Future Card: BuddyFight (BT03):
Drum's Adventures
- Total: 105 different types of cards (+12 SP; +1 Buddy Rare)
- 1 Carton contain 1 BR and 4 SP.
Rarity:
- 1 Carton contain 1 BR and 4 SP.
- Each booster contains 5 random cards (One of them definitely R or greater).
- 1 box contains 30 boosters.
- Total of 3 RRR and 5 RR in each Box
OR Total of 1 SP, 2 RRR and 5 RR in each Box
OR Total of 1 BR, 2 RRR and 5 RR in each Box
- 1 box contains 30 boosters.
- Total of 3 RRR and 5 RR in each Box
OR Total of 1 SP, 2 RRR and 5 RR in each Box
OR Total of 1 BR, 2 RRR and 5 RR in each Box
- 1 box contains 1 R, 2 UC and 3 C foil cards
Buddy Rare: 1
SP: 12
RRR: 8
RR: 12
R: 24
UC: 30
C: 30
Feature:
- Introducing a new world, Dungeon World.
- Includes further boost to Dragon World, Magic World, Katana World and Ancient World.
- Dungeon World will feature 2 different factions - Adventurer and Dungeon Enemies!
- Dragon, Overlords, Swordsman, Thief and many more character from your usual RPG will appear in this fun new world, Dungeon World!
- For Dragon World users, look forward for the Thunder Knights who will join Thunder Knights, Halberd Dragon in your deck.
- Parallel Foils of Common (C), Uncommon (UC) and Rare (R) cards inserted randomly in packs!
- Each initial release of the carton will come with 4 premium rubber playmat (1 design).
- Box Topper! Exclusive Life Counter in every display! (4 designs)
- New Promotional Cards (PR) (4 designs)
- Each English box topper includes 1 of 4 different Life Counters + 1 of 4 Promo Cards + 1 Flag card.
- Includes further boost to Dragon World, Magic World, Katana World and Ancient World.
- Dungeon World will feature 2 different factions - Adventurer and Dungeon Enemies!
- Dragon, Overlords, Swordsman, Thief and many more character from your usual RPG will appear in this fun new world, Dungeon World!
- For Dragon World users, look forward for the Thunder Knights who will join Thunder Knights, Halberd Dragon in your deck.
- Parallel Foils of Common (C), Uncommon (UC) and Rare (R) cards inserted randomly in packs!
- Each initial release of the carton will come with 4 premium rubber playmat (1 design).
- Box Topper! Exclusive Life Counter in every display! (4 designs)
- New Promotional Cards (PR) (4 designs)
- Each English box topper includes 1 of 4 different Life Counters + 1 of 4 Promo Cards + 1 Flag card.
Special Campaign (Japanese Edition):
This Booster Set is involved on the "Buddyfight 7 Great Campaign" of Japanese format, and it comes with the following:
- 1 playmat for each carton.
- 5 sleeve packs of Dancing Magician, Tetsuya for each first print box.
- 1 of 5 different swing pops for each first print box.
- 1 "Open the Pack Campaign" ticket comes at random in each booster, and the players can exchange it to get 1 notebook + 1 Demon Way, Oborogenbu.
- Parallel Foils of Common (C), Uncommon (UC) and Rare (R) cards inserted randomly in packs!
- 1 Life Counter + 1 Promo Card by buying 1 box on official retailers that holds Future Card Buddyfight tournaments (Can be pre-ordered).
- A special collaboration with Coro Coro Comic on the issue of June 15, 2014. Including a Promo Card of Brave of the Sun, Gao + 1 DVD with 7 episodes of the Season 1.
Life Counters:
Promotional Cards:
PR/0033EN
Fire Wall Dragon
Dragon World/Armordragon
Monster/3/6000/2/6000
- [Call Cost] [Pay 2 gauge]
- "Fire Mirage" When this card is link attacked, play "Rock-Paper-Scissors" with your opponent. If you win, nullify that link attack.
[Double Attack] {Once per turn, this card may [Stand] after it attacks.}
PR/0034EN
Systemic Sword Dragon
Dragon World/Armordragon - Golden Dragon
Monster/3/6000/2/6000
- [Call Cost] [Pay 2 gauge & Put a card from your hand into this card's soul]
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
PR/0033EN
Fire Wall Dragon
Dragon World/Armordragon
Monster/3/6000/2/6000
- [Call Cost] [Pay 2 gauge]
- "Fire Mirage" When this card is link attacked, play "Rock-Paper-Scissors" with your opponent. If you win, nullify that link attack.
