Wednesday, April 10, 2019

Cardfight!! Vanguard Extra Booster Set (V-EB06):
Light of Salvation, Logic of Destruction
[救世の光 破滅の理]

Official Release Date:
[Japanese Edition] 12th April 2019
[English Edition] 7th June 2019

Total Number of Cards: 46 (42 New Cards + 4 Reprint Cards)

Rarity:
IMR: 6
OR: 4
SVR: 4
VR: 4
RRR: 6
RR: 8
R: 12
C: 16

Each carton comes with:
• 4 OR (1 of each OR)
• 4 SVR (1 of each SVR)
• 1 IMR (1 of the 6 IMR — Random)
• 20 VR (5 of each VR)

Each box comes with one the following combination:
• 1 VR + 2 RRR + 4 RR
• 1 SVR + 2 RRR + 4 RR
• 1 OR + 1 VR + 2 RRR + 4 RR
• 1 IMR + 1 VR + 2 RRR + 4 RR

Features:
- Light of Salvation, Logic of Destruction is the 6th V Series Extra Booster released in the Japanese and English format.
- Includes support for the clan: Royal Paladin, Kagero, Nova Grappler and Link Joker.
- Includes further boosts to the archetype for the Platinum Standard format: BlasterBeast Deity and Raizer.
- Introducing new attributes to Link Joker clan: Starhulk (星骸者).
- Each display includes 12 packs, and eac
h carton includes 24 displays.
- Each pack includes 7 cards, two of them being R or greater.
- Includes boosts to Imaginary Gift: Force (Royal Paladin, Kagero & Link Joker) and Accel (Nova Grappler).

:: Cardlist ::

V-EB06/I01
Messianic Lord Blaster (メサイアニック・ロード・ブラスター)
United Sanctuary/Human/Royal Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: During your turn, if you have six units with "Blaster" in their different card names, this unit gets the original [Power] and [Critical] of all of your rear-guards.
AUTO [V]: When your drive check reveals a card with "Blaster" in its card name, you may call that card to an open [R].
IMR

V-EB06/I02
Blaster Arrow (ブラスター・アロー)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [R]: If you have six types of units with "Blaster" in their card names, they cannot be chosen by your opponent's effects.
AUTO [R]: When placed, if you have three or more types of units with "Blaster" in their card names, COST[discard a card from your hand], search your deck for up to one "Arc Saver Dragon", reveal it, put it into your hand, and shuffle your deck.
IMR

V-EB06/I03
Blaster Blade (ブラスター・ブレード)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [V]: If you have four or more rear-guards, this unit gets [Critical] +1.
AUTO [V/R]: When placed, COST[C-Blast (1) & S-Blast (1)], choose one of your opponent's rear-guards in the front row, and retire it.
IMR

V-EB06/I04
Blaster Rapier (ブラスター・レイピア)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [R]: If you have six units with "Blaster" in their different card names, this unit gets [Power] +15000.
AUTO [R]: When it attacks a vanguard, if you have a vanguard with "Blaster" or "Arc Saver" in its card name, look at the top of your deck, and put it on the top or bottom of your deck.
IMR

V-EB06/I05
Blaster Javelin (ブラスター・ジャべリン)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: During the battle that it boosted, if you have a vanguard with "Blaster" or "Arc Saver" in their card names, this unit gets [Power] +2000.
AUTO [R]: When it boosts, if you have six units with  "Blaster" in their different card names, choose a rear-guards in your opponent’s front row, and bind it.
IMR

V-EB06/I06
Blaster Dagger (ブラスター・ダガー)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: If you have six units with "Blaster" in their different card names, they get "Boost".
AUTO [R]: When your vanguard's attack with "Blaster" or "Arc Saver" in its card name hits a vanguard, you may return this unit to your hand.
IMR

V-EB06/Re:01
Flowers in Vacuum, Cosmo Wreath (真空に咲く花 コスモリース)
Star Gate/Cyberoid/Link Joker
Trigger/0/Boost/5000/0/1
Draw / +10000
CONTSentinel
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
SP

