The Astral Force
[The Astral Force]
[Japanese Edition] 21st February 2020
[English Edition] 3rd April 2020
Total Number of Cards: 62 (54 New Cards + 8 Reprint Cards)
Rarity:
SP: ?
SVR: 3
VR: 3
RRR: 6
RR: 9
R: 15
C: 29
Features:
- The Astral Force is the 13th V Series Extra Booster released in the Japanese and English format.
- Each display includes 1 VR or SVR.
- Includes support for the clan, Angel Feather, Genesis and Gear Chronicle.
- Introducing new archetype for Angel Feather: Aid-roid (救装天機).
- Introducing a new attribute for Angel Feather: Angeloid.
- The package illustration features Shinemon Nitta with his new Uranus and Tatsuya Tachibana with his new unit.
- Includes support for the Imaginary Gift: Force (Genesis and Gear Chronicle) and Protect (Angel Feather).
:: Cardlist ::
V-GM/0241
Imaginary Gift: Force (イマジナリーギフト フォース)
When acquired, put this marker on your [V] or [R], and the unit on this circle gets [Power] +10000 during your turn! (You may put in on the same circle. The [Power] stacks too)
IGR
Imaginary Gift: Force (イマジナリーギフト フォース)
When acquired, put this marker on your [V] or [R], and the unit on this circle gets [Power] +10000 during your turn! (You may put in on the same circle. The [Power] stacks too)
IGR
V-GM2/0106
Imaginary Gift: Protect (イマジナリーギフト プロテクト)
When acquired, put this marker on [R], and the unit there gets [Power] +5000, and gets [Shield] +10000 when it intercepts! (You may put it on the same circle. The effect stacks too)
IGR
V-EB13/SSR01
Giant Deity of Distant World, Valkerion (絶界巨神 ヴァルケリオン)
-/Astral Deity/Cray Elemental
Normal/5/-/70000/-/1
CONT: This card cannot be ridden.
AUTO: When on a non-Astral Plane circle, retire this unit.
AUTO [R]: When placed from hand, look at five cards from the top of your deck, put one card from among them into your drop zone, and until end of turn, this unit's drive is the same as the grade of the card put into your drop zone. Shuffle your deck.
SSR
V-EB13/SSR03
Gleaming Lord, Uranus (煌天神 ウラヌス)
United Sanctuary/Noble - Astral Poet/GenesisNormal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: If your [V] has five or more force markers, your back row center [R] becomes an Astral Plane. (Only an Astral Deity can be on an Astral Plane)
AUTO [V/R]: When placed, COST[S-Blast (2)], get an Imaginary Gift:Force, and put that marker on your [V].
SSR
V-EB13/SSR04
Quaking Heavenly Dragon, Astraios Dragon (震天竜 アストライオス ドラゴン)
United Sanctuary/Cosmo Dragon - Astral Poet/GenesisNormal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: If your [V] has five or more force markers, your back row center [R] becomes an Astral Plane. (Only an Astral Deity can be on an Astral Plane)
ACT [V] [1/Turn]: COST[C-Blast (1)], get an Imaginary Gift:Force, and put that marker on your [V].
ACT [V] [1/Turn]: If your Astral Plane has a unit, COST[S-Blast (1)], and draw a card.
SSR
Arch-aider, Malkuth-melekh (特装天機 マルクトメレク)
United Sanctuary/Angeloid/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: When placed, COST[C-Blast (2)], and if your opponent's vanguard is grade 2, deal it one damage. If it is grade 3 or greater, heal a card from your damage zone. (Perform a damage check)
ACT [V] [1/Turn]: COST[S-Blast (1)], call up to three cards from your drop zone to [R], three of your front row units get [Power] +5000 until end of turn, and deal this unit one damage. (Perform a damage check)
VR / SVR
Origin Deity of Heavenly Light, Uranus (創天光神 ウラヌス)
United Sanctuary/Noble - Astral Poet/Genesis
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: If your [V] has three or more force markers, COST[S-Blast one or more cards with the sum of their grades being 5 or greater], and your back row center [R] becomes an Astral Plane until end of turn.
AUTO [V] [1/Turn]: At the end of the battle your <Astral Deity> attacked, COST[[Rest] two <Astral Poet>], [Stand] one of your <Astral Deity>, and it gets drive -5 until end of turn.