[Double Attack] {Once per turn, this card may [Stand] after it attacks.}
PR/0034EN
Systemic Sword Dragon
Dragon World/Armordragon - Golden Dragon
Monster/3/6000/2/6000
- [Call Cost] [Pay 2 gauge & Put a card from your hand into this card's soul]
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
Brave of the Sun, Gao
Dungeon World/Adventurer - Hero
Monster/3/6000/3/7000
- [Call Cost] [Pay 3 gauge & Put the top card of your deck into this card's soul]
- "Powerful Deep Bonds" When this card link attacks with you, put the top card of your deck into the gauge, and you gain 1 life!
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
PR/0036EN
Blade Axe Gewitter Dragon
Dragon World/Armordragon - Black Dragon
Monster/2/6000/3/5000
- [Call cost] Pay 1 gauge.
Special Feature:
- Gold/Silver campaign for Cardfight!! Vanguard and Future Card: Buddfight will be combined into the "Get Treasure Campaign".
Important:
- Main support in Singapore, Malaysia and Indonesia will be the English version of Future Card: BuddyFight. Japanese version will not be supported with Promos (PR), Shop Tournaments and/or event Tournament such as WGP.
- Main support in Singapore, Malaysia and Indonesia will be the English version of Future Card: BuddyFight. Japanese version will not be supported with Promos (PR), Shop Tournaments and/or event Tournament such as WGP.
:: Cardlist ::
BT03/0001EN
Jackknife "Beistand"
Dragon World World/Armordragon - Green Dragon
Monster/2/6000/2/6000
- [Call Cost] [Pay 2 gauge & Put this card on top of a monster on your field with "Jackknife" in its card name]
- When this card enters the field, put a card with "Dragon Shield" in its card name from your drop zone into the hand.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
RRR
Thunder Knights Leader, Kommandeur Fahne
Dragon World World/Armordragon - Gold Dragon
Monster/2/5000/2/5000
- [Call Cost] [Pay 1 gauge]
- All cards with "Thunder Knights" on your field get critical+1, and [Move]. ([Move]: At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
RRR / SP
BT03/0003EN (BT03/S003EN)
Dragon Knight, Kondo
Dragon World/Dragon Knight - Shinsengumi
Monster/1/2000/2/1000
- [Call Cost] [Pay 1 gauge]
- All 《Shinsengumi》 on your field gets critical+1. (This monster also gets critical+1)
RRR / SP
Dragowizard, Qinus Axia
Magic World/Wizard
Monster/1/2000/2/2000
- [Call Cost] [Pay 1 gauge]
- When this card enters the field, deal 1 damage to yourself or your opponent!
RRR / SP
Wanderer, the Gold
Katana World/Warrior - Ninja
Monster/3/6000/2/5000
- [Call Cost] [Pay 2 gauge]
- "Cherry Blossom Storm" When this card attacks a monster, this card attacks all of the opponent's monsters instead!
- "Penetrate Punishment" If this card attacks and destroys your opponent's monster this card deals damage to the number of monsters destroyed to your opponent.
RRR
BT03/0007EN (BT03/S011EN)
Legendary Brave, Tasuku
Dungeon World/Adventurer - Hero
Monster/1/5000/2/5000
- [Call Cost] [Pay 2 gauge]
- When this card link attacks with another 《Adventurer》, for this turn, one of the cards in the link attack and this card gets [Penetrate]. ([Penetrate]: (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
- Put this card into the drop zone at the end of turn.
RRR / SP
Demon Lord, Gargnar
Dungeon World/Dungeon Enemy - Dungeon Lord
Monster/3/9000/4/6000
- [Call Cost] [Pay 2 gauge]
- "Dark Vortex" When this card enters the field, return all cards from your gauge into your deck, shuffle the deck, and put the top three cards from your deck to your gauge.
[Lifelink 2] (When this card leaves the field, you take damage equal to the Lifelink amount.)
- "Dark Vortex" When this card enters the field, return all cards from your gauge into your deck, shuffle the deck, and put the top three cards from your deck to your gauge.
