Thursday, January 26, 2012

Black & White Set 4:
Release Date: 08/02/2012
Cards in Set: 103


Features:

The Pokémon TCG: Black & White—Next Destinies expansion is now available!

Pokémon Trading Card Game players everywhere, get prepared for the return of Pokémon-EX cards in the fourth expansion of the Black & White series: Pokémon TCG: Black & White—Next Destinies! Using advanced powers and new strategies, Trainers will battle like never before with awesomely powerful Pokémon, including two versions of six different Pokémon-EX!

Pokémon-EX are more powerful versions of Pokémon, giving Trainers great rewards when used effectively. But beware: Trainers also suffer heavier losses when those Pokémon are defeated! In Black & White—Next Destinies, players will find more than 100 Pokémon, including some—like Mewtwo-EX—from beyond the Unova region for the first time in this expansion! Discover elusive Pokémon like Reshiram-EX and Zekrom-EX. Black & White—Next Destinies delivers your destiny: Pokémon with exceptional HP, Special Energy and Trainer cards with expanded powers, and new strategies to extend your victory streaks!

Key features of the new Pokémon TCG: Black & White—Next Destinies expansion include:
- Two versions of six amazing Pokémon-EX, including the amazing Mewtwo-EX
- Six Pokémon-EX cards with character art covering the entire card and a special etching treatment never done before in the TCG cards industry
- Theme decks built around Legendary Pokémon Reshiram and Zekrom
- Over 100 cards in all

Each new theme deck and booster pack includes an in-pack code card that unlocks virtual cards for play in the Pokémon Trading Card Game Online. Expand your personal deck and battle against others from anywhere in the world at any time from your own computer!


Next Destinies is the name given to the fourth main expansion of cards from the English Black & White Series of the Pokémon Trading Card Game. The Japanese release is split into two subsets, Psycho Drive and Hail Blizzard, which make up the main expansion in Japan. 


Next Destinies introduces "Pokémon-EX", a throwback to a similar mechanic introduced during the EX Series of the Pokémon Trading Card Game: Pokémon-ex. The set will contain six Pokémon-EX. 

The Japanese counterparts, Psycho Drive and Hail Blizzard, contain Pokémon from all five generations, and feature both Mewtwo and Kyurem respectively. Each of the two subsets contain 48 Pokémon cards, 4 Trainer cards/Special Energy cards, and five Secret cards. Each set also contains three Pokémon-EX. A few of the cards have been pulled from the expansions, and released in the English Emerging Powers and Noble Victories expansions. 


The expansion focuses on Castelia City and the surrounding area. As such, much of the artwork features places around the city, such as Vanillite depicted at the Casteliacone ice cream stand, and Meowth on the docks.


Cardlist:
1/99
Pinsir
Grass - HP80
Basic Pokémon
[C][C] Power Pinch
Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokémon.
[G][G][C] Grip and Squeeze (70)
The Defending Pokémon can't retreat during your opponent's next turn.
Weakness: Fire (x2)
Resistance: -
Retreat: 2
Rare

2/99
Seedot
Grass - HP40
Basic Pokémon
[C] Trip Over (10+)
Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Common

3/99
Kricketot
Grass - HP60
Basic Pokémon
[G] Beat (10)
[G][G] Double Headbutt (10+)
Flip 2 coins. This attack does 10 more damage for each heads.
Weakness: Fire (x2)
Resistance: -
Retreat: 1
Common

4/99
Kricketune
Grass - HP90
Stage 1 Pokémon (Evolves from Kricketot)
[C] White Noise (20)
The Defending Pokémon is now Asleep
[G][C] Draining Cut (40x)
Flip 2 coins. This attack does 40 damage times the number of heads. Heal from this Pokémon the same amount of damage you did to the Defending Pokémon.
Weakness: Fire (x2)
Resistance: -
Retreat: 1
Uncommon

5/99
Shaymin EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Grass - HP110
Basic Pokémon
[G] Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
[G][C] Revenge Blast (30+)
Does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire (x2)
Resistance: Fighting (-20)
Retreat: 1
Holographic Rare (EX)

6/99
Pansage
Grass - HP70
Basic Pokémon
[G][C] Seed Bomb (30)
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Common

