R]: When your other unit is placed on this unit's circle, choose one of your opponent's rear-guards in the same column as that placed unit, and retire it. If no units were retired, draw a card.
RRR
Knight of Chivalry, Rabol (義侠の騎士 ラボル)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [Front Row - R]: All of your back row rear-guards cannot be retired by your opponent's card effects.
AUTO: When this unit is placed on [R] during your main phase, COST[C-Blast (1) & put a non-grade 2 rear-guard on the bottom of your deck], draw two cards, choose a card from your hand, and call it to [R].
RRR
Absolute Blade Knight, Livarot (絶剣の騎士 リヴァー)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R] from hand, COST[C-Blast (1)], search your deck for up to one grade 2 card, call it to an open [R], and shuffle your deck. If you have no face up cards in your damage zone, you may pay "[S-Blast (1)]" for this cost.
RRR
Sword of Hope, Richard (希望の剣 リシャール)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: If you have three or more rear-guards, all of your other rear-guards in the same column as this unit get "Intercept".
RRR
Bringer of Dreams, Belenus (夢の運び手 ベレヌス)
United Sanctuary/Sylph/Royal Paladin
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Benitoite Witch, Yoyo (ベニトアイトウィッチ ヨヨ)
United Sanctuary/Human/Oracle Think Tank
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V/Front Row - R]: At the end of the battle your vanguard with "Witch" in its card name attacked a grade 3 or greater vanguard, if it is the first battle of that turn, COST[C-Blast (1) & discard two cards from your hand], choose up to one grade 3 card with "Witch" in its card name from hand, and ride it as [Stand].
AUTO: When this unit is rode upon, call this card to [R] or get an Imaginary Gift:Protect.
RRR / SP
Jade Witch, Tete (ジェイドウィッチ テテ)
United Sanctuary/Human/Oracle Think Tank
Normal/2/Intercept/9000/5000/1
AUTO: When this card is discarded during your turn, if you have a vanguard with "Witch" in its name, COST[S-Blast (1)], and call this card to [R].
AUTO: When this unit is put on [G], choose any number of sentinels in your hand, discard them, and this unit gets [Shield] +20000 until end of that battle for each card you discarded.
RRR
Citrine Witch, Mumu (シトリンウィッチ ムム)
United Sanctuary/Human/Oracle Think Tank
Normal/1/Boost/8000/10000/1
AUTO: When this unit is rode upon by a unit with "Witch" in its card name, draw a card.
ACT [R]: COST[S-Blast (1) & [Rest] this unit], look at five cards from the top of your deck, choose up to three cards with "Witch" in their card names, reveal them, choose a revealed card from among them, put it into your hand, and shuffle your deck. If you did not reveal three cards, put this unit into your soul.
RRR
Wistaria Witch, ZoZo (ウィスタリアウィッチ ゾゾ)
United Sanctuary/Human/Oracle Think Tank
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: When this unit attacks, reveal any number of Imaginary Gift:Protect from your hand, and three units in your front row get [Power] +5000 until end of turn for each card revealed. (If two Protect were revealed, three units get [Power] +10000)
AUTO [V/R]: When this unit's attack hits a vanguard, COST[C-Blast (1)], and draw a card.
RRR
Cobalt Witch, PuPu (コバルトウィッチ ププ)
United Sanctuary/Human/Oracle Think Tank
Normal/2/Intercept/9000/5000/1
AUTO: When ridden on [V] from a grade 1, COST[discard a card from your hand], and get an Imaginary Gift:Protect.
AUTO [R]: When this unit attacks, COST[reveal one or more sentinels from your hand], and this unit gets [Power] +5000 until end of that battle for each card revealed for this cost.
RRR
Seablue Witch, NiNi (シーブルーウィッチ ニニ)
United Sanctuary/Human/Oracle Think Tank
Normal/2/Intercept/9000/5000/1
CONT [Soul]: During your main phase, if you have a vanguard with "Witch" in its card name, this card gets grade +1.
ACT [R]: COST[Put this unit into your soul], look at three cards from the top of your deck, and put them on the top of your deck in any order.
RRR
Divine Sword, Kusanagi (神剣 クサナギ)
United Sanctuary/Noble/Oracle Think Tank
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Demise Queen, Himiko "Яeverse" (終末の女王 ヒミコ "Я")
United Sanctuary/Noble/Genesis
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [Hand]: At the end of your turn, if you have a vanguard with "Himiko" in its card name, and your trigger effects were activated two or more times this turn, COST[you have one or more rear-guards, put all of them into your soul], and ride this card as [Rest].