[Lifelink 2] (When this card leaves the field, you take damage equal to the Lifelink amount.)
RRR / SP
Legendary Brave, Tasuku
Dungeon World/Adventurer - Hero
Monster/1/5000/2/5000
- [Call Cost] [Pay 2 gauge]
- When this card link attacks with another 《Adventurer》, for this turn, one of the cards in the link attack and this card gets [Penetrate]. ([Penetrate]: (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
- Put this card into the drop zone at the end of turn.
RRR / SP
Dragonblade Wielding Shelia Vanna
Dungeon World/Adventuer - Soldier
Monster/1/2000/2/2000
- If a 《Dungeon Enemy》 is on your field, this card gets critical+2.
- If another 《Adventurer》 is on your field, this card gets [Penetrate]. ([Penetrate]: (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
BT03/0009EN
Super Armordragon, Vulverize Dragon
Dragon World/Armordragon - Red Dragon
Monster/3/8000/2/7000
- [Call Cost] [Pay 3 gauge]
- "High-frequency Pulse Arm" When this card attacks a monster, put a card from the soul of your opponent's monster under attack into the drop zone.
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RR
BT03/0010EN
Thunder Knights, Buster Sword Dragon
Dragon World World/Armordragon - Red Dragon
Monster/3/7000/2/6000
- [Call Cost] [Pay 2 gauge]
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RR
BT03/0011EN
Dragon Knight, Soushi
Dragon World/Dragon Knight - Shinsengumi
Monster/1/3000/1/3000
- [Activate] "Triple Thrust" If another 《Shinsengumi》 is on your field, you may [Rest] this card. If you do, destroy a monster on the field!
RR
BT03/0012EN (BT03/S004EN)
Barbarish Anger-!
Dragon World/Dragon
Impact
- [Cast Cost] [Pay 3 gauge]
- You may only cast this card if your opponent has 3 life or less, neither you nor your opponent has a monster in the center, and you have an item equipped.
- Deal 3 damage to your opponent!!
RR / SP
Magical Secretary, Genjuro Saki
Magic World/Wizard
Monser/2/4000/2/2000
- "Spell Assist" The [Cast Cost] of each of your <Magic World> spells is reduced by 1 gauge.
RR
Mana Booster, Melerqim
Magic World/Wizard - Magic Power
Monster/1/2000/1/3000
- When this monster enters the field, put a card from the top of your deck into the gauge, and your opponent puts two cards from the top of his or her deck into the gauge.
- This card cannot be returned to hand from the field.
RRUndefeatable, Setsujishi
Katana World/Skull Warrior
Monster/1/4000/2/1000
- This card cannot be called to the center.
- "Next Reincarnation" At the end of your turn, your may choose any number of 《Skull Warrior》 on your field, and put those cards into your gauge.
RR
Sky Ninja, Yamigarasu
Katana World/Ninja
Monster/1/4000/1/1000
- "Tengu's Airshot" When your opponent's monster in front of this card becomes [Rest], deal 1 damage to your opponent.
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
RR / SP
BT03/0017EN (BT03/S010EN)
Bladewing Phoenix
Dungeon World/Dungeon Enemy - Construct
Monster/2/5000/2/1000
- [Call Cost] [Pay 1 gauge]
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
RR / SP
Dancing Magician, Tetsuya
Dungeon World/Adventurer - Wizard
Monster/1/2000/1/2000
- "Def, lyrics!" When this card link attacks with another 《Adventurer》, choose a card the link attacks, and for this turn, give that card [Double Attack]. This ability may only be used once per turn. ([Double Attack]: Once per turn, this card may [Stand] after it attacks.)
RR
BT03/0019EN
Dungeon Explosion
Dungeon World/Destruction
Spell
- [Cast Cost] [Pay 2 life & Pay 3 gauge. If you do not have a 《Demon Lord》 on the field, pay another 4 gauge]
- [Counter] Destroy all monsters on your opponent's field.
RR
Brave Equipment, Glory Seeker
Dungeon World/Adventurer - Weapon
Item/5000/3
- [Equip Cost] [Discard a card from your hand]
- "Miraculous Revival" If your life becomes 0, put this card into the drop zone, reveal the top card of your deck, and discard it. If that card is a spell, your life becomes 3!