7/99
Simisage
Grass - HP90
Stage 1 Pokémon (Evolve from Pansage)
[G] Collect
Draw 3 cards.
[G][C] Stadium Drain (30+)
If there is any Stadium card in play, this attack does 30 more damage and heal 30 damage from this Pokémon.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Rare

8/99
Foongus
Grass - HP40
Basic Pokémon
[C] Find a Friend
Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
[G][C] Rising Lunge (10+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1
Common

9/99
Amoonguss
Grass - HP90
Stage 1 Pokémon (Evolves from Foongus)
Ability: Sporprise
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. If you do, your opponent's Active Pokémon is now Confused and Poisoned.
[G][C] Rising Lunge (20+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 2
Rare

10/99
Growlithe
Fire - HP80
Basic Pokémon
[C] Stroke
Flip a coin. If heads, search your deck for a [R] Energy card and attach it to this Pokémon. Shuffle your deck afterward.
[R][C] Firebreathing (10+)
Flip a coin. If heads this attack does 20 more damage.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Common

11/99
Growlithe
Fire - HP80
Basic Pokémon
[R][C] Combustion (20)
Weakness: Water (x2)
Resistance: -
Retreat: 2
Common

12/99
Arcanine
Fire - HP130
Stage 1 Pokémon (Evolves from Growlithe)
Ability: Blazing Mane
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.
[R][R][C] Fire Spin (100)
Flip a coin. If tails, discard 2 Energy attached to this Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Rare

13/99
Arcanine
Fire - HP130
Stage 1 Pokémon (Evolves from Growlithe)
[R][C] Crunch (30)
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
[R][C][C] Heat Blast (70)
Weakness: Water (x2)
Resistance: -
Retreat: 3
Uncommon

14/99
Moltres
Fire - HP120
Basic Pokémon
[R][C][C] Searing Flame (50)
The Defending Pokémon is now Burned.
[R][C][C][C] Fire Blast (90)
Discard a [R] Energy attached to this Pokémon.
Weakness: Water (x2)
Resistance: Fighting (-20)
Retreat: 2
Holographic Rare

15/99
Pansear
Fire - HP70
Basic Pokémon
[R][C] Flare (30)
Weakness: Water (x2)
Resistance: -
Retreat: 1
Common

16/99
Simisear
Fire - HP90
Stage 1 Pokémon (Evolves from Pansear)
[R] Collect
Draw 3 cards.
[R][C] Stadium Burn (30+)
If there is any Stadium card in play, this attack does 30 more damage and the Defending Pokémon is now Burned.
Weakness: Water (x2)
Resistance: -
Retreat: 1
Rare

17/99
Darumaka
Fire - HP80
Basic Pokémon
[C][C] Hammer In (20)
Weakness: Water (x2)
Resistance: -
Retreat: 3
Common

18/99
Litwick
Fire - HP60
Basic Pokémon
[R] Flare (10)
Weakness: Water (x2)
Resistance: -
Retreat: 1
Common

19/99
Lampent
Fire - HP80
Stage 1 Pokémon (Evolves from Litwick)
[R][C] Ember (40)
Flip a coin. If tails, discard an Energy attached to this Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 1
Uncommon

20/99
Chandelure
Fire - HP120
Stage 2 Pokémon (Evolves from Lampent)
[R] Flame Burst (30)
Does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[R][C] Inferno (80)
Discard all Energy attached to this Pokémon. The Defending Pokémon is now Burned.
Weakness: Water (x2)
Resistance: -
Retreat: 2
Holographic Rare

21/99
Reshiram
Fire - HP130
Basic Pokémon
[C][C] Outrage (20+)
Does 10 more damage for each damage counter on this Pokémon.
[R][R][C] Blue Flare (120)
Discard 2 [R] Energy attached to this Pokémon.
Weakness: Water (x2)
Resistance: -
Retreat: 2
Rare

22/99
Reshiram EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Fire - HP180
Basic Pokémon
[R][C][C] Glinting Claw (50+)
Flip a coin. If heads, this attack does 30 more damage.
[R][R][C][C] Brave Fire (150)
Flip a coin. If heads, this Pokémon does 50 damage to itself.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Holographic Rare (EX)

23/99
Staryu
Water - HP60
Basic Pokémon
[C] Recover
Discard an Energy attached to this Pokémon and heal all damage from this Pokémon.
[W] Water Gun (10)
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Common