VR / SVR / SSR
V-EB13/003 (V-EB13/SV03)
Chronotiger Rebellion (クロノタイガー・リベリオン)
Dark Zone/Gear Beast/Gear Chronicle
Normal/4/Twin Drive!!/15000/-/1
AUTO [V]: When it attacks, activate all of the effects below according to the number of cards in your hand.
• 5 or less - Choose two of your opponent's front row rear-guards, and retire them.
• 3 or less - Three of your front row units get [Power] +10000 until end of turn.
• 1 or less - COST[Turn all of the cards in your damage zone face down], and this unit gets "CONT [V]: All of your opponent's guardians get [Shield] -5000." until end of turn.
VR / SVR
Aid-roid, Zayin (救装天機 ザイン)
United Sanctuary/Angeloid/Angel Feather
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
AUTO [R]: When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
RRR / SP
Aid-roid, Lamedo (救装天機 ラメド)
United Sanctuary/Angeloid/Angel Feather
Normal/1/Boost/8000/10000/1
CONT [V/R]: During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +5000.
AUTO [R]: When it boosts, if your soul has a grade 3, COST[C-Blast (1)], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit.
RRR / SP
Phinomenus of the Constellations (星宿のファイノメナス)
United Sanctuary/Noble/Genesis
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When it attacks, this unit gets [Power] +5000 until end of turn for each force marker on your circles.
ACT [R] [1/Turn]: If you have three or more force markers, COST[C-Blast (1)], and draw a card.
RRR / SP / SSR
Dikei of the Just Path (恒道のディケイ)
United Sanctuary/Noble/Genesis
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed, COST[put a card from your hand into your soul], look at seven cards from the top of your deck, reveal up to two <Astral Poet> cards from among them and put them into your hand, and shuffle your deck. If you revealed two cards, get an Imaginary Gift:Force, and put that marker on your [V].
RRR / SP / SSR
Chronofang Tiger (クロノファング・タイガー)
Dark Zone/Gear Beast/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: COST[[Discard one or more cards from your hand with the sum of their grades being 3 or greater], search your deck for up to one grade 4, ride it as [Stand], and shuffle your deck. At the end of the turn, retire that unit, and ride a grade 3 from your soul as [Rest].
AUTO [V]: When rode upon by "Chronotiger Rebellion", COST[discard a card from your hand], and one of your vanguards gets [Critical] +1 / drive +1 until end of turn.
RRR / SP
V-EB13/009 (V-EB13/SP06)
Chronobite Tiger (クロノバイト・ティガー)
Dark Zone/Gear Beast/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO [V]: At the beginning of your ride phase, draw a card, and discard a card from your hand.
ACT [R] [1/Turn]: COST[Discard a card from your hand], and this unit gets [Critical] +1 until end of turn.
RRR / SP
V-EB13/010
Preside Chief, Jomjael (冠絶の統裁 ヨムヤエル)
United Sanctuary/Angel/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V/R]: When placed from hand, COST[C-Blast (1)], look at seven cards from the top of your deck, reveal up to the same number of "Preside Chief, Jomjael" or "Amputation Angel" or "Sectio Angel" from among them as the number of protect markers on your circles and put them into your hand, and shuffle your deck.
RR
V-EB13/011
Rebirth Craver, Tomael (更生研削 トマエル)
United Sanctuary/Angel/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
ACT [V/R] [1/Turn]: COST[C-Blast (1) & Put a unit card from your hand into your damage zone face down], call a card from your damage zone to [R], until end of turn, that unit gets [Power] +5000, and if that unit is grade 3, it gets "Boost".
RR
V-EB13/012
Amputation Angel (アンプテイション・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
CONT [R]: If you have a protect marker in the same column as this unit, this unit gets [Power] +15000.
CONT [R]: During the battle it attacked, if you have three or more protect markers on your circles, your opponent cannot call sentinels from his or her hand.
RR
V-EB13/013
Sectio Angel (セクシオ・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
CONT [R]: If you have a protect marker in the same column as this unit, this unit cannot be chosen by your opponent's effects, gets "Intercept", and can intercept from the back row.
