Thursday, August 30, 2018

Cardfight!! Vanguard Booster Set 02 (V-BT02):
Strongest! Team AL4
[最強!チームAL4]


Official Release Date:
[Japanese] 31st August 2018
[English] 5th October 2018 19th October 2018

Total Number of Cards: 84

Each Carton comes with 20 boxes.
Each Box comes with 16 packs.
Each Pack comes with 7 cards, two of them being Rare (R) or greater.
Each Box comes with 1 VR or 1 SVR.

Rarity:
IMR: 1
SCR: 4
OR: 4
SVR: 4
VR: 4
RRR: 8
RR: 12
R: 17
C: 43

Features:
- Strongest! Team AL4 is the 2nd V Series Booster Set released in the Japanese and English formats.
- The package illustration features Ren Suzugamori, Tetsu Shinjou, Asaka Narumi, Kyou Yahagi and Phantom Blaster Dragon.
- Includes support for the clan: Shadow Paladin, Murakumo, Dark Irregulars and Pale Moon.
- Each display includes a pack of 3 Gift Markers (1 of each type), with 1 of them having a unit illustration.

V-GM/0037
Imaginary Gift: Force (イマジナリーギフト フォース)
When acquired, put this marker on your [V] or [R], and the unit on this circle gets [Power] +10000 during your turn! (You may put on the same circle. The [Power] stacks too)

V-GM/0038
Imaginary Gift: Protect (イマジナリーギフト プロテクト)
When acquired, add this marker to your hand! (You can only call it to [G])
CONTSentinel
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.

V-GM/0039
Imaginary Gift: Accel (イマジナリーギフト アクセル)
When acquired, put this marker as a new front row [R], and the unit on this [R] gets [Power] +10000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

V-GM/0040
Imaginary Gift: Accel (イマジナリーギフト アクセル)
When acquired, put this marker as a new front row [R], and the unit on this [R] gets [Power] +10000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)

- Includes 4 SCR Gift Markers with illustrations featuring the characters and hot-stamp signatures of those characters' voice actors.

V-GM/0029
Imaginary Gift: Force (イマジナリーギフト フォース)
When acquired, put this marker on your [V] or [R], and the unit on this circle gets [Power] +10000 during your turn! (You may put on the same circle. The [Power] stacks too)
SCR

V-GM/0030
Imaginary Gift: Protect (イマジナリーギフト プロテクト)
When acquired, add this marker to your hand! (You can only call it to [G])
CONTSentinel
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
SCR

V-GM/0031
Imaginary Gift: Accel (イマジナリーギフト アクセル)
When acquired, put this marker as a new front row [R], and the unit on this [R] gets [Power] +10000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
SCR

V-GM/0032
Imaginary Gift: Accel (イマジナリーギフト アクセル)
When acquired, put this marker as a new front row [R], and the unit on this [R] gets [Power] +10000 during your turn! (Add it to the left of your front row’s left [R] first, then to the right of your front row’s right [R]. After that, alternate between left and right)
SCR

- Each carton includes a Team AL4 rubber playmat (Japanese version only).
- Includes boosts to Imaginary Gift: Force (Shadow Paladin), Accel (Murakumo and Pale Moon) and Protect (Dark Irregulars).


:: Cardlist ::
V-BT02/I01
Blaster Dark (ブラスター・ダーク)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/10000/5000/1
AUTO [V/R]: When placed, COST[C-Blast (1)], your opponent chooses one of his or her rear-guards, and retires it.
ACT [V] [1/Turn]: If your opponent has no rear-guards, COST[discard a card from your hand], and this unit gets drive+1 until end of turn.
IMR

V-BT02/001 (V-BT02/SV01)
Phantom Blaster Dragon (ファントム・ブラスター・ドラゴン)
United Sanctuary/Abyss Dragon/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V]: COST[C-Blast (1) & retire three of your rear-guards], your opponent chooses three of his or her rear-guards, and retires them. This unit gets [Power] +15000 / [Critical] +1 until end of turn.
ACT [V] [1/Turn]: If your opponent has no rear-guards and 4 or less cards in his or her damage zone, COST[S-Blast (1) - Grade 3], and deal one damage to your opponent's vanguard.
VR / SVR / Secret
Note: Secret Campaign of Phantom Blaster Dragon with Serial Number (Total of 999 copies)

