Tuesday, January 19, 2021

Cardfight!! Vanguard Special Series 09 (V-SS09):
CLAN SELECTION PLUS Vol.1
[クランセレクションプラス Vol.1]

Official Release Date:
[Japanese Edition] 29th January 2021
[English Edition] 26th February 2021

Total Number of Cards: 84 (36 New Cards + 48 Reprint Cards)

Rarities:
SP: 12
ASR: 1
RRR: 84

Features:
CLAN SELECTION PLUS Vol.1 is the 9th V series Special Series released in the Japanese Format, and the 7th V series Special Series released in the English Format.
- All cards will be in RRR foiling.
- Reprint of Sentinels.
- You are able to get 1 of each card (excluding SP & ASR) from just purchasing 1 box. Hence, by purchasing 4 box, you are able to have a playset!
- Box Topper: 1 Random Quick Shield (Clan Emblem Edition).
- Includes further support for the clans: Angel Feather, Shadow Paladin, Gold Paladin, Tachikaze, Murakumo, Narukami, Link Joker, Dark Irregulars, Gear Chronicle, Granblue, Megacolony, and Neo Nectar.
- The package illustration features Dragonic Kaiser Vermillion "THE BLOOD", Star-vader, Chaos Breaker Dragon and Ghostie Leader, Beatrice.
- Includes further boosts for the Imaginary Gifts: Force (Shadow Paladin, Link Joker, Gear Chronicle and Neo Nectar), Accel (Gold Paladin, Tachikaze, Murakumo and Narukami) and Protect (Angel Feather, Dark Irregulars, Granblue and Megacolony).
- The Official Card Sleeves for V-SS09:

- The Reprint Cards:

- Official V-SS09’s Promotion Video:


:: Cardlist ::
V-SS09/ASR01

Chronojet Dragon (クロノジェット・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: COST[Discard one or more cards with the sum of their grades being 3 or greater from your hand], search your deck for up to one grade 4 card, ride it as [Stand], and shuffle your deck. At the end of the turn, retire that unit, and ride a grade 3 card from your soul as [Rest].
AUTO [V/R]: When it attacks, COST[C-Blast (1)], and until end of that battle, this unit gets [Power] +5000, and your opponent cannot call sentinels from his or her hand.
ASR


V-SS09/001 (V-SS09/SP01)
Sephilath-aider, Shin Malkuth-melekh (神装天機 シソ・マルクトメレク)
United Sanctuary/Angelroid/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO: When revealed for a damage check, if your vanguard is "Arch-aider, Malkuth-melekh", COST[discard a card from your hand], and ride this card as [Stand].
CONT [V]: During your turn, if you have two or more protect markers on your circles, all of your front row units get [Power] +10000.
CONT [V]: All of your units on [R] with a protect marker cannot be retired by any player's card effects.
RRR / SP

V-SS09/002
Holy Road Angel (ホーリーロード・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placed, look at seven cards from the top of your deck, reveal up to one card with "Malkuth-melekh" in its card name from among them and put it into your hand, shuffle your deck, reveal up to one normal unit from your hand, and put it on the top of your deck. This ability may only be used by a card with the same card name once a turn.
RRR

V-SS09/003
Persistence Angel (パーシステンス・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
ACT [R] [1/Turn]: COST[S-Blast (1)], draw a card, discard a card from your hand, and put up to one card with "Malkuth-melekh" its card name from your drop zone on the top of your deck.
RRR

V-SS09/004
Aid-roid, Zayin (救装天機 ザイン)
United Sanctuary/Angelroid/Angel Feather
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
AUTO [R]: When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
RRR

V-SS09/005
Bellyful Meds Angel (ベリフルメッズ・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
ACT [R]: COST[Put this unit into the soul], and swap a unit card in your hand with a card in your damage zone. This ability may only be used by a card with the same card name once a turn. (Put it face up into your damage zone)
RRR

V-SS09/006
Healthful Intendant (ヘルスフル・インテンダント)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
AUTO: When rode upon, COST[put this card into your damage zone face down], and call a card from your damage zone to [R].
CONT [R]: If a new card was put into your opponent's damage zone this turn, this unit gets [Power] +5000.
RRR