RR
V-EB13/014
Blow Antler Dragon (ブロウアントラー・ドラゴン)
United Sanctuary/Cosmo Dragon/Genesis
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [R] [1/Turn]: When it attacks, if your opponent's vanguard is grade 3 or greater, COST[S-Blast (3)], and until end of that battle, this unit gets the [Power] and [Critical] that your vanguard gets by trigger effects this turn.
RR
V-EB13/015
Libitina of Funeral Courtship (葬送のリビティーナ)
United Sanctuary/Noble/Genesis
Normal/2/Intercept/10000/5000/1
AUTO: When it intercepts or it is placed on [G], COST[C-Blast (1) & reveal a card from your hand], and this unit gets [Shield] +5000 until end of turn for each grade of the revealed card for this cost.
RR
V-EB13/016
Renovate Wing Dragon (リノベイトウイング・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V/R] [1/Turn]: COST[S-Blast (1) & Bind two rear-guards], look at three cards from the top of your deck, call two cards from among them to [R], and bind a card from among them.
RR
Steam Scara, Il-kabu (スチームスカラー イルカブ)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
ACT [V/R] [1/Turn]: COST[C-Blast (1) & discard a card], and one of your vanguards gets drive+1 until end of turn.
CONT [Hand]: When this card would be discarded, it may be discarded as a grade 3.
RR
V-EB13/018
Chronotooth Tigar (クロノトゥース・ティガー)
Dark Zone/Gear Beast/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO [V]: At the beginning of your ride phase, draw a card.
AUTO: When this card is discarded from hand during your turn, COST[C-Blast (1)], draw a card, and call this card to [R] as [Rest].
RR
V-EB13/019
Fix Shooter, Belkeael (快癒の天撃 ベルケエール)
United Sanctuary/Angel/Angel Feather
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
ACT [R] [1/Turn]: If your vanguard is "Arch-aider, Malkuth-melekh", your damage zone has five cards, COST[C-Blast (1) & S-Blast (2)], and heal a card from your damage zone.
R
V-EB13/020
Clearview Angel (クリアビュー・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO [R]: When placed from hand, COST[put a card from your drop zone into your damage zone face down], and call a face up card from your damage zone to [R].
R
V-EB13/021
Sanitize Laser (サニタイズ・レイザー)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/8000/5000/1
ACT [R] [1/Turn]: If your vanguard is grade 3, COST[S-Blast (1)], your opponent heals a card from his or her damage zone, and this unit gets [Power] +10000 / [Critical] +2 until end of turn.
R
V-EB13/022
Wet Pack Dealer (ウェットパック・ディーラー)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
AUTO [R/G]: When placed from hand, if a new card was put into your damage zone this turn, COST[S-Blast (1)], draw a card, and discard a card from your hand.
R
V-EB13/023
Auscultate Angel (オースカルテイト・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed from hand, you may look at seven cards from the top of your deck. If you do, reveal up to one "Arch-aider, Malkuth-melekh" from among them and put it into your hand, shuffle your deck, and if you put a card into your hand, put this unit into your soul.
R
V-EB13/024
Prime Plaster (プライム・プラスター)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/7000/0/1
CONT: Sentinel (You may have up to four cards in total with Sentinel in a deck)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
AUTO [V]: When placed, draw a card, and discard a card from your hand.
R
V-EB13/025
Turning-heavens Sorcerer, Estra (回天の魔術師 エストラ)
United Sanctuary/Human/Genesis
Normal/3/Twin Drive!!/13000/-/1
ACT [V/R] [1/Turn]: COST[S-Blast (15)], and [C-Charge (5)].
R
V-EB13/026
Daybreak Sorcerer, Ashwa (黎明の魔術師 アシュワ)
United Sanctuary/Human/Genesis
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the end of the battle it was boosted by "Late-ripening Sorcerer, Palmeta". COST[put this unit into your soul], get an Imaginary Gift: Force, and put that marker on your [V].
R
V-EB13/027
Late-ripening Sorcerer, Palmeta (晩熟の魔術師 パルメット)
United Sanctuary/Human/Genesis
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle it boosted "Daybreak Sorcerer, Ashwa", COST[S-Blast (1)], and draw a card.
R
V-EB13/028
Novel-around Dragon (ノヴェルアラウンド・ドラゴン)
Dark Zone/Gear Dragon/Gear Chronicle
Normal/4/Twin Drive!!/15000/-/1
AUTO [V]: When placed, COST[C-Blast (1) & discard two cards from your hand], look at three cards from the top of your deck, and call them to [R].