V-BT02/002 (V-BT02/SV02)
Dueling Dragon, ZANBAKU (決闘龍 ZANBAKU)
Dragon Empire/Abyss Dragon/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
ACT [V] [1/Turn]: COST[C-Blast (1) & S-Blast (1)], search your deck for up to one card with "Arrester" in its card name, call it to [R], shuffle your deck, and this unit gets [Power] +5000 until end of turn. If "Right Arrester" and "Left Arrester" are on your [R], your opponent cannot ride a grade 3 or greater from a grade 3 on his or her next ride phase.
VR / SVR

V-BT02/003 (V-BT02/SV03)
No Life King, Death Anchor (ノーライフキング デスアンカー)
Dark Zone/Ghost/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: When placed, [S-Charge (1)], and this unit gets [Power] +2000 until end of turn for every card in your soul.
AUTO [V]: At the end of the battle that it attacked, if you have thirteen cards or more in your soul, COST[C-Blast (1) & choose a card from your hand and three of your rear-guards, and put them into your soul], choose a card from your soul, ride it as [Stand], and it gets [Critical] +1 until end of turn.
VR / SVR

V-BT02/004 (V-BT02/SV04)
Golden Beast Tamer (ゴールデン・ビーストテイマー)
Dark Zone/Human/Pale Moon
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V]: During your turn, if you have five or more units, all of your front row units get [Power] +3000.
AUTO [V]: When it attacks, COST[C-Blast (1) & put a card from your hand into your soul], call up to two cards from your soul to [R].
VR / SVR

V-BT02/005 (V-BT02/OR01)
Darkness Maiden, Macha (漆黒の乙女 マーハ)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/10000/5000/1
ACT [V/R] [1/Turn]: COST[C-Blast (1) & Choose a grade 1 or less card from your hand, and call it to [R]], draw a card, and this unit gets [Power] +5000 until end of turn.
RRR / OR

V-BT02/006
Black Sage, Charon (黒の賢者 カロン)
United Sanctuary/Giant/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: When placed due to your card effect, COST[S-Blast (1)], [C-Charge (1)], and this unit gets [Power] +3000 until end of turn.
RRR

V-BT02/007
Skull Witch, Nemain (髑髏の魔女 ネヴァン)
United Sanctuary/Elf/Shadow Paladin
Normal/1/Boost/5000/10000/1
ACT [R]: COST[[Rest] this unit], search your deck for up to one card with [Power] 5000, call it to an open [R], and shuffle your deck. This ability can be used up to one time each turn even with cards with the same card name.
RRR

V-BT02/008 (V-BT02/OR02)
Swift Archer, FUSHIMI (早矢士 FUSHIMI)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, if you have four or more rear-guards, this unit gets [Power] +5000.
AUTO [V/R]: When placed, choose one of your units, and that unit can even attack units in the back row until end of turn.
RRR / OR

V-BT02/009 (V-BT02/OR03)
Gwynn the Ripper (グウィン・ザ・リッパー)
Dark Zone/Elf/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placed, [S-Charge (1)]. If your soul has ten or more cards, COST[C-Blast (1)], choose one of your opponent's rear-guards, and retire it.
RRR / OR

V-BT02/010
Vroukalakas (ヴリコラカス)
Dark Zone/Demon/Dark Irregulars
Normal/1/Boost/7000/10000/1
AUTO: When it is retired from [G], you may [S-Charge (1)].
AUTO: When it is put into your soul due to your card's ability, if it is your turn, one of your vanguards gets [Power] +10000 until end of turn.
RRR

V-BT02/011 (V-BT02/OR04)
Nightmare Doll, Alice (ナイトメアドール ありす)
Dark Zone/Workeroid/Pale Moon
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When placed, call up to one <Workeroid> from your soul to [R], and that unit gets [Power] +5000 until end of turn.
AUTO [R]: At the end of the battle that it attacked, COST[C-Blast (1) & S-Blast (1) & put this unit into your soul], and call a card other than grade 3 from your soul to [R].
RRR / OR

V-BT02/012
Purple Trapezist (パープル・トラピージスト)
Dark Zone/Succubus/Pale Moon
Normal/1/Boost/7000/10000/1
AUTO: When it is put into your soul from [R], COST[S-Blast (1) - "Purple Trapezist"], and call a card from your soul to [R]. (You may use this card itself for the cost too)
RRR