AUTO [V] [1/Turn]: When this unit attacks or is attacked, COST[C-Blast (1)], draw a card, choose a Critical trigger or Draw trigger from your soul, and put it on your [R] as a locked card. If you put a card, activate its trigger effect once for each of your locked cards.
RRR / SP / VSR
Sunlight Goddess, Yatagarasu (陽光の女神 ヤタガラス)
United Sanctuary/Noble/Genesis
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V]: When this unit attacks, COST[C-Blast (1) & S-Blast (3)], and perform all of the following according to the sum of the grades of the cards Soul Blast for this cost.
• 5 or more - All of your front row units get [Power] +10000 until end of turn.
• 7 or more - [Stand] two of your rear-guards.
• 9 or more - Draw two cards.
AUTO [V]: When your unit is put on [G], COST[S-Blast (3)], and that unit gets [Shield] +10000 until end of that battle.
RRR
Apple Witch, Cider (林檎の魔女 シードル)
United Sanctuary/Human/Genesis
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle this unit boosted, you may "[S-Charge (1)], and return this unit to your hand" or "[S-Charge (2)]".
AUTO: When this unit unit is put on [G], COST[put a card from your hand into your soul], and this unit gets [Shield] +5000 until end of that battle for every three cards in your soul.
RRR
Strong Bow of the Starry Night, Ulixes (星夜の強弓 ウリクセス)
United Sanctuary/Noble/Genesis
Normal/2/Intercept/10000/1
AUTO [R]: At the end of the battle this unit attacked a vanguard, COST[put this unit into your soul], draw a card, and [S-Charge (1)].
RRR
White Phosphorus Sorcerer, Revoluta (白燐の魔術師 レヴォルタ)
United Sanctuary/Human/Genesis
Normal/2/Intercept/10000/1
AUTO: When this unit is placed on [R], COST[C-Blast (1)], reveal three cards from the top of your deck, put up to one card from among them into your hand, and put the rest into your soul.
RRR
Unappeasable Biter, Gleipnir (貪り喰うもの グレイプニル)
United Sanctuary/Noble/Genesis
Normal/2/Intercept/10000/1
AUTO: When this unit is placed on [V] or [R], COST[C-Blast (1)], [S-Charge (1)], choose a card from your soul, and return it to your hand.
AUTO [R]: When this unit attacks, COST[S-Blast (1)], and this unit gets [Power] +10000 until end of turn.
RRR
Stake Fetter, Thviti (杭の戒め スヴィティ)
United Sanctuary/Noble/Genesis
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Dauntless Dominate Dragon "Яeverse" (ドーントレスドミネイト・ドラゴン "Я")
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V]: When your drive check reveals a normal unit, COST[C-Blast (1)], and put that card on your [R] as a locked card. If you put a card, this unit gets [Power] +10000 / drive +1 until end of that battle.
AUTO [V]: At the end of the battle this unit attacked, COST[S-Blast (1)], unlock all of your locked cards, and retire those units. For each of those retired units, your opponent performs "Choose three of your rear-guards, and retire them. If two or more cards were not retired, choose a marker from your circles, and remove it".
RRR / SP
Blazing Flare Dragon (ブレイジングフレア・ドラゴン)
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V/R] [1/Turn]: COST[S-Blast (1) or more cards], choose one of your opponent's rear-guards for each [S-Blast (1)] paid for this cost, and retire it. If this unit is on [V], and [S-Blast (5)] or more was paid for this cost, your opponent removes all of the markers from their circles and protects from their hand.
AUTO [V/R]: When this unit attacks, [S-Charge (1)]. If your opponent's vanguard is grade 3 or greater and they have no rear-guards, this unit gets [Power] +10000 until end of that battle.
RRR
Dragonic Lawkeeper (ドラゴニック・ロウキーパー)
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V]: At the start of each battle phase, COST[C-Blast (1) & S-Blast (1)], your opponent chooses one of their rear-guards for every three of yours and their rear-guards, and binds it. At the end of that turn, your opponent calls the cards bound by this effect to [R]. Your opponent's AUTO abilities do not activate from this call.
