Extra Booster Volume 2 (EB02)
- Great Clash!! Dragon VS Danger
Total Types of Cards: 48
Each Pack: 5 cards each with at least 1 R and above
Each Box: 15 packs
Total of 1 RRR and 3 RR in each Box
OR Total of 1 SP, 1 RRR and 2 RR in each Box
OR Total of 1 BR, 1 RRR and 2 RR in each Box
- 1 box contains 3 foil cards of R, UC or C randomly
Rarity:
BR: 1
SP: 6
RRR: 2
RR: 5
R: 10
UC: 10
C: 20
Features:
- "Great Clash!! Dragon VS Danger" is the 2nd Extra Booster released in both Japanese and English format.
- Includes further support for Dragon World and Danger World.
- Includes new Impact Cards for Dragon World and Danger World.
- Includes new version of popular monsters like Drum Bunker Dragon, Jackknife Dragon, and Armorknight Cerberus.
- Each English display will include 1 of 2 foil versions of Flag cards for Danger World or Dragon World.
- A new archtype will be added to Dragon World, "Blue Sky Knights", which make out of dragons with wings and the Sokyu Knights will make up with the Winged Dragons. The new ability of the archtype will involve recovery.
- It will include a new trump card of Rouga Aragami, Armorknight Cerberus "A", which has the ability to power up your weapons!
- A new archtype will be added to Danger World, Demon Slash.
- New monsters will be included in the Dragon World, such as a new form of Drum Bunker Dragon!!
- Asmodai will become one of the forces together with Armorknight Cerberus "A"!!
- Parallel Foils of Common (C), Uncommon (UC) and Rare (R) cards inserted randomly in packs!
:: Cardlist ::
Jackknife "Savior"
Dragon World/Armordragon - Green Dragon
Monster/2/6000/3/5000
- [Call Cost] [Pay 1 gauge. & Put this card on top of a monster on your field with "Jackknife" in its card name]
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
RRR / SP
Armorknight Bahamut
Danger World/Armorknight
Monster/3/11000/3/11000
- [Call Cost] [Put a monster from your field into the drop zone & Pay 3 gauge]
- When this card enters the field, you gain 4 life!!
RRR
Blue Sky Knights Leader, Crimson Arrow Dragon
Dragon World/Armordragon - Red Dragon
Monster/3/8000/2/7000
- [Call Cost] [Pay 2 gauge]
- When this card enters the field, if you have a card with "Blue Sky Knights" in its card name in your drop zone, you gain 2 life!
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
RR / SP
Blue Sky Knights, Drum Bunker Dragon
Dragon Empire/Armordragon - Red Dragon
Monster/2/5000/2/3000
- [Call Cost] [Pay 1 gauge & You may put a card with "Blue Sky Knights"in its card name from your hand into this card's soul]
- When this card attacks, you will gain 1 life.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
RR / SP
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
RR / SP
Raging Dragon, Zagararis
Danger World/Duel Dragon
Monster/3/9000/3/8000
- You may only call this card if you have four or more different 《Duel Dragon》 in the drop zone.
- "Storm of Thunder" When this card enters the field, destroy all defense 2000 or less monsters on your opponent's field!
RR
Fighting God Dragon, Demongodol Ark
Danger World/Duel Dragon
Monster/2/7000/2/4000
- [Call Cost] [Pay 3 gauge. & Put this card on top of a 《Duel Dragon》 monster on your field.
- When your opponent declare an attack, change the target of the attack to this monster.
- [Counter] [Activate] When your opponent attacks with a 《Weapon》, you may discard a card from your hand. If you do, destroy that 《Weapon》.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
[Counterattack] (If this monster is not destroyed after an attack, choose a monster that attacked with defense less or equal to this monster's power, and destroy it.)
RR / SP
[Counterattack] (If this monster is not destroyed after an attack, choose a monster that attacked with defense less or equal to this monster's power, and destroy it.)
RR / SP
Armorknight Asmodai
Danger World/Armorknight - 72 Pillars
Monster/1/5000/2/1000
- [Call Cost] [Put an 《Armorknight》 monster from your field into the drop zone & Pay 1 gauge]
- When this card enters the field, destroy all monsters on the left and right of your opponent's field.
RR / SP
Dirk Shotel Dragon
Dragon World/Armordragon - Green Dragon
Monster/2/6000/2/5000
- [Call Cost] [Pay 1 gauge]
- If this is the only card attacking, this card's attack cannot be nullified by a card with "Dragon Shield" in its card name.
R
Dragonic Barrage
Dragon World/Dragon - Destruction
Spell
- [Cast Cost] [Pay 2 gauge]
- Destroy all size 1 or less monsters on your opponent's field.