V-EB06/001 (V-EB06/SV01)
Messianic Lord Blaster (メサイアニック・ロード・ブラスター)
United Sanctuary/Human/Royal Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [V]: During your turn, if you have six units with "Blaster" in their different card names, this unit gets the original [Power] and [Critical] of all of your rear-guards.
AUTO [V]: When your drive check reveals a card with "Blaster" in its card name, you may call that card to an open [R].
VR / SVR

V-EB06/002 (V-EB06/SV02)
Dragonic Overlord the Great (ドラゴニック・オーバーロード・ザ・グレート)
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V]: When placed, call up to one "Dragonic Neoflame" in your drop zone to [R].
AUTO [V] [1/Turn]: At the end of the battle it attacked, if a grade 3 is in your soul, COST[C-Blast (1) & discard two cards from your hand], [Stand] this unit and one of your "Dragonic Neoflame", and they gets drive - 1 until the end of the turn.
VR / SVR

V-EB06/003 (V-EB06/SV03)
Beast Deity, Azure Dragon (獣神 アズール・ドラゴン)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When placedCOST[C-Blast (1)], draw one card, call a card from your hand to [R], and attack your opponent's vanguard with that unit. If that attack did not hit, at the end of that battle, [Stand] that unit.
AUTO [V]: When it attacks, COST[C-Blast (1)], and [Stand] one of your rear-guards.
VR / SVR

V-EB06/004 (V-EB06/SV04)
Wandering Starhulk Deity, Brandt Ringer (遊星骸神 ブラントリンガー)
Star Gate/Alien/Link Joker
Normal/4/Twin Drive!!/14000/-/1 | FORCE
ACT [V]: COST[C-Blast (1)], until the end of your opponent's turn, change the below effects for your opponent's trigger effects other than the [Power] increase to "CRITICAL: Your vanguard gets [Critical] -1 until end of that battle.", "HEAL: Deal one damage to your vanguard.", "DRAW: Discard a card from your hand.", and change the [Power] increase for FRONT trigger to the back row.
VR / SVR

V-EB06/005 (V-EB06/OR01)
Arc Saver Dragon (アークセイバー・ドラゴン)
United Sanctuary/Cosmo Dragon/Royal Paladin
Normal/4/Twin Drive!!/14000/-/1 | FORCE
CONT [V/Hand]: If you have a total of three or more types of cards with "Blaster" in their card names on your [V] and drop zone, this card gets grade -1.
AUTO [V]: When placed, COST[C-Blast (3) & S-Blast (3)], search for up to one card with "Blaster" in its card name each from your deck, drop zone, soul, and damage zone, to a total of three or less cards, call them to [R], and shuffle your deck.
RRR / OR

V-EB06/006 (V-EB06/OR02)
Dragon Full Armored Buster (ドラゴンフルアーマード・バスター)
Dragon Empire/Human/Kagero
Normal/2/Intercept/10000/5000/1
CONT [V/R]: If your opponent has no rear-guards, his unit gets [Power] +3000.
AUTO [V/R]: When placedCOST[S-Blast (2)], choose one of your opponent's rear-guards, retire it, look at seven cards from the top of your deck, reveal up to one card with "Overlord" in its card name from among them, put it into your hand, and shuffle your deck.
RRR / OR

V-EB06/007
Sabel Dragonewt (サーベル・ドラゴニュート)
Dragon Empire/Flame Dragon/Kagero
Normal/1/Boost/8000/10000/1
AUTO [V]: When its attack hits, draw a card.
AUTO [R]: When your opponent's rear-guard is retired during your turn, COST[retire this unit], and draw a card.
RRR

V-EB06/008
Clay-doll Mechanic (ドグー・メカニック)
Star Gate/Battleroid/Nova Grappler
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed, if you have a total of four or less cards in your hand and rear-guards, draw a card.
AUTO [R]: When you [C-Blast], COST[retire this unit], and [C-Charge (1)].
RRR