24/99
Starmie
Water - HP90
Stage 1 Pokémon (Evolves from Staryu)
[C] Confuse Ray
The Defending Pokémon is now Confused.
[W] Swift (50)
This attack's damage isn't affected by Weakness, Resistance, or any other effects on the Defending Pokémon.
Weakness: Lightning (x2)
Resistance: -
Retreat: -
Uncommon

25/99
Lapras
Water - HP100
Basic Pokémon
[W] Call for Family
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
[C][C] Reckless Charge (40)
This Pokémon does 20 damage to itself.
Weakness: Lightning (x2)
Resistance: -
Retreat: 2
Rare

26/99
Lapras
Water - HP90
Basic Pokémon
[W][C] Water Arrow
This attack does 20 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[W][W][C] Surf (60)
Weakness: Lightning (x2)
Resistance: -
Retreat: 2
Uncommon

27/99
Articuno
Water - HP120
Basic Pokémon
[W][C][C] Ice Beam (50)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[W][C][C][C] Ice Wing (80)
Weakness: Metal (x2)
Resistance: Fighting (-20)
Retreat: 2
Holographic Rare

28/99
Panpour
Water - HP70
Basic Pokémon
[W][C] Water Gun (30)
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Common

29/99
Simipour
Water - HP90
Stage 1 Pokémon (Evolves from Panpour)
[W] Collect
Draw 3 cards.
[W][C] Stadium Wave (30+)
If there is any Stadium card in play, this attack does 30 more damage and the Defending Pokémon is now Asleep.
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Rare

30/99
Basculin
Water - HP80
Basic Pokémon
[C] Bite (10)
[W] Bared Fangs (40)
If, before this Pokémon does damage, the Defending Pokémon has no damage counters on it, this attack does nothing.
Weakness: Lightning (x2)
Resistance: -
Retreat: 1
Uncommon

31/99
Vanillite
Water - HP60
Basic Pokémon
[C] Beat (10)
[W][C] Icy Snow (20)
Weakness: Metal (x2)
Resistance: -
Retreat: 1
Common

32/99
Vanillish
Water - HP80
Stage 1 Pokémon (Evolves from Vanillite)
[W] Icy Snow (20)
[W][C][C] Icy Wind (50)
Flip a coin. If heads, the Defending Pokémon is now Asleep.
Weakness: Metal (x2)
Resistance: -
Retreat: 2
Uncommon

33/99
Vanilluxe
Water - HP130
Stage 1 Pokémon (Evolves from Vanillish)
Ability: Slippery Soles
Once during your turn (before your attack), you may switch your Active Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon.
[W][C][C] Crushing Ice (60+)
Does 10 more damage for each [C] in the Defending Pokémon's Retreat Cost.
Weakness: Metal (x2)
Resistance: -
Retreat: 2
Holographic Rare

34/99
Frillish
Water - HP80
Basic Pokémon
[C] Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[W][C] Spit Poison
The Defneding Pokémon is now Poisoned.
Weakness: Lighting (x2)
Resistance: -
Retreat: 2
Uncommon

35/99
Jellicent
Water - HP120
Stage 1 Pokémon (Evolves from Frillish)
[C] Vengeful Wish
If this Pokémon was damaged by an attack during your opponent's last turn, this attack does the same amount of damage to the Defending Pokémon.
[W][W][C] Absorb Life (30)
Heal 30 damage from this Pokémon.
Weakness: Lighting (x2)
Resistance: -
Retreat: 2
Rare

36/99
Cubchoo
Water - HP70
Basic Pokémon
[W] Sniffle
During your next turn, this Pokémon's Spit attack's base damage is 40.
[W][C] Spit (20)
Weakness: Metal (x2)
Resistance: -
Retreat: 3
Common

37/99
Beartic
Water - HP120
Stage 1 Pokémon (Evolves from Cubchoo)
[C][C] Daunt (40)
During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).
[W][C][C] Ambush (60+)
Flip a coin. If heads, this attack does 30 more damage.
Weakness: Metal (x2)
Resistance: -
Retreat: 3
Rare

38/99
Kyurem EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Water - HP180
Basic Pokémon
[W][C][C] Frozen Wings (60)
Discard a Special Energy attached to the Defending Pokémon.
[W][W][C][C] Hail Blizzard (120)
This Pokémon can't use Hail Blizzard during your next turn.
Weakness: Metal (x2)
Resistance: -
Retreat: 3
Holographic Rare (EX)

