Rally To War
Official Release Date: 17th August 2017
Official Price: SGD4.80 (average)
Total Number of Cards: 120
Each Carton contain:
- 1 SCR Flag
- 1 Special Pack (aka God Pack) that contain 1 RR and 1 Reverse Foil of RR in a pack!
Each Box contain:
- 5 RR
- 20 Rares
- 8 Reverse Foil
- Note 1: 1 SCR will replace 1 of the Reverse Foil
- Note 2: Possible of a RR Reverse Foil version
Rarity:
RR: 10
R: 30
U: 30
C: 50
Features:
- Rally To War is the 1st Booster Pack released for the Dragoborne Trading Card Game.
- Each carton contains 16 boxes.
- Each pack contains 8 cards, and each display contains 20 packs.
- Parallel Foil will be randomly inserted in each booster pack.
- Each First Print Booster Box will come with 5 Banner Cards and 5 Dice.
- Each First Print Carton will come with 4 Playmat.
Pack Ratio:
Each Dragoborne Booster Pack includes more than 1 high rarity card (R and above), and they may be of different rarities as well!
Each pack will come in the following packing:
- 1 R + 2 U + 5 C
- 2 R + 2 U + 4 C
- 1 RR + 1 R + 2 U + 4 C
:: Cardlist ::
DB-BT01/001
Sunscale Dragon
Yellow/Creature: Dragon
6-4/7
[AUTO] When this creature's attack destroys a [Dragoshield], [Stand] this creature. This ability can only activate once per turn.
[AUTO] When this creature's attack destroys a [Dragoshield], draw a card.
[CONT] [Dragocross: Yellow] This creature's attack must be blocked by the opposing creature with the highest ATK at the fort being attacked if able.
RR
DB-BT01/002
Angelica, the Light of Logres
Yellow/Creature: Human
5-4/5
[CONT] If this creature is [Dragocross], all of your other non-[Dragocross] creatures are considered to be [Dragocross] with the same die.
[AUTO] [Dragocross: Yellow] When this creature is destroyed, you may choose one of your non-[Dragocross] creatures, and [Dragocross] it with the die that was on this creature. The value of that die remains unchanged.
RR
DB-BT01/003
Kaddar, Dragonmage Adept
Yellow/Creature: Dragonhalf
4-4/4
[AUTO] When this creature is summoned, draw a card for every two of your yellow creatures.
R
DB-BT01/004
Tariel, High Priestess
Yellow/Creature: Elf
3-1/3
[AUTO] When this creature is destroyed, the fort this card was at cannot be attacked for this turn.
[Fort Burst] Put this card into your discard pile, and opposing creature cannot attack for this turn. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
R
DB-BT01/005
Darion, Brutal Enforcer
Yellow/Creature: Human
2-1/2
[AUTO] When this fort is attacked, you may destroy this creature. If you do, the attacking creature does not deal damage to forts for this battle.
[Fort Burst] Put this card into your discard pile, and put the top card of your deck face-down as a barrier on the fort this card was revealed from. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
R
DB-BT01/006
Sanctuary Enforcer
Yellow/Creature: Human
2-1/2
[AUTO] At the end of the turn that this creature was summoned, if another of your creatures attacked during that turn, draw two cards, and discard a card from your hand.
R
DB-BT01/007
Elven Bladesmith
Yellow/Creature: Elf
1-1/1
[AUTO] When your other creature attacks, you may discard a card. If you do, that creature gets +1/+1 for this turn. If you discarded a yellow card with this effect, at the end of the turn, draw a card.
R
DB-BT01/008
Centaur Ranger
Yellow/Creature: Centaur
5-4/3
[AUTO] [Dragocross: Red] When this creature attacks, you may Siphon 1. If you do, choose a creature, and deal 3 damage to it. (To siphon 1, reduce the value of one of your dice by 1.)
U
DB-BT01/009
Sunscale Swordsman
Yellow/Creature: Dragonhalf
5-4/4
[AUTO] When this creature destroys a creature in battle, draw a card.
[AUTO] [Dragocross: Yellow] When you draw a card, [Stand] this creature.
U
DB-BT01/010
Azraeus. Blade of the Justicar
Yellow/Creature: Angel
4-2/6
Invade <Red> (This creature cannot be blocked by creatures when it is attacking a red fort. It can still be blocked by [Dragoshield].)