V-SS09/007
Battle Cupid, Nociel (恋の守護者 ノキエル)
United Sanctuary/Angel/Angel Feather
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/008 (V-SS09/SP02)
Mesmerizing Witch, Fianna (幻惑の魔女 フィアナ)
United Sanctuary/Elf/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V] [1/Turn]: COST[C-Blast (1) & Retire two rear-guards], search your hand or deck for up to one "Witch of Reality, Femme", call it to a front row [R], and if you searched your deck, shuffle your deck. The circle that called unit is on becomes a [V] until end of turn.
CONT [V]: During your turn, all of your vanguards get [Power] +5000 for each of your opponent's grade 0 rear-guards.
RRR / SP

V-SS09/009 
Witch of Reality, Femme (現の魔女 ファム)
United Sanctuary/Elf/Shadow Paladin
Normal/2/Intercept/10000/5000/1
ACT [V] [1/Turn]: COST[S-Blast (1)], your opponent chooses two grade 0 unit cards from his or her drop zone, and calls them to his or her [R] with grade 1 or greater units. If not even one card was called, this unit gets drive +1 until end of turn.
RRR

V-SS09/010
Cold-blooded Witch, Lurba (冷血の魔女 ルーバ)
United Sanctuary/Elf/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: This ability's cost is reduced by [C-Blast (1)] for each of your opponent's grade 0 rear-guards. When placedCOST[C-Blast (2) & put a grade 2 or greater normal unit from your drop zone on the bottom of your deck], and draw a card.
RRR

V-SS09/011
Black Sage, Charon (黒の賢者 カロン)
United Sanctuary/Giant/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed due to the ability of your card, COST[S-Blast (1)], [C-Charge (1)], and this unit gets [Power] +3000 until end of turn.
RRR

V-SS09/012
Dead Armor Dragon (デッドアーマー・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
Normal/1/Boost/5000/10000/1
AUTO [R]: When your unit attacks, COST[S-Blast (1) & retire this unit], and until end of that battle, when your opponent would call cards from his or her hand to [G], he or she must call two or more at the same time.
RRR

V-SS09/013
Skull Witch, Nemain (髑髏の魔女 ネヴァン)
United Sanctuary/Elf/Shadow Paladin
Normal/1/Boost/5000/10000/1
ACT [R]: COST[[Rest] this unit], search your deck for up to one [Power] 5000 card, call it to an open [R], and shuffle your deck. This ability may only be used by a card with the same card name once a turn.
RRR

V-SS09/014
Dark Shield, Mac Lir (暗黒の盾 マクリール)
United Sanctuary/Human/Shadow Paladin
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR

V-SS09/015 (V-SS09/SP03)
Spectral Duke Dragon (スペクトラル・デューク・ドラゴン)
United Sanctuary/Abyss Dragon/Gold Paladin
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V]: If you have a "Black Dragon Knight, Vortimer" in your soul, this unit gets [Power] +1000, and if your opponent's vanguard is grade 3 or greater, this unit gets [Critical] +1.
AUTO [V] [1/Turn]: At the end of the battle it attacked, COST[C-Blast (1) & retire three rear-guards], [Stand] this unit, and it gets drive -1 until end of turn. If your damage zone has four or more cards, it gets drive +1 instead of drive -1.
RRR / SP

V-SS09/016
Black Dragon Knight, Vortimer (黒竜の騎士 ヴォーティマー)
United Sanctuary/Human/Gold Paladin
Normal/2/Intercept/9000/5000/1
CONT [V/R]: If you have "Scout of Darkness, Vortimer" in your soul, this unit gets [Power] +1000.
AUTO: When retired from [R] by your card's ability, COST[put this card into your soul], and [C-Charge (1)]. 
AUTO: When rode upon by "Spectral Duke Dragon", look at five cards from the top of your deck, call up to two cards from among them to [R], and shuffle your deck.
RRR

V-SS09/017
Scout of Darkness, Vortimer (漆黒の先駆け ヴォーティマ)
United Sanctuary/Human/Gold Paladin
Normal/1/Boost/5000/10000/1
AUTO [V]: When placed, look at seven cards from the top of your deck, reveal up to one "Spectral Duke Dragon" or "Black Dragon Knight, Vortimer" from among them and put it into your hand, and shuffle your deck.
AUTO: When retired from [R] by your card's ability, COST[put this card into your soul], and one of your vanguards gets [Power] +5000 until end of turn.
RRR

V-SS09/018
Advance of the Black Chains, Kahedin (黒鎖の進撃 カエダン)
United Sanctuary/Human/Gold Paladin
Normal/2/Intercept/9000/5000/1
AUTO [R]: When placedCOST[C-Blast (1) & discard a card from your hand], look at three cards from the top of your deck, call one card from among them to [R], shuffle your deck, and if "Stronghold of the Black Chains, Hoel" is on your [V] or [R], draw a card.
RRR