CONT [V]: If your opponent has no back row rear-guards, all of your units get [Power] +5000. Then, if your opponent's vanguard is grade 3 or greater and they have no rear-guards, they get +5000. (Active on your opponent's turn too)
RRR
Dragon Dancer, Frema (ドラゴンダンサー フレーマ)
Dragon Empire/Human/Kagero
Normal/2/Intercept/10000/5000/1
CONT [R]: If your opponent has one or less rear-guards, this unit gets "Boost".
AUTO: When this unit is placed on [R] during your turn, if you have two or more grade 3 or greater units, COST[S-Blast (1)], retire all of your opponent's rear-guards in the same column as this unit, and if one or less rear-guards were retired, draw a card.
RRR
Volantruber Dragon (ヴォラントリューバー・ドラゴン)
Dragon Empire/Flame Dragon/Kagero
Normal/1/Boost/8000/10000/1
AUTO [Soul]: At the start of your main phase, if your opponent does not have any rear-guards, you may call this card to [R].
ACT [R]: COST[C-Blast (1) & retire this unit], choose one of your opponent's rear-guards, and retire all of your opponent's rear-guards with the same grade as that unit.
RRR
Heatshot Dragon (ヒートショット・ドラゴン)
Dragon Empire/Flame Dragon/Kagero
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [R], COST[discard a card from your hand], draw a card.
AUTO [R]: At the end of battle this unit boosted a grade 3, if the unit it boosted is [Stand], [Stand] this unit.
RRR
Dragon Knight, Jannat (ドラゴンナイト ジャンナット)
Dragon Empire/Human/Kagero
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Covert Demonic Dragon, Hyakki Vogue "Яeverse" (隠密魔竜 ヒャッキヴォーグ "Я")
Dragon Empire/Abyss Dragon/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [Deck/V/R]: This card is also regarded as "Covert Demonic Dragon, Hyakki Vogue".
ACT [V] [1/Turn]: COST[S-Blast (1)], search your deck for up to three cards with the same card name as this unit, call them to [R], and shuffle your deck. Then, choose the same number of your rear-guards as the number of called units, and lock them.
AUTO [V]: When your locked card is unlocked during your end phase, COST[put a rear-guard on the bottom of your deck], choose one of your rear-guards, and return it to your hand.
RRR / SP
Platinum Blond Fox Spirit, Tamamo (白面金毛の妖狐 タマモ)
Dragon Empire/High Beast/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this card is revealed for your drive check, you may call this card to [R].
AUTO: When this unit is placed on [R], choose a unit card from your drop, and change this unit to the card name as that card until end of turn.
AUTO [V/R]: When this unit attacks, if you have three or more rear-guards with "Stealth Fiend" in their different card names, COST[S-Blast (1)], this unit gets [Power] +10000 / drive +1 until end of that battle. At the end of that battle, if this unit is on [R], return this unit to your hand.
RRR
Special Stealth Beast, Weasel Black (特務忍獣 ウィーズルブラック)
Dragon Empire/Warbeast/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this unit is placed on [V], search your deck for up to one "Special Stealth Beast, Weasel Red", call it to [R], and shuffle your deck.
CONT [V]: All of your units with "Special" in their card names get [Power] +2000 / [Shield] +5000.
AUTO [V]: When this unit attacks a grade 3 or greater vanguard, COST[C-Blast (1) & put four normal units from your drop on the bottom of your deck in any order], choose up to four of your grade 2 or less rear-guards with "Special" in their different card names, and [Stand] them.
RRR
Stealth Rogue of Indignation, Meomaru (激憤の忍鬼 メオーマル)
Dragon Empire/Demon/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO [R]: When this unit attacks, COST[S-Blast (1)], all of the rear-guards with the same card name as your vanguard get [Power] +5000 until end of turn.
RRR
Unmasked Stealth Rogue, Awazu (能面の忍鬼 アワズ)
Dragon Empire/Demon/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [R], search your deck for up to one card, put it into your drop zone, shuffle your deck, and this unit gets that card's card name until end of turn.
RRR
Stealth Beast, Metamorfox (忍獣 メタモルフォックス)
Dragon Empire/Warbeast/Murakumo
Normal/1/Boost/8000/10000/1
AUTO: When this unit is placed on [R], you may change this unit's card name to one of your other unit's card name until end of turn.