39/99
Pikachu
Lightning - HP60
Basic Pokémon
[L] Thundershock (10)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[C][C] Tail Whap (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

40/99
Raichi
Lightning - HP90
Stage 1 Pokémon (Evolves from Pikachu)
[L] Thundershock (20)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[L][C][C] Slam (80x)
Flip a coins. This attack does 80 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

41/99
Zapdos
Lightning - HP120
Basic Pokémon
[L][C][C] Random Spark
This attack does 50 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[L][C][C][C] Thundering Hurricane (50x)
Flip 4 coins. This attack does 50 damage times the number of heads.
Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 2
Holographic Rare

42/99
Shinx
Lightning - HP60
Basic Pokémon
[L] Jump On (10+)
Flip a coin. If heads, this attack does 10 more damage.
[L][C] Static Shock (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

43/99
Shinx
Lightning - HP60
Basic Pokémon
[C] Reckless Charge (20)
This Pokémon does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

44/99
Luxio
Lightning - HP80
Stage 1 Pokémon (Evolves from Shinx)
[L] Jump On (20+)
Flip a coin. If heads, this attack does 30 more damage.
[L][C][C] Wild Charge (60)
This Pokémon does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

45/99
Luxio
Lightning - HP80
Stage 1 Pokémon (Evolves from Shinx)
[L] Quick Turn (20x)
Flip 2 coins. This attack does 20 damage times the number of heads.
[C][C] Bite (30)
Weakness: Fighting (x2)
Resistance: -
Retreat: -
Uncommon

46/99
Luxray
Lightning - HP140
Stage 2 Pokémon (Evolves from Luxio)
[L] Flash Impact (60)
Does 20 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[L][L][C] Crunch (80)
Flipa  coin. If heads, discard an Energy attached to the Defending Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Holographic Rare

47/99
Blitzle
Lightning - HP60
Basic Pokémon
[L][C] Thunder Jolt (30)
Flip a coin. If tails, this Pokémon does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

48/99
Zebstrika
Lightning - HP90
Stage 1 Pokémon (Evolves from Blitzle)
[L][C] Disconnect (40)
Your opponent can't play any item cards from his or her hand during his or her next turn.
[L][L][C] Lighting Crash
Discard all [L] Energy attached to this Pokémon. This attack does 80 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting (x2)
Resistance: -
Retreat: -
Rare

49/99
Emolga
Lightning - HP70
Basic Pokémon
[L][C] Bounce (30)
Switch this Pokémon with 1 of your Benched Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

50/99
Zekrom
Lightning - HP130
Basic Pokémon
[C][C] Outrage (20+)
Does 10 more damage for each damage counter on this Pokémon.
[L][L][C] Bolt Strike (120)
This Pokémon does 40 damage to itself.
Weakness: Fighting (x2)
Resistance: -
Retreat: 2
Rare

51/99
Zekrom EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Lightning - HP180
Basic Pokémon
[L][C][C] Glinting Claw (50+)
Flip a coin. If heads, this attack does 30 more damage.
[L][L][C][C] Strong Volt (150)
Discard 2 Energy attached to this Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 3
Holographic Rare (EX)

52/99
Grimer
Psychic - HP70
Basic Pokémon
[P][C] Nasty Goo (20)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Common

53/99
Muk
Psychic - HP110
Stage 1 Pokémon (Evolves from Grimer)
[P][C] Gentle Wrap (20)
The Defending Pokémon can't retreat during your opponent's next turn.
[P][C][C][C] Toxic Secretion (60)
The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: Psychic (x2)
Resistance: -
Retreat: 4
Rare


54/99
Mewtwo EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Psychic - HP170
Basic Pokémon
[C][C] X Ball (20x)
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
[P][P][C] Psydrive (120)
Discard an Energy attached to this Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare (EX)

55/99
Ralts
Psychic - HP60
Basic Pokémon
[P] Psyshot (10)
[C][C] Smack (20)
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

56/99
Kirlia
Psychic - HP80
Stage 1 Pokémon (Evolves from Ralts)
[C][C] Smack (20)
[P][C][C] Psychic (40+)
Does 40 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Uncommon