R
Super Dragoblade, Dragoeternal
Dragon World/Dragon - Weapon
Item/7000/2
- You can only equip this card when you have 5 life or less.
- [Equip Cost] [Pay 2 gauge, and discard all cards from your hand]
- When you equip this card, you gain 2 life.
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
R
Dragon Strike Arts, Dual Movingforce
Dragon World/Dragon
Impact
- You may only cast this card during the turn when your 《Weapon》 dealt damage to your opponent in an attack.
- [Cast Cost] [Pay 2 gauge]
- You gain 2 life and deal 2 damage to your opponent!
R
EB02/0012EN
Overlord Dragon, Valfares Blood
Danger World/Duel Dragon
Monster/3/7000/3/7000
- [Call Cost] [Pay 2 gauge & Put the top card of your deck into this monster's soul]
- If this card is called to the center, you cannot link attack.
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
[Counterattack] (If this monster is not destroyed after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
R
Armorknight Cerberus "A" ("Ace")
Danger World/Armorknight
Monster/2/6000/3/6000
- [Call Cost] [Pay 1 gauge]
- If this card is in the soul of a 《Weapon》, that 《Weapon》 gets critical+2.
- [Activate] "Roaring Charge!" If this card is in the soul of a 《Weapon》, you may pay 3 gauge. If you do, for this turn, that 《Weapon》 gets critical+3.
- [Activate] "Demonic Armor Combination" If you have 5 life or less, you may put this card from your field into the soul of your 《Weapon》.
R
Demon Slay Slash
Danger World/Demon Slay - Destruction
Spell
- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
- [Cast Cost] [Pay 1 gauge]
- [Counter] Destroy 1 monster on your opponent's field with power less than or equal to the power of a 《Weapon》 on your field.
R
Fanged Dragon Declaration
Danger World/Battle Aura
Spell
- You may only cast this card when only one card on your field is attacking, and when your opponent casts a spell card.
- [Cast Cost] [Pay 2 gauge & 1 life]
- [Counter] Nullify a spell cast by your opponent.
R
Explosive Axe, Ricdeau Demon Slay
Danger World/Demon Slash - Battle Aura - Weapon
Item/6000/3
- [Equip Cost] [Pay 1 gauge]
- You cannot call monsters to the center.
R
Ultimate Battle Skill, MEGA Demon Slash
Danger World/Demon Slash - Battle Aura
Impact
- You may only cast this card if you have four or more 《Demon Slash》 in your drop zone, and neither you nor your opponent has a monster in the center.
- [Cast Cost] [Pay 4 gauge]
- Deal 4 damage to the opponent!
R / SP
Blue Sky Knights, Slash Eagle Dragon
Dragon World/Armordragon - Golden Dragon
Monster/2/6000/2/3000
- When this card enters the field, if you do not have a monster in the center, you gain 1 life.
UC
Fractured Head Dragon
Dragon World/Armordragon - Golden Dragon
Monster/1/4000/3/1000
- [Call Cost] [Pay 1 gauge]
UC
Dragonic Medic
Dragon World/Dragon - Recovery
Spell
- You may only cast this card if you have 4 life or less.
- You gain 3 life!
UC
EB02/0021EN
Dense Forest Dragon, Radica
Danger World/Duel Dragon
Monster/2/5000/1/6000
- [Call Cost] [Pay 2 gauge & Put the top card of your deck into this monster's soul]
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
UC
Armorknight Sphinx
Danger World/Armorknight
Monster/2/5000/2/5000
- [Counter] [Activate] When you are attacked directly and this card is on the left or right, pay 1 gauge. If you do, play "Rock-Paper-Scissors" with your opponent. If you win, nullify the attack!
UC
Armorknight Gargoyle "A" ("Ace")
Danger World/Armorknight
Monster/1/2000/1/4000
- [Activate] If you have 5 life or less, you may put this card from the field into the soul of your 《Weapon》.
- [Counter] [Activate] During an attack on your opponent's turn, you may send this card from the soul of your 《Weapon》 to the drop zone. If you do, nullify the attack.
UC
- [Counter] [Activate] During an attack on your opponent's turn, you may send this card from the soul of your 《Weapon》 to the drop zone. If you do, nullify the attack.
UC
Demon Break Slash
Danger World/Battle Aura - Destruction
Spell
- You may only cast this card during an attack on your opponent's turn and if you do not have a monster in the center.
- [Cast Cost] [Pay 1 gauge]
- [Counter] Destroy a size 1 or less monster on your opponent's field!
UC
Resurrection Demon Slay
Danger World/Demon Slay - Recovery
Spell
- You may only cast this card if you have 6 life or less, and you do not have a monster in the center.
- [Cast Cost] [Pay 1 gauge]
- You gain 4 life!