[AUTO] [Dragocross: Yellow] When this creature attacks, draw a card.
U
DB-BT01/011
Spellweaver Magus
Yellow/Creature: Elf
4-3/3
[AUTO] When this creature is summoned, choose an opposing [Dragoshield], and change its value to 1.
[AUTO] [Dragocross: Green] When this creature attacks, choose an opposing [Dragoshield], and reduce its value by 1.
U
DB-BT01/012
Frontline Stormer
Yellow/Creature: Centaur
6-5/5
[AUTO] When this creature attacks, draw a card.
[AUTO] [Dragocross: Yellow] When this creature attacks, draw a card.
DB-BT01/013
Veteran Knight
Yellow/Creature: Human
4-4/5
DB-BT01/014
Earthen Guard Golem
Yellow/Creature: Golem
3-1/5
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may summon this creature.
DB-BT01/015
Sunscale Sage
Yellow/Creature: Dragonhalf
3-3/4
DB-BT01/016
Stoneskin Charger
Yellow/Creature: Golem
3-4/2
[CONT] This creature cannot block.
[CONT] [Dragocross: Yellow] This creature's attack must be blocked if able.
DB-BT01/017
Goldleaf Hunter
Yellow/Creature: Elf
2-2/3
DB-BT01/018
Logres Swiftblade
Yellow/Creature: Human
[CONT] This creature cannot be blocked by creatures with 1 or less ATK.
DB-BT01/019
Sunscale Ascetic
Yellow/Creature: Dragonhalf
2-2/2
[AUTO] When this creature is summoned, you may choose a cost 5 or greater creature, and [Rest] it.
DB-BT01/020
Rookie Knight
Yellow/Creature: Human
1-1/2
DB-BT01/021
Replenish the Ranks
Yellow/Spell: Wind
4
Draw two cards.
[DICE Yellow 1] Draw three cards instead.
[Dice Yellow 6] You may cast this spell without paying its cast.
R
DB-BT01/022
Allied Front
Yellow/Spell: Light
4
Each Player discards their hand, and draws a card for each card they discarded.
[Reference Yellow 1-3] Then, you may draw an additional card.
[Reference Green 1-3] You may discard all but one card from your hand instead.
DB-BT01/023
Dragon's Presence
Yellow/Spell: Light
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may choose an opposing fort, and all creatures at that fort cannot attack for this turn. (Put this card into your discard pile afterwards.)
U
DB-BT01/024
Althaine's Blessing
Yellow/Spell: Light
1
Choose a creature, and it gets +2/+2 for this turn.
[DICE Yellow 1-3] Choose up to two creatures instead.
[DICE Yellow 4-6] Then, you may draw a card.
DB-BT01/025
Terraxx, Earthshaker
Green/Creature: Dragon
8-8/8
[CONT] When this creature deals damage to a fort, it deals 2 damage instead.
[CONT] This creature in hand gets -2 cost for each of your destroyed forts.
[CONT] [Dragocross] This creature cannot be chosen by opposing spells or abilities.
RR
DB-BT01/026
Eleanor, Queen of Storm
Green/Creature: Fairy
4-3/5
[AUTO] When this creature attacks a fort, if it is not [Dragocross], choose an opposing ambush at that fort, and destroy it.
[AUTO] [Dragocross: Green] When this creature attacks, ambushes have no effect for this turn.
RR
DB-BT01/027
The Prismatic King
Green/Creature: Werebeast
5-5/5
[CONT] If the number of different colors among your creatures is three or more, this creature gets +3/+3.
[AUTO] [Dragocross: Green] When this creature attacks, if the number of different colors among your creatures is three or more, draw a card.
R
DB-BT01/028
Tireless Hunter
Green/Creature: Werebeast
5-4/4
[CONT] This creature cannot be chosen by spells or abilities.
[AUTO] [Dragocross: Green] When your green creature blocks, it gets +0/+2 for this turn.
R
DB-BT01/029
Redfang, Born Leader
Green/Creature: Werebeast
3-4/2
[AUTO] When this creature's attack destroys a [Dragoshield], if you have six or less cards in your resource zone, put the top card of your deck into your resource zone.
R
DB-BT01/030
Stormbranch, Knowledge of Ages
Green/Creature: Treant
3-3/3
[AUTO] When this creature is summoned, if the number of different colors among your creatures is three or more, you may choose one of your resources, and return it to your hand. If you do, put the top card of your deck into your resource zone.