RR / SP
Super Armordragon, Daring Armor Dragon
Dragon World/Armordragon - Red Dragon
Monster/3/6000/3/5000
- [Call Cost] [Pay 4 gauge & Put the top card of your deck into this card's soul]
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
R
Million Rapier Dragon
Dragon World/Armordragon - White Dragon
Monster/2/6000/2/2000
- [Call Cost] [Pay 1 gauge & You may put a "Thousand Rapier Dragon" from your drop zone into this monster's soul]
- If there is one or more cards in this monster's soul, this card gets [Double Attack]. ([Double Attack]: Once per turn, this card may [Stand] after it attacks.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
R
BT03/0023EN
Thunder Knights, Battle Axe Dragon
Dragon World World/Armordragon - Green Dragon
Monster/2/5000/4/5000
- [Call Cost] [Pay 2 gauge]
R
Thunder Knights, Drum Bunker Dragon
Dragon World/Armordragon - Red Dragon
Monster/2/5000/2/4000
- [Call Cost] [Pay 1 gauge & You may put a card with "Thunder Knights" in its card nae from your hand into this card's soul]
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
R / SPBT03/0025EN
Awl Pike Dragon
Dragon World/Armordragon - Red Dragon
Monster/1/4000/2/1000
- [Call Cost] [Pay 1 gauge]
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
R
Thunder Knights, Dragoarcher
Dragon World/Armordragon - Red Dragon
Monster/1/2000/2/2000
- When this card enters the field, if you have another card on the field with "Thunder Knights" in its card name, draw a card.
R
Dragon Barrier
Dragon World/Dragon - Defense
Spell
- [Counter] For this turn, the next time a size 2 or greater monster on your field would be destroyed, that monster remains on the field.
(Advice! Even though "The next time" may be stated, but the main point is to use it as a counter after a monster looks like it is about to be destroyed. Try not to panic!)
R
Thunder Formation!
Dragon World World/Dragon
Spell
[Set] (This card remains on the field.)
- If your monster with "Thunder Knights" in its card name [Move] during your opponent's turn, put the top card of your deck into the gauge.
- [Activate] "True Thunder Formation" At the beginning of your final phase, you may destroy this card and all monsters on your field, and pay 4 gauge. If you do, reveal the top three cards of your deck, and put them into the drop zone. Call up to three cards with "Thunder Knights" in its card name from among them by paying the [Call Cost], and you get another attack phase.
R
Thunderblade, Dragobreaker
Dragon World World/Dragon - Weapon
Item/5000/2
- [Equip Cost] [Pay 2 gauge]
- If you have a monster with "Thunder Knights" in its card name on your field, this card gets critical+1!
R
Dragowizard, Magician Drum
Magic World/Wizard
Monster/2/5000/2/2000
- [Call Cost] [Pay 1 gauge]
- [Activate] "Magiblast Bunker-!!" If you have 5 life or less, you may pay 6 gauge. If you do, destroy your opponent's monster in the center, and deal 4 damage to your opponent!!
Magic World/Wizard
Monster/2/5000/2/2000
- [Call Cost] [Pay 1 gauge]
- [Activate] "Magiblast Bunker-!!" If you have 5 life or less, you may pay 6 gauge. If you do, destroy your opponent's monster in the center, and deal 4 damage to your opponent!!
R / SP
Great Spell, Deus EX Machina
Magic World/Magic Power - Fire Power
Spell
- [Cast Cost] [Pay 2 gauge]
- You may only cast this if you have six or more 《Wizard》 in your drop zone.
- Destroy all cards on the field!
R
Power Ray Maximum
Magic World/Magic Power - Fire Power
Spell
- [Cast Cost] [Pay 2 gauge]
- Destroy all defense 6000 or less monsters on your opponent's field.
R
- [Cast Cost] [Pay 2 gauge]
- You may only cast this if you have 5 life or less.
- For this turn, the next time you would pay gauge for a monster's [Activate] on your field, you may pay from both your gauge and your opponent's gauge.
(Advice! That means that you may use the opponent's gauge to pay the costs of "Genzack Da" or "Magician Drum"!)
- You may only cast this if you have 5 life or less.
- For this turn, the next time you would pay gauge for a monster's [Activate] on your field, you may pay from both your gauge and your opponent's gauge.