RRR
Stealth Rogue of the Fiendish Blade, Masamura (妖刀の忍鬼 マサムラ)
Dragon Empire/Demon/Murakumo
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Sealed Demon Dragon, Dungaree (封魔神竜 ダンガリー)
Dragon Empire/Thunder Dragon/Narukami
Normal/3/Triple Drive!!!/17000/-/2 | ACCEL
AUTO [V]: At the start of your battle phase, if your opponent's vanguard is grade 3 or greater, you may bind the top card of your deck.
AUTO [V/R]: When this unit attacks, put all of the cards from your bind zone into your drop. Perform all of the following according to the number of cards put. (This effect is mandatory)
• 2 or less - This unit gets [Power] -10000 / [Critical] -1 / drive -2 until end of turn.
• 4 or more - Your opponent chooses a card from their hand, and binds it.
• 5 or more - You choose up to three cards from your drop, return them to your deck and shuffle it.
RRR / SP
Exorcist Mage, Ren Ren (呪禁道士 レンレン)
Dragon Empire/Human/Narukami
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is rode upon, COST[C-Blast (1)], look at two cards from the top of your deck, choose up to one card, bind it, and put the rest into your hand.
ACT [R] [1/Turn]: COST[C-Blast (1) & bind the top card of your deck], and for each grade of the card bound for this cost, this unit gets [Power] +5000 until end of turn. If you bound a grade 0 for this cost, draw a card.
RRR
Exorcist Mage, Miu Miu (呪禁道士 ミウミウ)
Dragon Empire/Human/Narukami
Normal/1/Boost/8000/10000/1
AUTO: When this unit is rode upon, look at the top card of your deck, bind it or put it on the top of your deck.
ACT [R] [1/Turn]: If your opponent's vanguard is grade 2 or greater, COST[S-Blast (1) & bind a card from your hand], and draw a card.
RRR
Jaggy Shot Dragoon (ジャギーショット・ドラグーン)
Dragon Empire/Human/Narukami
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V/R]: When this unit attacks a vanguard, COST[bind a card from your hand], choose one of your opponent's front row rear-guards, bind it, and if your opponent's front row has no rear-guards, you draw a card.
AUTO [R]: At the end of the battle that it attacked, if your vanguard is "Dragonic Vanquisher", COST[put this unit into your soul], and draw a card.
RRR
Dragon Dancer, Barca (ドラゴンダンサー バルカ)
Dragon Empire/Human/Narukami
Normal/2/Intercept/9000/5000/1
AUTO [R]: At the end of the battle it attacked, if your vanguard is grade 3 or greater, COST[S-Blast (1) & bind a card from your hand], draw a card, your opponent chooses one of his or her back row rear-guards, and moves it to an open front row [R].
RRR
Dragon Knight, Zubayr (ドラゴンナイト ズバイル)
Dragon Empire/Human/Narukami
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [R], bind one of your rear-guards.
CONT [R]: During your turn, this unit gets [Power] +10000.
RRR
Lightning of Triumphant Return, Reseph (凱旋の雷 レシェフ)
Dragon Empire/Sylph/Narukami
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Original Saver, Zero (創世英雄 ゼロ)
Star Gate/Alien/Dimension Police
Normal/3/Twin Drive!!/0/-/1 | FORCE
AUTO: When this unit is placed on [V], attacks from [V] or is rode upon, COST[C-Blast (1) & S-Blast (1)], draw a card, choose one of your opponent's units, and increase or decrease its [Power] to 0 until end of turn. ([Power] becomes 0 at that time)
AUTO [V] [1/Turn]: When this unit is attacked, COST[discard a grade 3 from your hand], and increase or decrease the attacking unit's [Critical] to 0 until end of that battle. ([Critical] becomes 0 at that time)
RRR / SP
Endless Float (エンドレス・フロート)
Star Gate/Battleroid/Dimension Police
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is rode upon, choose one of your vanguards, and it gets [Power] +10000 until end of turn. Then, COST[discard a card from your hand], and call this card to [R].
AUTO [R]: When this unit attacks, if your grade 3 unit was placed this turn, this unit gets [Power] +5000 until end of that battle. Then, at the end of that battle, COST[retire this unit], and draw a card.
RRR
Eternity Chaser (エタニティ・チェイサー)
Star Gate/Battleroid/Dimension Police
Normal/1/Boost/8000/5000/1
AUTO: When this unit is rode upon, COST[discard a card from your hand], choose up to one grade 3 normal unit from your hand, and reveal it. If you revealed a card, search your deck for up to one grade 3 with different card name from the revealed card, reveal it and put it into your hand, and shuffle your deck.