[CONT] [Dragocross] If the number of different colors among your creatures is three or more, all of your other creatures gets +1/+1.
R
DB-BT01/031
Fal'thalas, the Lost Wind
Green/Creature: Elf
1-1/1
Invade <Red>
R
DB-BT01/032
Springleaf Angel
Green/Creature: Angel
5-3/3
[CONT] This creature gets +1/+1 for each of your green resources and banners.
[AUTO] [Dragocross: Green] When this creature attacks, you may choose an opposing [Rest] creature, and [Stand] it. That creature blocks this attack if able.
U
DB-BT01/033
Elven Farstriker
Green/Creature: Elf
4-2/3
[CONT] For each of your non-green creatures, this creature gets +1/+1.
U
DB-BT01/034
Guardian of the Forest
Green/Creature: Elf
3-0/5
[AUTO] When damage is dealt to your fort, [Stand] this creature. This ability can only activate once per turn.
[AUTO] [Dragocross: Yellow] When this creature blocks, draw a card.
U
DB-BT01/035
Mischievous Sprite
Green/Creature: Fairy
3-1/1
[AUTO] When this creature is summoned, you may choose an ambush, and destroy it.
[CONT] [Dragocross: Green] All of your other green creatures get +1/+1.
U
DB-BT01/036
Tanglewood Druid
Green/Creature: Elf
1-1/1
[AUTO] At the start of your main phase, you may disregard the color requirement of a card from your hand, and play it. If you played a non-green card, this creature gets +2/+2 for this turn.
U
DB-BT01/037
Ancient Gnarlwood
Green/Creature: Treant
5-4/8
DB-BT01/038
Gigantor Weevil
Green/Creature: Insect
4-4/3
Immune <Red>
DB-BT01/039
Primeape Javelineer
Green/Creature: Werebeast
4-5/4
DB-BT01/040
Bloodscent Arachnid
Green/Creature: Spider
3-3/3
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When a creature at this fort is destroyed during your opponent's turn, if this card is an ambush, you may summon this creature.
DB-BT01/041
Fleetwing Sprite
Green/Creature: Fairy
2-1/1
[AUTO] When this creature is summoned, you may choose a card from your hand, and put it into your resource zone.
[Fort Burst] Put this card into your resource zone. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
Tanglewood Menace
Green/Creature: Insect
2-2/3
DB-BT01/043
Timid Scout
Green/Creature: Fairy
2-1/4
DB-BT01/044
Chromatic Disturbance
Green/Spell: Nature
1
For this turn, you may pay the costs of cards in your hand as though they were green, and the next time you play a non-green card, draw a card.
[DICE Green 1-3] Then, you may choose one of your resources. For this turn, you may play that card as if it were in your hand.
R
DB-BT01/045
Nature's Touch
Green/Spell: Earth
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When a creature at this fort is destroyed during your opponent's turn, if this card is an ambush, you may summon that creature. (Put this card into your discard pile afterwards.)
U
DB-BT01/046
Growing Touch
Green/Spell: Nature
2
Put the top card of your deck into your resource zone.
[DICE Yellow 5-6] Then, put the top card of your deck into your resource zone, and put one of your resources on the top of your deck.
DB-BT01/047
Laelania's Call
Green/Spell: Nature
2
Summon a cost 4 or less green creature or a cost 3 or less creature from your hand.
[Fort Burst] Put this card into your discard pile, and summon a cost 7 or less creature from your hand. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
DB-BT01/048
Power of a Conquerer
Green/Spell: Earth
2
Choose a creature, and it gets "[AUTO] When this creature destroys a blocking creature in battle, if this creature's ATK is greater than the blocking creature's EDR, deal 1 damage to the fort that creature was at." for this turn.
[DICE Blue 1-3] Then, the chosen creature gets +2/+0 for this turn.
DB-BT01/049
Zero, Mecha Warrior
Blue/Creature: Machine
6-3/7
[CONT] This creature cannot be blocked by creatures.
[CONT] This creature cannot be chosen by opposing spells or abilities.
[AUTO] [Dragocross: Blue] When this creature's attack deals damage to a fort, you may choose an opposing creature, and return it to its owner's hand.