57/99
Gardevoir
Psychic - HP110
Stage 2 Pokémon (Evolves from Kirlia)
Ability: Psychic Mirage
Each basic [P] Energy attached to your [P] Pokémon provides [P][P] Energy. You can't apply more than 1 Psychic Mirage Ability at a time.
[P][P][C][C] Mind Shock (60)
This attack's damage isn't affected by Weakness or Resistance.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare

58/99
Munna
Psychic - HP70
Basic Pokémon
[C][C] Ram (20)
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Common

59/99
Musharna
Psychic - HP100
Stage 1 Pokémon (Evolves from Munna)
Ability: Forewarn
Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card back on top of your deck.
[P][P] Fluffy Dream (40)
This Pokémon is now Asleep.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Rare

60/99
Darmanitan
Psychic - HP110
Stage 1 Pokémon (Evolves from Darumaka)
[P] Synchrodraw
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
[C][C] DarMAXitan (50x)
Flip a coin for each Energy attached to this Pokémon. This attack does 50 damage times the number of heads.
Weakness: Psychic (x2)
Resistance: -
Retreat: 3
Rare

61/99
Elgyem
Psychic - HP60
Basic Pokémon
[P] Psy Bolt (10)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

62/99
Beheeyem
Psychic - HP80
Stage 1 Pokémon (Evolves from Elgyem)
[P] Brain Control
Look at your opponent's hand, choose 1 card, and put it on the bottom of your opponent's deck.
[P][C][C] Psybeam (40)
The Defending Pokémon is now Confused.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Rare

63/99
Riolu
Fighting - HP70
Basic Pokémon
[C] Punch (10)
[F][C] Quick Attack (10+)
Flip a coin. If heads, this attack does 20 more damage.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

64/99
Lucario
Fighting - HP100
Stage 1 Pokémon (Evolves from Riolu)
Ability: Reflexive Retaliation
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.
[F][F] Aura Sphere (50)
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Holographic Rare

65/99
Hippopotas
Fighting - HP90
Basic Pokémon
[F] Sand Jet
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
[F][C][C] Bite (30)
Weakness: Water (x2)
Resistance: Lighting (-20)
Retreat: 4

66/99
Hippowdon
Fighting - HP130
Stage 1 Pokémon (Evolves form Hippopotas)
[F][C][C] Sand Bazooka (70)
You may move a basic Energy attached to this Pokémon to 1 of your Benched Pokémon.
[F][F][C][C] Rock Tumble (90)
This attack's damage isn't affected by Resistance.
Weakness: Water (x2)
Resistance: Lighting (-20)
Retreat: 4
Uncommon

67/99
Mienfoo
Fighting - HP60
Basic Pokémon
[C] Triple Smash (10x)
Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Common

68/99
Mienshao
Fighting - HP90
Stage 1 Pokémon (Evolves from Mienfoo)
[C] Haul In
Saerch your deck for 2 Pokémon Tool cards, reveal them, and put them into your hand. Shuffle your deck afterward.
[F][C] Meditate (30+)
Does 10 more damage for each damage counter on the Defending Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 1
Uncommon

69/99
Sneasel
Darkness - HP60
Basic Pokémon
[D] Corner (10)
The Defending Pokémon can't retreat during your opponent's next turn.
[C][C] Scratch (20)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Common

70/99
Weavile
Darkness - HP90
Stage 1 Pokémon (Evolves from Sneasel)
[D] Dark Penalty (90)
If the Defending Pokémon has no Pokémon Tool card attached to it, this attack does nothing.
[C][C][C] Fury Swipes (30x)
Flip 3 coins. This attack does 30 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Rare

71/99
Nuzleaf
Darkness - HP80
Stage 1 Pokémon (Evolves from Seedot)
[D][C] Suprise Punch (20)
Move an Energy card attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Uncommon

72/99
Shiftry
Darkness - HP130
Stage 2 Pokémon (Evolves from Nuzleaf)
Ability: Giant Fan
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, choose 1 of your opponent's Pokémon. Your opponent shuffles that Pokémon and all cards attached to it into his or her deck.
[D][D][C] Whirlwind (60)
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Rare

73/99
Scraggy
Darkness - HP70
Basic Pokémon
[C] Shed Skin
Heal 40 damage from this Pokémon.
[D][D] Lunge (40)
Flip a coin. If tails, this attack does nothing.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Uncommon