V-SS09/019
Stronghold of the Black Chains, Hoel (黒鎖の堅陣 ホエル)
United Sanctuary/Human/Gold Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: Your other unit in the same column as this unit that was placed this turn gets [Power] +5000. If "Advance of the Black Chains, Kahedin" is on your [V] or [R], it gets [Power] +10000 instead of +5000.
RRR

V-SS09/020
Listener of Truth, Dindrane (真実の聴き手 ディンドラン)
United Sanctuary/Human/Gold Paladin
Normal/1/Boost/7000/10000/1
AUTO [R]: When placed by your card's ability, COST[S-Blast (1)], and "Draw a card." or "[C-Charge (1)], and this unit gets [Power] +3000 until end of turn.".
RRR

V-SS09/021
Halo Shield, Mark (光輪の盾 マルク)
United Sanctuary/Human/Gold Paladin
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR

V-SS09/022 (V-SS09/SP04)
Light Battle Dragon, Giganoblazer (光戦龍 ギガノブレイザー)
Dragon Empire/Dinodragon/Tachikaze
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V]: During your turn, if three or more new equip gauges were put for your units this turn, all of your front row units get [Power] +5000.
ACT [V] [1/Turn]: COST[C-Blast (1) & S-Blast (1)], draw two cards, and call two cards from your hand to [R]. Put up to one card from the top of your deck face down as an equip gauge for each of those units. (Put without looking at the front of those cards)
RRR / SP

V-SS09/023
Extortion Dragon, Spinoixtort (恐喝竜 スピノイクストート)
Dragon Empire/Dinodragon/Tachikaze
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When it attacks a vanguard, COST[C-Blast (1) & retire one of your other rear-guards], draw a card, and call a card to [R] from the equip gauge of the unit retired for this ability's cost. Put the top card of your deck into the called unit's equip gauge face down.
RRR

V-SS09/024
Savage Shooter (サベイジ・シューター)
Dragon Empire/Human/Tachikaze
Normal/1/Boost/8000/10000/1
AUTO [V]: When placedCOST[S-Blast (1)], draw a card, and call a card from your hand to [R]. Put the top card of your deck face down as an equip gauge for the called unit.
ACT [R]: COST[[Rest] this unit], and put a card from your drop zone face down as an equip gauge for one of your rear-guards without any equip gauges.
RRR

V-SS09/025
Ravenous Dragon, Megarex (餓竜 メガレックス)
Dragon Empire/Dinodragon/Tachikaze
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When it attacks a vanguard, COST[retire another rear-guard], and draw a card. If this unit is on [R], COST[C-Blast (1)], put the top card of your deck face down as an equip gauge for this unit, and it gets [Power] +5000 until end of that battle for each gauge equipped to this unit.
RRR

V-SS09/026
Clearout Dragon, Sweeperacrocanto (掃討竜 スイーパーアクロカント)
Dragon Empire/Dinodragon/Tachikaze
Normal/2/Intercept/9000/5000/1
AUTO [R] [1/Turn]: When it attacks a vanguard, put the top card of your deck face down as an equip gauge for this unit.
CONT [R]: This unit gets [Power] +5000 for each of this unit's equip gauges, and if it has three or more equip gauges, it cannot be chosen by your opponent's card's abilities.
RRR

V-SS09/027
Savage Trooper (サベイジ・トルーパー)
Dragon Empire/Human/Tachikaze
Normal/1/Boost/8000/10000/1
CONT [R]: For every card in this unit's equip gauge, it gets [Power] +5000.
RRR

V-SS09/028
Archbird (アークバード)
Dragon Empire/High Beast/Tachikaze
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/029 (V-SS09/SP05)
Six Flowers of Phantasms, Shirayuki (幻夢の六花 シラユキ)
Dragon Empire/Ghost/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [Deck/Drop Zone]: This card is also regarded as "Fantasy Petal Storm, Shirayuki".
AUTO [G]: When placedCOST[S-Blast (2)], choose one of your opponent's front row units, and it gets [Power] -30000 until end of that battle.
AUTO [V/R] [1/Turn]: When your unit's attack does not hit, if you have a vanguard with "Shirayuki" in its card name, COST[C-Blast (1)], choose one of your opponent's front row units, and it gets [Power] -10000 until end of turn. If this unit is on [V], you may call a card with "Shirayuki" in its card name from your drop zone to an open [R].
RRR / SP