RR
DB-BT01/050
Aquatic Battle Unit, Hydra
Blue/Creature: Dragon
5-5/5
[AUTO] At the end of the battle that this creature attacked, if it was not blocked by a [Dragoshield], [Stand] this creature. This ability can only activates once per turn.
[AUTO] When this creature is [Dragocross], increase the value of all of your dice by 2. This ability can only activates once per turn. (Dice values cannot go above 6)
RR
DB-BT01/051
Fleur, Tide of Avarice
Blue/Creature: Angel
6-6/6
[AUTO] When this creature is summoned, draw three cards, and discard two cards.
[AUTO] [Dragocross: Blue] When this creature attacks, you may choose a spell from your discard pile and return it to your hand.
R
DB-BT01/052
Telios, Erstwhile Guardian
Blue/Creature: Sphinx
4-3/5
[AUTO] When this creature's attack deals damage to a creature or fort, you may Siphon 2. If you do, choose an opposing creature, and [Rest] it. (To Siphon 2, choose one of your dice, and reduce its value by 2.)
[AUTO] [Dragocross: Blue] At the end of each turn, [Stand] this creature.
R
DB-BT01/053
Variable Assault Unit, Fuuma
Blue/Creature: Machine
4-2/3
[AUTO] When this creature is summoned, you may choose an opposing creature, and return it to its owner's hand.
R
DB-BT01/054
Vrrglsk, Plunderer of the Deep
Blue/Creature: Gillman
4-2/3
[AUTO] When this creature is summoned, you may choose a spell from your discard pile, and return it to your hand.
[AUTO] [Dragocross: Blue] When this creature is destroyed, you may choose a card with the Ambush ability from your discard pile, and return it to your hand.
R
DB-BT01/055
Hajime, Righteous Blade
Blue/Creature: Machine
3-3/3
[AUTO] At the end of the battle that this creature blocked, if the attacking creature was destroyed in battle, [Stand] this creature.
[AUTO] [Dragocross: Blue] At the end of the battle that this creature blocked, return the attacking creature to its owner's hand.
R
DB-BT01/056
Plato, Accomplished Scientist
Blue/Creature: Merfolk
3-2/4
[AUTO] When this creature is summoned, you may put a card from your hand face down in your ambush zone.
[AUTO] When this creature is [Dragocross], choose up to one of your ambushes, reveal it, and return it to your hand.
R
Typhos, Relentless Hunter
Blue/Creature: Dragon
5-4/5
[AUTO] When this creature is summoned, for every two of your blue creatures, you may choose a creature, and [rest] it.
[AUTO] [Dragocross: Blue] When this creature attacks, you may chose an opposing yellow or red creature, and return it to it's owner's hand.
U
DB-BT01/058
The Keeper
Blue/Creature: Homunculus
4-2/5
[AUTO] When this creature blocks, choose an opposing creature with X or less ATK, and [Rest] it, where X is this creature's EDR.
U
DB-BT01/059
The Researcher
Blue/Creature: Homunculus
3-1/1
[AUTO] When you cast a spell, if there are twelve or more spells in your discard pile, look at three cards from the top of your deck, and you may choose a creature from among them, and summon it without paying its cost. Shuffle the rest of the cards back into your deck.
U
DB-BT01/060
Tidechaser Captain
Blue/Creature: Gillman
6-7/7
DB-BT01/061
The Ripper
Blue/Creature: Homunculus
3-4/3
DB-BT01/062
Black Market Armsdealer
Blue/Creature: Merfolk
2-2/2
[AUTO] When this creature blocks, it gets +0/+1 for each opposing [Rest] creature for this turn.
DB-BT01/063
Gilman Raider
Blue/Creature: Gilman
2-3/2
DB-BT01/064
Expedition Merfolk
Blue/Creature: Merfolk
1-0/1
[AUTO] When this creature is destroyed, you may choose a creature, and [Rest] it.
[AUTO] [Dragocross: Green] When this creature is destroyed, put this card into your resource zone.
DB-BT01/065
Frontier Explorer
Blue/Creature: Merfolk
1-1/2
DB-BT01/066
Hidden Arts, Water's Edge Shuriken
Blue/Spell: Water
2
All of your creatures get Assassin <All Creatures> for this turn. (Those creatures may attack opposing creatures in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
U
DB-BT01/067
Rejuvenate
Blue/Spell: Water
For each of your forts with one or less barriers, draw a card.