(Advice! That means that you may use the opponent's gauge to pay the costs of "Genzack Da" or "Magician Drum"!)
R
Five Heavenly Swords, OnimaruKatana World/Japanese Blade - Weapon
Item/6000/3
- [Equip Cost] [Pay 1 gauge]
- When you equip this card, put the top two cards of your deck into this card's soul.
- At the end of your turn, if this card is [Rest], put a card from this card's soul into the drop zone. If you cannot, destroy this card.
R
Guardian Dragon of Ruins, Meteor Rain
Dungeon World/Dungeon Enemy - Dungeon Master
Monster/3/10000/3/4000
- [Call Cost] [Pay 2 gauge & Put the top two cards of your deck into this card's soul]
- [Counter][Activate] "Burning Meteor" You may discard two 《Dungeon Enemy》 from your hand. If you do, destroy a monster on your opponent's field.
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
[Lifelink 3] (When this card leaves the field, you take damage equal to the Lifelink amount.)
R
Brave, Drum
Dungeon World/Adventurer - Brave
Monster/2/5000/3/2000
- [Call Cost] [Pay 1 gauge & Put the top card of your deck into this monster's soul]
- "Junk Drill" When this card attacks a monster in the center, play "Rock-Paper-Scissors" with your opponent. If you win, for this turn, this card gets [Penetrate]. ([Penetrate]: (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent .)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
R / SP
Magical Fortress, Orser Kleinz
Dungeon World/Adventurer
Monster/2/4000/2/5000
- [Activate] You may put an 《Adventurer》 and a 《Dungeon Enemy》 from your drop zone on the bottom of your deck in any order. If you do, put the top card of your deck into your gauge, and draw a card. This ability may only be used once per turn.
R
Mimic with a Prize
Dungeon World/Dungeon Enemy
Monster/1/4000/2/4000
- When this card is destroyed, put the top card of each player's deck into the drop zone. If the card put into the drop zone is a monster card, that player takes 1 damage. If the card put into the drop zone is not a monster card, that player gain 1 life.
R
R
Missile Magician, Addrick
Dungeon World/Adventurer - Wizard - Team GM
Monster/1/4000/1/2000
R
Evil-Break
Dungeon World/Dungeon Enemy
Monster/1/2000/1/2000
- When this card enters the field, search your deck for a 《Staff》, put it into your hand, and shuffle your deck.
R
Continue!
Dungeon World/Adventurer - Dungeon Enemy
Spell
- [Cast Cost] [Pay 1 gauge]
- Call a size 2 or less 《Adventurer》 and a size 2 or less 《Dungeon Enemy》 from your drop zone by paying their [Call Cost].
R
Mission Card "Rest at Nazaro Hot Springs!"- [Cast Cost] [Pay 1 gauge]
- Call a size 2 or less 《Adventurer》 and a size 2 or less 《Dungeon Enemy》 from your drop zone by paying their [Call Cost].
R
Dungeon World/Recovery
Spell
[Set] (This card remains on the field.)
- [Cast Cost] [Pay 1 gauge]
- When your 《Adventurer》 is destroyed by an attack, put up to two 《Adventurer》 from your drop zone into your hand, then put this card into the drop zone.
R
Brave's Sword, Soma Sword
Dungeon World/Adventurer
- [Equip Cost] [Pay 2 gauge]
- When this card link attacks with another 《Adventurer》, for this turn, this card gets [Penetrate]. ([Penetrate]: If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
R
Monster/1/5000/3/5000
- This card cannot attack unless there is another 《Tarot》 on your field.
R
- This card cannot attack unless there is another 《Tarot》 on your field.
R
Thunder Knights, Sword Shield Dragon
Dragon World/Armordragon - Blue Dragon
Monster/2/3000/3/5000
- If you have another card with "Thunder Knights" in it's name on the field, this card gets [Move]. ([Move]: (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
UC
Tuck Sword Dragon
Dragon World/Armordragon - Blue Dragon
Monster/1/5000/1/2000
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
UC
Dragon Knight, Hijikata
Dragon World/Dragon Knight - Shinsengumi
Monster/1/2000/2/3000
- When this card enters the field, you may pay 1 gauge. If you do, put a "Wolf of Mibu" from your drop zone into your hand.