V-SS09/030
Ice-fang Princess, Tsurarahime (氷牙姫 ツララヒメ)
Dragon Empire/Ghost/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO [V]: When placed, you may call a card with "Shirayuki" in its card name from your hand to [R]. If you called, at the end of that turn, return the unit called with this effect to your hand, and if you have one or less cards in your soul, [S-Charge (1)].
AUTO [R]: At the end of your turn, if you have a vanguard with "Shirayuki" in its card name, COST[put this unit into your soul], choose one of your normal units on [R] and return it to hand.
RRR

V-SS09/031
Apprentice Youkai, Sasameyuki (見習い妖怪 ササメユキ)
Dragon Empire/Ghost/Murakumo
Normal/1/Boost/8000/10000/1
AUTO [V]: When placed, look at seven cards from the top of your deck, reveal up to one card with "Shirayuki" in its card name from among them and put it into your hand, and shuffle your deck.
AUTO [R] [1/Turn]: When your vanguard with "Shirayuki" in its card name is placed, you may [S-Charge (1)].
RRR

V-SS09/032
Abrupt Stealth Rogue, Ariou (俄然の忍鬼 アリオウ)
Dragon Empire/Demon/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO [R]: When placedCOST[C-Blast (1)], search your deck for up to one card with the same card name as one of your units, call it to [R], and shuffle your deck.
CONT [R]: During your turn, if you have another unit with the same card name as this unit, this unit gets [Power] +10000.
RRR

V-SS09/033
Stealth Fiend, Jakotsu Girl (忍妖 ジャコツガール)
Dragon Empire/Ghost/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO [R]: When its attack does not hit, look at seven cards from the top of your deck, reveal up to two "Fantasy Petal Storm, Shirayuki" from among them, put one into your hand, put one into your drop zone, shuffle your deck, and if you did not reveal any cards, [S-Charge (1)]. (If one was card revealed, put it into your hand)
RRR

V-SS09/034
Stealth Fiend, Rainy Madame (忍妖 レイニィマダム)
Dragon Empire/Ghost/Murakumo
Normal/1/Boost/8000/10000/1
AUTO [R]: When your unit's attack does not hit, COST[put this unit into your soul], and return a "Fantasy Petal Storm, Shirayuki" from your drop zone to your hand.
RRR

V-SS09/035
Stealth Beast, Leaves Mirage (忍獣 リーブスミラージュ)
Dragon Empire/Warbeast/Murakumo
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR

V-SS09/036 (V-SS09/SP06)
Dragonic Kaiser Vermillion "THE BLOOD" (ドラゴニック・カイザー・ヴァーミリオン “THE BLOOD”)
Dragon Empire/Thunder Dragon/Narukami
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V] [1/Turn]: COST[C-Blast (1) & Put a card from your hand into your soul], and until end of turn, this unit gets [Power] +5000 / drive +1, and when it would attack, it battles all of your opponent's front row units. If you put a "Dragonic Kaiser Vermilion" into your soul for this cost, this unit gets [Power] +10000 / [Critical] +1.
ACT [V]: COST[S-Blast (1) - card with "Kaiser" in its name], and this unit gets drive +1 until end of turn. At the end of that turn, deal this unit one damage.
RRR / SP

V-SS09/037
Spark Arrow Dragon (スパークアロー・ドラゴン)
Dragon Empire/Thunder Dragon/Narukami
Normal/2/Intercept/9000/5000/1
ACT [R]: If you have a vanguard with "Kaiser" in its card name, COST[S-Blast (1) & retire this unit], search your deck for up to one card with "Kaiser" in its card name, ride it as [Stand], shuffle your deck, and until end of turn, when your opponent's rear-guard would be retired, bind it instead of retiring it. This ability may only be used by a card with the same card name once a turn.
RRR

V-SS09/038
Thunder Valet Dragon (サンダーヴァレット・ドラゴン)
Dragon Empire/Thunder Dragon/Narukami
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed, look at five cards from the top of your deck, reveal and add to your hand up to one "Dragonic Kaiser Vermillion" or "Spark Arrow Dragon", shuffle your deck, and if you added, discard a card from your hand.
AUTO [R]: When your vanguard's attack hits, this unit gets [Power] +5000 until end of turn.
RRR

V-SS09/039
Dragonic Kaiser Vermillion (ドラゴニック・カイザー・ヴァーミリオン)
Dragon Empire/Thunder Dragon/Narukami
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V] [1/Turn]: COST[C-Blast (2)], and this unit gets [Power] +5000 / [Critical] +1 until end of turn. If there are two or more rear-guards in your opponent's front row, instead of [Critical] +1, when this unit would attack, it battles all of the units in your opponent's front row.
RRR