V-BT02/013
Blaster Rapier (ブラスター・レイピア)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/9000/5000/1
AUTO [R]: When it attacks a vanguard, if you have three or more units with "Blaster" in their card names, this unit gets [Power] +5000 until end of that battle.
AUTO [R]: When its attack hits a vanguard, COST[C-Blast (1)], your opponent chooses one of his or her rear-guards, and retires it.
RR

V-BT02/014
Blaster Dagger (ブラスター・ダガー)
United Sanctuary/Human/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: When its attack or an attack that it boosted hits a vanguard, COST[put this unit into your soul], your opponent chooses one of his or her rear-guards, and retires it.
RR

V-BT02/015
Dark Shield, Mac Lir (暗黒の盾 マクリール)
United Sanctuary/Human/Shadow Paladin
Trigger/0/Boost/5000/0/1
Draw / +10000
CONT: Sentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
RR

V-BT02/016
Covert Demonic Dragon, Mandala Lord (隠密魔竜 マンダラロード)
Dragon Empire/Abyss Dragon/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V]: When placed, COST[C-Blast (1) & S-Blast (1)], choose two of your units, search your deck for up to one card each with the same card name as the chosen units, call them to separate [R], and shuffle your deck.
ACT [V] [1/Turn]: COST[put a card into your soul from your hand], and this unit and all of your other units with the same card name as this unit get [Power] +3000 until end of turn.
RR

V-BT02/017
Twin Swordsman, MUSASHI (双剣士 MUSASHI)
Dragon Empire/Warbeast/Murakumo
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
AUTO [V/R]: When it attacks, if you have more rear-guards than your opponent, until end of that battle, this unit gets [Power] +5000, and while your opponent calls guardians from his or her hand, he or she must call two or more at the same time.
RR

V-BT02/018
Stealth Beast, Leaves Mirage (忍獣 リーブスミラージュ)
Dragon Empire/Warbeast/Murakumo
Trigger/0/Boost/5000/0/1
Draw / +10000
CONTSentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of turn.
RR

V-BT02/019
Demon Eater (デーモンイーター)
Dark Zone/Elf/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1 | PROTECT
AUTO [V]: When your guardian is retired, you may put that card into your soul.
AUTO [V/R]: When it attacks, COST[C-Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power] +10000, COST[S-Blast (10)], and your opponent call cannot sentinels from his or her hand.
RR

V-BT02/020
Doreen the Thruster (ドリーン・ザ・スラスター)
Dark Zone/Elf/Dark Irregulars
Normal/1/Boost/6000/10000/1
AUTO [V/R]: When your card is put into your soul due to your card's ability, this unit gets [Power] +5000 until end of turn. (If you [S-Charge (2)], it gets +10000)
RR

V-BT02/021
March Rabbit of Nightmareland (悪夢の国のマーチラビット)
Dark Zone/Warbeast/Dark Irregulars
Trigger/0/Boost/5000/0/1
Draw / +10000
CONT: Sentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of turn.
RR

V-BT02/022
Artilleryman (アーチィラリーマン)
Dark Zone/Human/Pale Moon
Normal/3/Twin Drive!!/12000/-/1 | ACCEL
CONT [V/R]: During your turn, this unit gets [Power] +3000 for each card in your soul.
ACT [V/R] [1/Turn]: COST[put two cards from your hand into your soul], and draw a card.
AUTO [V/R]: When its attack hits, you may [C-Blast (1)]. If you do not, put all the cards from your soul into your drop zone.
RR

V-BT02/023
Jumping Jill (ジャンピング・ジル)
Dark Zone/Workeroid/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO [R]: When placed from soul, COST[put one of your other rear-guards into your soul], call a card other than grade 2 from your soul to [R] in the back row.
RR

V-BT02/024
Hades Hypnotist (冥界の催眠術師)
Dark Zone/Demon/Pale Moon
Trigger/0/Boost/5000/0/1
Draw / +10000
CONTSentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placedCOST[discard a card from your hand], and one of your units cannot be hit until end of turn.
RR