[DICE Green 1-3] Then, put the top card of your deck into your resource zone.
[Fort Burst] Play this card without paying the cost. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
U
DB-BT01/068
E.M.P
Blue/Spell: Thunder
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may choose a fort, and [Rest] all creatures at that fort. (Put this card into your discard pile afterwards.)
U
DB-BT01/069
All Guns Blazing
Blue/Spell: Tekkie
6
Choose an opposing fort, and [Rest] all creatures at that fort.
[Fort Burst] Put this card into your discard pile, choose a creature, [Rest] it, and draw a card. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
DB-BT01/070
Shieldbreaker
Blue/Spell: Tekkie
4
Choose an opposing [Dragoshield] and destroy it.
[DICE Black 5-6] Then, you may choose an opposing creature with X or less ATK, and destroy it, where X is the value of the chosen [Dragoshield].
DB-BT01/071
Displacer
Blue/Spell: Tekkie
2
Choose two opposing creatures, and exchange their positions.
[DICE Blue 1] Then, you may draw a card.
DB-BT01/072
Hidden Arts, Reverse Thunderstrike
Blue/Spell: Water
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may [Stand] all of the creatures at this fort, and draw a card. (Put this card into your discard pile afterwards.)
DB-BT01/073
Fafneer, Volatile Fire
Red/Creature: Dragon
6-5/5
[AUTO] When this creature is summoned, you may choose a [Dragoshield], and destroy it. Then, you may choose a creature, and deal 5 damage to it.
[CONT] [Dragocross] This creature gets +2/+0.
RR
DB-BT01/074
Vylon, Great Horned General
Red/Creature: Minotaur
4-2/2
[AUTO] When your other red creature is summoned, choose an opposing [Dragoshield], and deal 2 damage to it.
[AUTO] When this creature is [Dragocross: Red], choose an opposing [Dragoshield], and deal X damage to it, where X is the number of your red creatures.
RR
DB-BT01/075
Xeras, the Battleforged
Red/Creature: Angel
7-6/6
[AUTO] When this creature is summoned, you may choose a blue creature, and [Rest] all creatures at that creature's fort.
[AUTO] [Dragocross] When this creature attacks, you may choose a creature, and [Rest] it.
R
DB-BT01/076
Doomfire Avatar
Red/Creature: Dragon
4-3/2
[AUTO] When this creature is summoned, you may Siphon 3. If you do, choose a creature, and deal 3 damage to it, or choose a [Dragoshield], and deal 4 damage to it. (To Siphon 3, choose one of your dice, and reduce its value by 3.)
R
DB-BT01/077
Burbo, Shrewd Merchant
Red/Creature: Goblin
3-3/3
[CONT] All of your other cost 3 and below creatures get +1/+0.
R
DB-BT01/078
Glauce, Will of Steel
Red/Creature: Human
3-2/3
[AUTO] When this creature is summoned, choose any number of opposing creatures, and deal X damage divided as you choose among those creatures, where X is the number of your red creatures.
[AUTO] [Dragocross: Red] When this creature blocks, you may choose a creature or [Dragoshield], and deal 2 damage to it.
R
DB-BT01/079
Sahrg, Renowned Bladesmith
Red/Creature: Dwarf
1-2/1
[AUTO] When this creature is summoned, Siphon 1. (To siphon 1, choose one of your dice, and reduce its value by 1.)
[AUTO] When this creature is destroyed, deal 1 damage to all opposing creatures and [Dragoshield].
R
DB-BT01/080
Spleenshooter Goblin
Red/Creature: Goblin
5-6/5
Assassin <Green> (This creature may attack opposing green creature in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
[AUTO] When this creature is summoned, you may choose a green creature, and [Rest] it.
[AUTO] When this creature is [Dragocross: Black], you may choose a yellow creature, and [Rest] it.
[AUTO] [Dragocross: Black] This creature gets Assassin <Yellow> (This creature may attack opposing yellow creature in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
DB-BT01/081
Ravenwing, Mistress of the Hunt
Red/Creature: Harpy
4-4/3
Immune <Blue> (This creature cannot be chosen by blue spells or abilities of blue creatures and does not take damage from blue spells or creatures.)
[CONT] [Dragocross] This creature gets Assassin <Blue>. (This creature can attack opposing blue creatures in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
U
DB-BT01/082
Harpy Embermage
Red/Creature: Harpy
3-1/4
[AUTO] When this fort is attacked, deal 1 damage to the attacking creature.