74/99
Scrafty
Darkness - HP80
Stage 1 Pokémon (Evolves from Scraggy)
[D] Rock Head (20)
During your opponent's next turn, any damage done to this Pokémon by an opponent's attack is reduced by 20 (after applying Weakness and Resistance).
[D][C][C] Hammer Kick (50+)
Before doing damage, count the remaining HP of the Defending Pokémon and this Pokémon. If the Defending Pokémon has more remaining HP than this Pokémon's, this attack does 50 damage plus 30 more damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
Holographic Rare

75/99
Bronzor
Metal - HP70
Basic Pokémon
[M][C] Knock Away (10+)
Flip a coin. If heads, this attack does 10 more damage.
[M][C][C] Spinning Attack (40)
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
Common

76/99
Bronzong
Metal - HP110
Stage 1 Pokémon (Evolves from Bronzor)
Ability: Heal Block
Damage can't be healded from any Pokémon (both yours and your opponent's). (Damage counters can still be moved.)
[M][C][C] Oracle Inflict (30+)
Does 10 more damage for each card in your opponent's hand.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4
Rare

77/99
Ferroseed
Metal - HP60
Basic Pokémon
[M][C] Self Destruct (60)
This Pokémon does 60 damage to itself.
Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3
Common

78/99
Jigglypuff
Colorless - HP70
Basic Pokémon
[C] Sing
The Defending Pokémon is now Alseep.
[C][C] Double Slap (20x)
Flip 2 coins. This attack does 20 damage times the number of heads.
Weakness: Fighting (x2)
Resistance: -
Retreat: 2
Uncommon

79/99
Wigglytuff
Colorless - HP90
Stage 1 Pokémon (Evolves from Jigglypuff)
[C][C] Round (20x)
Does 20 damage times the number of your Pokémon that have the Round attack.
[C][C][C] Hypnoblast (60)
Flip a coin. If heads, the Defending Pokémon is now Asleep.
Weakness: Fighting (x2)
Resistance: -
Retreat: 2
Rare

80/99
Meowth
Colorless - HP70
Basic Pokémon
[C] Double Scratch (10x)
Flip 2 coins. This attack does 10 damage times the number of heads.
[C][C] Cat Kick (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Common

81/99
Persian
Colorless - HP90
Stage 1 Pokémon (Evolves from Meowth)
[C] Nasty Plot
Search your deck for a card and put it into your hand. Shuffle your deck afterward.
[C][C] Shadow Claw (30)
Flip a coin. If heads, discard a random card from your opponent's hand.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Rare

82/99
Regigigas EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Colorless - HP180
Basic Pokémon
[C][C][C] Giga Power (60+)
You may do 20 more damage. If you do, this Pokémon does 20 damage to itself.
[C][C][C][C] Raging Hammer (50+)
Does 10 more damage for each damage counter on this Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 4
Holographic Rare (EX)

83/99
Pidove
Colorless - HP60
Basic Pokémon
[C] Scout
Your opponent reveals his or her hand.
[C][C] Gust (20)
Weakness: Lighting (x2)
Resistance: Fighting (-20)
Retreat: 1
Common

84/99
Minccino
Colorless - HP60
Basic Pokémon (Evolves from Meowth)
[C] Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Shuffle your deck afterward.
[C][C] Tail Smack (20)
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Uncommon

85/99
Cinccino
Colorless - HP180
Stage 1 Pokémon (Evolves from Minccino)
Ability: Smooth Coat
If this Pokémon would receive damage from an attack, flip a coin. If heads, prevent all damage done to this Pokémon by that attack.
[C][C][C] Echoed Voice (50)
During your next turn, this Pokémon's Echoed Voice attack does 100 damage instead of 50.
Weakness: Fighting (x2)
Resistance: -
Retreat: 1
Holographic Rare

86/99
Cilan
Trainer - Supporter
Search your deck for 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.
(You may play only 1 Supporter card during your turn (before your attack).)
Uncommon

87/99
Exp. Share
Trainer - Item
(Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.)
When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokémon to the Pokémon this card is attached to.
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon

88/99
Heavy Ball
Trainer - Item
Search your deck for a Pokémon with a Retreat Cost of 3 or more, reveal it, and put it into your hand. Shuffle your deck afterward.
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon

89/99
Level Ball
Trainer - Item
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.
(You may play play as many Item cards as you like during your turn (before your attack).)
Uncommon