AUTO [Back Row - R]: When your opponent's rear-guard attacks, if that unit's [Power] is 25000 or less, COST[S-Blast (1) & retire this unit], choose one of your units, and it cannot be hit until end of that battle. (Look at the [Power] including boost and opponent's card abilities)
RRR
Dimensional Robo, Daidragon (次元ロボ ダイドラゴン)
Star Gate/Battleroid/Dimension Police
Normal/2/Intercept/10000/5000/1
ACT [V/R] [1/Turn]: COST[S-Blast (1)], and one of your vanguards gets [Power] +5000 until end of turn.
CONT [R]: If your vanguard's [Power] is 35000 or greater, this unit gets [Power] +10000.
RRR
Toxic Monster, Gelsludge (有毒怪獣 ゲルスラッジ)
Star Gate/Alien/Dimension Police
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], if your opponent's vanguard is grade 2 or greater, COST[S-Blast (1)], and perform one of the effects below. If it is grade 3 or greater, perform all of the effects below instead.
• Your opponent may [C-Blast (1)]. If they did not, you draw a card.
• Your opponent may [S-Blast (1)]. If they did not, you choose one of your opponent's vanguards, and it gets [Power] -5000 until end of turn.
RRR
Dimensional Robo, Daibrave (次元ロボ ダイブレイブ)
Star Gate/Battleroid/Dimension Police
Normal/1/Boost/8000/10000/1
ACT [V/R] [1/Turn]: COST[S-Blast (1)], and one of your vanguards gets [Power] +5000 until end of turn.
AUTO [R]: When your vanguard's attack hits a vanguard, COST[put this unit into your soul], and draw a card.
RRR
Cosmic Hero, Grandbeat (宇宙勇機 グランビート)
Star Gate/Battleroid/Dimension Police
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Great Demonic Emperor, Dudley Emperor "Яeverse" (魔大帝 ダッドリー・エンペラー "Я")
Dark Zone/Workeroid/Spike Brothers
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V]: When your rear-guard is put into your deck during your battle phase, COST[Lock a rear-guard in [Stand]], until end of turn, this unit gets [Power] +10000, and if your opponent's vanguard is grade 3 or greater, COST[discard a card from your hand], and this unit gets drive +1.
AUTO [V]: When this unit attacks, if you have no grade 2 or less units, COST[C-Blast (1) & S-Blast (1)], search your deck for up to one normal unit, call it to an open [R], and shuffle your deck.
RRR / SP
Agile Fullback (アジャイル・フルバック)
Dark Zone/Warbeast/Spike Brothers
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on the back row center [R], until end of turn, this unit can attack from the back row, and if this unit was placed by a card's ability, it gets [Power] +10000.
AUTO: At the start of your main phase, COST[put this unit into your soul], search your deck for up to one "Agile Fullback", call it to [R], and shuffle your deck.
RRR
Machine Gun Gloria (マシンガン・グロリア)
Dark Zone/Succubus/Spike Brothers
Normal/1/Boost/8000/10000/1
AUTO: When this unit is retired from [G], COST[C-Blast (1)], and call this card to an open [R].
AUTO [R]: At the end of the battle this unit boosted a rear-guard, COST[put two rear-guards in the same column as this unit on the bottom of your deck in any order], and draw a card.
RRR
Gunburst Linebacker (ガンバースト・ラインバッカー)
Dark Zone/Workeroid/Spike Brothers
Normal/2/Intercept/10000/5000/1
CONT [R]: If you have a grade 3 unit in the same column as this unit, this unit can attack and intercept from the back row.
AUTO [R]: When this unit attacks, COST[C-Blast (1) & S-Blast (1)], this unit gets [Power] +5000 until end of that battle for each force marker on your circles.
RRR
Breach Spurt (ブリーチ・スパート)
Dark Zone/Demon/Spike Brothers
Normal/2/Intercept/10000/5000/1
AUTO [R]: When this attacks a vanguard, COST[put a normal unit from your drop zone on the bottom of your deck], and until end of that battle, your opponent's units must intercept. At the end of that battle, put this unit into your soul, and draw a card.