UC
Wolf of Mibu
Dragon World/Dragon Knight - Shinsengumi
Spell
- [Counter] Choose a 《Shinsengumi》 in battle, and for this battle, give it power+5000, defense+5000 and [Counterattack]. ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
UC
Dragonblade, Dragoseele
Dragon World/Dragon - Weapon
Item/5000/2
- [Equip Cost] [Pay 1 life]
- If this card's attack is not a link attack, this card's attack cannot be nullified.
UC
Gospel of the White Dragon Deity
Dragon World/Dragon
Impact
- [Cast Cost] [Pay 4 gauge]
- You may cast this card when your opponent casts an impact during your opponent's final phase, and if you have 6 or more 《Armordragon》 in your drop zone.
- [Counter] Nullify that impact, and deal 2 damage to your opponent!!
UC
Flame Master, Ganzack "Dva"
Magic World/Wizard - Fire Power
Monster/3/7000/3/5000
- [Activate] "Burning Wave" If you have a card with "Ganzack" in its card name in the drop zone, you may pay 5 gauge. If you do, deal 3 damage to your opponent!!
UC
Dragowizard, Tempest Wing
Magic World/Wizard
Monster/3/7000/2/6000
- [Call Cost] [Pay 2 gauge]
- [Activate] You may discard a 《Wizard》 from your hand. If you do so, put a monster from the field into the gauge.
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
UC
Dragowizard, Burning Wand
Magic World/Wizard - Fire Power
Monster/1/3000/1/2000
- [Activate] "Burning Wand" You may [Rest] this card. If you do, deal 1 damage to your opponent! You may only use "Burning Wand" once per turn.
UC
You The Man!
Magic World/Magic Power
Spell
- [Counter] Choose a 《Wizard》 in battle, and for this battle, give it power+3000, defense+3000, and [Counterattack]. ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
UC
Magic Arm, Burning Fist
Magic World/Fire Power - Weapon
Item/3000/1
- [Equip Cost] [Pay 1 life]
- This card can attack even if there is a monster in your center.
UC
Sniping Ninja, Yoichi
Katana World/Ninja
Monster/1/2000/1/5000
- "Ninja Arts, Snipe Skill" When an opponent's monster in front of this card becomes [Rest], deal 1 damage to your opponent.
UC
BT03/0058EN
Secret Arts, Dance of the Guardian Swords
Katana World/Ninja Arts
Spell
- [Cast Cost] [Pay 4 gauge]
- You may only cast this card when an opponent's monster attacks you, and you are equipped with a 《Weapon》.
- [Counter] Destroy all monsters on your opponent's field.
UC
Secret Arts, Dance of the Guardian Swords
Katana World/Ninja Arts
Spell
- [Cast Cost] [Pay 4 gauge]
- You may only cast this card when an opponent's monster attacks you, and you are equipped with a 《Weapon》.
- [Counter] Destroy all monsters on your opponent's field.
UC
Ninja Arts, Snake Gaze
Katana World/Spell - Ninja Arts
Spell
- [Cast Cost] [Pay 1 gauge]
- [Counter] [Rest] a monster on your opponent's field.
UC
Dark Ninja Technique, Poison Mist Formation
Katana World/Ninja Arts
Spell
[Set] (This card remains on the field.)
- [Cast Cost] [Pay 2 gauge]
- At the beginning of your main phase, deal 1 damage to your opponent.
UC
Final Showdown on the Great Gojo Bridge
Katana World/Ninja Arts - Terrain
Spell
[Set] (This card remains on the field.)
- [Cast Cost] [Pay 1 gauge]
- Monsters on the left and right cannot be attacked by both players or their monster.
UC
Tosa Hound, Cobalt
Dungeon World/Dungeon Enemy
Monster/3/7000/3/6000
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
UC
Thunder Spartis
Dungeon World/Dungeon Enemy - Magical Beast
Monster/2/8000/2/9000
[Lifelink 2] (When this card leaves the field, you take damage equal to the Lifelink amount.)
UC
One-Eyed Demon Lord, Keith Wanaid
Dungeon World/Dungeon Enemy - Demon Lord
Monster/2/5000/2/5000
- [Call Cost] [Pay 1 gauge]
- If this card would be destroyed, if this card is on the left or right, you may discard a 《Dungeon Enemy》 from your hand. If you do, this card remains on the field.