U
DB-BT01/083
Goblin Madcap
Red/Creature: Goblin
1-1/1
[AUTO] When this creature is destroyed, you may choose a [Dragoshield], and deal 3 damage to it.
U
DB-BT01/084
Bothered Orcwife
Red/Creature: Orc
5-5/5
[AUTO] When this creature attacks, if it is [Dragocross: Yellow] or [Dragocross: Blue], draw a card.
[AUTO] [Dragocross] When this creature attacks, you may choose a blue creature, and [Rest] it.
DB-BT01/085
Runic Battlesmith
Red/Creature: Dwarf
4-6/3
DB-BT01/086
Wandering Orc
Red/Creature: Orc
4-5/4
DB-BT01/087
Boneclub Giant
Red/Creature: Giant
3-4/3
DB-BT01/088
Hidden Blade
Red/Creature: Human
3-4/1
[Fort Burst] Summon this creature. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
DB-BT01/089
Bladedance Rogue
Red/Creature: Human
2-3/2
DB-BT01/090
Harpy Huntress
Red/Creature: Harpy
2-2/2
[AUTO] When this creature is summoned, it gets +1/+0 for this turn.
[CONT] [Dragocross] This creature gets +1/+1.
DB-BT01/091
Goblin Toestabber
Red/Creature: Goblin
1-1/1
[AUTO] When this creature is summoned, you may choose a [Dragoshield], and deal 1 damage to it.
[CONT] [Dragocross: Black] This creature gets +1/+1.
DB-BT01/092
Goblin-made Avalanche
Red/Spell: Rock
3
Choose an opposing fort, and deal 3 damage to all creatures at that fort.
[DICE Yellow 1-2] Then, you may draw a card.
R
DB-BT01/093
Torch
Red/Spell: Fire
3
Choose a creature, and deal X damage to it, where X is the value of one of your red dice.
[Fort Burst] Play this card without paying the cost. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
U
DB-BT01/094
Pyroblast
Red/Spell: Fire
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may choose a fort, and deal X damage to all creatures at that fort, where X is the value of one of your red dice. (Put this card into your discard pile afterwards.)
U
DB-BT01/095
Earthcrack
Red/Spell: Rock
3
Choose a creature and deal 2 damage to it.
[DICE Red 1-3] Deal 4 damage instead.
[DICE Red 4-6] Deal 5 damage instead.
[DICE Black 1-2] Choose two creatures instead, and divide the damage as you choose among them.
DB-BT01/096
Explosive Counter
Red/Spell: Fire
-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is in ambush, you may have all of your creatures get +5/+0 for this turn. (Put this card into your discard pile afterwards)
DB-BT01/097
Shadowcrest the Subjugator
Black/Creature: Dragon
7-7/7
[AUTO] When this creature is destroyed, destroy all creatures at the fort this creature was at, choose an opposing fort, and destroy all creatures at that fort.
[AUTO] [Dragocross: Black] When this creature's attack deals damage to a creature or fort, choose one of your creature and an opposing creature, and destroy them.
RR
DB-BT01/098
Albert, Plague Spreader
Black/Creature: Slime
5-5/5
[AUTO] When this creature attacks, all of your creatures gain Deadly for this turn. (When this creature deals damage to a creature, destroy that creature.)
[AUTO] When this creature is [Dragocross: Black], you may discard an "Albert, Plague Spreader" from your hand. If you do, choose an opposing creature, and destroy it.
RR
DB-BT01/099
Ajeel of the Dark Reins
Black/Creature: Demon
6-1/1
[AUTO] At the end of the battle that this creature attacked, if all of your creatures are [Rest], you may choose two of your creatures, and destroy them. If you destroyed two creatures, summon up to two cost 2 creatures from your discard pile. At the end of the turn, destroy those creatures.
R
DB-BT01/100
Midnight Visitor
Black/Creature: Vampure
3-3/3
[AUTO] When this creature is summoned, you may choose a cost X or less opposing creature, and destroy it, where X is the number of your black creatures.
R
DB-BT01/101
Sinister Festering Stringman
Black/Creature: Zombie
3-4/2
[AUTO] When this creature is destroyed, return it to your hand.