V-EB06/009 (V-EB06/OR04)
Wandering Starhulk Ruler, Brandt (遊星骸王者 ブラント)
Star Gate/Alien/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: COST[C-Blast (1) & S-Blast (1)], until the end of your opponent's turn, the effects other than [Power] increase from your opponent's trigger effects change to "CRITICAL: Choose all of your vanguards, and it gets [Critical] -1 until end of that battle." and "HEAL: Deal one damage to your vanguard.".
RRR / OR

V-EB06/010
Whiteouter, Vect (星命白奪 ベクト)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO [R]: At the end of the battle that it attacked a vanguard, if your opponent did not call trigger units during that battle, COST[C-Blast (1)], you draw a card, choose one of your opponent's grade 2 or greater rear-guards, and bind it face down.
RRR

V-EB06/011
Blaster Arrow (ブラスター・アロー)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [R]: If you have six units with "Blaster" in their different card names, they cannot be chosen by your opponent's effects.
AUTO [R]: When placed, if you have three or more types of units with "Blaster" in their card names, COST[discard a card from your hand], search your deck for up to one "Arc Saver Dragon", reveal it, put it into your hand, and shuffle your deck.
RR

V-EB06/012
Blaster Rapier (ブラスター・レイピア)
United Sanctuary/Human/Royal Paladin
Normal/2/Intercept/10000/5000/1
CONT [R]: If you have six units with "Blaster" in their different card names, this unit gets [Power] +15000.
AUTO [R]: When it attacks a vanguard, if you have a vanguard with "Blaster" or "Arc Saver" in its card name, look at the top of your deck, and put it on the top or bottom of your deck.
RR

V-EB06/013
Blaster Javelin (ブラスター・ジャべリン)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: During the battle that it boosted, if you have a vanguard with "Blaster" or "Arc Saver" in their card names, this unit gets [Power] +2000.
AUTO [R]: When it boosts, if you have six units with  "Blaster" in their different card names, choose a rear-guards in your opponent’s front row, and bind it.
RR

V-EB06/014
Blaster Dagger (ブラスター・ダガー)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
CONT [R]: If you have six units with "Blaster" in their different card names, they get "Boost".
AUTO [R]: When your vanguard's attack with "Blaster" or "Arc Saver" in its card name hits a vanguard, you may return this unit to your hand.
RR

V-EB05/015
Dragonic Neoflame (ドラゴニック・ネオフレイム)
Dragon Empire/Flame Dragon/Kagero
Normal/2/Intercept/10000/5000/1
AUTO [R]: When your "Dragonic Overlord the Great" attacks, until end of that battle, that unit gets [Power] +5000, then, COST[C-Blast (1)], and that unit gets [Critical] +1.
RR

V-EB06/016
Incise Raizer (インサイズライザー)
Star Gate/Battleroid/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When it attacks, COST[C-Blast (1)], and [Stand] all of your rear-guards on your additional [R].
RR

V-EB06/017 (V-EB06/OR03)
Brutal Jack (ジェノサイド・ジャック)
Star Gate/Battleroid/Nova Grappler
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, this unit gets [Power] +10000.
CONT [R]: This unit cannot [Stand] during stand phase.
ACT [R] [1/Turn]: COST[[Rest] two rear-guards], and [Stand] this unit.
RR / OR

V-EB06/018
Starhulk, Letaluk (星骸者 レタラク)
Star Gate/Alien/Link Joker
Normal/2/Intercept/10000/5000/1
AUTO [R]: When your drive check reveals a card with "Starhulk" in its card name, this unit gets [Power] +10000 until end of turn.
AUTO: When it intercepts, if you have a vanguard with "Starhulk" in its card name, look at the top card of your opponent's deck. You may bind that card.
RR

V-EB06/019
Tentless Feather Dragon (テントレスフェザー・ドラゴン)
United Sanctuary/Cosmo Dragon/Royal PaladinAUTO
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V/R]: When placed, COST[C-Blast (1)], choose a column, call up to two cards from your hand to [R] in that column, and until end of turn, this unit gets [Power] +5000. If you called two, draw a card.
R

V-EB06/020
Rotary Sage, Belk (旋動の賢者 ベルク)
United Sanctuary/Giant/Royal Paladin
Normal/2/Intercept/9000/5000/1
CONT [R/G]: All of your "Undulatory Sage, Tarna" on [R] or [G] get [Power] +5000 / [Shield] +5000.
R