V-BT02/025
Dark Mage, Badhabh Caar (暗黒魔道士 バイヴ・カー)
United Sanctuary/Elf/Shadow Paladin
Normal/3/Twin Drive!!/13000/-/1 | FORCE
ACT [V/R] [1/Turn]: COST[S-Blast (1)], look at the top card of your deck, and call it to [R], or put it into your drop zone. If you called, that unit gets [Power] +5000 until end of turn. Retire that unit at the end of turn.
R

V-BT02/026
Cursed Lancer (カースド・ランサー)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/10000/5000/1
CONT: When this card would be called from hand, it must be called to [R] with a unit.
AUTO [R]: When placed, COST[S-Blast (1)], this unit gets [Power] +10000 until end of turn. If your damage zone has no face up cards, [C-Charge (1)].
R

V-BT02/027
Stealth Beast, Bloody Mist (忍獣 ブラッディミスト)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/9000/5000/1
ACT [V/R]: If you do not have another "Stealth Beast, Bloody Mist" on [R], COST[C-Blast (1)], search your deck for up to one "Stealth Beast, Bloody Mist", call it to [R], shuffle your deck, and it gets [Power] -4000 until end of turn.
R

V-BT02/028
Right Arrester (ライト・アレスター)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercep/9000/5000/1
AUTO [R]: When placed, if your vanguard is "Dueling Dragon, ZANBAKU", and you have another rear-guard with "Arrester" in its card name, COST[C-Blast (2) & put a card from your hand into your soul], choose one of your opponent's vanguards, and that unit cannot [Stand] during your opponent's next stand phase.
R

V-BT02/029
Left Arrester (レフト・アレスター)
Dragon Empire/Warbeast/Murakumo
Normal/2/Intercept/9000/5000/1
AUTO [R]: When it attacks a vanguard, if you have another rear-guard with “Arrester” in its card name, COST[S-Blast (1)], and this unit gets [Power] +5000 until end of that battle.
R

V-BT02/030
Stealth Beast, Million Rat (忍獣 ミリオンラット)
Dragon Empire/High Beast/Murakumo
Normal/1/Boost/8000/10000/1
ACT [V/R]: you do not have another "Stealth Beast, Million Rat" on [R], COST[C-Blast (1)], search your deck for up to one "Stealth Beast, Million Rat", call it to [R], shuffle your deck, and it gets [Power] -4000 until end of turn.
R

V-BT02/031
Stealth Fiend, Hamper Kappa (忍妖 ハンパーガッパ)
Dragon Empire/High Beast/Murakumo
Normal/1/Boost/7000/0/1
CONT: Sentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
R

V-BT02/032
Ghoulish Despoiler (グーリッシュ・ディスポイラー)
Dark Zone/Demon/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1
AUTO [V]: When placed, COST[C-Blast (1)], [S-Charge (2)], and put a grade 2 or less card into your hand from your soul.
AUTO [V]: When it attacks a vanguard, if your soul has ten or more cards, choose one of your opponent's rear-guards, retire it, and this unit gets [Power] +10000 until end of that battle.
R

V-BT02/033
Werwolf Sieger (ヴェアヴォルフ・ズィーガー)
Dark Zone/Warbeast/Dark Irregulars
Normal/2/Intercept/9000/5000/1
CONT [V/R]: During your turn, if you have five or more cards in your soul, it gets [Power] +5000.
AUTO [V]: When it attacks a vanguard, [S-Charge (2)].
R

V-BT02/034
Blood Sacrifice, Ruthven (ブラッドサクリファイス ルスベン)
Dark Zone/Vampire/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO [R]: When placed, put up to one card from your damage zone or drop zone into your soul, and if it was put from your damage zone, put the top card of your deck into your damage zone face down. If "Vroukalakas" was put into your soul, [C-Charge (1)].
R

V-BT02/035
Prisoner Beast (プリズナー・ビースト)
Dark Zone/Chimera/Dark Irregulars
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed, you may [S-Charge (1)].
CONT [R]: If you have five or more cards in your soul, this unit gets [Power] +2000.
R

V-BT02/036
Succubus of Selfish Love (私愛のサキュバス)
Dark Zone/Succubus/Dark Irregulars
Normal/1/Boost/7000/0/1
CONT: Sentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
R

V-BT02/037
Nitro Juggler (ニトロジャグラー)
Dark Zone/Workeroid/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When placed from hand, look at two cards from the top of your deck, put one card from among them into your soul, and put one card from among them on the bottom of your deck.
R