UC
Bold Retaliation
Danger World/Battle Aura
Spell
- You may only cast this card when you are dealt damage.
- [Counter] Put cards from the top of your deck equal to that number of damage dealt to you into your gauge.
UC
Demonic Slash Barrier
Danger World/Demon Slash - Defense
- You may only cast this card if one or more cards on your field would be destroyed, and if you do not have a monster in the center.
- [Counter] One of those cards remain on the field.
UC
Dragon Knight, Kenshin
Dragon World/Dragon Knight - Warrior
Monster/2/6000/2/6000
Dragon Knight, Lawrence
Dragon World/Dragon Knight
Monster/1/6000/1/3000
Blue Sky Knights, Deomedia Dragon
Dragon World/Armordragon - Blue Dragon
Monster/1/5000/1/4000
Blue Sky Knights, Slenje Dragon
Dragon World/Armordragon - Blue Dragon
Monster/1/4000/1/2000
- When this card enters the field, if you do not have a monster in the center, you gain 1 life.
EB02/0032EN
Warhammer Dragon
Dragon World/Armordragon - Green Dragon
Monster/1/3000/2/2000
- [Call Cost] [Pay 1 gauge]
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
Blue Sky Knights, Iron Wing Dragon
Dragon World/Armordragon - White Dragon
Monster/1/3000/1/6000
Blue Sky Knights, Seeker Penguin Dragon
Dragon World/Armordragon - White Dragon
Monster/1/3000/2/2000
- All monsters on your opponent's field cannot [Move].
Flying Dragon Shield
Dragon World/Dragon - Defense
Spell
- You may only cast this card if you would be dealt damage from an attack, and if you do not have a monster in the center.
- [Cast Cost] [Pay 1 gauge]
- [Counter] That damage is reduced to 0, and you gain 1 life!
Dragonblade, Dragowing
Dragon World/Dragon - Weapon
Item/4000/2
- [Equip Cost] [Pay 1 gauge]
- When you gained life, for that turn, this card gets critical+1. This ability can only be used once per turn.
Armorknight Griffin "A" ("Ace")
Danger World/Armorknight
Monster/2/4000/3/4000
- [Activate] If you have 5 life or less, you may put this card from the field into the soul of your 《Weapon》.
- If this card is in the soul of your 《Weapon》, that 《Weapon》 gets [Penetrate]. ([Penetrate]: If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
- If this card is in the soul of your 《Weapon》, that 《Weapon》 gets [Penetrate]. ([Penetrate]: If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
Raging Dragon, Zald
Danger World/Duel Dragon
Monster/1/6000/3/4000
- You may only call this card if you have four or more different 《Duel Dragon》 in the drop zone.
Armorknight Lizardman
Danger World/Armorknight
Monster/1/3000/2/3000
- [Activate] You may pay 1 gauge. If you do, for this turn, this card gets power+3000!
Spined Dragon, Spike Vine
Danger World/Duel Dragon
Monster/1/2000/2/6000
Armorknight Kaari
Danger World/Armorknight
Monster/1/2000/2/2000
- "Ceremony of Destruction" When this card enters the field, you may put a card with "A" ("Ace") in its card name from your hand into the soul of your item.
Armorknight Goblin
Danger World/Armorknight
Monster/0/1000/1/1000
- When this card enters the field, put a size 1 《Armorknight》 monster from your drop zone into this card's soul.
- If this card would be destroyed, put all cards from this card's soul into your hand.
EB02/0043EN
Battle Spirit Infusion
Danger World/Battle Aura - Enhance
Spell
- [Counter] Choose a monster in battle, and for this battle, that monster gets power+4000 and defense+4000!
Dimensional Demon Slay Slash
Danger World/Demon Slay - Destruction - Charge
Spell
- You may only cast this card when you do not have a monster in the center.
- Choose a card from your opponent's gauge and put it to the drop zone, and put the top card of your deck into the gauge.
Phoenix Wall
Danger World/Battle Aura
Spell
- You can only cast this card when you would be dealt damage.
- [Counter] That damage is reduced by 2.
Final Battle Skill, MAJI Demon Slay
Danger World/Demon Slash - Battle Aura
Spell
[Set] (This card remains on the field.)
- Neither you nor your opponent can call size 2 or less monsters to the center.
Demonic Spear, Swirling Darkness
Danger World/Spear - Weapon
Item/3000/3
- [Equip Cost] Pay 1 gauge.
Death Dragon, Deathgaze Dragon
Darkness Dragon World/Black Dragon - Death - Deep
Monster/1/6000/1/1000
- [Call Cost] [Pay 1 gauge]
- "Spectral Strike" When an attack by this card destroys your opponent's monster , deal 2 damage to your opponent.
BR