V-SS09/040
Bolt Pike Dragon (ボルトパイク・ドラゴン)
Dragon Empire/Thunder Dragon/Narukami
Normal/2/Intercept/9000/5000/1
CONT [V/R]: If your opponent's front row has two or more units, this unit cannot attack.
RRR

VSS09/041
Rising Phoenix (ライジング・フェニックス)
Dragon Empire/High Beast/Narukami
Normal/1/Boost/8000/10000/1
AUTO [Drop Zone]: When your opponent's rear-guard is bound during your turn, you may call this card to [R]. If you do, this unit gets [Power] +3000 until end of turn.
RRR

V-SS09/042
Wyvern Guard, Guld (ワイバーンガード ガルド)
Dragon Empire/Winged Dragon/Narukami
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/043 (V-SS09/SP07)
Star-vader, Chaos Breaker Dragon (星輝兵 カオスブレイカー・ドラゴン)
Star Gate/Cyber Dragon/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V/R]: During your turn, if your opponent has a locked card, this unit gets [Power] +10000.
ACT [V] [1/Turn]: COST[C-Blast (1)],  your opponent gets an Imaginary Gift: Force, you choose one of your opponent's rear-guards, and lock it.
AUTO [V]: When your opponent's locked card is unlocked, COST[S-Blast (1)], retire one of those unlocked units, you draw a card, your opponent removes a total of two markers from his or her circles or Protect from his or her hand, and you get an Imaginary Gift: Force for each marker or Protect removed.
RRR / SP

V-SS09/044
Splitting Star-vader, Zirconium (両断の星輝兵 ジルコニウム)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When placed, if you have a vanguard with "Star-vader" in its card name, COST[C-Blast (1)], your opponent looks at the top card of his or her deck, and puts it on an open [R] as a locked card. If that locked card was put in the back row, you draw a card, and this unit gets [Power] +10000 until end of turn.
CONT [R]: If your opponent's vanguard is grade 3 or greater, and your opponent has a locked card, the original [Critical] of all of your vanguards becomes 2.
RRR

V-SS09/045
Star-vader, Craving Claw (星輝兵 クレイビングクロー)
Star Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When its attack or the attack it boosted hits a vanguard, look at five cards from the top of your deck, reveal up to one card with "Star-vader" in its card name from among them and put it into your hand, and shuffle your deck.
ACT [R]: If your opponent's vanguard is grade 3 or greater, COST[put this unit into your soul], choose up to one of your opponent's locked cards, and unlock it. If you unlocked a card, choose one of your opponent's rear-guards other than the unlocked unit, and lock it.
RRR

V-SS09/046
Blast Monk of the Thundering Foot (轟脚のブラストモンク)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When it attacks a vanguard, COST[C-Blast (1)], choose one of your opponent's rear-guards, and bind it face down. If you chose a grade 2 or greater, [S-Charge (1)].
RRR

V-SS09/047
Last Crust, Meranel (愛迷終蹴 メラネル)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO [R]: When placed from hand, if your opponent has a face down card in his or her [V] or bind zone, COST[C-Blast (1)], choose two of your opponent's rear-guards, bind them face down, and if two cards could not be bound, [C-Charge (1)] / [S-Charge (1)].
RRR

V-SS09/048
Crunching Deletor, Baruol (噛み砕く根絶者 バルヲル)
Star Gate/Alien/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [R]: When placedCOST[S-Blast (1)], and your opponent cannot turn his or her cards face up during his or her next turn's end phase. (Actions such as unlock, release from delete, and [C-Charge] cannot be done)
RRR

V-SS09/049
Flowers in Vacuum, Cosmo Wreath (真空に咲く花 コスモリース)
Star Gate/Cyberoid/Link Joker
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/050 (V-SS09/SP08)
Evil God Bishop, Gastille (邪神司教 ガスティール)
Dark Zone/Demon/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: At the beginning of your battle phase, COST[C-Blast (1)], draw a card, and your opponent chooses one of the following effects for every five cards in your soul. You perform the chosen effects in any order. (Each effect can only be chosen once)
• All of your front row units get [Critical] +1 until end of turn.
• Your opponent's vanguard's [Power] increases or decreases to 1 until end of turn. 
• All of your opponent's AUTO abilities do not activate until end of turn.
• Your opponent chooses a card from his or her hand, and puts it into his or her damage zone face down.
RRR / SP