RRR
Offensive Punter (オフェンシブ・パンタ―)
Dark Zone/Demon/Spike Brothers
Normal/1/Boost/8000/10000/1
AUTO: When rode upon, you may call this card to [R].
AUTO [R]: When this unit boosts, COST[S-Blast (1)], and this unit gets [Power] +2000 until end of that battle. At the end of that battle, draw a card, and put this unit on the bottom of your deck.
RRR
Liar Lips (ライアー・リップ)
Dark Zone/Succubus/Spike Brothers
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Silver Thorn Dragon Queen, Luquier "Яeverse" (銀の茨の竜女帝 ルキエ "Я")
Dark Zone/Elf/Pale Moon
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V/Soul] [1/Turn]: If you have a vanguard with "Luquier" in its card name, COST[C-Blast (1) & Lock three rear-guards with different grades], and if this unit is on [V], choose up to three cards with "Silver Thorn" in their card names from your soul with different grades, and call them to [R]. If this card is in your soul, ride this card as [Stand]. (If you ride from soul by this ability, you may activate this ability again from [V])
CONT [V]: If your opponent's vanguard is grade 3 or greater, all of your front row units get [Power] +3000 for each of your locked cards. (Active on opponent's turn too)
RRR / SP / VSR
Silver Thorn Beast Tamer, Maricica (銀の茨の獣使い マリチカ)
Dark Zone/Elf/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V], COST[C-Blast (1)], and [S-Charge (3)]. If your [S-Charge] two or more cards with "Silver Thorn" in their card names, draw a card.
AUTO: When this unit is placed on [R] from your soul by the ability of your vanguard with "Silver Thorn" in its card name, if this unit is on [R], choose a grade 2 or greater card with "Silver Thorn" in its card name from your soul, and call it to a [R] in the same column as this unit.
RRR
Silver Thorn Beast Tamer, Ana (銀の茨の獣使い アナ)
Dark Zone/Elf/Pale Moon
Normal/1/Boost/8000/10000/1
AUTO: When this unit is rode upon by a unit with "Silver Thorn" in its card name, [C-Charge (1)].
AUTO: When this unit is placed on [R] from your soul by the ability of your vanguard with "Silver Thorn" in its card name, if you did not [C-Charge] this turn, COST[put this unit and another unit with "Silver Thorn" in its card name into your soul], and [C-Charge (1)].
RRR
Silver Thorn Dragon, Megalorude (銀の茨の神竜 メガロルード)
Dark Zone/Winged Dragon/Pale Moon
Normal/4/Twin Drive!!/0/-/1
AUTO: When this unit is placed on [R] from soul by your vanguard's ability, choose one of any players' other rear-guards, and put it into the soul. If you put, this unit gets [Power] +15000 until end of turn.
RRR
Silver Thorn Beast Tamer, Doriane (銀の茨の獣使い ドリアーヌ)
Dark Zone/Elf/Pale Moon
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V/R]: At the end of your turn, COST[put all of your other rear-guards into your soul], and draw a card for every two cards put into your soul for this cost. If you put four or more cards, return a grade 3 card with "Silver Thorn" in its card name from your soul to your hand. Retire this unit on [R].
RRR
Silver Thorn Handlegrip, Linnea (銀の茨の短刀芸 リネーア)
Dark Zone/Warbeast/Pale Moon
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When this unit attacks or boosts, [S-Charge (1)], and this unit gets [Power] +5000 until end of turn.
RRR
Darkside Sword Master (ダークサイド・ソードマスター)
Dark Zone/Succubus/Pale Moon
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Detonate Singer, Refiarade "Rock" (爆音歌姫 レフィアレード "Rock")
Magallanica/Mermaid/Bermuda △
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [Hand]: At the end of the battle that your rear-guard attacked, if you have a vanguard with "Refiarade" in its card name and a rear-guard in [Rest], and all of your circles with rear-guards in [Rest] have a force marker, COST[C-Blast (2)], ride this card as [Stand], [Rest] all of your rear-guard, and move all of your force markers to [V].
AUTO [V]: At the end of your turn, remove all of the force markers on your [V]. Get an Imaginary Gift:Force for every two removed markers.
RRR / SP
Courteous Beauty, Seria (丁重なる麗質 セリア)
Magallanica/Mermaid/Bermuda △
Normal/2/Intercept/10000/5000/1
AUTO: When this unit is placed on [V] or [R], COST[discard a card from your hand], look at three cards from the top of your deck, choose up to one card from among then, put it into your hand, and put the rest on the bottom of your deck in any order. This unit gets [Power] +5000 until end of turn. If your opponent's vanguard is grade 3 or greater, it gets +10000 instead of +5000.