R
V-EB13/029
Steam Lynx, Gudea (スチームリンクス グデア)
Dark Zone/Gearoid/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V/R]: COST[Discard a card from your hand], choose one of your opponent's rear-guards, retire it, and this unit gets [Power] +5000 until end of turn.
R
V-EB13/030
Steam Sweeper, Salgo (スチームスイーパー サルゴ)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the beginning of your battle phase, until end of turn, increase or decrease this unit's grade to match the grade of one of your vanguards.
AUTO [R]: When it attacks, COST[C-Blast (4)], and draw a card. This cost is reduced by [C-Blast (1)] for each of your grade 4 units.
R
V-EB13/031
Steam Maiden, Ishbie (スチームメイデン イシュビエ)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the end of the battle it attacked, if your hand has three or less cards, COST[C-Blast (1) & retire this unit], and draw two cards.
R
V-EB13/032
Steam Janitor, Gitlim (スチームジャニター ギトリム)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/7000/0/1CONT: Sentinel (You may have up to four cards in total with Sentinel in a deck)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
AUTO [V]: When placed, draw a card, and discard a card from your hand.
R
V-EB13/033
Steam Sweeper, Kalissha (スチームスイーパー カリッシャ)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/7000/10000/1
AUTO [R]: At the beginning of your battle phase, until end of turn, increase or decrease this unit's grade to match the grade of one of your vanguards.
AUTO [R]: When your grade 4 unit's attack hits a vanguard, COST[S-Blast (1)], choose one of your opponent's rear-guards, and retire it.
R
V-EB13/034
Lucent Enforce, Taruel (銀彩の斬刃 タルエル)
United Sanctuary/Angel/Angel Feather
Normal/3/Twin Drive!!/25000/-/1
CONT [Hand]: You cannot normal ride this card.
CONT [R]: If a new card was not put into your damage zone this turn, this unit cannot attack.
Care-mine Nurse (ケアマイン・ナース)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
CONT [R]: If you have five cards in your damage zone, this unit gets [Power] +20000 and "Boost".
V-EB13/036
Surgical Nurse (サージカル・ナース)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
ACT [R] [1/Turn]: If a new card was put into your damage zone this turn, COST[S-Blast (1)], and you and your opponent [C-Charge (1)].
V-EB13/037
Scissor Star Angel (シザースター・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/2/Intercept/9000/5000/1
AUTO [R]: When it attacks, this unit gets [Power] +5000 until end of that battle for each face up card in your opponent's damage zone.
V-EB13/038
Multimedical Angel (マルチメディカル・エンジェル)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
ACT [R]: If a new card was put into your damage zone this turn, COST[put this unit on the bottom of your deck], draw two cards, and discard a card from your hand.
V-EB13/039
Service Improver (サービス・インプローバー)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/8000/10000/1
CONT [R/G]: If a new card was put into your damage zone this turn, this unit gets [Power] +5000 / [Shield] +5000.
Vantage Dresser (バンテージ・ドレッサー)
United Sanctuary/Angel/Angel Feather
Normal/1/Boost/7000/10000/1
CONT: [R]: If you have five cards in your damage zone, this unit gets [Power] +15000.
Aid-roid, Resh (救装天機 レーシュ)
United Sanctuary/Angeloid/Angel Feather
Normal/0/Boost/6000/10000/1
AUTO: When rode upon, draw a card.
V-EB13/042
Critical Hit Angel (クリティカルヒット・エンジェル)
United Sanctuary/Angel/Angel Feather
Trigger/0/Boost/5000/15000/1
Critical / +10000
V-EB13/043
Hot Shot Celestial, Samyaza (懲罰の守護天使 シェミハザ)
United Sanctuary/Angel/Angel Feather
Trigger/0/Boost/5000/15000/1
Critical / +10000
V-EB13/044
Bouquet Toss Messenger (ブーケトス・メッセンジャー)
United Sanctuary/Angel/Angel Feather
Trigger/0/Boost/5000/5000/1
Draw / +10000
V-EB13/045
Sunny Smile Angel (サニースマイル・エンジェル)
United Sanctuary/Angel/Angel Feather
Trigger/0/Boost/5000/15000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)
V-EB13/046
Conceit Boar (コンシート・ボア)
United Sanctuary/High Beast/Genesis
Normal/2/Intercept/10000/5000/1
CONT [R]: This unit cannot be attacked.