V-SS09/051
Poisonic Abductor (ポイゾニック・アブダクター)
Dark Zone/Human/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placedCOST[C-Blast (1) & discard a card from your hand], search your deck for up to three grade 2 or less normal units with the same card name, put two cards from among them into your soul, call the rest to [R], and shuffle your deck.
RRR

V-SS09/052
Iron Hand Assassin (アイアンハート・アサシン)
Dark Zone/Human/Dark Irregulars
Normal/1/Boost/8000/10000/1
AUTO [R]: When it attacks or boosts, you may [S-Charge (1)]. If you [S-Charge], and your soul has three "Iron Heart Assassin", [C-Charge (1)].
AUTO: When rode upon, you may call this card to [R].
RRR

V-SS09/053
Emblem Master (エンブレム・マスター)
Dark Zone/Human/Dark Irregulars
Normal/2/Intercept/9000/5000/1
CONT [R]: If your soul has seven or more cards, this unit gets [Power] +5000 / [Shield] +5000.
AUTO [V/R]: When placed,  COST[C-Blast (1)], search your deck and drop zone for up to a total of three cards with the same card name as one of your units and put them into your soul. If you searched your deck, shuffle your deck.
RRR

V-SS09/054
Phantasma Executor (ファンタズマ・エグゼキューター)
Dark Zone/Elf/Dark Irregulars
Normal/2/Intercept/9000/5000/1
ACT [R]: COST[Retire this unit], choose one of your opponent's rear-guards, retire it, and [S-Charge (2)].
RRR

V-SS09/055
Variants Killertail (ヴァリアンツ・キラーテイル)
Dark Zone/Elf/Dark Irregulars
Normal/1/Boost/6000/10000/1
ACT [R] [1/Turn]: COST[[Rest] this unit], and put a card from your damage zone or drop zone into your soul. If you put from your damage zone, put the top card of your deck into your damage zone face down, and if your soul has three "Variants Killertail", [C-Charge (1)], and [Stand] this unit.
RRR

V-SS09/056
March Rabbit of Nightmareland (悪夢の国のマーチラビット)
Dark Zone/Warbeast/Dark Irregulars
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/057 (V-SS09/SP09)
Interdimensional Dragon, Time Leaper Dragon (時空竜 タイムリーパー・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Normal/4/Twin Drive!!/15000/-/1
AUTO [V]: When it attacks a vanguard, COST[put a rear-guard on the bottom of your deck], search your deck for up to one card with grade equal to the card put on the bottom of your deck for this cost's grade +1, call it to [R], shuffle your deck, and that unit gets [Power] +10000 until end of turn.
RRR / SP

V-SS09/058
Steam Gunner, Zayd (スチームガンナー ザイード)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When placed, COST[S-Blast (1) & discard a card from your hand], draw a card, choose one of your opponent's rear-guards with grade less than or equal to the card discarded from your hand for this cost, and retire it.
AUTO [R]: When it attacks, if you rode a grade 4 unit this turn, [S-Charge (1)].
RRR

V-SS09/059
Lost Gear Dog, Eight (ロストギアドッグ エイト)
Dark Zone/Gear Beast/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed from hand, COST[reveal a grade 3 or greater card from your hand], search your deck for up to one grade 3 card, reveal it and put it into your hand, shuffle the deck, and if you put a card into your hand, choose one or more cards from your hand with the sum of their grades being 3 or greater, and discard them.
CONT [Hand]: When this card would be discarded, it may be discarded as a grade 3.
RRR

V-SS09/060
Steam Scara, Irkab (スチームスカラー イルカブ)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
ACT [V/R] [1/Turn]: COST[C-Blast (1) & discard a card from your hand], and one of your vanguards gets drive +1 until end of turn.
CONT [Hand]: When this card would be discarded, you may discard it as a grade 3.
RRR

V-SS09/061
Chronotooth Tigar (クロノトゥース・ティガー)
Dark Zone/Gear Beast/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO [V]: At the beginning of your ride phase, draw a card.
AUTO: When this card is discarded from hand during your turn, COST[C-Blast (1)], draw a card, and call this card to [R] as [Rest].
RRR

V-SS09/062
Steam Maiden, Ribbul (スチームメイデン リッブル)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO: When this card is discarded from your hand during your turn, COST[S-Blast (1)], call this card to [R], and this unit gets [Power] +5000 until end of turn. COST[Put a normal unit from your drop zone on the bottom of your deck], and draw a card.
RRR