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
[Lifelink 2] (When this card leaves the field, you take damage equal to the Lifelink amount.)
UC
Full House Pandora
Dungeon World/Dungeon Enemy
Monster/2/5000/2/3000
- When this monster is destroyed, play "Rock-Paper-Scissors" with your opponent only once! Deal 1 damage to the player who does not win! (In other words, if it is a draw, both players will be dealt 1 damage.)
UC
Cecilia's Spell Disarm
Dungeon World/Destruction
Spell
- [Cast Cost] [Pay 2 gauge]
- Destroy a spell or item on the field.
UC
Dangerous Fuse
Dungeon World/Draw - Trap
Spell
- Look at the top two cards from your deck, reveal one card to your opponent. Return the cards face down, and shuffle them, and your opponent picks a card at random from the two cards. If the card chosen by your opponent has the same name as the card revealed with this effect, put the two cards into your hand. If it is not, put the two cards into your gauge. You may only cast "Dangerous Fuse" once per turn.
UC
Divine Protection of Shalsana
Dungeon World/Defense
Spell
- [Cast Cost] [Pay 1 gauge]
- You may only cast this during an attack on your opponent's turn.
- [Counter] Nullify the attack and you gain 1 life.
UC
Demon Lord's Dungeon
Dungeon World/Demon Lord
Spell
[Set] (This card remains on the field.)
- You may only cast this card if you have a 《Demon Lord》 on your field.
- At the beginning of your turn, you may pay the [Call Cost] and call a size 1 or less 《Dungeon Enemy》from your drop zone.
UC
BT03/0070EN
Dragon Vanquishing Sword, Dragonslayer
Dungeon World/Adventurer - Weapon
Item/4000/3
- [Equip Cost] [Pay 2 gauge]
- When this card attacks a card with "Dragon" attribute, for this turn, this card gets power+4000. (This monster is strong when attacking Armordragon!)
UC
Dominion Rod
Dungeon World/Demon Lord - Staff - Weapon
Item/3000/2
- [Equip Cost] [Pay 1 gauge]
- All 《Dungeon Enemy》 on your field get power+1000, defense+1000.
UC
Actor Knights High Priest
Generic/Tarot
Generic/Tarot
Monster/1/1000/0/5000
- When you call a 《Tarot》 monster other than "Actor Knights High Priest", you gain 1 life. This ability may only be used once per turn.
UC- When you call a 《Tarot》 monster other than "Actor Knights High Priest", you gain 1 life. This ability may only be used once per turn.
Actor Knights Hanged Man
Generic/Tarot
Generic/Tarot
Monster/0/3000/1/3000
- [Call Cost] [Pay 1 gauge]
UC- [Call Cost] [Pay 1 gauge]
Justice Hammer
Generic/Tarot - Magic Power
Generic/Tarot - Magic Power
Spell
- [Cast Cost] [Pay 4 gauge]
- [Cast Cost] [Pay 4 gauge]
- If you may choose not to pay the [Cast Cost] of this card if you have 2 or more 《Tarot》 on the field.
- Destroy a card on the field!!
UC- Destroy a card on the field!!
Shadow Shamshir Dragon
Dragon World/Armordragon - White Dragon
Monster/2/7000/2/5000
BT03/0077EN
Dragon Knight, Kagekiyo
Dragon World/Dragon Knight
Monster/2/5000/2/3000
- When this card would be destroyed, you may put this card into the gauge instead of putting it into the drop zone.
Thunder Knights, Broad Sword Dragon
Dragon World World/Armordragon - Blue Dragon
Monster/1/5000/2/3000
- This card cannot be called to the center.
Dragon World World/Armordragon - Blue Dragon
Monster/1/5000/2/3000
- This card cannot be called to the center.
Dragon Knight, Saitou
Dragon World World/Dragon Knight - Shinsengumi
Monster/1/5000/1/4000
Thunder Knights, Main Gauche Dragon
Dragon World World/Armordragon - Red Dragon
Monster/1/4000/1/4000
- If you have another card with "Thunder Knights" in its card name on the field, this card gets [Move]. ([Move]: At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
Thunder Knights, Iron Fist Dragon
Dragon World World/Armordragon - Blue Dragon
Monster/1/2000/2/3000
- If you have another card with "Thunder Knights" in its card name on the field, this card gets [Move]. ([Move]: (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
Bucket Arm Dragon
Dragon World/Armordragon
Monster/1/2000/2/2000
- When this card enters the field, you may choose up to two cards from your opponent's drop zone, and put them on the bottom of your opponent's deck in any order.