V-BT02/038
Magical Boxtreamer (マジカルボックス・トリマー)
Dark Zone/Human/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO [V]: When an attack by your opponent's unit hits this unit, COST[C-Blast (2) & discard a card from your hand], and call up to five cards from your soul to [R].
CONT [R]: During your turn, if your soul has "Magical Boxtreamer", this unit gets [Power] +3000.
R

V-BT02/039
Starting Presenter (スターティング・プレゼンター)
Dark Zone/Demon/Pale Moon
Normal/1/Boost/8000/10000/1
AUTO [V/R]: When placed from hand, [S-Charge (1)].
AUTO: When rode upon, COST[put a card from your hand into your soul], and [S-Charge (1)]. You may call the [S-Charge] card to [R].
R

V-BT02/040
Midnight Bunny (ミッドナイト・バニー)
Dark Zone/Warbeast/Pale Moon
Normal/1/Boost/8000/10000/1
AUTO [R]: When it boosts, [S-Charge (1)].
AUTO [R]: When an attack that it boosted hits, COST[C-Blast (1) & put this unit into your soul], and call a card other than a grade 1 from your soul to [R].
R

V-BT02/041
Entire Monkey (エンタイア・モンキー)
Dark Zone/High Beast/Pale Moon
Norma/1/Boost/7000/0/1
CONT: Sentinel (You may only have up to four cards with sentinel in a deck.)
AUTO [G]: When placed, COST[discard a card from your hand], and one of your units cannot be hit until end of that battle.
R


V-BT02/042
Frenetic Knight, Roig (狂熱の騎士 ロイグ)
United Sanctuary/Giant/Shadow Paladin
Normal/3/Twin Drive!!/12000/-/1
AUTO [R]: When it attacks a vanguard, this unit gets [Power] +3000 until end of that battle for each rear-guard you have more than your opponent. (+9000 if you have five and your opponent has two rear-guards)

V-BT02/043
Knight of Isolation, Oengus (隔絶の騎士 オエングス)
United Sanctuary/Giant/Shadow Paladin
Normal/2/Intercept/10000/5000/1
CONT [R]: During your turn, if you have no other rear-guards, this unit gets [Power] +10000.

V-BT02/044
Tragic Knight, Cathbad (悲壮の騎士 カスバド)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/10000/5000/1
AUTO [R]: When it attacks a vanguard, this unit gets [Power] +3000 until end of that battle for each rear-guard you have more than your opponent. (+9000 if you have five and your opponent has two rear-guards)

V-BT02/045
Indecent Mage, Ailev (破戒の魔道士 アイレヴ)
United Sanctuary/Human/Shadow Paladin
Normal/2/Intercept/9000/5000/1
CONT [R]: If you have five rear-guards, this unit cannot be attacked.

V-BT02/046
Invest Falcon (インベスト・ファルコン)
United Sanctuary/High Beast/Shadow Paladin
Normal/1/Boost/8000/10000/1
AUTO [R]: When it boosts, if you have another grade 1 or less rear-guard, this unit may get [Power] +5000 until end of that battle. If it got +5000, at the end of that battle, retire this unit.

V-BT02/047
Abyss Router (アビス・ルーター)
United Sanctuary/Angel/Shadow Paladin
Normal/1/Boost/7000/10000/1
AUTO [R]: When placed, COST[S-Blast (1) & call a grade 0 card from your hand to [R]], and draw a card.

V-BT02/048
Nightmare Painter (ナイトメア・ペインター)
United Sanctuary/Sylph/Shadow Paladin
Normal/1/Boost/7000/10000/1
AUTO [R]: When placed, COST[put a grade 1 or less card from your drop zone into your soul], and this unit gets [Power] +3000 until end of turn.

V-BT02/049
Stealth Fiend, Hyakume Shadow (忍妖 ヒャクメシャドウ)
Dragon Empire/Ghost/Murakumo
Normal/3/Twin Drive!!/12000/-/1
AUTO: When your drive check reveals this card, you may call this card to [R].

V-BT02/050
Stealth Dragon, Imitation Mandala (忍竜 マガイマンダラ)
Dragon Empire/Abyss Dragon/Murakumo
Normal/2/Intercept/9000/5000/1
CONT [R/Deck]: Change the card name of this card to "Covert Demonic Dragon, Mandala Lord".
CONT [R]: If you have three or more "Covert Demonic Dragon, Mandala Lord" on [V] or [R] in total, this unit gets "Boost".