V-SS09/063
Steam Guard, Kastilia (スチームガード カシュテリア)
Dark Zone/Gearoid/Gear Chronicle
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR

V-SS09/064 (V-SS09/SP10)
Ghostie Leader, Beatrice (お化けのリーダー べあとりす)
Magallanica/Demon/Granblue
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V/R]: When placedCOST[S-Blast (1)], and call a card not named "Ghostie Leader, Beatrice" from your drop zone to [R].
CONT [V]: All of your units with "Ghostie" in their card names on your [R] or [G] get "Intercept" and [Power] +5000 / [Shield] +5000.
AUTO [V]: When your rear-guard is retired by a card's ability during your turn, COST[C-Blast (1)], and call a card with "Ghostie" in its card name and grade less than the grade of the retired unit from your drop zone to [R].
RRR / SP

V-SS09/065
Jesse the Ghostie (お化けのじぇしー)
Magallanica/Ghost/Granblue
Normal/2/Intercept/9000/5000/1
ACT [Drop Zone]: COST[Retire two rear-guards not named "Jesse the Ghostie"], and call this card to [R]. This ability may only be used by a card with the same card name once a turn.
AUTO [R]: When it attacks, this unit gets [Power] +5000 until end of that battle. At the end of that battle, retire this unit, and if you did not [C-Charge] by the ability of "Jesse the Ghostie" this turn, [C-Charge (1)].
RRR

V-SS09/066
Damian the Ghostie お化ばけのだみあん)
Magallanica/Ghost/Granblue
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed from hand, search your deck for up to one card with "Ghostie" in its card name, put it into your drop zone, and shuffle your deck.
AUTO [R]: At the end of the battle it attacked, if you have a vanguard with "Ghostie" in its card name, COST[retire this unit], and if you did not [C-Charge] by the ability of "Damian the Ghostie" this turn, [C-Charge (1)].
RRR

V-SS09/067
Dragon Undead, Skull Dragon (不死竜 スカルドラゴン)
Magallanica/Skeleton/Granblue
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
CONT [Hand]: This card cannot be normal called.
CONT [V/R]: During your turn, this unit gets [Power] +2000 for each card in your drop zone.
AUTO [R]: At the end of the battle that it attacked, retire this unit.
RRR

V-SS09/068
Greed Shade (グリード・シェイド)
Magallanica/Ghost/Granblue
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, if your drop zone has ten or more cards, this unit gets [Power] +5000.
AUTO [R]: When placedCOST[discard a card from your hand], put two cards from the top of your deck into your drop zone, and return a card not named "Greed Shade" from your drop zone to your hand.
RRR

V-SS09/069
Ripple Banshee (細波のバンシー)
Magallanica/Ghost/Granblue
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed from drop zone, COST[S-Blast (1)], draw a card, and this unit gets [Power] +4000 until end of turn.
RRR

V-SS09/070
Gust Djinn (突風のジン)
Magallanica/Demon/Granblue
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR


V-SS09/071 (V-SS09/SP11)
Worm Toxin Mutant, Venom Stinger (蟲毒怪人 ヴェノムスティンガー)
Zoo/Insect/Megacolony
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: When a card is put into your opponent's damage zone during your turn, this unit gets [Power] +10000 until end of turn.
AUTO [V]: When it attacks, COST[C-Blast (1) & put a rear-guard into your soul], until end of that battle, even if a trigger unit is revealed for your opponent's damage check, that trigger effect does not activate, and you perform the same trigger effect as that card's trigger effect. Then, COST[S-Blast (1) - grade 3], choose up to two cards from your opponent's damage zone, put them into his or her drop zone, and deal one damage to your opponent's vanguard for each card put into his or her drop zone.
RRR / SP

V-SS09/072
Pincer Attack Mutant, Intrude Scissors (挟撃怪人 イントルードシザー)
Zoo/Insect/Megacolony
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [Drop Zone]: At the end of the battle your grade 3 or greater vanguard attacked, if a new card was put into your opponent's damage zone this turn, COST[C-Blast (1)], and call this card to [R].
AUTO [R]: When placedCOST[S-Blast (1)], choose one of your rear-guards, [Stand] it, and this unit gets [Power] +10000 until end of turn.
RRR

V-SS09/073
Mutant Gentleman, High Class Moth (怪人紳士 ハイクラスモス)
Zoo/Insect/Megacolony
Normal/1/Boost/8000/10000/1
CONT [Deck/Soul]: It is regarded as a grade 3.
ACT [R]: COST[[Rest] this unit & Put a normal unit from your drop zone on the bottom of your deck], [C-Charge (1)], choose one of your opponent's rear-guards, and that unit cannot intercept until end of turn. This ability may only be used by a card with the same card name once a turn.
RRR