R
DB-BT01/102
Succubus of Deception
Black/Creature: Succubus
6-5/3
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
Deadly (When this creature deals damage to a creature, destroy that creature.)
[AUTO] When a creature at this fort is destroyed during your opponent's turn, if this card is an ambush, you may summon this creature.
U
DB-BT01/103
Bloody Baroness
Black/Creature: Vampire
5-4/3
[AUTO] When this creature is summoned, you may choose a cost 4 or less creature, and destroy it. [CONT] [Dragocross: Blue] This creature gets +2/+2.
U
DB-BT01/104
Flesh Shredder
Black/Creature: Zombie
5-3/4
[AUTO] When this creature is summoned, your opponent discards two cards.
U
DB-BT01/105
Baltheos, Devourer of Hope
Black/Creature: Dragon
4-4/4
Assassin <Yellow> (This creature may attack opposing yellow creatures in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
[AUTO] When this creature is [Dragocross], you may choose a yellow creature, and [Rest] it.
U
DB-BT01/106
Cavalier Nosferatu
Black/Creature: Vampire
3-2/3
[AUTO] When this creature is summoned, you may choose a creature from your discard pile, and return it to your hand. If you do, choose a card from your hand, and discard it.
U
Soul of the Lost
Black/Creature: Succubus
5/6-6
DB-BT01/108
Death Metal Rotter
Black/Creature: Zombie
4-5/4
DB-BT01/109
Grave Champion
Black/Creature: Skeleton
4-4/4
[AUTO] When this creature is summoned, each player choose one of their creatures, and destroys it.
DB-BT01/110
Bass Wrecker
Black/Creature: Zombie
3-3/4
DB-BT01/111
Lilith's Charmer
Black/Creature: Succubus
3-4/3
DB-BT01/112
Mindflayer Demon
Black/Creature: Demon
2-2/2
Assassin <Green> (This creature may attack opposing green creatures in [Rest]. That attack cannot be blocked by [Dragoshield] or creatures.)
[CONT] [Dragocross: Red] This creature gets +2/+1.
Rattlebone Fighter
Black/Creature: Skeleton
2-3/2
DB-BT01/114
Wandering Apparition
Black/Creature: Ghost
1-1/1
[AUTO] When this creature is blocked by a [Dragoshield], it gets +2/+0 for this turn.
DB-BT01/115
Offering of Souls
Black/Spell: Dark
10
As part of the cost to play this spell, put all of your non-black dice into your discard pile, discard your hand, and destroy all of your barriers, creatures, and ambushes. You cannot lose the game until the start of your opponent's next turn. Draw 5 cards, and all creatures and spells in your hand cost 0 for this turn. At the start of your opponent's next draw step, you lose the game.
R
DB-BT01/116
Gluttony of Albert
Black/Spell: Death
6
Choose an opposing fort, and destroy all creatures at that fort.
[Fort Burst] Put this card into the discard pile, choose an opposing creature, and destroy it. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
R
DB-BT01/117
Death and Decay
Black/Spell: Death
3
Destroy all cost 2 or less creatures.
[DICE Black 6] Destroy all cost 3 or less creatures instead.
R
DB-BT01/118
Death Trap
Black/Spell: Dark-
Ambush [②] (You may pay ② to play this card from your hand face-down at one of your forts.)
[AUTO] When this fort is attacked, if this card is an ambush, you may choose an attacking creature, and destroy it.
U
DB-BT01/119
Adraste's Disdain
Black/Spell: Death
4
Choose a [Dragocross] creature, and destroy it.
[DICE Black 4-6] Then, if a creature was destroyed with this effect, you may choose a [Dragoshield], and destroy it.
DB-BT01/120
Despair
Black/Spell: Dark
2
As part of the cost to play this spell, Siphon 1. Your opponent discards a card at random. (To Siphon 1, choose one of your dice, and reduce its value by 1.)
[Fort Burst] Play this card without paying the cost. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
DB-BT01/S01
Althaine, Exemplar of Vashr
Banner/Yellow
SCR
DB-BT01/S02
Laelania, Keeper of Vashr
Banner/Green
SCR
DB-BT01/S03
Linx, Savant of Vashr
Banner/Blue
SCR
DB-BT01/S04
Grousk, Warmonger of Vashr
Banner/Red
SCR
DB-BT01/S05
Adraste, Hellion of Vashr
Banner/Black
SCR