V-BT02/051
Stealth Dragon, Soukoku Zapper (忍竜 ソウコクザッパー)
Dragon Empire/Abyss Dragon/Murakumo
Normal/1/Boost/9000/-/1

V-BT02/052
Stealth Dragon, Turbulent Edge (忍竜 ミダレエッジ)
Dragon Empire/Winged Dragon/Murakumo
Normal/1/Boost/8000/10000/1
ACT [R]: COST[C-Blast (1) & S-Blast (1)], and until end of turn, the card name of all of your "Stealth Dragon, Turbulent Edge" on [R] becomes "Covert Demonic Dragon, Mandala Lord", and all of your "Covert Demonic Dragon, Mandala Lord" on [V] or [R] get [Power] +3000.

V-BT02/053
Stealth Rogue of Silence, Shijimamaru (静寂の忍鬼 シジママル)
Dragon Empire/Human/Murakumo
Normal/1/Boost/7000/10000/1
AUTO [R]: When it boosts, two of your units with the same card name as the boosted unit get [Power] +3000 until end of turn.

V-BT02/054
Stealth Dragon, Amatsu Snipe (忍竜 アマツスナイプ)
Dragon Empire/Abyss Dragon/Murakumo
Normal/1/Boost/7000/10000/1
CONT [V/R]: If a rear-guard was placed from your deck during this turn, this unit gets [Power] +5000.

V-BT02/055
Stealth Beast, Cat Devil (忍獣 キャットデビル)
Dragon Empire/Warbeast/Murakumo
Normal/0/Boost/6000/10000/1
AUTO: When rode upon, draw a card.

V-BT02/056
Stealth Beast, Moon Edge (忍獣 ムーンエッジ)
Dragon Empire/High Beast/Murakumo
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-BT02/057
Stealth Dragon, Zanba Rider (忍竜ザンバライダー)
Dragon Empire/Abyss Dragon/Murakumo
Trigger/0/Boost/5000/15000/1
Critica / +10000

V-BT02/058
Stealth Beast, Cat Rouge (忍獣 キャットローグ)
Dragon Empire/Warbeast/Murakumo
Trigger/0/Boost/5000/5000/1
Draw / +10000

V-BT02/059
Fox Tamer, Izuna (狐使い イヅナ)
Dragon Empire/Human/Murakumo
Trigger/0/Boost/5000/15000/1
Front / +10000

V-BT02/060
Stealth Beast, Ahead Panther (忍獣 アヘッドパンサー)
Dragon Empire/Warbeast/Murakumo
Trigger/0/Boost/5000/15000/1
Front / +10000

V-BT02/061
Stealth Fiend, Yukihime (忍妖 ユキヒメ)
Dragon Empire/Ghost/Murakumo
Trigger/0/Boost/5000/20000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)

V-BT02/062
Terrifying Fist (テラファイング・フィスト)
Dark Zone/Human/Dark Irregulars
Normal/3/Twin Drive!!/12000/-/1
AUTO [V/R]: When it attacks a vanguard, [S-Charge (1)], and this unit gets [Power] +5000 until end of that battle. If the card that was [S-Charge] was a trigger unit, [Power] +10000 instead of [Power] +5000.

V-BT02/063
Obstacle Offender (アブスタクル・オフェンダー)
Dark Zone/Demon/Dark Irregulars
Normal/2/Intercept/9000/5000/1
AUTO: When it intercepts, if you have five or more cards in your soul, this unit gets [Shield] +10000 until end of that battle.

V-BT02/064
Succubus of Seductive Smile (艶笑のサキュバス)
Dark Zone/Succubus/Dark Irregulars
Normal/2/Intercept/9000/5000/1
CONT [R]: If "Succubus of Seductive Smile" is in your soul, this unit gets "Boosts" and "CONT [R]: This unit can intercept from the back row.".