RRR
Sparkling Soul, Nikita (キラキラソウル ニキータ)
Magallanica/Mermaid/Bermuda △
Normal/1/Boost/8000/5000/1
AUTO: When this unit is placed on [R] or put on [G], COST[S-Blast (1) or more cards], and this unit gets [Power] +5000 / [Shield] +5000 until end of turn for each [S-Blast (1)] paid for this cost. If [S-Blast (3)] or more was paid for this cost, draw a card.
RRR
Cuddle Connect, Fanessa (繋がる絆 ファネッサ)
Magallanica/Mermaid/Bermuda △
Normal/1/Boost/8000/5000/1
AUTO [R]: At the end of the battle that this unit attacked or boosted, COST[put a grade 3 or greater card from your drop zone on the bottom of your deck], put this unit into your soul, and draw a card.
RRR
Mermaid Idol, Elly (マーメイドアイドル エリー)
Magallanica/Mermaid/Bermuda △
Normal/1/Boost/8000/5000/1
AUTO [V/R]: When this unit attack or the attack this unit boosted hits a vanguard, search your deck for up to one "Mermaid Idol, Elly", reveal it and put it into your hand, and shuffle your deck. If you put a card into your hand, and this unit is on [R], retire this unit.
AUTO: When placed is put on [G], COST[put a "Mermaid Idol, Elly" from your drop zone on the bottom of your deck], and this unit gets [Shield] +10000 until end of that battle.
RRR
Distinguished Wink, Radka (凜々しき瞬き ラトカ)
Magallanica/Mermaid/Bermuda △
Normal/1/Boost/8000/5000/1
AUTO [V]: When this unit's attack hits, draw a card.
ACT [R]: COST[Retire this unit], look at two cards from the top of your deck, put one card from among them into your hand, and put one card from among them into your drop zone. This ability may only be used by a card with the same card name once a turn.
RRR
Cherished Phrase, Reina (大切なフレーズ レイナ)
Magallanica/Mermaid/Bermuda △
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Blue Storm Karma Dragon, Maelstrom "Яeverse" (蒼嵐業龍 メイルストローム "Я")
Magallanica/Tear Dragon/Aqua Force
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: At the end of the battle that your rear-guard attacked, if that attack did not hit, COST[lock one of your [Stand] rear-guards], and this unit gets [Power] +10000 until end of turn. If you have a card with "Maelstrom" in its card name in your soul, choose one of your opponent's rear-guards, and retire it.
AUTO [V]: When this unit attacks, if it is the fourth battle of that turn or more, COST[C-Blast (1)], and this unit gets [Critical] +1 / drive +1 until end of turn. At the end of that battle, if that attack did not hit, for each of your locked cards, your opponent chooses a card from their hand or rear-guards, and puts it into their drop.
RRR / SP
Cobalt Wave Dragon (コバルトウェーブ・ドラゴン)
Magallanica/Tear Dragon/Aqua Force
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When your rear-guard attacks, this unit gets [Power] +5000 until end of turn.
AUTO [V]: When this unit attacks, COST[C-Blast (1)], and perform all of the following according to this unit's [Power].
• 25000 or more - This unit gets [Critical] +1 until end of turn.
• 30000 or more - You may switch all of your rear-guards between the front and back rows.
• 35000 or more - All of your front row rear-guards get [Power] +10000 until end of turn.
RRR
Tear Knight, Valeria (ティアーナイト ヴァレリア)
Magallanica/Aquaroid/Aqua Force
Normal/2/Intercept/9000/5000/1
CONT [R]: During the battle this unit attacked, if it is the fourth battle of that turn or more, this unit gets [Power] +10000.
AUTO [V/R]: When this unit's attack hits a vanguard, if it is the third battle of that turn or more, choose one of your opponent's rear-guards, and retire it. If it is the fourth battle of that turn or more, draw a card.
RRR
Tidal Assault (タイダル・アサルト)
Magallanica/Aquaroid/Aqua Force
Normal/2/Intercept/9000/5000/1
AUTO [R] [1/Turn]: When this unit attacks, COST[S-Blast (1)], [Stand] this unit, and if it is the second battle of this turn or more, it gets [Power] -5000 until end of turn.