V-SS09/074
Machining Mantis (マシニング・マンティス)
Zoo/Insect/Megacolony
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placedCOST[C-Blast (1)], look at six cards from the top of your deck, reveal up to one grade 3 card from among them, put it into your hand, shuffle your deck, and this unit gets [Power] +6000 until end of turn.
RRR

V-SS09/075
Small Captain, Butterfly Officer (小隊長 バタフライ・オフィサー)
Zoo/Insect/Megacolony
Normal/1/Boost/800010000/1
AUTO [R]: When placedCOST[[Rest] this unit], choose up to one of your other rear-guards, and it gets [Power] +10000. If you chose, at the end of that turn, put that unit into your soul, and [C-Charge (1)].
RRR

V-SS09/076
Stealth Millipede (ステルス・ミリピード)
Zoo/Insect/Megacolony
Normal/1/Boost/700010000/1
CONT [R]: If this unit is [Rest], all of your opponent's rear-guards in the same column as this unit cannot [Stand].
AUTO [R]: When its attack or the attack it boosted hits, put this unit into your soul, and [C-Charge (1)]. (This effect is mandatory)
RRR

V-SS09/077
Paralyze Madonna (パラライズ・マドンナ)
Zoo/Insect/Megacolony
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR

V-SS09/078 (V-SS09/SP12)
Maiden of Stand Peony (メイデン・オブ・スタンドピオニー)
Zoo/Bioroid/Neo Nectar
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V/R]: When placed, call up to one plant token to [R]. If this unit is on [V], call up to two plant tokens instead of one. (Plant tokens are grade 0 / [Power] 5000 / [Critical] 1 and have boost)
AUTO [V]: When it attacks, COST[C-Blast (1) & retire four rear-guards], call four plant tokens to [R], if your opponent's vanguard is grade 3 or greater, this unit and all of your plant tokens get [Power] +10000 until end of turn.
RRR / SP

V-SS09/079
Maiden of Fall Vine (メイデン・オプ・フォールヴァイン)
Zoo/Bioroid/Neo Nectar
Normal/2/Intercept/10000/5000/1
AUTO [R]: When placed from hand onto a [R] with plant token on it, draw a card, and this unit gets [Power] +5000 until the end of turn.
RRR

V-SS09/080
Maiden of Flower Carpet (メイデン・オブ・フラワーカーベット)
Zoo/Bioroid/Neo Nectar
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed, call up to one plant token to [R]. (Plant tokens are grade 0 / [Power] 5000 / [Critical] 1 and have boost)
AUTO [Drop Zone]: At the end of your turn, COST[retire two plant tokens], and put this unit to your hand. This ability may only be used by a card with the same card name once a turn.
RRR

V-SS09/081
Autumn's Turning Maiden, Rosie (紅葉の乙女 ロージー)
Zoo/Bioroid/Neo Nectar
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the end of the battle it attacked a vanguard, COST[C-Blast (1) & retire a grade 0 rear-guard], draw a card, and one of your units gets [Power] +5000 until end of turn.
RRR

V-SS09/082
Maiden of Nepenthes (メイデン・オブ・ネペンテス)
Zoo/Bioroid/Neo Nectar
Normal/2/Intercept/10000/5000/1
ACT [V/R] [1/Turn]: COST[Retire a plant token], draw a card, and until end of turn, this unit gets "Boost", and [Power] +5000.
AUTO [R]: When it boosts a grade 3 rear-guard, you may have the boosted unit get [Critical] +1 until end of that battle. If you do, at the end of that battle, put this unit into your soul.
RRR

V-SS09/083
Fruits Basket Elf (フルーツバスケット・エルフ)
Zoo/Elf/Neo Nectar
Normal/1/Boost/8000/10000/1
ACT [R]: COST[S-Blast (1) & retire this unit], call up to two plant tokens to [R], and if your vanguard is grade 3 or greater, those plant tokens get [Power] +5000 until end of turn. (Plant tokens are grade 0 / [Power] 5000 / [Critical] 1 and have boost)
RRR

V-SS09/084
Maiden of Blossom Rain (メイデン・オブ・ブロッサムレイン)
Zoo/Bioroid/Neo Nectar
Trigger/0/Boost/5000/0/1
CONTSentinel (You may only have up to four cards with "CONTSentinel" in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RRR