V-BT02/065
Werbear Verfolger (ヴェアベーア・フェアフォルガー)
Dark Zone/Warbeast/Dark Irregulars
Normal/2/Intercept/8000/5000/1
AUTO [R]: When it attacks a vanguard, COST[C-Blast (1)], [S-Charge (1)], and this unit gets [Power] +2000 until end of that battle for each card in your soul. (If it is used when your soul had three cards, [Power] +8000 after [S-Charge (1)])

V-BT02/066
Werwolf Friebilliger (ヴェアヴォルフ・フライビリガー)
Dark Zone/Warbeast/Dark Irregulars
Normal/1/Boost/8000/10000/1
ACT [R]: COST[Put this unit into your soul], [S-Charge (1)], and one of your units gets [Power] +5000 until end of turn.

V-BT02/067
Anomalous Esper (アノマラス・エスパー)
Dark Zone/Human/Dark Irregulars
Normal/1/Boost/7000/15000/1

V-BT02/068
Vermillion Gatekeeper (ヴァーミリオン・ゲートキーパー)
Dark Zone/Demon/Dark Irregulars
Normal/0/Boost/6000/10000/1
AUTO: When rode upon, draw a card.

V-BT02/069
Werluchs Gefreiter (グェアルクス・グフライター)
Dark Zone/Warbeast/Dark Irregulars
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-BT02/070
Blitzritter (ブリッツ・リッター)
Dark Zone/Elf/Dark Irregulars
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-BT02/071
Hysteric Shirley (ヒステリック・シャーリー)
Dark Zone/Human/Dark Irregulars
Trigger/0/Boost/5000/5000/1
Draw / +10000

V-BT02/072
Cursed Doctor (カースド・ドクター)
Dark Zone/Human/Dark Irregulars
Trigger/0/Boost/5000/20000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)

V-BT02/073
Comicality Chimera (コミカリティ・キメラ)
Dark Zone/Chimera/Pale Moon
Normal/3/Twin Drive!!/12000/-/1
AUTO [R]: When it attacks, COST[S-Blast (1) & put another rear-guard into your soul], this unit gets [Power] +5000 until end of that battle, and if you have not [C-Charge] this turn, [C-Charge (1)].

V-BT02/074
Amaranth Beast Tamer (アマランス・ビーストテイマー)
Dark Zone/Elf/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO [V/R]: When it attacks, COST[put one of your other rear-guards into your soul], and this unit gets [Power] +3000 until end of that battle.

V-BT02/075
Dancing Knifedancer (ダンシング・ナイフダンサー)
Dark Zone/Demon/Pale Moon
Normal/2/Intercept/9000/5000/1
AUTO [R]: At the end of your turn, if you have no face-up cards in your damage zone, put this unit into your soul, and [C-Charge (1)].

V-BT02/076
Dark Metal Bicorn (ダークメタル・バイコーン)
Dark Zone/High Beast/Pale Moon
Normal/1/Boost/9000/-/1

V-BT02/077
Fluster Cadet (フラスター・カデット)
Dark Zone/Warbeast/Pale Moon
Normal/1/Boost/8000/10000/1
ACT [R]: COST[[Rest] this unit], [S-Charge (1)].

V-BT02/078
Entertain Messenger (エンターテイン・メッセンジャー)
Dark Zone/Goblin/Pale Moon
Normal/1/Boost/6000/10000/1
AUTO: When rode upon, draw a card.

V-BT02/079
Dynamite Juggler (ダイナマイト・ジャグラー)
Dark Zone/Goblin/Pale Moon
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-BT02/080
Poison Juggler (ポイゾン・ジャグラー)
Dark Zone/Goblin/Pale Moon
Trigger/0/Boost/5000/15000/1
Critical / +10000

V-BT02/081
Rainbow Magician (レインボー・マジシャン)
Dark Zone/Elf/Pale Moon
Trigger/0/Boost/5000/5000/1
Draw / +10000

V-BT02/082
Skyhigh Walker (スカイハイ・ウォーカー)
Dark Zone/Goblin/Pale Moon
Trigger/0/Boost/5000/15000/1
Front / +10000

V-BT02/083
Hoop Magician (フープ・マジシャン)
Dark Zone/Human/Pale Moon
Trigger/0/Boost/5000/15000/1
Front / +10000

V-BT02/084
Candy Clown (お菓子のピエロ)
Dark Zone/Demon/Pale Moon
Trigger/0/Boost/5000/20000/1
Heal / +10000
(You may only have up to four cards with "Heal" in a deck.)