RRR
Drifting Flow Fencer (ドリフティング・フローフェンサー)
Magallanica/Aquaroid/Aqua Force
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R], look at seven cards from the top of your deck, reveal up to one card with "Maelstrom" in its card name from among them and put it into your hand, and shuffle your deck.
AUTO [R]: When this unit attacks, if it is the fourth battle of this turn or more, and you have a vanguard with "Maelstrom" in its card name, this unit gets [Power] +15000 until of that battle.
RRR
Bubble Ball Corporal (バブルボール・コーパラル)
Magallanica/Aquaroid/Aqua Force
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When this unit's attack or the attack this unit boosted hits a vanguard, look at seven cards from the top of your deck, reveal up to one card with "Maelstrom" in its card name from among them and put it into your hand, and shuffle your deck.
RRR
Kelpie Rider, Petros (ケルピーライダー ペトロス)
Magallanica/Aquaroid/Aqua Force
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR
Martial Arts Mutant, Master Beetle (武神怪人 マスタービートル)
Zoo/Insect/Megacolony
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
ACT [V/R] [1/Turn]: COST[C-Blast (1)], choose two of your opponent's rear-guards, [Rest] them, and they cannot [Stand] during the next stand phase. If this unit is on [V], this unit gets all of the chosen units' original [Power] until end of turn.
AUTO [V]: When this unit attacks, COST[C-Blast (1) & discard a card from your hand], and this gets drive +1 until end of that battle for every three of yours and your opponent's rear-guards at [Rest].
RRR / SP
Machining Armor Beetle (マシニング・アーマービートル)
Zoo/Insect/Megacolony
Normal/2/Intercept/9000/5000/1
ACT [R] [1/Turn]: COST[[Rest] another rear-guard], choose one of your opponent's rear-guards, [Rest] it, and that unit cannot [Stand] during the next stand phase. This unit gets [Power] +6000 until end of turn.
CONT [R]: If this unit is [Rest], all of your opponent's rear-guards in same column as this unit lose "Intercept" and "Boost", and cannot gain them.
RRR
Brillian Blister (ブリリアン・ブリスター)
Zoo/Insect/Megacolony
Normal/1/Boost/8000/10000/1
AUTO [Back Row - R]: At the end of your turn, if your opponent's has no rear-guards at [Stand], you may return this unit to your hand. Then, if you returned it to your hand, and you hand has six or less, COST[S-Blast (1)], and draw a card.
AUTO: When this unit is put on [G], if your opponent's vanguard is [Rest], COST[S-Blast (1) & discard a card from your hand], choose one of your opponent's rear-guards, [Rest] it, and that unitgets cannot [Stand] until end of turn.
RRR
Machining Black Saturn (マシニング・ブラックサターン)
Zoo/Insect/Megacolony
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
ACT [V] [1/Turn]: COST[C-Blast (1) & S-Blast (1)], choose five of your rear-guards, [Stand] them, until end of turn, they get [Power] +5000, and this unit gets drive +1. Choose one of your opponent's vanguards, and that unit gets drive -1 until end of his or her next turn.
RRR
Vulgar Mutant, Stamping Red (俗悪怪人 スタンピングレッド)
Zoo/Insect/Megacolony
Normal/2/Intercept/9000/5000/1
AUTO: When this unit is placed on [V] or [R], COST[C-Blast (1)], choose one of your opponent's rear-guards without any Cradle markers, and put a Cradle marker on it. If you did not choose, draw a card.
CONT [V/R]: During your turn, if your opponent has a rear-guard with a Cradle marker, this unit gets [Power] +6000.
RRR
Machining Cybister (マシニング・サイビスター)
Zoo/Insect/Megacolony
Normal/1/Boost/8000/10000/1
AUTO [R]: When this unit is [Rest] by your card's ability, look at three cards from the top of your deck, call up to one card with "Machining" in in its card name from among them to [R], and put the rest on the bottom of your deck in any order. This ability may only be used by a card with the same card name once a turn.
RRR
Scissor-shot Mutant, Bombscissor (鋏弾怪人 ボムシザー)
Zoo/Insect/Megacolony
Trigger/0/Boost/5000/30000/1
Critical / +10000
CONT: Sentinel (You may only have up to four cards with "CONT: Sentinel" in a deck.)
RRR