(Advice! Use this to foil combo which require a number of cards in the drop zone!)
Dragon Knight, Nagakura
Dragon World/Dragon Knight - Shinsengumi
Monster/1/2000/2/2000
- If another 《Shinsengumi》 is on your field, this card gets power+2000, defense+2000.
Thunder Knights, Brass Shield Dragon
Dragon World/Armordragon - Blue Dragon
Monster/1/2000/1/6000
Dragogenius
Dragon World/Dragon
Spell
- [Cast Cost] [Pay 2 gauge]
- You may only cast this card if you have 5 life or less.
- Draw two cards. You may only cast "Dragogenius" once per turn.
BT03/0091EN
Todo of the Unseen Hands
Magic Word/Wizard - Magic Power
Monster/1/2000/1/3000
- [Counter][Activate] "Energy Press" During a attack on your opponent's turn, you may pay 2 gauge. If you do, nullify that attack if it is not a link attack.
Bye Bye Later!
Magic Word/Magic Power
Spell
- Put a size 2 or less monster from the field into the gauge! (Your monster goes to your gauge, and your opponent's monster goes to your opponent's gauge!)
Aftermath, Gagaku
Katana World/Skull Warrior
Monster/1/7000/2/2000
- At the end of turn, destroy this card.
Fire Streak Ninja, Gokuen
Katana World/Ninja
Monster/1/2000/1/5000
- [Counter][Activate] "Flame Barrier" You may discard a 《Ninja》 from your hand. If you do, this card gets defense+4000 during this turn.
Leaping Ninja, Sarutobi
Katana World/Ninja
Monster/1/2000/1/2000
- [Activate] You may pay 1 gauge and put this card into the drop zone. If you so, put one spell card on the field into the drop zone.
Doberman, Cobalt
RDungeon World/Dungeon Enemy
Monster/2/5000/3/3000
BT03/0098EN
Gummy Slime
Dungeon World/Dungeon Enemy
Monster/1/2000/2/3000
- "Stuck" All opponent's monsters on the field cannot [Move], or return to hand.
Scout, Kiwa the Straight Man
Dungeon World/Adventurer - Bandit - Team GM
Monster/1/2000/2/1000
- "Back Slash" When this card link attacks with another 《Adventurer》, put a card from the soul of your opponent's monster that is under attack into the drop zone.
Fate Skeleton
Dungeon World/Dungeon Enemy - Undead
Monster/0/3000/1/3000
Dungeon World/Dungeon Enemy - Undead
Monster/0/3000/1/3000
Dungeon World/Staff
Item/0/0
- [Equip Cost] [Pay 2 gauge]
- [Counter][Activate] You may [Rest] this card. If you do, choose a 《Dungeon Enemy》 in battle, and for this battle, give it power+2000, defense+2000, and [Counterattack]. ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
Item/0/0
- [Equip Cost] [Pay 2 gauge]
- [Counter][Activate] You may [Rest] this card. If you do, choose a 《Dungeon Enemy》 in battle, and for this battle, give it power+2000, defense+2000, and [Counterattack]. ([Counterattack]: If this monster is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
Spell
- [Cast Cost] [Pay 5 gauge]
- [Cast Cost] [Pay 5 gauge]
- If you have two or more 《Tarot》 on the field, you may choose not pay the [Cast Cost] of this card
- You may only cast this card when your opponent casts an impact.
- [Counter] Nullify the impact cast by your opponent. (Gargantua Punisher!! cannot be nullified, so it will not work!)
Armorknight Cerberus "A" ("Ace")
Danger World/Armorknight
Monster/2/6000/3/6000
- [Call Cost] [Pay 1 gauge]
- If this card is in the soul of a 《Weapon》, that 《Weapon》 gets critical+2.
- [Activate] "Roaring Charge!" If this card is in the soul of a 《Weapon》, you may pay 3 gauge. If you do, for this turn, that 《Weapon》 gets critical+3.
- [Activate] "Demonic Armor Combination" If you have 5 life or less, you may put this card from your field into the soul of your 《Weapon》.
BR