CONT [R]: This unit cannot be boosted.
V-EB13/047
All-out Dog (オールアウト・ドッグ)
United Sanctuary/High Beast/Genesis
Normal/1/Boost/8000/10000/1
AUTO [R]: When it attacks, [S-Charge (2)], and this unit gets [Power] +5000 until end of that battle.
V-EB13/048
Witch of Innocence, Clary (清白の魔女 クラリー)
United Sanctuary/Human/Genesis
Normal/1/Boost/8000/10000/1
AUTO [R]: When its attack or the attack it boosted hits, you may [S-Charge (3)].
V-EB13/049
Abundante of Riches and Honors (富貴のアブンダンテ)
United Sanctuary/Noble/Genesis
Normal/1/Boost/7000/10000/1
AUTO [R]: At the beginning of your battle phase, this unit gets [Power] +1000 until end of turn for each grade of your unit with the highest grade.
V-EB13/050
Singing Dance Grace Colossus (歌舞優楽の時空巨兵)
Dark Zone/Gear Colossus/Gear Chronicle
Normal/3/Twin Drive!!/13000/-/1
AUTO [R]: When placed, COST[bind a card from your hand], until end of turn, when your opponent would call cards from hand to [G], he or she must call two or more at the same time.
V-EB13/051
Steam Engineer, Shulia (スチームエンジニア シュイリア)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO: When this card is discarded from hand during your turn, you may call this card to [R] as [Rest].
V-EB13/052
Steam Sweeper, Nalam (スチームスイーパー ナーラム)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
ACT [R]: COST[Discard a card from your hand], during the battle this unit attacked this turn, when your opponent would call cards from hand to [G], he or she must call two or more at the same time.
V-EB13/053
Steam Reporter, Abum (スチームレポーター アブム)
Dark Zone/Gearoid/Gear Chronicle
Normal/2/Intercept/10000/5000/1
AUTO: When it intercepts, COST[bind a card from your hand], and one of your units cannot be hit until end of that battle.
V-EB13/054
Steam Composer, Ul-kagina (スチームコンポーザー ウルカギナ)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle it boosted, COST[bind this unit], and one of your vanguards gets [Power] +10000 until end of turn.
V-EB13/055
Steam Sweeper, Dodo (スチームスイーパー ドード)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/8000/10000/1
AUTO [R]: At the beginning of your battle phase, until end of turn, increase or decrease this unit's grade to match the grade of one of your vanguards.
CONT [R]: During the battle it boosted a grade 4, this unit gets [Power] +5000.
V-EB13/056
Steam Fighter, Zabaia (スチームファイター ザバイア)
Dark Zone/Gearoid/Gear Chronicle
Normal/1/Boost/8000/10000/1
ACT [R]: COST[Discard a card from your hand], choose one of your opponent's rear-guards, and retire it.
V-EB13/057
Underlight Meteor Colossus (流星光底の時空巨兵)
Dark Zone/Gear Colossus/Gear Chronicle
Normal/1/Boost/7000/15000/1
V-EB13/058
Chrono Tigar (クロノ・ティガー)
Dark Zone/Gear Beast/Gear Chronicle
Normal/0/Boost/6000/10000/1
AUTO [V]: When rode upon, draw a card.
Normal/0/Boost/6000/10000/1
AUTO [V]: When rode upon, draw a card.
Steam Bomber, Digul (スチームボンバー ジグル)
Dark Zone/Gearoid/Gear Chronicle
Trigger/0/Boost/5000/15000/1
Critical / +10000
V-EB13/060
Reclaim Key Dracokid (リクレイムキー・ドラコキッド)
Dark Zone/Gear Dragon/Gear Chronicle
Trigger/0/Boost/5000/15000/1
Critical / +10000
V-EB13/061
Roly-poly Worker (コロコロ・ワーカー)
Dark Zone/Workeroid/Gear Chronicle
Trigger/0/Boost/5000/5000/1
Draw / +10000
V-EB13/062
Steam Doctor, Mar-tash (スチームドクター マルターツュ)
Dark Zone/Gearoid/Gear Chronicle
Trigger/0/Boost/5000/15000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)