V-EB06/021
Undulatory Sage, Tarna (波動の賢者 ターナ)
United Sanctuary/Giant/Royal Paladin
Normal/2/Intercept/9000/5000/1
CONT [R/G]: All of your "Rotary Sage, Belk" on [R] or [G] get [Power] +5000 / [Shield] +5000.
R

V-EB06/022
Fire Rage Dragon (ファイアレイジ・ドラゴン)
Dragon Empire/Flame Dragon/Kagero
Normal/3/Twin Drive!!/13000/-/1 | FORCE
AUTO [V/R]: When placedCOST[C-Blast (1) & S-Blast (1)], put the top card of your deck into your drop zone, choose the same number of your opponent's rear-guards as the grade of that card, retire them, and if you did not retire even one unit, this unit gets [Critical] +1 until end of turn.
R

V-EB06/023
Dragonic Burnout (ドラゴニック・バーンアウト)
Dragon Empire/Flame Dragon/Kagero
Normal/2/Intercept/10000/5000/1
ACT [R] [1/Turn]: COST[C-Blast (1) & put a grade 2 or greater card from your drop zone on the bottom of your deck], choose one of your opponent's rear-guards, and retire it.
R

V-EB06/024
Meganton Poweredon (メガントン・パワードン)
Star Gate/Hero/Nova Grappler
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO: When this [Rest] unit is retired from [R], return a <Hero> from your drop zone to your hand. This ability may only be used by a card with the same card name once a turn.
R

V-EB06/025
Beast Deity, Black Tortoise (獣神 ブラック・トータス)
Star Gate/Battleroid/Nova Grappler
Normal/2/Intercept/9000/5000/1
ACT [R] [1/Turn]: COST[C-Blast (1) & S-Blast (1)], [Stand] this unit, and attack your opponent’s vanguard with it. If the attack did not hit, at the end of that battle, [Stand] this unit.
R

V-EB06/026
Beast Deity, Scarlet Bird (獣神 ヴァーミリオン・バード)
Star Gate/Battleroid/Nova Grappler
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed during your main phase, COST[S-Blast (1)], [Stand] all of your units. If you [Stand] two or more units, and if "Beast Deity, White Tiger" is in your soul, draw a card.
R

V-EB06/027
Decaydal Automata (ディケイダール・オートマタ)
Star Gate/Cyber Golem/Link Joker
Normal/3/Twin Drive!!/13000/-/1 | FORCE
CONT [R]: This unit gets [Power] +10000, and your opponent's vanguard gets drive +1.
CONT [R]: The trigger unit revealed by the third drive check of each turn or more is put into the drop zone instead of putting it into the hand. (Trigger effect activates)
R

V-EB06/028
Black Light Whip, Flickhitter (黒の光鞭 フリックヒッター)
Star Gate/Cyberoid/Link Joker
Normal/2/Intercept/9000/5000/1
AUTO [R] [1/Turn]: When a trigger unit is placed on your opponent's [G] for the battle your other unit attacked, COST[S-Blast (1)], and this unit gets [Power] +10000 until end of turn.
R

V-EB06/029
Starhulk, Chiral (星骸者 カイラル)
Star Gate/Alien/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [R]: When placedCOST[C-Blast (1)], reveal four cards from the top of your deck, put up to one grade 2 or greater card with "Starhulk" in its card name from among them into your hand, and put the rest into your drop zone.
R

V-EB06/030
Starhulk, Gicurs (星骸者 ギクルス)
Star Gate/Alien/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [G]: When an attack does not hit, COST[C-Blast (1)], and move this unit to a [R] without a unit.
ACT [R]: COST[S-Blast (1) - "Starhulk, Lurli"], and look at the top card of your opponent's deck. You may bind that card face down.
R

V-EB06/031
Refreshing Knight, Gurhil (清爽の騎士 グルヒル)
United Sanctuary/Human/Royal Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed, if you have five rear-guards, COST[S-Blast (2)], and draw a card.