90/99
Pokémon Center
Trainer - Stadium
Once during each player's turn, that player may heal 20 damage from 1 of his or her Benched Pokémon.
(This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.)
Uncommon

91/99
Skyarrow Bridge
Trainer - Stadium
The Retreat Cost of each Basic Pokémon in play is [C] less.
(This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.)
Uncommon

92/99
Double Colorless Energy
Special Energy
Double Colorless Energy provides [C][C] Energy.
Uncommon

93/99
Prism Energy
Special Energy
This card provided [C] Energy.
If the Pokémon this card is attached to is a Basic Pokémon, this card provided every type of Energy but provides only 1 Energy at a time.
Uncommon

94/99
Shaymin EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Grass - HP110
Basic Pokémon
[G] Synthesis
Search your deck for a [G] Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
[G][C] Revenge Blast (30+)
Does 30 more damage for each Prize card your opponent has taken.
Weakness: Fire (x2)
Resistance: Fighting (-20)
Retreat: 1
Holographic Rare (Full Art)

95/99
Reshiram EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Fire - HP180
Basic Pokémon
[R][C][C] Shining Claw (50+)
Flip a coin. If heads, this attack does 30 more damage.
[R][R][C][C] Brave Fire (150)
Flip a coin. If heads, this Pokémon does 50 damage to itself.
Weakness: Water (x2)
Resistance: -
Retreat: 3
Holographic Rare (Full Art)

96/99
Kyurem EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Water - HP180
Basic Pokémon
[W][C][C] Frozen Wings (60)
Discard a Special Energy attached to the Defending Pokémon.
[W][W][C][C] Hail Blizzard (120)
This Pokémon can't use Hail Blizzard during your next turn.
Weakness: Metal (x2)
Resistance: -
Retreat: 3
Holographic Rare (Full Art)

97/99
Zekrom EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Lightning - HP180
Basic Pokémon
[L][C][C] Shining Claw (50+)
Flip a coin. If heads, this attack does 30 more damage.
[L][L][C][C] Strong Bolt (150)
Discard 2 Energy attached to this Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 3
Holographic Rare (Full Art)

98/99
Mewtwo EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Psychic - HP170
Basic Pokémon
[C][C] X Ball (20x)
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
[P][P][C] Psydrive (120)
Discard an Energy attached to this Pokémon.
Weakness: Psychic (x2)
Resistance: -
Retreat: 2
Holographic Rare (Full Art)

99/99
Regigigas EX
(When Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.)
Colorless - HP180
Basic Pokémon
[C][C][C] Giga Power (60+)
You may do 20 more damage. If you do, this Pokémon does 20 damage to itself.
[C][C][C][C] Raging Hammer (50+)
Does 10 more damage for each damage counter on this Pokémon.
Weakness: Fighting (x2)
Resistance: -
Retreat: 4
Holographic Rare (Full Art)

100/99
Emboar
Fire - HP150
Stage 2 Pokémon (Evolves from Pignite)
Ability: Inferno Fandango
As often as you like during your turn (before your attack), you may attach a [R] Energy card from your hand to 1 of your Pokémon.
[R][R][C][C] Heat Crash (80)
Weakness: Water (x2)
Resistance: -
Retreat: 4
Secret Rare

101/99
Chandelure
Psychic - HP130
Stage 2 Pokémon (Evolves from Lampent)
Ability: Cursed Shadow
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may put 3 damage counters on your opponent's Pokémon in any way you like.
[P][P][C] Eerie Glow (50)
The Defending Pokémon is now Burned and Confused.
Weakness: Darkness (x2)
Resistance: -
Retreat: 2
Secret Rare

102/99
Zoroark
Darkness - HP100
Stage 1 Pokémon (Evolves from Zorua)
[D] Nasty Plot
Saerch your deck for a card and put it into your hand. Shuffle your deck afterward.
[C][C] Foul Play
Choose 1 of the Defending Pokémon's attacks and use it as this attack.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Secret Rare

103/99
Hydreigon
Fire - HP150
Stage 2 Pokémon (Evolves from Zweilous)
Ability: Dark Aura
All Energy attached to this Pokémon are [D] Energy instead of their usual type.
[D][D][D][D] Berserker Blade (60)
Does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3
Secret Rare

Credit: PokeBeach