V-EB06/032
Wyvern Strike, Gajeelbird (ワイバーンストライク ガジルバード)
Dragon Empire/Winged Dragon/Kagero
Normal/2/Intercept/9000/5000/1
AUTO [R]: When your other <Flame Dragon> is placed on [V] or [R], this unit gets [Power] +5000 until end of turn.

V-EB06/033
Dragon Knight, Waleed (ドラゴンナイト ワリード)
Dragon Empire/Human/Kagero
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed, if your opponent has three or less rear-guards, all of your units in the same column as this unit get [Power] +3000 until end of turn.

V-EB06/034
Demonic Dragon Mage, Kimnara (魔竜導師 キンナラ)
Dragon Empire/Dragonman/Kagero
Normal/1/Boost/8000/10000/1
ACT [R]: COST[C-Blast (1) & retire this unit], choose three of your opponent's rear-guards, and retire all of your opponent's rear-guards other than those units.

V-EB06/035
Calamity Tower Wyvern (カラミティタワー・ワイバーン)
Dragon Empire/Winged Dragon/Kagero
Normal/1/Boost/7000/10000/1
ACT [R]: COST[S-Blast (1) & retire this unit], and one of your vanguards gets [Power] +15000 until end of turn.

V-EB06/036
Refilling Raizer (リフィリングライザー)
Star Gate/Battleroid/Nova Grappler
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When it attacks, one of your other units gets [Power] +3000 until end of turn. If that unit is [Rest], it gets +5000 instead of +3000.

V-EB06/037
Screamin' and Dancin' Announcer, Shout (叫んで踊れる実況 シャウト)
Star Gate/Alien/Nova Grappler
Normal/1/Boost/6000/10000/1
ACT [R]: COST[[Rest] this unit], you and your opponent reveal the top card of his or her decks, if they have different grades each, the fighter who revealed the greatest grade draws a card, and the fighter who revealed the lowest grade [S-Charge (1)]. If they have the same grade, you and your opponent draw a card. (The revealed card is drawn)

V-EB06/038
Beast Deity, White Tiger (獣神 ホワイト・タイガー)
Star Gate/Battleroid/Nova Grappler
Normal/0/Boost/6000/10000/1
AUTO: When rode upon, draw a card.

V-EB06/039
Treasured Child of the Nuclear Magnetic Resonance (核磁気共鳴の秘蔵っ子)
Star Gate/Cyber Fairy/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle it boosted, if your opponent called a trigger unit for that battle, COST[put this unit into your soul], and one of your units gets [Power] +10000 until end of turn.

V-EB06/040
Lethal Shock, Jetshaft (絶命の衝撃 ジェットシャフト)
Star Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [R]: When it boosts, COST[S-Blast (1)], and your opponent intercepts as much as possible until end of that battle.

V-EB06/041
Sharp Ring of Collapse, Alnilam (虚脱の鋭環 アルニラム)
Star Gate/Cyberoid/Link Joker
Normal/1/Boost/8000/10000/1
AUTO [R]: At the end of the battle that it boosted a vanguard, if your opponent's vanguard is grade 3 or greater, and they had two or more guardians during that battle, COST[retire this unit], and draw 2 cards.

V-EB06/042
Starhulk, Lurli (星骸者 ルールリ)
Star Gate/Alien/Link Joker
Nornal/0/Boost/6000/10000/1
AUTO: When rode upon, draw a card

V-EB06/043
Asteroid Wolf (アステロイド・ウルフ)
Star Gate/Cyber Beast/Link Joker
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-EB06/044
Pulse Monk of the Quaking Foot (震脚のパルスモンク)
Star Gate/Cyberoid/Link Joker
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-EB06/045
Beloved Child of Superstring Theory (超弦理論の愛し子)
Star Gate/Cyber Fairy/Link Joker
Trigger/0/Boost/5000/5000/1
Draw / +10000

V-EB06/046
Lady Healer of the Torn World (綻びた世界のレディヒーラー)
Star Gate/Cyberoid/Link Joker
Trigger/0/Boost/5000/20000/1
Heal / +10000
(You may only have up to four cards with Heal in a deck.)